Swift底层原理-Sequence与Collection
-
Sequence
协议来说,表达的是既可以是一个有限的集合,也可以是一个无限的集合,而它只需要提供集合中的元素和如何访问这些元素的接口即可。 -
Collection
协议是建立在Sequence
协议之上的,为有限的序列提供下标访问的能力,同时增加了count
属性,自定义索引等特性
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Sequence
-
Sequence
作为swift
集合类协议扩展方法,为集合提供了一系列的序列迭代能力。
for in本质
-
Sequence
是通过Iterator
来访问元素的。Iterator
是一个迭代器,我们来看一段代码,如下:
let nums = [1, 2, 3, 4, 5];
for element in nums {
print(element)
}
- 在
Swift
中的for in
其实是一个语法糖,那么它的本质是什么呢,我们把它编译成sil
的代码来看一下
// main
sil [ossa] @main : $@convention(c) (Int32, UnsafeMutablePointer<Optional<UnsafeMutablePointer<Int8>>>) -> Int32 {
bb0(%0 : $Int32, %1 : $UnsafeMutablePointer<Optional<UnsafeMutablePointer<Int8>>>):
alloc_global @$s4main4numsSaySiGvp // id: %2
// 省略部分代码
%49 = alloc_stack $Array<Int> // users: %53, %52, %50
store %48 to [init] %49 : $*Array<Int> // id: %50
%51 = witness_method $Array<Int>, #Sequence.makeIterator : <Self where Self : Sequence> (__owned Self) -> () -> Self.Iterator : $@convention(witness_method: Sequence) <τ_0_0 where τ_0_0 : Sequence> (@in τ_0_0) -> @out τ_0_0.Iterator // user: %52
%52 = apply %51<[Int]>(%47, %49) : $@convention(witness_method: Sequence) <τ_0_0 where τ_0_0 : Sequence> (@in τ_0_0) -> @out τ_0_0.Iterator
dealloc_stack %49 : $*Array<Int> // id: %53
br bb1 // id: %54
bb1: // Preds: bb3 bb0
%55 = alloc_stack $Optional<Int> // users: %61, %60, %58
%56 = begin_access [modify] [unknown] %47 : $*IndexingIterator<Array<Int>> // users: %59, %58
%57 = witness_method $IndexingIterator<Array<Int>>, #IteratorProtocol.next : <Self where Self : IteratorProtocol> (inout Self) -> () -> Self.Element? : $@convention(witness_method: IteratorProtocol) <τ_0_0 where τ_0_0 : IteratorProtocol> (@inout τ_0_0) -> @out Optional<τ_0_0.Element> // user: %58
%58 = apply %57<IndexingIterator<Array<Int>>>(%55, %56) : $@convention(witness_method: IteratorProtocol) <τ_0_0 where τ_0_0 : IteratorProtocol> (@inout τ_0_0) -> @out Optional<τ_0_0.Element>
end_access %56 : $*IndexingIterator<Array<Int>> // id: %59
%60 = load [trivial] %55 : $*Optional<Int> // user: %62
dealloc_stack %55 : $*Optional<Int> // id: %61
switch_enum %60 : $Optional<Int>, case #Optional.some!enumelt: bb3, case #Optional.none!enumelt: bb2 // id: %62
- 我们可以看到在
%51
行,调用了Sequence.makeIterator
方法,创建一个Iterator
,把数组传给迭代器。 - 在
%57
行,调用IteratorProtocol.next
方法,将数组元素遍历出来。
Sequence与IteratorProtocol
- 我们来
Sequence.swift
这个文件,查看Sequence
定义
public protocol Sequence {
// 可在协议实现后确定协议类型
associatedtype Element
associatedtype Iterator: IteratorProtocol where Iterator.Element == Element
// 获取一个迭代器
/// Returns an iterator over the elements of this sequence.
__consuming func makeIterator() -> Iterator
// 省略其他方法
}
-
在该协议中,最重要的就是创建了一个迭代器
-
查看一下
IteratorProtocol
定义
public protocol IteratorProtocol {
/// The type of element traversed by the iterator.
associatedtype Element
mutating func next() -> Self.Element?
}
- 它有一个
next
方法,可以通过调用next
方法来返回元素。 - 所以我们每次在使用 for..in 的时候,其实都是 通过sequence创建一个迭代器,用这个集合的迭代器来遍历当前集合或者序列当中的元素
自己定义一个遵循Sequence的结构体
- 自定义可迭代结构体
struct TestSequence: Sequence {
typealias Element = Int
typealias Iterator = TestIterator
let count: Int
// MARK: - initialization
init(count: Int) {
self.count = count
}
func makeIterator() -> TestIterator {
return TestIterator(sequece: self)
}
}
struct TestIterator: IteratorProtocol {
typealias Element = Int
let sequece: TestSequence
var count = 0
// MARK: - initialization
init(sequece: TestSequence) {
self.sequece = sequece
}
mutating func next() -> Int? {
guard count < sequece.count else {
return nil
}
count += 1
return count
}
}
let seq = TestSequence(count: 5)
for element in seq {
print(element)
}
打印结果:
1
2
3
4
5
Collection
-
Collection
协议实现了Sequence
协议,为有限的序列提供下标访问的能力,同时增加了count
属性,自定义索引等特性。 -
Collection
是一个序列,其元素可以被多次遍历。通过定义startIndex
和endIndex
属性,表示集合起始和结束位置。 -
我们看一下
colletcion
定义
public protocol Collection: Sequence {
// FIXME: ideally this would be in MigrationSupport.swift, but it needs
// to be on the protocol instead of as an extension
@available(*, deprecated/*, obsoleted: 5.0*/, message: "all index distances are now of type Int")
typealias IndexDistance = Int
// FIXME: Associated type inference requires this.
override associatedtype Element
associatedtype Index: Comparable
var startIndex: Index { get }
var endIndex: Index { get }
// sequence协议的实现
associatedtype Iterator = IndexingIterator<Self>
override __consuming func makeIterator() -> Iterator
associatedtype SubSequence: Collection = Slice<Self>
where SubSequence.Index == Index,
Element == SubSequence.Element,
SubSequence.SubSequence == SubSequence
func index(after i: Index) -> Index
// 省略部分方法
}
- 遵循
Collection
协议,此时我们就需要实现startIndex
、endIndex
和index(after:)
方法,index(after:)
是为了便于移动当前索引的位置。
mutableCollection
-
mutableCollection
定义
public protocol MutableCollection: Collection
where SubSequence: MutableCollection
{
// FIXME: Associated type inference requires these.
override associatedtype Element
override associatedtype Index
override associatedtype SubSequence
@_borrowed
override subscript(position: Index) -> Element { get set }
override subscript(bounds: Range<Index>) -> SubSequence { get set }
mutating func partition(
by belongsInSecondPartition: (Element) throws -> Bool
) rethrows -> Index
mutating func swapAt(_ i: Index, _ j: Index)
mutating func _withUnsafeMutableBufferPointerIfSupported<R>(
_ body: (inout UnsafeMutableBufferPointer<Element>) throws -> R
) rethrows -> R?
mutating func withContiguousMutableStorageIfAvailable<R>(
_ body: (inout UnsafeMutableBufferPointer<Element>) throws -> R
) rethrows -> R?
}
- 遵循该协议,实现了下标的
setter
方法,便于在语法上直接通过下标来访问并修改这个元素的值。
RangeReplaceableCollection
-
RangeReplaceableCollection
允许集合修改任意区间的元素
public protocol RangeReplaceableCollection: Collection
where SubSequence: RangeReplaceableCollection {
// FIXME: Associated type inference requires this.
override associatedtype SubSequence
/// Creates a new, empty collection.
init()
mutating func replaceSubrange<C>(
_ subrange: Range<Index>,
with newElements: __owned C
) where C: Collection, C.Element == Element
mutating func reserveCapacity(_ n: Int)
init(repeating repeatedValue: Element, count: Int)
init<S: Sequence>(_ elements: S)
where S.Element == Element
mutating func append(_ newElement: __owned Element)
mutating func append<S: Sequence>(contentsOf newElements: __owned S)
where S.Element == Element
mutating func insert(_ newElement: __owned Element, at i: Index)
@discardableResult
mutating func remove(at i: Index) -> Element
mutating func removeSubrange(_ bounds: Range<Index>)
mutating func _customRemoveLast() -> Element?
mutating func _customRemoveLast(_ n: Int) -> Bool
@discardableResult
mutating func removeFirst() -> Element
mutating func removeFirst(_ k: Int)
mutating func removeAll(keepingCapacity keepCapacity: Bool /*= false*/)
// 省略部分方法
}
- 除此之外还有很多针对集合的协议,比如说
BidirectionalCollection
可以向前或向后遍历集合;RandomAccessCollection
可以任意访问集合元素等。 - 根据功能的不同划分,定义在不同的协议里面,符合借口单一原则,通过协议的组合,可以达到不同复杂度的集合。
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