前言
前几篇我们解释了
原来你是这样的TreeMap之RBTree【remove缺失】
本篇介绍一下LinkedHashMap
背景
开发者需要基于插入顺序的容器(很常见的需求),而hashMap是不支持这种操作的【hashMap的iterator拿出来的顺序其实就是table数组中entry的顺序】
那么现在需要实现基于插入顺序(或者访问顺序)的容器呢?【是不是想到了缓存】基于容量的缓存(将最老的元素移除或者将最久未访问的元素移除)
实现
首先查看LinkedHashMap的类图
152502_9CO5_871390.pngLinkedHashMap顾名思义还是HashMap但是Linked也说明了其结构 必然是链表。
看一下构造函数
/**
* The iteration ordering method for this linked hash map: <tt>true</tt>
* for access-order, <tt>false</tt> for insertion-order.
*
* @serial
*/
private final boolean accessOrder;
/**
* Constructs an empty insertion-ordered <tt>LinkedHashMap</tt> instance
* with the specified initial capacity and load factor.
*
* @param initialCapacity the initial capacity
* @param loadFactor the load factor
* @throws IllegalArgumentException if the initial capacity is negative
* or the load factor is nonpositive
*/
public LinkedHashMap(int initialCapacity, float loadFactor) {
super(initialCapacity, loadFactor);
accessOrder = false;
}
/**
* Constructs an empty insertion-ordered <tt>LinkedHashMap</tt> instance
* with the specified initial capacity and a default load factor (0.75).
*
* @param initialCapacity the initial capacity
* @throws IllegalArgumentException if the initial capacity is negative
*/
public LinkedHashMap(int initialCapacity) {
super(initialCapacity);
accessOrder = false;
}
/**
* Constructs an empty insertion-ordered <tt>LinkedHashMap</tt> instance
* with the default initial capacity (16) and load factor (0.75).
*/
public LinkedHashMap() {
super();
accessOrder = false;
}
可以发现想必HashMap多了一个属性为accessOrder并且默认均是false。该属性表示Linked的有序是按照何种顺序。
accessOrder为false表示链表顺序是插入顺序【对应时间最久】否则是访问顺序【对应最久未访问】
LinkedHashMap中会在调用超类构造函数同时初始化header
/**
* Called by superclass constructors and pseudoconstructors (clone,
* readObject) before any entries are inserted into the map. Initializes
* the chain.
*/
@Override
void init() {
header = new Entry<>(-1, null, null, null);
header.before = header.after = header;
}
这个头结点是个特殊节点,其指定为特殊hash为-1 并且并未放入hashmap的table数组中。
那么很明显关键在做遍历的时候其迭代器应该不是和原hashMap一样直接遍历table数组
而是根据链表来进行遍历并且返回相应entry
/**
* LinkedHashMap entry.
*/
private static class Entry<K,V> extends HashMap.Entry<K,V> {
// These fields comprise the doubly linked list used for iteration.
Entry<K,V> before, after;
Entry(int hash, K key, V value, HashMap.Entry<K,V> next) {
super(hash, key, value, next);
}
/**
* Removes this entry from the linked list.
*/
private void remove() {
before.after = after;
after.before = before;
}
/**
* Inserts this entry before the specified existing entry in the list.
*/
private void addBefore(Entry<K,V> existingEntry) {
after = existingEntry;
before = existingEntry.before;
before.after = this;
after.before = this;
}
/**
* This method is invoked by the superclass whenever the value
* of a pre-existing entry is read by Map.get or modified by Map.set.
* If the enclosing Map is access-ordered, it moves the entry
* to the end of the list; otherwise, it does nothing.
*/
void recordAccess(HashMap<K,V> m) {
LinkedHashMap<K,V> lm = (LinkedHashMap<K,V>)m;
if (lm.accessOrder) {
lm.modCount++;
remove();
addBefore(lm.header);
}
}
void recordRemoval(HashMap<K,V> m) {
remove();
}
}
entry中多了指向before和after两个指针,那么可以再做remove或者put的时候进行指针操作。
而对应迭代器如下
private abstract class LinkedHashIterator<T> implements Iterator<T> {
Entry<K,V> nextEntry = header.after;
Entry<K,V> lastReturned = null;
/**
* The modCount value that the iterator believes that the backing
* List should have. If this expectation is violated, the iterator
* has detected concurrent modification.
*/
int expectedModCount = modCount;
public boolean hasNext() {
return nextEntry != header;
}
public void remove() {
if (lastReturned == null)
throw new IllegalStateException();
if (modCount != expectedModCount)
throw new ConcurrentModificationException();
LinkedHashMap.this.remove(lastReturned.key);
lastReturned = null;
expectedModCount = modCount;
}
Entry<K,V> nextEntry() {
if (modCount != expectedModCount)
throw new ConcurrentModificationException();
if (nextEntry == header)
throw new NoSuchElementException();
Entry<K,V> e = lastReturned = nextEntry;
nextEntry = e.after;
return e;
}
}
默认情况下jcf迭代器都是FailFast机制,即当有任意线程更改了相关数据modCount和expectModCount不一致直接抛出ConcurrentModificationException
因此做遍历的时候直接按照链表读下去直到下一个数据为head即可这样就完成了有序。
那么如果需要做对于访问顺序的有序呢?
在HashMap中有方法如下
/**
* This method is invoked whenever the value in an entry is
* overwritten by an invocation of put(k,v) for a key k that's already
* in the HashMap.
*/
void recordAccess(HashMap<K,V> m) {
}
在LinkedhashMap中做了如下处理
/**
* This method is invoked by the superclass whenever the value
* of a pre-existing entry is read by Map.get or modified by Map.set.
* If the enclosing Map is access-ordered, it moves the entry
* to the end of the list; otherwise, it does nothing.
*/
void recordAccess(HashMap<K,V> m) {
LinkedHashMap<K,V> lm = (LinkedHashMap<K,V>)m;
if (lm.accessOrder) {
lm.modCount++;
remove();
addBefore(lm.header);
}
}
/**
* Removes this entry from the linked list.
*/
private void remove() {
before.after = after;
after.before = before;
}
/**
* Inserts this entry before the specified existing entry in the list.
*/
private void addBefore(Entry<K,V> existingEntry) {
after = existingEntry;
before = existingEntry.before;
before.after = this;
after.before = this;
}
可以看到如果是会将该节点直接放入到header节点的前面。但是header的before在初始化时也是header 那么此时节点就会出现在header节点的after【这是一个环形链表】
这边存在一个性能点,如果调用recordAccess时会将自身节点删除并且重新插入链表最后
因此在hashMap在调用put时
/**
* Associates the specified value with the specified key in this map.
* If the map previously contained a mapping for the key, the old
* value is replaced.
*
* @param key key with which the specified value is to be associated
* @param value value to be associated with the specified key
* @return the previous value associated with <tt>key</tt>, or
* <tt>null</tt> if there was no mapping for <tt>key</tt>.
* (A <tt>null</tt> return can also indicate that the map
* previously associated <tt>null</tt> with <tt>key</tt>.)
*/
public V put(K key, V value) {
if (key == null)
return putForNullKey(value);
int hash = hash(key);
int i = indexFor(hash, table.length);
for (Entry<K,V> e = table[i]; e != null; e = e.next) {
Object k;
if (e.hash == hash && ((k = e.key) == key || key.equals(k))) {
V oldValue = e.value;
e.value = value;
e.recordAccess(this);
return oldValue;
}
}
modCount++;
addEntry(hash, key, value, i);
return null;
}
那么这边的操作可能对于系统来说就是一个重复的操作。
那么可以优化的点在于只有当put时发生替换的时候才会做recordAccess操作即可。
因此只需要在查找到旧的key存在并且替换的时候才执行。
那么正常的put(addEntry)是不会二次触发recordAccess的。
if (e.hash == hash && ((k = e.key) == key || key.equals(k))) {
V oldValue = e.value;
e.value = value;
e.recordAccess(this);
return oldValue;
}
缓存
HashMap在提供了一系列的基于插入顺序或者访问顺序的特性之后那么和cache唯一的差别在于其提供了无穷大的size,
那么我们是否只需要扩展到当达到指定size之后直接remove某一个最差的节点呢(基于插入顺序或者访问顺序)
LinkedHashMap提供如下方法
/**
* Returns <tt>true</tt> if this map should remove its eldest entry.
* This method is invoked by <tt>put</tt> and <tt>putAll</tt> after
* inserting a new entry into the map. It provides the implementor
* with the opportunity to remove the eldest entry each time a new one
* is added. This is useful if the map represents a cache: it allows
* the map to reduce memory consumption by deleting stale entries.
*
* <p>Sample use: this override will allow the map to grow up to 100
* entries and then delete the eldest entry each time a new entry is
* added, maintaining a steady state of 100 entries.
* <pre>
* private static final int MAX_ENTRIES = 100;
*
* protected boolean removeEldestEntry(Map.Entry eldest) {
* return size() > MAX_ENTRIES;
* }
* </pre>
*
* <p>This method typically does not modify the map in any way,
* instead allowing the map to modify itself as directed by its
* return value. It <i>is</i> permitted for this method to modify
* the map directly, but if it does so, it <i>must</i> return
* <tt>false</tt> (indicating that the map should not attempt any
* further modification). The effects of returning <tt>true</tt>
* after modifying the map from within this method are unspecified.
*
* <p>This implementation merely returns <tt>false</tt> (so that this
* map acts like a normal map - the eldest element is never removed).
*
* @param eldest The least recently inserted entry in the map, or if
* this is an access-ordered map, the least recently accessed
* entry. This is the entry that will be removed it this
* method returns <tt>true</tt>. If the map was empty prior
* to the <tt>put</tt> or <tt>putAll</tt> invocation resulting
* in this invocation, this will be the entry that was just
* inserted; in other words, if the map contains a single
* entry, the eldest entry is also the newest.
* @return <tt>true</tt> if the eldest entry should be removed
* from the map; <tt>false</tt> if it should be retained.
*/
protected boolean removeEldestEntry(Map.Entry<K,V> eldest) {
return false;
}
我天,注释里面详细描写了设置一个最大size即可!一个简易版本的LocalCache就这么出现了!
只要继承LinkedHashMap并重写removeEldestEntry
private static final int MAX_ENTRIES = 100;
protected boolean removeEldestEntry(Map.Entry eldest) {
return size() > MAX_ENTRIES;
}
而访问顺序或者插入顺序只需要在初始化是传入accessOrder即可!
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