Lifecycle是一个具有Android生命周期的组件
文章介绍一下几点
1.Fragment, Activity是怎样实现生命周期的分发的
2.Lifecycle是怎么完整的分发事件的
3.LifecycleObserver实现的几种方式
下面是Lifecycle使用的代码
/**
* 第一种实现LifecycleObserver
*需要用注解来实现事件的接受
* 这种方式会通过反射或者编译时生成代码来实现事件分发,不建议使用
*/
class TestLifecycleObserver : LifecycleObserver{
private val TAG = "TestLifecycleObserver"
@OnLifecycleEvent(Lifecycle.Event.ON_STOP)
fun onStart(){
Log.e(TAG, "ON_STOP")
}
@OnLifecycleEvent(Lifecycle.Event.ON_ANY)
fun onAny(){
Log.e(TAG, "ON_ANY")
}
@OnLifecycleEvent(Lifecycle.Event.ON_CREATE)
fun onCreate(){
Log.e(TAG, "ON_CREATE")
}
@OnLifecycleEvent(Lifecycle.Event.ON_DESTROY)
fun onDestroy(){
Log.e(TAG, "ON_DESTROY")
}
@OnLifecycleEvent(Lifecycle.Event.ON_PAUSE)
fun onPause(){
Log.e(TAG, "ON_PAUSE")
}
@OnLifecycleEvent(Lifecycle.Event.ON_RESUME)
fun onResume(){
Log.e(TAG, "ON_RESUME")
}
}
/**
* 第二种
* 通过实现LifecycleEventObserver来接受事件分发,需要自己解析是那种事件
*/
class TestLifecycleEventObserver : LifecycleEventObserver {
private val TAG = "TestLifecycleEventObserver"
@SuppressLint("LongLogTag")
override fun onStateChanged(source: LifecycleOwner, event: Lifecycle.Event) {
when(event){
Lifecycle.Event.ON_RESUME->{
Log.e(TAG, "ON_RESUME")
}
Lifecycle.Event.ON_PAUSE->{
Log.e(TAG, "ON_PAUSE")
}
Lifecycle.Event.ON_DESTROY->{
Log.e(TAG, "ON_DESTROY")
}
Lifecycle.Event.ON_ANY->{
Log.e(TAG, "ON_ANY")
}
Lifecycle.Event.ON_START->{
Log.e(TAG, "ON_START")
}
Lifecycle.Event.ON_CREATE->{
Log.e(TAG, "ON_CREATE")
}
}
}
}
/**
* 第三种
* 实现DefaultLifecycleObserver, 需要添加androidx.lifecycle:common-java8:<version>依赖
* 这种方式事件分发比较清楚
*/
class TestFullLifecycleObserver : DefaultLifecycleObserver{
private val TAG = "TestFullLifecycleObserver"
@SuppressLint("LongLogTag")
override fun onCreate(owner: LifecycleOwner) {
Log.e(TAG, "onCreate")
}
@SuppressLint("LongLogTag")
override fun onDestroy(owner: LifecycleOwner) {
Log.e(TAG, "onDestroy")
}
@SuppressLint("LongLogTag")
override fun onPause(owner: LifecycleOwner) {
Log.e(TAG, "onPause")
}
@SuppressLint("LongLogTag")
override fun onResume(owner: LifecycleOwner) {
Log.e(TAG, "onResume")
}
@SuppressLint("LongLogTag")
override fun onStart(owner: LifecycleOwner) {
Log.e(TAG, "ON_RESUME")
}
@SuppressLint("LongLogTag")
override fun onStop(owner: LifecycleOwner) {
Log.e(TAG, "ON_RESUME")
}
}
上面是Lifecycle观察者的三种创建方式
/**
Activity创建时的日志
E/TestLifecycleObserver: ON_CREATE
E/TestLifecycleObserver: ON_ANY
E/TestLifecycleObserver: ON_ANY
E/TestLifecycleEventObserver: ON_CREATE
E/TestLifecycleEventObserver: ON_START
E/TestLifecycleObserver: ON_RESUME
ON_ANY
E/TestLifecycleEventObserver: ON_RESUME
Activity销毁时的日志
E/TestLifecycleEventObserver: ON_PAUSE
E/TestFullLifecycleObserver: onPause
E/TestLifecycleEventObserver: ON_PAUSE
E/TestLifecycleObserver: ON_PAUSE
ON_ANY
E/TestFullLifecycleObserver: onCreate
E/TestFullLifecycleObserver: ON_RESUME
E/TestFullLifecycleObserver: ON_RESUME
ON_RESUME
E/TestLifecycleObserver: ON_STOP
E/TestLifecycleObserver: ON_ANY
E/TestFullLifecycleObserver: onDestroy
E/TestLifecycleEventObserver: ON_DESTROY
E/TestFullLifecycleObserver: onDestroy
E/TestLifecycleEventObserver: ON_DESTROY
E/TestLifecycleObserver: ON_DESTROY
ON_ANY
*/
class LifecycleActivity : AppCompatActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.frament_test)
lifecycle.addObserver(TestLifecycleObserver())
}
override fun onResume() {
super.onResume()
lifecycle.addObserver(TestLifecycleEventObserver())
}
override fun onPause() {
super.onPause()
lifecycle.addObserver(TestFullLifecycleObserver())
}
}
上面是观察者在不同生命周期方法中被注册进去的日志
用日志我们可以发现,在不同时期注册的观察者,会完整的收到注册之前的消息
比如在onResume()中注册的TestLifecycleEventObserver他也会收到之前的create事件
在onPause()中注册的TestFullLifecycleObserver也会收到之前完整的事件消息。
Lifecycle中类的关系
LifecycleOwner生命周期宿主
LifecycleRegistry处理观察者的累,继承自Lifecycle
LifecycleObserver,LifecycleEventObserver,DefaultLifecycleObserver观察者类
1.在Fragment中是怎么将生命周期传递出来的
Fragment实现了LifecycleOwner接口,成为Lifecycle宿主,实现了
public Lifecycle getLifecycle() {
return mLifecycleRegistry;
}
我们所有的观察者都是注册到了mLifecycleRegistry中,在Fragment中每个生命周期都会调用
mLifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_CREATE);
方法来分发事件
2.AppCompatActivity继承了FragmentActivity, FragmentActivity继承了ComponentActivity类,
在ComponentActivity中onCreate方法创建了一个透明的Fragment将生命周期的分发交给了Fragment
@Override
protected void onCreate(@Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mSavedStateRegistryController.performRestore(savedInstanceState);
ReportFragment.injectIfNeededIn(this);
if (mContentLayoutId != 0) {
setContentView(mContentLayoutId);
}
}
3.Lifecycle是怎么分发事件的
Lifecycle中的事件Event代表Lifecycle生命周期对应的事件,这些事件会映射到Activity和Fragment中的回调事件中。
public enum Event {
/**
* Constant for onCreate event of the {@link LifecycleOwner}.
*/
ON_CREATE,
/**
* Constant for onStart event of the {@link LifecycleOwner}.
*/
ON_START,
/**
* Constant for onResume event of the {@link LifecycleOwner}.
*/
ON_RESUME,
/**
* Constant for onPause event of the {@link LifecycleOwner}.
*/
ON_PAUSE,
/**
* Constant for onStop event of the {@link LifecycleOwner}.
*/
ON_STOP,
/**
* Constant for onDestroy event of the {@link LifecycleOwner}.
*/
ON_DESTROY,
/**
* An {@link Event Event} constant that can be used to match all events.
*/
ON_ANY
}
Lifecycle中的状态State指的是Lifecycle的生命周期所处的状态
public enum State {
/**
* Destroyed state for a LifecycleOwner. After this event, this Lifecycle will not dispatch
* any more events. For instance, for an {@link android.app.Activity}, this state is reached
* <b>right before</b> Activity's {@link android.app.Activity#onDestroy() onDestroy} call.
*/
DESTROYED,
/**
* Initialized state for a LifecycleOwner. For an {@link android.app.Activity}, this is
* the state when it is constructed but has not received
* {@link android.app.Activity#onCreate(android.os.Bundle) onCreate} yet.
*/
INITIALIZED,
/**
* Created state for a LifecycleOwner. For an {@link android.app.Activity}, this state
* is reached in two cases:
* <ul>
* <li>after {@link android.app.Activity#onCreate(android.os.Bundle) onCreate} call;
* <li><b>right before</b> {@link android.app.Activity#onStop() onStop} call.
* </ul>
*/
CREATED,
/**
* Started state for a LifecycleOwner. For an {@link android.app.Activity}, this state
* is reached in two cases:
* <ul>
* <li>after {@link android.app.Activity#onStart() onStart} call;
* <li><b>right before</b> {@link android.app.Activity#onPause() onPause} call.
* </ul>
*/
STARTED,
/**
* Resumed state for a LifecycleOwner. For an {@link android.app.Activity}, this state
* is reached after {@link android.app.Activity#onResume() onResume} is called.
*/
RESUMED;
/**
* Compares if this State is greater or equal to the given {@code state}.
*
* @param state State to compare with
* @return true if this State is greater or equal to the given {@code state}
*/
public boolean isAtLeast(@NonNull State state) {
return compareTo(state) >= 0;
}
}
在LifecycleRegistry文件中我们首先来看
@Override
public void addObserver(@NonNull LifecycleObserver observer) {
State initialState = mState == DESTROYED ? DESTROYED : INITIALIZED;
ObserverWithState statefulObserver = new ObserverWithState(observer, initialState);
ObserverWithState previous = mObserverMap.putIfAbsent(observer, statefulObserver);
if (previous != null) {
return;
}
LifecycleOwner lifecycleOwner = mLifecycleOwner.get();
if (lifecycleOwner == null) {
// it is null we should be destroyed. Fallback quickly
return;
}
boolean isReentrance = mAddingObserverCounter != 0 || mHandlingEvent;
State targetState = calculateTargetState(observer);
mAddingObserverCounter++;
while ((statefulObserver.mState.compareTo(targetState) < 0
&& mObserverMap.contains(observer))) {
pushParentState(statefulObserver.mState);
statefulObserver.dispatchEvent(lifecycleOwner, upEvent(statefulObserver.mState));
popParentState();
// mState / subling may have been changed recalculate
targetState = calculateTargetState(observer);
}
if (!isReentrance) {
// we do sync only on the top level.
sync();
}
mAddingObserverCounter--;
}
mState表示的是当前宿主的状态,如果宿主的观察者是在宿主Destory状态下注册,则观察者的状态会直接跳跃到DESTORY,如果不是则会赋予观察者INITIALIZED状态。第二步将观察者包装成ObserverWithState对象,calculateTargetState()方法会判断观察者需要前进到的目标状态,之后通过while循环不断的将观察者的状态往目标状态上追赶,通过upEvent方法分发追赶事件。
4.事件的分发
在Fragment或者Activity等宿主的在生命周期改变时会调用mLifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_CREATE);
方法,通知观察者
/**
* Sets the current state and notifies the observers.
* <p>
* Note that if the {@code currentState} is the same state as the last call to this method,
* calling this method has no effect.
*
* @param event The event that was received
*/
public void handleLifecycleEvent(@NonNull Lifecycle.Event event) {
State next = getStateAfter(event);
moveToState(next);
}
getStateAfter(event)方法通过事件推倒出宿主状态,在通过moveToState(next);方法去开始同步所有观察者。
private void moveToState(State next) {
if (mState == next) {
return;
}
mState = next;
if (mHandlingEvent || mAddingObserverCounter != 0) {
mNewEventOccurred = true;
// we will figure out what to do on upper level.
return;
}
mHandlingEvent = true;
sync();
mHandlingEvent = false;
}
首先会判断该状态是否和上次的状态相同,如果相同不做处理,如果不同则调用sync()方法开始同步所有观察者
// happens only on the top of stack (never in reentrance),
// so it doesn't have to take in account parents
private void sync() {
LifecycleOwner lifecycleOwner = mLifecycleOwner.get();
if (lifecycleOwner == null) {
throw new IllegalStateException("LifecycleOwner of this LifecycleRegistry is already"
+ "garbage collected. It is too late to change lifecycle state.");
}
while (!isSynced()) {
mNewEventOccurred = false;
// no need to check eldest for nullability, because isSynced does it for us.
if (mState.compareTo(mObserverMap.eldest().getValue().mState) < 0) {
backwardPass(lifecycleOwner);
}
Entry<LifecycleObserver, ObserverWithState> newest = mObserverMap.newest();
if (!mNewEventOccurred && newest != null
&& mState.compareTo(newest.getValue().mState) > 0) {
forwardPass(lifecycleOwner);
}
}
mNewEventOccurred = false;
}
同步方法会对比观察者和宿主的状态是否一致,不一致通过判断是需要前进还是倒退状态,在状态变化时在发送事件。backwardPass(lifecycleOwner);倒退生命周期 forwardPass(lifecycleOwner);前进生命周期.
5.Lifecycle中的包装器模式
传入Lifecycle的观察者最终会被包装成
static class ObserverWithState {
State mState;
LifecycleEventObserver mLifecycleObserver;
ObserverWithState(LifecycleObserver observer, State initialState) {
mLifecycleObserver = Lifecycling.lifecycleEventObserver(observer);
mState = initialState;
}
void dispatchEvent(LifecycleOwner owner, Event event) {
State newState = getStateAfter(event);
mState = min(mState, newState);
mLifecycleObserver.onStateChanged(owner, event);
mState = newState;
}
}
Lifecycling.lifecycleEventObserver(observer)会更具传入的观察者时继承自LifecycleEventObserver,
FullLifecycleObserver还是LifecycleObserver将他们同一包装成LifecycleEventObserver
static LifecycleEventObserver lifecycleEventObserver(Object object) {
boolean isLifecycleEventObserver = object instanceof LifecycleEventObserver;
boolean isFullLifecycleObserver = object instanceof FullLifecycleObserver;
if (isLifecycleEventObserver && isFullLifecycleObserver) {
return new FullLifecycleObserverAdapter((FullLifecycleObserver) object,
(LifecycleEventObserver) object);
}
if (isFullLifecycleObserver) {
return new FullLifecycleObserverAdapter((FullLifecycleObserver) object, null);
}
if (isLifecycleEventObserver) {
return (LifecycleEventObserver) object;
}
final Class<?> klass = object.getClass();
int type = getObserverConstructorType(klass);
if (type == GENERATED_CALLBACK) {
List<Constructor<? extends GeneratedAdapter>> constructors =
sClassToAdapters.get(klass);
if (constructors.size() == 1) {
GeneratedAdapter generatedAdapter = createGeneratedAdapter(
constructors.get(0), object);
return new SingleGeneratedAdapterObserver(generatedAdapter);
}
GeneratedAdapter[] adapters = new GeneratedAdapter[constructors.size()];
for (int i = 0; i < constructors.size(); i++) {
adapters[i] = createGeneratedAdapter(constructors.get(i), object);
}
return new CompositeGeneratedAdaptersObserver(adapters);
}
return new ReflectiveGenericLifecycleObserver(object);
}
其中实现LifecycleObserver的观察者会被反射或者编译时生成代码最终调用
注意,若接口同时实现LifecycleEventObserver, 和FullLifecycleObserver,所有方法都会被调用
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