Step 3 Hash Table APIs
In this implementations, hash table provides public APIs like get and set; Internally, hash table supports resize, iterate etc.
// hash_table.c
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "hash_table.h"
#define INITIAL_CAPACITY 10
#define FNV_offset_basis 14695981039346656037UL
#define FNV_prime 1099511628211UL
item* create_item(const char* key, void* value) {
item* i = malloc(sizeof(item));
i->key = strdup(key);
i->value = value;
return i;
}
void free_item(item* i) {
free((void*)i->key);
free(i->value);
free(i);
}
hash_table* create_ht() {
hash_table* ht = malloc(sizeof(hash_table));
ht->size = INITIAL_CAPACITY;
ht->count = 0;
ht->items = calloc(ht->size, sizeof(item*));
return ht;
}
void free_ht(hash_table* ht) {
for (int i=0; i<ht->size; ++i) {
item* item = ht->items[i];
if (item != NULL){
free_item(item);
}
}
free(ht->items);
free(ht);
}
// https://en.wikipedia.org/wiki/Fowler–Noll–Vo_hash_function
// algorithm fnv-1a is
// hash := FNV_offset_basis
// for each byte_of_data to be hashed do
// hash := hash XOR byte_of_data
// hash := hash × FNV_prime
// return hash
uint64_t hash(const char* key) {
uint64_t hash = FNV_offset_basis;
int len = strlen(key);
for (int i=0; i<len; ++i) {
hash ^= key[i];
hash *= FNV_prime;
}
return hash;
}
void* get(hash_table* ht, const char* key){
uint64_t index = hash(key) % ht->size;
while (ht->items[index] != NULL){
if (strcmp(ht->items[index]->key, key) == 0) {
return ht->items[index]->value;
}
index += 1;
if (index >= ht->size) {
index = 0;
}
}
return NULL;
}
void set(hash_table* ht, const char* key, void* value) {
// If more than half of the capacity is filled, expand the table
if (ht->count > ht->size / 2) {
resize(ht);
}
uint64_t index = hash(key) % ht->size;
// Look up if the key already exists, update the value if so
while (ht->items[index] != NULL){
if (strcmp(ht->items[index]->key, key) == 0) {
ht->items[index]->value = value;
return;
}
index += 1;
if (index >= ht->size) {
index = 0;
}
}
// Key doesn't exist yet, add the item
ht->items[index] = create_item(key, value);
ht->count++;
}
size_t size(hash_table* ht){
return ht->count;
}
void resize(hash_table* ht){
item** new_items = calloc(ht->size * 2, sizeof(item*));
for (int i=0; i<ht->size; ++i) {
item* item = ht->items[i];
if (item != NULL) {
uint64_t new_index = hash(item->key) % (ht->size * 2);
while (new_items[new_index] != NULL) {
new_index += 1;
if (new_index >= ht->size * 2) {
new_index = 0;
}
}
new_items[new_index] = item;
}
}
free(ht->items);
ht->items = new_items;
ht->size *= 2;
}
hash_iterator create_iterator(hash_table* ht){
hash_iterator it;
it.ht = ht;
it.index = 0;
return it;
}
bool next(hash_iterator* it){
hash_table* ht = it->ht;
while (it->index < ht->size) {
size_t i = it->index;
it->index += 1;
if (ht->items[i] != NULL) {
item* item = ht->items[i];
it->key = item->key;
it->value = item->value;
return true;
}
}
return false;
}
void dump(hash_table* ht){
if (ht == NULL) {
return;
}
if (ht->count == 0) {
printf("empty\n");
}
for (int i=0; i<ht->size; ++i) {
item* item = ht->items[i];
if (item != NULL) {
printf("index: %d; key: %s; value: %s\n", i, item->key, (char*)item->value);
}
}
}
int main(int argc, char** argv) {
hash_table* ht = create_ht();
set(ht, "key1", "val1");
set(ht, "key2", "val2");
set(ht, "key3", "val3");
set(ht, "key4", "val4");
set(ht, "key5", "val5");
set(ht, "key6", "val6");
set(ht, "key7", "val7");
set(ht, "key8", "val8");
set(ht, "key8", "newVal8");
dump(ht);
}
//hash_table.h
#include <stdbool.h>
// Hashtable Structure
typedef struct {
const char* key;
void* value;
} item;
typedef struct {
item** items;
int size;
int count;
} hash_table;
typedef struct {
hash_table* ht;
size_t index;
const char* key;
void* value;
} hash_iterator;
// Public APIs:
hash_table* create_ht();
void free_ht(hash_table* ht);
void* get(hash_table* ht, const char* key);
void set(hash_table* ht, const char* key, void* value);
//void* remove(hash_table* ht, const char* key);
size_t size(hash_table* ht);
bool next(hash_iterator* it);
// Internal APIs:
uint64_t hash(const char* key);
void resize(hash_table* ht);
item* create_item(const char* key, void* value);
void free_item(item* i);
demo run:
./hash_table
index: 1; key: key7; value: val7
index: 3; key: key1; value: val1
index: 4; key: key8; value: newVal8
index: 5; key: key3; value: val3
index: 8; key: key4; value: val4
index: 10; key: key6; value: val6
index: 14; key: key2; value: val2
index: 19; key: key5; value: val5
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