struct Fahrenheit {
var temperature: Double
init() {
temperature = 32.0
}
}
var f = Fahrenheit()
print("The default temprature is \(f.temperature)")
struct Mooshroom {
var name: String
init(name: String) {
self.name = name
}
}
let moo = Mooshroom(name: "moo")
struct Color {
let red, green, blue: Double
init(red: Double, green: Double, blue: Double) {
self.red = red
self.green = green
self.blue = blue
}
init(white: Double) {
red = white
green = white
blue = white
}
init(_ red: Double) {
self.red = red
green = 0.0
blue = 0.0
}
}
let color = Color(red: 1, green: 0.1, blue: 0.2)
let halfGray = Color(white: 0.5)
let red = Color(0.5)
class Moo {
var name: String
var age: UInt? {
willSet {
if let newAge = newValue {
print("I am \(newAge)")
}
}
}
init(name: String) {
self.name = name
}
func ask() {
print("\(name) How old are you?")
}
}
let m = Moo(name: "Moo")
m.ask()
m.age = 25
// 规则:
// 1. 指定初始化器必须从它的直系父类调用指定初始化器。
// 2. 便捷初始化器必须从相同的类里调用另一个初始化器。
// 3. 便捷初始化器最终必须调用一个指定初始化器。
class Food {
var name: String
init(name: String) {
self.name = name
}
convenience init() {
self.init(name: "[UnknowName]")
}
}
class RecipeIngredient: Food {
var quantity: Int
init(name: String, quantity: Int) {
self.quantity = quantity
super.init(name: name)
}
override convenience init(name: String) {
self.init(name: name, quantity: 1)
}
}
class ShoppingListItem: RecipeIngredient {
var purchased = false
var description: String {
var output = "\(quantity) x \(name)"
output += purchased ? " ✔" : " ✘"
return output
}
}
var breakfastList = [
ShoppingListItem(),
ShoppingListItem(name: "Bacon"),
ShoppingListItem(name: "Eggs", quantity: 6)
]
breakfastList[0].name = "Orange juice"
breakfastList[0].purchased = true
for item in breakfastList {
print(item.description)
}
// 打印结果
/*
1 x Orange juice ✔
1 x Bacon ✘
6 x Eggs ✘
*/
// 初始化传入无效的形式参数值,或缺少某种外部所需的资源,又或是其他阻止初始化的情况 都需要使用可失败的初始化器
// 在init后面加?
struct Animal {
let species: String
init?(species: String) {
if species.isEmpty { return nil }
self.species = species
}
}
let animal = Animal(species: "Cat")
if let tempAnimal = animal {
print("tempAnimal.species = \(tempAnimal.species)")
}
let failure = Animal(species: "")
if failure == nil {
print("Animal init failure.")
}
class Product {
let name: String
init?(name: String) {
if name.isEmpty { return nil }
self.name = name
}
}
class CarItem: Product {
let quantity: Int
init?(name: String, quantity: Int) {
if quantity < 1 { return nil }
self.quantity = quantity
super.init(name: name)
}
}
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