简要
在深入理解Eureka Server覆盖状态(九)这一篇文章中,我们介绍了Eureka Server的覆盖状态,但是覆盖状态设置了之后
Eureka在使用的时候都会通过getOverriddenInstanceStatus()这个方法来计算实例的最终状态,那么他计算的规则是
什么呢,本篇文章主要讲的就是这个。
代码回顾
在注册的时候,计算实例的最终状态的代码如下,
public void register(InstanceInfo registrant, int leaseDuration, boolean isReplication) {
try {
// .....省略N多代码
// 判断instance的的覆盖状态是否等于UNKONW (默认状态下就是等于UNKONW)
if (!InstanceStatus.UNKNOWN.equals(registrant.getOverriddenStatus())) {
// 如果不等于,则说明被修改过,放入overriddenInstanceStatusMap
logger.debug("Found overridden status {} for instance {}. Checking to see if needs to be add to the "
+ "overrides", registrant.getOverriddenStatus(), registrant.getId());
if (!overriddenInstanceStatusMap.containsKey(registrant.getId())) {
logger.info("Not found overridden id {} and hence adding it", registrant.getId());
overriddenInstanceStatusMap.put(registrant.getId(), registrant.getOverriddenStatus());
}
}
// overriddenInstanceStatusMap 里面是否存在这个instanceId的覆盖状态
InstanceStatus overriddenStatusFromMap = overriddenInstanceStatusMap.get(registrant.getId());
// 如果存在,则设置进去
if (overriddenStatusFromMap != null) {
logger.info("Storing overridden status {} from map", overriddenStatusFromMap);
registrant.setOverriddenStatus(overriddenStatusFromMap);
}
//计算实例的最终状态。
InstanceStatus overriddenInstanceStatus = getOverriddenInstanceStatus(registrant, existingLease, isReplication);
registrant.setStatusWithoutDirty(overriddenInstanceStatus);
// .....省略N多代码
} finally {
read.unlock();
}
}
说明:
由上面的代码可以很清晰的看出,在Eureka注册时候,先对覆盖状态做了一系列判断,对是否拥有覆盖状态做了初始化,
如果有,则设置覆盖状态, 最终调用了getOverriddenInstanceStatus来计算实例的最终状态
protected InstanceInfo.InstanceStatus getOverriddenInstanceStatus(InstanceInfo r,
Lease<InstanceInfo> existingLease,
boolean isReplication) {
// 获取匹配规则
InstanceStatusOverrideRule rule = getInstanceInfoOverrideRule();
// 规则匹配
return rule.apply(r, existingLease, isReplication).status();
}
获取匹配规则 : getInstanceInfoOverrideRule()的实现在AbstractInstanceRegistry的子类PeerAwareInstanceRegistryImpl里面。
@Inject
public PeerAwareInstanceRegistryImpl(
EurekaServerConfig serverConfig,
EurekaClientConfig clientConfig,
ServerCodecs serverCodecs,
EurekaClient eurekaClient
) {
super(serverConfig, clientConfig, serverCodecs);
this.eurekaClient = eurekaClient;
this.numberOfReplicationsLastMin = new MeasuredRate(1000 * 60 * 1);
// 设置状态匹配规则。
this.instanceStatusOverrideRule = new FirstMatchWinsCompositeRule(new DownOrStartingRule(),
new OverrideExistsRule(overriddenInstanceStatusMap), new LeaseExistsRule());
}
@Override
protected InstanceStatusOverrideRule getInstanceInfoOverrideRule() {
return this.instanceStatusOverrideRule;
}
在PeerAwareInstanceRegistryImpl这个类加载的时候,设置了状态的匹配规则(FirstMatchWinsCompositeRule ),同时
传入了三个参数,
DownOrStartingRule,
OverrideExistsRule, (传入了覆盖状态的缓存MAP)
LeaseExistsRule
接下来直接看这个类的代码即可。
FirstMatchWinsCompositeRule
public FirstMatchWinsCompositeRule(InstanceStatusOverrideRule... rules) {
// 将 传入的规则实例匹配给rules
this.rules = rules;
// 设置默认的匹配规则
this.defaultRule = new AlwaysMatchInstanceStatusRule();
// 循环得到匹配规则的名字
List<String> ruleNames = new ArrayList<>(rules.length+1);
for (int i = 0; i < rules.length; ++i) {
ruleNames.add(rules[i].toString());
}
ruleNames.add(defaultRule.toString());
compositeRuleName = ruleNames.toString();
}
// 具体匹配状态的方法,主要是讲这三个方法。
@Override
public StatusOverrideResult apply(InstanceInfo instanceInfo,
Lease<InstanceInfo> existingLease,
boolean isReplication) {
for (int i = 0; i < this.rules.length; ++i) {
// 调用具体规则匹配状态,其实就是构造方法里面传入的那三个规则
StatusOverrideResult result = this.rules[i].apply(instanceInfo, existingLease, isReplication);
// 匹配成功,则返回
if (result.matches()) {
return result;
}
}
// 如果以上都没有匹配成功,则使用该规则进行匹配
return defaultRule.apply(instanceInfo, existingLease, isReplication);
}
说明:
在apply方法里面,循环调用rules的apply方法,直到匹配成功 。 通过PeerAwareInstanceRegistryImpl类中创建FirstMatchWinsCompositeRule
对象的代码,我们可以知道,具体的匹配规则有三个,加上默认的匹配规则,也就是有四个,他们分别是:
按执行顺序排:
DownOrStartingRule,
OverrideExistsRule, (传入了覆盖状态的缓存MAP)
LeaseExistsRule
AlwaysMatchInstanceStatusRule
DownOrStartingRule
public StatusOverrideResult apply(InstanceInfo instanceInfo,
Lease<InstanceInfo> existingLease,
boolean isReplication) {
// ReplicationInstance is DOWN or STARTING - believe that, but when the instance says UP, question that
// The client instance sends STARTING or DOWN (because of heartbeat failures), then we accept what
// the client says. The same is the case with replica as well.
// The OUT_OF_SERVICE from the client or replica needs to be confirmed as well since the service may be
// currently in SERVICE
if ((!InstanceInfo.InstanceStatus.UP.equals(instanceInfo.getStatus()))
&& (!InstanceInfo.InstanceStatus.OUT_OF_SERVICE.equals(instanceInfo.getStatus()))) {
logger.debug("Trusting the instance status {} from replica or instance for instance {}",
instanceInfo.getStatus(), instanceInfo.getId());
return StatusOverrideResult.matchingStatus(instanceInfo.getStatus());
}
return StatusOverrideResult.NO_MATCH;
}
从类名上理解,这个类就是负责处理 DOWN,STRATING这两个状态匹配的, 从上面的apply代码上来看,如果instanceInfo的状态不等于UP
同时也不等于OUT_OF_SERVICE , 那么就就匹配成功,其实说白了,不等于UP和OUT_OF_SERVICE , 其实也就是等于DOWN和STRATING。
如果匹配成功,则返回instance的状态,匹配成功。
PS: instanceInfo 为客户端传过来的,也就说客户端说DOWN了或者正在启动,那么服务端是直接会信任的。
OverrideExistsRule
public OverrideExistsRule(Map<String, InstanceInfo.InstanceStatus> statusOverrides) {
this.statusOverrides = statusOverrides;
}
@Override
public StatusOverrideResult apply(InstanceInfo instanceInfo, Lease<InstanceInfo> existingLease, boolean isReplication) {
// 根据实例ID从覆盖状态MAP里面获取该实例的覆盖状态。
InstanceInfo.InstanceStatus overridden = statusOverrides.get(instanceInfo.getId());
// 覆盖状态不为空
if (overridden != null) {
logger.debug("The instance specific override for instance {} and the value is {}",
instanceInfo.getId(), overridden.name());
// 匹配成功,返回覆盖状态
return StatusOverrideResult.matchingStatus(overridden);
}
return StatusOverrideResult.NO_MATCH;
}
步骤说明:
1.根据实例ID从覆盖状态MAP里面获取该实例的覆盖状态。
2.匹配成功,返回覆盖状态
PS: 也许有人会感觉到比较疑惑, 这里的statusOverrides只不过是在实例化OverrideExistsRule这个类的时候传入了overriddenInstanceStatusMap,
后续为某个实例添加了覆盖状态,statusOverrudes怎么能感知到呢? 因为overriddenInstanceStatusMap 本质上是使用了gauva的缓存,所以statusOverrides指向的也是gauva的缓存,所以是能立马感知到的,因为本身就是一个东西
LeaseExistsRule
@Override
public StatusOverrideResult apply(InstanceInfo instanceInfo,
Lease<InstanceInfo> existingLease,
boolean isReplication) {
// This is for backward compatibility until all applications have ASG
// names, otherwise while starting up
// the client status may override status replicated from other servers
// 判断是否是Eureka Server发过来的复制请求
if (!isReplication) {
// 判断本地的Instance是否为空,不为空这获取existingStatus
InstanceInfo.InstanceStatus existingStatus = null;
if (existingLease != null) {
existingStatus = existingLease.getHolder().getStatus();
}
// Allow server to have its way when the status is UP or OUT_OF_SERVICE
// existingStatus 不为空,并且 existingStatus 等于UP或者OUT_OF_SERVICE
// 如果满足上述条件,则匹配成功,返回existingStatus
if ((existingStatus != null)
&& (InstanceInfo.InstanceStatus.OUT_OF_SERVICE.equals(existingStatus)
|| InstanceInfo.InstanceStatus.UP.equals(existingStatus))) {
logger.debug("There is already an existing lease with status {} for instance {}",
existingLease.getHolder().getStatus().name(),
existingLease.getHolder().getId());
return StatusOverrideResult.matchingStatus(existingLease.getHolder().getStatus());
}
}
return StatusOverrideResult.NO_MATCH;
}
步骤说明:
1.判断是否是Eureka Server发过来的复制请求 ,isReplication = true 表示是Eureka Server的复制请求
2.获取Eureka Server本地已经存在的instance信息,获取其状态
3.判断状态是否为空
4.判断状态是否等于UP 或者OUT_OF_SERVICE
5.匹配成功,则返回本地的instanceInfo的status
AlwaysMatchInstanceStatusRule
@Override
public StatusOverrideResult apply(InstanceInfo instanceInfo,
Lease<InstanceInfo> existingLease,
boolean isReplication) {
logger.debug("Returning the default instance status {} for instance {}", instanceInfo.getStatus(),
instanceInfo.getId());
return StatusOverrideResult.matchingStatus(instanceInfo.getStatus());
}
当以上三个规则全部匹配不成功的时候,则直接使用这个规则匹配,这个规则会直接信任客户端发过来的
instance的状态
状态匹配流程
image2018-5-31_11-5-0.png1.使用DownOrStartingRule做匹配,匹配客户端传过来的instanceIInfo的status是否等于DOWN或STARTING , 如果是,则匹配成功
2.OverrideExistsRule规则, 判断该实例是否存在覆盖状态,如果存在,则直接返回覆盖状态,以覆盖状态为准
3.LeaseExistsRule , 判断Eureka Server本地的实例状态是否等于UP或OUT_OF_SERVICE ,如果等于,则返回本地实例的状态
4.AlwaysMatchInstanceStatusRule直接信任客户端传过来的实例信息。
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