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OC 常用 Runtime 操作整理

OC 常用 Runtime 操作整理

作者: 扬仔360 | 来源:发表于2020-08-30 23:05 被阅读0次

本篇英文名叫 OC Runtime In Action:CEO Cook Actually Used In Cooking,翻译过来的意思是开发人员实际开发的时候使用的 runtime 操作。进行积累整理。

隶属于我的第二个大系列 CWCCooking With Cook,翻译过来的中文意思就是 作为一个长期热爱苹果的苹果开发者,陪着水果公司一起积累和成长。


首先简单罗列一下大部分的 runtime 的 API 方法

0. runtime方法概要

NSObject部分:

// 根据 instance 对象或者类名获得一个 class 对象
- (Class)class
+ (Class)class
// 判断当前 instance/class 对象的 isa 指向是不是 class/meta-class 对象或者它的子类类型
- (BOOL)isKindOfClass:(Class)cls
+ (BOOL)isKindOfClass:(Class)cls
// 判断当前 instance/class 对象的 isa 指向是不是 class/meta-class 对象类型
- (BOOL)isMemberOfClass:(Class)cls
+ (BOOL)isMemberOfClass:(Class)cls
// 判断对象是否可以接收特定消息
- (BOOL)respondsToSelector:(SEL)sel
+ (BOOL)respondsToSelector:(SEL)sel
// 判断对象是否实现了特定协议中定义的方法
- (BOOL)conformsToProtocol:(Protocol *)protocol
+ (BOOL)conformsToProtocol:(Protocol *)protocol
// 可以根据一个 SEL,得到该方法的 IMP
- (IMP)methodForSelector:(SEL)sel
+ (IMP)methodForSelector:(SEL)sel

Class 部分:

// 动态创建一对类和元类(参数:父类,类名,额外的内存空间)
Class objc_allocateClassPair(Class superclass, const char *name, size_t extraBytes)
// 注册一对类和元类(要在类注册之前添加成员变量)
void objc_registerClassPair(Class cls) 
// 销毁一对类和元类
void objc_disposeClassPair(Class cls)
// 获取 isa 指向的 Class
Class object_getClass(id obj)
// 设置 isa 指向的 Class
Class object_setClass(id obj, Class cls)
// 判断一个 OC 对象是否为 Class
BOOL object_isClass(id obj)
// 判断一个 Class 是否为元类
BOOL class_isMetaClass(Class cls)
// 获取父类
Class class_getSuperclass(Class cls)

Property iVar 相关:

// 获取一个实例变量信息
Ivar class_getInstanceVariable(Class cls, const char *name)
// 拷贝实例变量列表(最后需要调用 free 释放)
Ivar *class_copyIvarList(Class cls, unsigned int *outCount)
// 设置和获取成员变量的值
void object_setIvar(id obj, Ivar ivar, id value)
id object_getIvar(id obj, Ivar ivar)
// 动态添加成员变量(已经注册的类是不能动态添加成员变量的)
BOOL class_addIvar(Class cls, const char * name, size_t size, uint8_t alignment, const char * types)
// 获取成员变量的相关信息
const char *ivar_getName(Ivar v)
const char *ivar_getTypeEncoding(Ivar v)

属性相关:

// 获取一个属性
objc_property_t class_getProperty(Class cls, const char *name)
// 拷贝属性列表(最后需要调用 free 释放)
objc_property_t *class_copyPropertyList(Class cls, unsigned int *outCount)
// 动态添加属性
BOOL class_addProperty(Class cls, const char *name, const objc_property_attribute_t *attributes, unsigned int attributeCount)
// 动态替换属性
void class_replaceProperty(Class cls, const char *name, const objc_property_attribute_t *attributes, unsigned int attributeCount)
// 获取属性的一些信息
const char *property_getName(objc_property_t property)
const char *property_getAttributes(objc_property_t property)

Method 相关:

// 获得一个实例方法、类方法
Method class_getInstanceMethod(Class cls, SEL name)
Method class_getClassMethod(Class cls, SEL name)
// 方法实现相关操作
IMP class_getMethodImplementation(Class cls, SEL name) 
IMP method_setImplementation(Method m, IMP imp)
void method_exchangeImplementations(Method m1, Method m2) 
// 拷贝方法列表(最后需要调用 free 释放)
Method *class_copyMethodList(Class cls, unsigned int *outCount)
// 动态添加方法
BOOL class_addMethod(Class cls, SEL name, IMP imp, const char *types)
// 动态替换方法
IMP class_replaceMethod(Class cls, SEL name, IMP imp, const char *types)
// 获取方法的相关信息(带有 copy 的需要调用 free 去释放)
SEL method_getName(Method m)
IMP method_getImplementation(Method m)
const char *method_getTypeEncoding(Method m)
unsigned int method_getNumberOfArguments(Method m)
char *method_copyReturnType(Method m)
char *method_copyArgumentType(Method m, unsigned int index)
// 选择器相关
const char *sel_getName(SEL sel)
SEL sel_registerName(const char *str)
// 用 block 作为方法实现
IMP imp_implementationWithBlock(id block)
id imp_getBlock(IMP anImp)
BOOL imp_removeBlock(IMP anImp)

关联对象相关:

// 添加关联对象
void objc_setAssociatedObject(id object, const void * key, id value, objc_AssociationPolicy policy)
// 获得关联对象
id objc_getAssociatedObject(id object, const void * key)
// 移除指定 object 的所有关联对象
void objc_removeAssociatedObjects(id object)

1. 接触 Runtime 的方式

正常开发的时候,我们通过三个渠道来接触到runtime

  1. OC 层面, eg: @selector
  2. Runtime API, eg: objc-getclass() 这些方法,msgSend()setassosiciatedObject()
  3. NSObject 相关的 API, eg:

2. 在lldb中打印 objc_class isa 的指向类

这点虽然不是调用runtime,但是涉及到了isa指针的相关知识。

直接通过位运算与上掩码来取类指针


image

这里与操作后面的值就是 ISAMASK,根据操作平台不同。

3. 通过 @encode 打印所有的type encodings

https://developer.apple.com/library/archive/documentation/Cocoa/Conceptual/ObjCRuntimeGuide/Articles/ocrtTypeEncodings.html#//apple_ref/doc/uid/TP40008048-CH100

这个还是有用的,因为其实 method_t 里面满共就三四个值,一个name,一个imp实现指针,一个就是方法的 TypeEncodings

#pragma mark - 各种类型编码
void logAllTypeCodings() {
    NSLog(@"char --> %s",@encode(char));
    NSLog(@"int --> %s",@encode(int));
    NSLog(@"short --> %s",@encode(short));
    NSLog(@"long --> %s",@encode(long));
    NSLog(@"long long --> %s",@encode(long long));
    NSLog(@"unsigned char --> %s",@encode(unsigned char));
    NSLog(@"unsigned int --> %s",@encode(unsigned int));
    NSLog(@"unsigned short --> %s",@encode(unsigned short));
    NSLog(@"unsigned long --> %s",@encode(unsigned long long));
    NSLog(@"float --> %s",@encode(float));
    NSLog(@"bool --> %s",@encode(bool));
    NSLog(@"void --> %s",@encode(void));
    NSLog(@"char * --> %s",@encode(char *));
    NSLog(@"id --> %s",@encode(id));
    NSLog(@"Class --> %s",@encode(Class));
    NSLog(@"SEL --> %s",@encode(SEL));
    int array[] = {1,2,3};
    NSLog(@"int[] --> %s",@encode(typeof(array)));
    typedef struct person{
        char *name;
        int age;
    }Person;
    NSLog(@"struct --> %s",@encode(Person));
    
    typedef union union_type{
        char *name;
        int a;
    }Union;
    NSLog(@"union --> %s",@encode(Union));

    int a = 2;
    int *b = {&a};
    NSLog(@"int[] --> %s",@encode(typeof(b)));
}

2020-11-01 15:21:03.434385+0800 001-类的属性与变量[34325:1798027] char --> c
2020-11-01 15:21:03.434742+0800 001-类的属性与变量[34325:1798027] int --> i
2020-11-01 15:21:03.434775+0800 001-类的属性与变量[34325:1798027] short --> s
2020-11-01 15:21:03.434796+0800 001-类的属性与变量[34325:1798027] long --> q
2020-11-01 15:21:03.434815+0800 001-类的属性与变量[34325:1798027] long long --> q
2020-11-01 15:21:03.434834+0800 001-类的属性与变量[34325:1798027] unsigned char --> C
2020-11-01 15:21:03.434855+0800 001-类的属性与变量[34325:1798027] unsigned int --> I
2020-11-01 15:21:03.434873+0800 001-类的属性与变量[34325:1798027] unsigned short --> S
2020-11-01 15:21:03.434891+0800 001-类的属性与变量[34325:1798027] unsigned long --> Q
2020-11-01 15:21:03.434910+0800 001-类的属性与变量[34325:1798027] float --> f
2020-11-01 15:21:03.434957+0800 001-类的属性与变量[34325:1798027] bool --> B
2020-11-01 15:21:03.434998+0800 001-类的属性与变量[34325:1798027] void --> v
2020-11-01 15:21:03.435051+0800 001-类的属性与变量[34325:1798027] char * --> *
2020-11-01 15:21:03.733132+0800 001-类的属性与变量[34325:1798027] id --> @
2020-11-01 15:21:03.733181+0800 001-类的属性与变量[34325:1798027] Class --> #
2020-11-01 15:21:03.733214+0800 001-类的属性与变量[34325:1798027] SEL --> :
2020-11-01 15:21:03.733242+0800 001-类的属性与变量[34325:1798027] int[] --> [3i]
2020-11-01 15:21:03.733270+0800 001-类的属性与变量[34325:1798027] struct --> {person=*I}
2020-11-01 15:21:03.733297+0800 001-类的属性与变量[34325:1798027] union --> (union_type=*i)
2020-11-01 15:21:03.733324+0800 001-类的属性与变量[34325:1798027] int[] --> ^i

4. 打印所有的类的属性

#import <objc/runtime.h>

#ifdef DEBUG
#define LGLog(format, ...) printf("%s\n", [[NSString stringWithFormat:format, ## __VA_ARGS__] UTF8String]);
#else
#define LGLog(format, ...);
#endif

void getObjc_copyIvar_copyProperies(Class pClass){
    unsigned int count = 0;
    Ivar *ivars = class_copyIvarList(pClass, &count);
    for (unsigned int i=0; i < count; i++) {
        Ivar const ivar = ivars[I];
        //获取实例变量名
        const char*cName = ivar_getName(ivar);
        NSString *ivarName = [NSString stringWithUTF8String:cName];
        LGLog(@"class_copyIvarList:%@",ivarName);
    }
    free(ivars);

    unsigned int pCount = 0;
    objc_property_t *properties = class_copyPropertyList(pClass, &pCount);
    for (unsigned int i=0; i < pCount; i++) {
        objc_property_t const property = properties[I];
        //获取属性名
        NSString *propertyName = [NSString stringWithUTF8String:property_getName(property)];
        //获取属性值
        LGLog(@"class_copyProperiesList:%@",propertyName);
    }
    free(properties);
}

5. 查找 方法

不像上一点那么通用,需要手动查是否包含该方法

#import <objc/runtime.h>

#ifdef DEBUG
#define getLog(format, ...) printf("%s\n", [[NSString stringWithFormat:format, ## __VA_ARGS__] UTF8String]);
#else
#define getLog(format, ...);
#endif

void getObjc_copyMethodList(Class pClass) {
    unsigned int count = 0;
    Method *methods = class_copyMethodList(pClass, &count);
    for (unsigned int i=0; i < count; i++) {
        Method const method = methods[I];
        //获取方法名
        NSString *key = NSStringFromSelector(method_getName(method));
        
        getLog(@"Method, name: %@", key);
    }
    free(methods);
}

void getInstanceMethod_classToMetaclass(Class pClass) {
    
    const char *className = class_getName(pClass);
    Class metaClass = objc_getMetaClass(className);
    
    Method method1 = class_getInstanceMethod(pClass, @selector(sayHello));
    Method method2 = class_getInstanceMethod(metaClass, @selector(sayHello));

    Method method3 = class_getInstanceMethod(pClass, @selector(sayHappy));
    Method method4 = class_getInstanceMethod(metaClass, @selector(sayHappy));
    
    getLog(@"%s - %p-%p-%p-%p",__func__,method1,method2,method3,method4);
}

void getClassMethod_classToMetaclass(Class pClass) {
    
    const char *className = class_getName(pClass);
    Class metaClass = objc_getMetaClass(className);
    
    Method method1 = class_getClassMethod(pClass, @selector(sayHello));
    Method method2 = class_getClassMethod(metaClass, @selector(sayHello));

    Method method3 = class_getClassMethod(pClass, @selector(sayHappy));
    // 元类 为什么有 sayHappy 类方法 0 1
    //
    Method method4 = class_getClassMethod(metaClass, @selector(sayHappy));
    
    getLog(@"%s-%p-%p-%p-%p",__func__,method1,method2,method3,method4);
}

void getIMP_classToMetaclass(Class pClass) {
    
    const char *className = class_getName(pClass);
    Class metaClass = objc_getMetaClass(className);

    // - (void)sayHello;
    // + (void)sayHappy;
    IMP imp1 = class_getMethodImplementation(pClass, @selector(sayHello));
    IMP imp2 = class_getMethodImplementation(metaClass, @selector(sayHello));

    IMP imp3 = class_getMethodImplementation(pClass, @selector(sayHappy));
    IMP imp4 = class_getMethodImplementation(metaClass, @selector(sayHappy));

    NSLog(@"%p-%p-%p-%p",imp1,imp2,imp3,imp4);
    NSLog(@"%s",__func__);
}

6. print all properties

//- (void)printClassAllProperties:(Class)cls {
void printClassAllProperties(Class cls) {
    unsigned int outCount = 0;
    objc_property_t *properties = class_copyPropertyList(cls, &outCount);
    NSMutableArray *propertiesAry = [NSMutableArray arrayWithCapacity:outCount];
    for (int i = 0; i<outCount; i++) {
        // objc property t 属性
        objc_property_t property = properties[I];
        // 获取属性名称 C字符串
        const char *cName = property_getName(property);
        // 转换成 OC 字符串
        NSString *name = [NSString stringWithCString:cName encoding:NSUTF8StringEncoding];
        [propertiesAry addObject:name];
        NSLog(@"属性: %@", name);
    }
}

另外这里有一个另外的函数,读取property 的 attribute,property_getAttributes(property)

打印出来会比如这种:T@"NSString",C,N,V_name
T:Type
C:copy
N:nonatomic
V:variable

7. 假装的本地 struct 逻辑结构

研究 bucket 的时候用到的。

因为除非是源码环境,否则业务环境工程我们拿不到源码的结构体,所以怎么办,只能自己写,假装我们有,在业务环境把源码环境骗过来:

typedef uint32_t mask_t;  // x86_64 & arm64 asm are less efficient with 16-bits

struct lg_bucket_t {
    SEL _sel;
    IMP _imp;
};

struct lg_cache_t {
    struct lg_bucket_t * _buckets;
    mask_t _mask;
    uint16_t _flags;
    uint16_t _occupied;
};

struct lg_class_data_bits_t {
    uintptr_t bits;
};

struct lg_objc_class {
    Class ISA;
    Class superclass;
    struct lg_cache_t cache;             // formerly cache pointer and vtable
    struct lg_class_data_bits_t bits;    // class_rw_t * plus custom rr/alloc flags
};

// 用法
int main(int argc, const char * argv[]) {
    @autoreleasepool {
        NSArray * ary = [[NSArray alloc] init];
        struct lg_objc_class *lg_pClass = (__bridge struct lg_objc_class *)(ary);
        NSLog(@"%hu - %u",lg_pClass->cache._occupied,lg_pClass->cache._mask);
        for (mask_t i = 0; i<lg_pClass->cache._mask; i++) {
            // 打印获取的 bucket
            struct lg_bucket_t bucket = lg_pClass->cache._buckets[I];
            NSLog(@"%@ - %p",NSStringFromSelector(bucket._sel),bucket._imp);
        }
    }
    return 0;
}

8. instrumentObjcMessageSends

https://stackoverflow.com/questions/10749452/can-the-messages-sent-to-an-object-in-objective-c-be-monitored-or-printed-out/10750398#10750398

iOS, this works only on Simulator.

calling:

(void)instrumentObjcMessageSends(YES);

When I need to start logging all messages and then:

(void)instrumentObjcMessageSends(NO);

Don't forget to add #import <objc/runtime.h>.

When I don't need it anymore. The annoying thing is that the log is created under /tmp/msgSends- and this means that you have to open the terminal and use tail to see it in a readable way.

What is printed is something like this:

- CustomTableViewController UIViewController _parentModalViewController
- CustomTableViewController UIViewController isPerformingModalTransition
- CustomTableViewController UIViewController setInAnimatedVCTransition:
- CustomTableViewController UIViewController viewWillMoveToWindow:
- CustomTableViewController UIViewController isPerformingModalTransition
- CustomTableViewController UIViewController parentViewController
- CustomTableViewController UIViewController _popoverController
- CustomTableViewController UIViewController _didSelfOrAncestorBeginAppearanceTransition
- CustomTableViewController UIViewController parentViewController
- CustomTableViewController UIViewController __viewWillDisappear:
- CustomTableViewController UIViewController _setViewAppearState:isAnimating:
- CustomTableViewController UIViewController automaticallyForwardAppearanceAndRotationMethodsToChildViewControllers

这个方法的源码如下:

void instrumentObjcMessageSends(BOOL flag)
{
    bool enable = flag;

    // Shortcut NOP
    if (objcMsgLogEnabled == enable)
        return;

    // If enabling, flush all method caches so we get some traces
    if (enable)
        _objc_flush_caches(Nil);

    // Sync our log file
    if (objcMsgLogFD != -1)
        fsync (objcMsgLogFD);

    objcMsgLogEnabled = enable;
}

9. 一些常见API的区别

iOS中内省的几个方法?

isMemberOfClass //对象是否是某个类型的对象
isKindOfClass //对象是否是某个类型或某个类型子类的对象
isSubclassOfClass //某个类对象是否是另一个类型的子类
isAncestorOfObject //某个类对象是否是另一个类型的父类
respondsToSelector //是否能响应某个方法
conformsToProtocol //是否遵循某个协议

10. 打印类和子类 + 打印所有方法

#pragma mark - 遍历方法-ivar-property
- (void)printClassAllMethod:(Class)cls{
    unsigned int count = 0;
    Method *methodList = class_copyMethodList(cls, &count);
    for (int i = 0; i<count; i++) {
        Method method = methodList[I];
        SEL sel = method_getName(method);
        IMP imp = class_getMethodImplementation(cls, sel);
        NSLog(@"%@-%p",NSStringFromSelector(sel),imp);
    }
    free(methodList);
}

#pragma mark - 遍历类以及子类
- (void)printClasses:(Class)cls{
    // 注册类的总数
    int count = objc_getClassList(NULL, 0);
    // 创建一个数组, 其中包含给定对象
    NSMutableArray *mArray = [NSMutableArray arrayWithObject:cls];
    // 获取所有已注册的类
    Class* classes = (Class*)malloc(sizeof(Class)*count);
    objc_getClassList(classes, count);
    for (int i = 0; i<count; i++) {
        if (cls == class_getSuperclass(classes[i])) {
            [mArray addObject:classes[I]];
        }
    }
    free(classes);
    NSLog(@"classes = %@", mArray);
}

参考链接:

Apple objc4 源码
Apple OC Runtime Document
GUNStep

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