美文网首页
Java学习第9天

Java学习第9天

作者: _Raye | 来源:发表于2016-12-07 19:52 被阅读0次

    Java面向对象实例

    1. 奥特曼打小怪兽
    • 定义奥特曼类
    public class Ultraman {
    
        private String name;
        private int hp;//生命值
        private int mp;//魔法值
        
         public Ultraman(String name,int hp,int mp){
             this.name = name;
             this.hp = hp;
             this.mp = mp;
         }
         
        public String getName() {
            return name;
        }
    
        public int getHp() {
            return hp;
        }
    
        public void setHp(int hp) {
            this.hp = hp < 0 ? 0 : hp;
        }
    
        public int getMp() {
            return mp;
        }
    
        public void setMp(int mp) {
            this.mp = mp;
        }
    
        public String info(){
            return String.format("%s奥特曼 - 生命值:%d 魔法值:%d",name, hp, mp);
        }
        
        public void attack(Monster m){
            int injury = (int) (Math.random() * 11 + 10);
            m.setHp(m.getHp() - injury);
        }
        
        public void hugeAttack(Monster m){//究极必杀技
            if (mp >= 40) {
            int injury = m.getHp() / 4 * 3 > 50 ? m.getHp() / 4 * 3 : 50;
            m.setHp(m.getHp() - injury);
            mp -= 40;
            }
        }
        
        public void magicalAttack(Monster[] mArray){
            if (mp >= 15) {
                for (Monster m : mArray) {
                    if (m.getHp() > 0) {
                        int injury = (int) (Math.random() * 11 + 15);
                        m.setHp(m.getHp() - injury);
                    }
                }
                mp -= 15;
            }
        }
    
        public void resumeMp() {
            mp += 4;
        }
    }
    
    • 定义小怪兽类
    public class Monster {
    
        private String name;
        private int hp;
        
        //构造器
        public Monster(String name,int hp){
            this.name = name;
            this.setHp(hp);
        }
        
        public String info(){
            return String.format("%s怪兽 - 生命值:%d",name, getHp());
        }
        
        //小怪兽的攻击方法
        public void against(Ultraman u){
            int injury = (int) (Math.random() * 11 + 5);
            u.setHp(u.getHp() - injury);
        }
    
        public String getName() {
            return name;
        }
    
        public int getHp() {
            return hp;
        }
    
        public void setHp(int hp) {//修改器 - 修改生命值
            this.hp = hp < 0 ? 0 : hp;
        }
    }
    
    • main 函数
    public class AttackMain {
        
        public static Monster selectOne(Monster[] mArray){//用了static,不用创建对象,可直接调用
            Monster temp = null;                    //没有加static的方法,必须创建了对象才能调用
            do {
                int randomIndex = (int) (Math.random() * mArray.length);
                temp = mArray[randomIndex];
            } while (temp.getHp() == 0);
            return temp;
        }
    
        public static void showMonstersInfo(Monster[] mArray){
            for (Monster monster : mArray) {
                System.out.println(monster.info());
            }
        }
        
        public static boolean isAllDead(Monster[] mArray){
            for (Monster monster : mArray) {
                if (monster.getHp() > 0) {
                    return false;
                }
            }
            return true;
        }
        
        public static void main(String[] args) {
            Ultraman u = new Ultraman("迪迦", 250, 100);
            System.out.println(u.info());
            Monster m1 = new Monster("阿尔法", 130);
            Monster m2 = new Monster("jack", 130);
            Monster m3 = new Monster("ben", 130);
            Monster m4 = new Monster("tony", 130);
            Monster[] mArray = {m1,m2,m3,m4};
            showMonstersInfo(mArray);
            int round = 1;
            do {
                System.out.println("========第" + round + "回合========");
                int random = (int) (Math.random() * 10 + 1);
                Monster m = selectOne(mArray);
                if (random <= 7) {
                    useNomalAttack(u, m);
                }
                else if(random <= 9) {
                    if (u.getMp() >= 15) {
                        System.out.println("奥特曼使用了魔法攻击");
                        u.magicalAttack(mArray);
                        for (Monster monster : mArray) {
                            if (monster.getHp() > 0) {
                                monster.against(u);
                            }
                        } 
                    }
                    useNomalAttack(u, m);
                }
                else{
                    if(u.getMp() >= 40){
                    System.out.println("奥特曼使用了究极必杀技");
                    u.hugeAttack(m);
                    if (m.getHp() > 0) {
                        m.against(u);
                        }
                    }
                    else {
                        useNomalAttack(u, m);
                    }
                }
                if (u.getHp() > 0) {
                    u.resumeMp();
                }
                System.out.println(u.info());
                showMonstersInfo(mArray);
                round += 1;
            } while (u.getHp() > 0 && !isAllDead(mArray));
            if (u.getHp() > 0) {
                System.out.println(u.getName() + "奥特曼胜利");
            }
            else {
                System.out.println("小怪兽胜利");
            }
        }
    
        private static void useNomalAttack(Ultraman u, Monster m) {//使用普通攻击
            System.out.println("奥特曼使用了普通攻击");
            u.attack(m);
            if (m.getHp() > 0) {
                m.against(u);
            }
        }
    }
    
    2. 手机类
    • 定义一个手机类
    public class MobilePhone {
    
        private String brand;//品牌
        private double size;//大小
        private String owner;//机主
        private double price;//价格
        private boolean isSmart;//是否是智能机
        private String[] installedApps;
        private int numberOfApps;
        
        
    public MobilePhone(String brand, double size, double price, boolean isSmart) {
            this.brand = brand;
            this.size = size;
            this.price = price;
            this.isSmart = isSmart;
            if (isSmart) {
                installedApps = new String[100];
            }
        }
    
        //修改器 - 属性的setter方法
        public void setOwner(String owner){
            this.owner = owner;
        }
        
        //访问器 - 属性的getter方法
        public String getOwner(){
            return owner;
        }
        
        public void show(){
        System.out.println(owner + "的价值" + price + "元的" + size + "英寸的" + brand + "手机");
        }
        
        public void call(String tel){
            System.out.println(owner + "正在呼叫" + tel + "...");
        }
        
        public void sendShortMessage(String[] tels, String content){
            for (String tel : tels) {
                System.out.println("向" + tel + "发送信息: " + content);
            }
        }
        
        public void installApp(String appName){
            if (isSmart && numberOfApps < installedApps.length) {
                System.out.println("正在安装" + appName);
                installedApps[numberOfApps] = appName;
                numberOfApps += 1;
            }
            else {
                System.out.println("不能安装应用程序.");
            }
        }
        
        public void uninstallApp(String appName){
            if (isSmart) {
                for (int i = 0; i < numberOfApps; i++) {
                    if (installedApps[i].equals(appName)) {
                        System.out.println("正在卸载" + appName);
                        for (int j = i; j < numberOfApps - 1; j++) {
                            installedApps[j] = installedApps[j + 1];
                        }
                        numberOfApps -= 1;
                        return;
                    }
                } 
            }
            else{
                System.out.println("不能卸载应用");
            }
        }
        
        public void runApp(String appName){
            for(int i = 0; i < numberOfApps; i++){
                if (installedApps[i].equals(appName)) {
                    System.out.println("启动应用" + appName);
                    return ;
                }
            }
        }
    }
    
    3. 矩形类
    • 定义一个矩形(RecTangle)类
    public class RecTangle {
    
        private double length;
        private double width;
    
        public RecTangle(double length, double width){
            this.length = length;
            this.width = width;
        }
        
        public double area(){
            return length * width;
        }
        
        public double perimeter(){
            return (length + width) * 2;
        }
    
        public double getLength() {
            return length;
        }
    
        public void setLength(double length) {
            this.length = length;
        }
    
        public double getWidth() {
            return width;
        }
    
        public void setWidth(double width) {
            this.width = width;
        }
    }
    
    • main 函数
    public class RecTangleTest {
    
        public static void main(String[] args) {
            RecTangle recTangle = new RecTangle(5.5, 4.5);
            System.out.println("周长" + recTangle.perimeter());
            System.out.println("面积" + recTangle.area());
            recTangle.setWidth(5.5);
            System.out.println("周长" + recTangle.perimeter());
            System.out.println("面积" + recTangle.area());
        }
    }
    
    5. 定义坐标类,可以算坐标之间的距离
    • (/** /)文档注释:public方法都需要注释
    /**
     * 平面上的点
     * @author Apple
     * @since 0.1
     */
    public class Point {
    
        private double x;   //横坐标
        private double y;   //纵坐标
        
        /**
         * 构造器
         * @param x 横坐标
         * @param y 纵坐标
         */
        public Point (double x,double y) {
    //      this.x = x;
    //      this.y = y;
            this.moveTo(x, y);
        }
        
        /**
         * 移动到
         * @param newX 新的横坐标
         * @param newY 新的纵坐标
         */
        public void moveTo(double newX,double newY){//移动到
            x = newX;
            y = newY;
        }
        
        /**
         * 移动了
         * @param dx 横坐标的增量
         * @param dy 纵坐标的增量
         */
        public void moveBy(double dx,double dy){//移动了
            x += dx;
            y += dy;
        }
        
        /**
         * 计算到另一个点的距离
         * @param other 另一个点
         * @return 两个点的距离
         */
        public double distanceTo(Point other){
            //this到other的距离
            double dx = this.x - other.x;
            double dy = this.y - other.y;
            return Math.sqrt(dx * dx + dy * dy);
        }
        
        @Override
        public String toString() {//可以将对象变成一个表达式
            return "(" + x + "," + y + ")";
        }
    }
    
    • main 函数
    public class PointTest {
    
        public static void main(String[] args) {
            Point p1 = new Point(3.1, 5.2);
            System.out.println(p1);//不用谢p1.toString。会自动调用
            Point p2 = new Point(-2.3,-3.5);
            System.out.println(p2);
            System.out.println(p1.distanceTo(p2));
            p1.moveTo(1, 1);
            p2.moveTo(2, 2);
            System.out.println(p1.distanceTo(p2));
        }
    }
    
    6. 定义线段类,计算线段长度
    • 此类里面直接调用了Point类,可直接表示一个坐标
    /**
     * 平面上的线条
     * @author apple
     *
     */
    public class Line {
    
        private Point start;
        private Point end;
        
        /**
         * 构造器
         * @param start 线段的起点
         * @param end 线段的重点
         */
        public Line(Point start, Point end){
            this.start = start;
            this.end = end;
        }
        
        /**
         * 获取线段的长度
         * @return 线段的长度
         */
        public double length(){
            return start.distanceTo(end);
        }
    }
    
    • main函数
    public class LineTest {
    
        public static void main(String[] args) {
            Point p1 = new Point(3.1, 5.2);
            Point p2 = new Point(-2.3,-3.5);
            Line line = new Line(p1, p2);
            System.out.println(line.length());
        }
    }
    

    相关文章

      网友评论

          本文标题:Java学习第9天

          本文链接:https://www.haomeiwen.com/subject/gphjmttx.html