Then you will need to find **msado15.obj **and dte80.obj/dte80a.obj then delete both of them, and then build the project again.
![](https://img.haomeiwen.com/i15126038/cb01657c59da282e.png)
Then you will need to find **msado15.obj **and dte80.obj/dte80a.obj then delete both of them, and then build the project again.
本文标题:UE4/5 ShaderCompiler编译报错 dte80/m
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