这个包有以下这些内容:
image.png
第一个文件config.go,先分析这个文件内容
向开发者提供的内容:
(1)常量
(2)变量
(3)接口
(4)结构体
(5)函数
一、常量
二、变量
三、接口
1)type Configer interface
type Configer interface {
Set(key, val string) error
String(key string) string
Strings(key string) []string
Int(key string) (int, error)
Int64(key string) (int64, error)
Bool(key string) (bool, error)
Float(key string) (float64, error)
DefaultString(key string, defaultVal string) string
DefaultStrings(key string, defaultVal []string) []string
DefaultInt(key string, defaultVal int) int
DefaultInt64(key string, defaultVal int64) int64
DefaultBool(key string, defaultVal bool) bool
DefaultFloat(key string, defaultVal float64) float64
DIY(key string) (interface{}, error)
GetSection(section string) (map[string]string, error)
SaveConfigFile(filename string) error
}
2)type Config interface
type Config interface {
Parse(key string) (Configer, error)
ParseData(data []byte) (Configer, error)
}
四、结构体
五、函数
1)func Register(name string, adapter Config)
注册config适配器,将注册的适配器存储在内部适配器变量adapters中
var adapters = make(map[string]Config)
func Register(name string, adapter Config) {
if adapter == nil {
panic("config: Register adapter is nil")
}
if _, ok := adapters[name]; ok {
panic("config: Register called twice for adapter " + name)
}
adapters[name] = adapter
}
2)func NewConfig(adapterName, filename string) (Configer, error)
func NewConfig(adapterName, filename string) (Configer, error) {
adapter, ok := adapters[adapterName]
if !ok {
return nil, fmt.Errorf("config: unknown adaptername %q (forgotten import?)", adapterName)
}
return adapter.Parse(filename)
}
3)func NewConfigData(adapterName string, data []byte) (Configer, error)
func NewConfigData(adapterName string, data []byte) (Configer, error) {
adapter, ok := adapters[adapterName]
if !ok {
return nil, fmt.Errorf("config: unknown adaptername %q (forgotten import?)", adapterName)
}
return adapter.ParseData(data)
}
4)func ExpandValueEnvForMap(m map[string]interface{}) map[string]interface{}
ExpandValueEnvForMap和ExpandValueEnv结合实现map[string]interface{} 将对应的环境变量名转为值
func ExpandValueEnvForMap(m map[string]interface{}) map[string]interface{} {
for k, v := range m {
switch value := v.(type) {
case string:
m[k] = ExpandValueEnv(value)
case map[string]interface{}:
m[k] = ExpandValueEnvForMap(value)
case map[string]string:
for k2, v2 := range value {
value[k2] = ExpandValueEnv(v2)
}
m[k] = value
}
}
return m
}
5)func ExpandValueEnv(value string) (realValue string)
func ExpandValueEnv(value string) (realValue string) {
realValue = value
vLen := len(value)
// 3 = ${}
if vLen < 3 {
return
}
// Need start with "${" and end with "}", then return.
if value[0] != '$' || value[1] != '{' || value[vLen-1] != '}' {
return
}
key := ""
defaultV := ""
// value start with "${"
for i := 2; i < vLen; i++ {
if value[i] == '|' && (i+1 < vLen && value[i+1] == '|') {
key = value[2:i]
defaultV = value[i+2 : vLen-1] // other string is default value.
break
} else if value[i] == '}' {
key = value[2:i]
break
}
}
realValue = os.Getenv(key)
if realValue == "" {
realValue = defaultV
}
return
}
6)func ParseBool(val interface{}) (value bool, err error)
解析interface{}成bool类型
func ParseBool(val interface{}) (value bool, err error) {
if val != nil {
switch v := val.(type) {
case bool:
return v, nil
case string:
switch v {
case "1", "t", "T", "true", "TRUE", "True", "YES", "yes", "Yes", "Y", "y", "ON", "on", "On":
return true, nil
case "0", "f", "F", "false", "FALSE", "False", "NO", "no", "No", "N", "n", "OFF", "off", "Off":
return false, nil
}
case int8, int32, int64:
strV := fmt.Sprintf("%d", v)
if strV == "1" {
return true, nil
} else if strV == "0" {
return false, nil
}
case float64:
if v == 1.0 {
return true, nil
} else if v == 0.0 {
return false, nil
}
}
return false, fmt.Errorf("parsing %q: invalid syntax", val)
}
return false, fmt.Errorf("parsing <nil>: invalid syntax")
}
7)func ToString(x interface{}) string
将interface{}转成string
func ToString(x interface{}) string {
switch y := x.(type) {
// Handle dates with special logic
// This needs to come above the fmt.Stringer
// test since time.Time's have a .String()
// method
case time.Time:
return y.Format("A Monday")
// Handle type string
case string:
return y
// Handle type with .String() method
case fmt.Stringer:
return y.String()
// Handle type with .Error() method
case error:
return y.Error()
}
// Handle named string type
if v := reflect.ValueOf(x); v.Kind() == reflect.String {
return v.String()
}
// Fallback to fmt package for anything else like numeric types
return fmt.Sprint(x)
}
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