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Third-Person RPG Development Ske

Third-Person RPG Development Ske

作者: DarkKnightRedoc | 来源:发表于2017-06-07 21:21 被阅读0次
    • Third-person character control, which includes
      • Player moving forward/backward, running, jumping
      • Camera following the player
    • UI (User-Interface), which includes
      • Inventory system
      • Interactions with NPCs (Non-player characters)
      • Display of the player's attributes (Strength, Intelligence, swift etc.)
      • Display of the player's skills
      • Display of the player's status (Health, Energy, Rage etc.)
      • Display of the monsters' status
      • Display of the players' skills' status (Cost, Cold down time)
    • AI (Artificial Intelligence) on monsters, which includes
      • Patrolling in certain area
      • Chase and attack the player while in range or be attacked
    • Combat system
      • Directional skills : Attack specified target
      • Non-Directional skills : Use skill and then detect if the skill hits any target
      • AOE (Area of Effect) : Use skill and then detect if the any target is hit in certain area

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