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arcgis api for js共享干货系列之一自写算法实现地

arcgis api for js共享干货系列之一自写算法实现地

作者: gis之家 | 来源:发表于2016-06-23 11:36 被阅读224次

众所周知,使用arcgis api for js实现地图的量算工具功能,无非是调用arcgisserver的Geometry服务(http://localhost:6080/arcgis/rest/services/Utilities/Geometry/GeometryServer)提供的Areas and Lengths以及Lengths,如图:

但是我这里提供另一种实现的思路,就是自己写算法来实现距离以及面积的量算,这样的好处是不依赖arcgisserver几何服务,有些项目不排除有些奇特的客户不用Geometry服务的,最终的实现效果图如下:

具体实现思路:创建一个独立的js文件,里面有量算工具类DCIMeature,DCIMeature类构造函数传入地图对象map

construct: function (map) {

this._dciMap = map;

this._onClickHandler = dojo.hitch(this, this._onClickHandler);

this._onMouseMoveHandler = dojo.hitch(this, this._onMouseMoveHandler);

this._onDrawEndHandler = dojo.hitch(this, this._onDrawEndHandler);

this._onExtentChangeHandler = dojo.hitch(this, this._onExtentChangeHandler);

this._onGraphicClearHandler = dojo.hitch(this, this._onGraphicClearHandler);

this._graphicsLayer = new esri.layers.GraphicsLayer({ id: "DciMeatureGLyr" });

}

核心算法测距:

DUtil.getDistanceInEarth = function (point1, point2) {

var d = new Number(0);

//1度等于0.0174532925199432957692222222222弧度

//var radPerDegree=0.0174532925199432957692222222222;

var radPerDegree = Math.PI / 180.0;

if (DCI.Measure.map.spatialReference.wkid == "4326") {

var latLength1 = Math.abs(this.translateLonLatToDistance({ x: point1.x, y: point2.y }).x - this.translateLonLatToDistance({ x: point2.x, y: point2.y }).x);

var latLength2 = Math.abs(this.translateLonLatToDistance({ x: point1.x, y: point1.y }).x - this.translateLonLatToDistance({ x: point2.x, y: point1.y }).x);

var lonLength = Math.abs(this.translateLonLatToDistance({ x: point1.x, y: point2.y }).y - this.translateLonLatToDistance({ x: point1.x, y: point1.y }).y);

d = Math.sqrt(Math.pow(lonLength, 2) - Math.pow(Math.abs(latLength1 - latLength2) / 2, 2) + Math.pow(Math.abs(latLength1 - latLength2) / 2 + Math.min(latLength1, latLength2), 2));

}

else {

var len_prj = Math.pow((point2.x - point1.x), 2) + Math.pow((point2.y - point1.y), 2);

d = Math.sqrt(len_prj);

}

d = Math.ceil(d);

return d;

};

DUtil.translateLonLatToDistance = function (point) {

var d = new Number(0);

//1度等于0.0174532925199432957692222222222弧度

//var radPerDegree=0.0174532925199432957692222222222;

var radPerDegree = Math.PI / 180.0;

var equatorialCircumference = Math.PI * 2 * 6378137;

return {

x: Math.cos(point.y * radPerDegree) * equatorialCircumference * Math.abs(point.x / 360),

y: equatorialCircumference * Math.abs(point.y / 360)

};

};

1

这里测距的算法有基于地理坐标系以及投影坐标系不同,有不同的计算公式来计算的;

测面的核心算法:

//******求三角形面积****

DUtil.getTriangleArea = function (point1, point2, point3) {

var area = 0;

if (!point1 || !point2 || !point3) {

return 0;

}

if (DCI.Measure.map.spatialReference.wkid == "4326") {

point1 = this.translateLonLatToDistance(point1);

point2 = this.translateLonLatToDistance(point2);

point3 = this.translateLonLatToDistance(point3);

}

area = ((point1.x * point2.y - point2.x * point1.y) + (point2.x * point3.y - point3.x * point2.y) + (point3.x * point1.y - point1.x * point3.y)) / 2;

return area;

};

测面算法也是类似,基于地理坐标系以及投影坐标系不同,有不同的计算公式来计算的;

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