- (void)defaulTimer1{
NSTimer *_time1=[NSTimer timerWithTimeInterval:1 repeats:YES block:^(NSTimer * _Nonnull timer) {
NSLog(@"%@",[NSRunLoop currentRunLoop].currentMode);
}];
[[NSRunLoop currentRunLoop] addTimer:_time1 forMode:NSDefaultRunLoopMode];
}
- (void)defaulTimer2{//scrollview滑动定时器也运行
NSTimer *_time1=[NSTimer timerWithTimeInterval:1 repeats:YES block:^(NSTimer * _Nonnull timer) {
NSLog(@"%@",[NSRunLoop currentRunLoop].currentMode);
}];
[[NSRunLoop currentRunLoop] addTimer:_time1 forMode:NSRunLoopCommonModes];
}
- (void)defaulTimer3{//schedule开头的都默认加到defaultMode中
NSTimer * _timer=[NSTimer scheduledTimerWithTimeInterval:1 repeats:YES block:^(NSTimer * _Nonnull timer) {
NSLog(@"%@",[NSRunLoop currentRunLoop].currentMode);
}];
[_timer fire];
}
//为了不阻碍主线程,再开一个子线程创建定时器
//创建子线程的RunLoop直接调用[NSRunLoop currentRunLoop];
//一定要让子线程的runLoop跑起来, 不然的话, 子线程一结束, 运行循环立马销毁
- (void)defaulTimer4{
dispatch_async(dispatch_get_global_queue(0, 0), ^{
NSTimer *_time1=[NSTimer timerWithTimeInterval:1 repeats:YES block:^(NSTimer * _Nonnull timer) {
NSLog(@"%@",[NSRunLoop currentRunLoop].currentMode);
}];
//NSRunLoop * mainRunLoop=[NSRunLoop mainRunLoop];
NSRunLoop *currentRunLoop = [NSRunLoop currentRunLoop];
[currentRunLoop addTimer:_time1 forMode:NSRunLoopCommonModes];
[currentRunLoop run];
});
}
//并发调多个接口,都返回更新UI
dispatch_group_enter(_group);
[_userOtherViewModel getPublish:_userID minID:@"" callback:^(NSInteger state, NSString *msg) {
dispatch_group_leave(_group);
}];
dispatch_group_enter(_group);
[_userOtherViewModel getMyComment:_userID minID:@"" callback:^(NSInteger state, NSString *msg) {
dispatch_group_leave(_group);
}];
dispatch_group_notify(_group, dispatch_get_main_queue(), ^{
[ self updateUI];
});
- (void)semaphore{
//对有限资源的约束
dispatch_semaphore_t semaphore=dispatch_semaphore_create(1);
//value约束几个线程访问资源 getdtablesize()取得程序所有线程的个数
dispatch_async(dispatch_get_global_queue(0, 0), ^{
dispatch_semaphore_wait(semaphore, DISPATCH_TIME_FOREVER);//如果有人占用资源,我一直等待
NSLog(@"我有了资源");
dispatch_semaphore_wait(semaphore, DISPATCH_TIME_FOREVER);//如果有人占用资源,我一直等待
NSLog(@"我有了资源1");
});
dispatch_async(dispatch_get_global_queue(0, 0), ^{
sleep(2);
NSLog(@"在做事");//比如对文件操作或播视频
//访问资源的这个人走时发送一个信息量
dispatch_semaphore_signal(semaphore);
});
}
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