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(Boolan)详解 C++ Operator new\dele

(Boolan)详解 C++ Operator new\dele

作者: 故事狗 | 来源:发表于2017-05-18 12:06 被阅读122次

    题目内容:

    class Fruit{
    int no;
    double weight;
    char key;
    public:
    void print() { }
    virtual void process(){ }
    };

    class Apple: public Fruit{
    int size;
    char type;
    public:
    void save() { }
    virtual void process(){ }
    };

    >
    >
    >为上周题目中的 Fruit和Apple 添加 构造函数与 析构函数, 并在构造函数与析构函数中打印控制台信息,
    观察构造和析枸调用过程。然后为Apple类重载::operator new和 ::operator delete,在控制台打印信息,并观察调用结果。
    
    #答案:
    ---
    ## 为了文章结构,我把代码放在文章后面,上面写的为代码片段,但为了方便查看运行结果,可以点击括号里面的链接(http://rextester.com/DOLN3287 ),进入后点击"run it"按钮就可以查看结果了
    ---
    ![父类和子类的关系](https://img.haomeiwen.com/i5688965/16eec8112ecf6fa8.png?imageMogr2/auto-orient/strip%7CimageView2/2/w/1240)
    
    #### 1.子类对象创建时:会先创建父类对象,再创建子类对象(之前讲的装快递的故事)
    #### 2.子-类对象销毁时:会先销毁子类对象,再销毁父类对象(之前讲的拆快递的故事)
    #### 3.子类的大小 = 父类成员属性的大小 + 虚函数指针(不存在为0Byte) + 子类成员属性的大小
    #### 4.子类的内存中包括父类对象(由内存地址相同可知)
    #### 5.placement new和placement delete最好能成对出现,除非保证创建对象时不会产生异常
    #### 6.placement delete只会在new对象时抛出异常时才会调用,并且是成对调用(形参列表相同)。
    #### 7.placement new创建对象如果不抛出异常,不会调用placement delete,而是调用operator new。
    #### 8.不成对的placement new和placement delete的时候,如果产生了异常,则无法已经申请的释放空间,会造成内存泄漏。
    ---
    ## 为了文章结构,我把代码放在文章后面,上面写的为代码片段,但为了方便查看运行结果,可以点击括号里面的链接(http://rextester.com/DOLN3287 ),进入后点击"run it"按钮就可以查看结果了
    ---
    - Fruit和Apple的UML关系图
    ![UML](https://img.haomeiwen.com/i5688965/e9b8100020917b94.png?imageMogr2/auto-orient/strip%7CimageView2/2/w/1240)
    
    ### 测试1:*** 子父类的构造函数、析构函数的调用情况 ***
    - Fruit构造函数(节选)
    

    .....
    class Fruit {
    int no;
    double weight;
    char key;
    public:
    Fruit(int n = 0, double w = 0., char k = '0');//Fruit类构造函数
    ~Fruit();//Fruit的析构函数
    ....
    void print();
    };
    ....
    using namespace std;
    inline Fruit::Fruit(int n, double w, char k) :no(n), weight(w), key(k) {
    //如果为无参调用,随机生成Fruit中间的参数
    if (n == 0 && w == 0. && k == '0') {
    no = rand() % 100;
    weight = rand() / RAND_MAX;
    key = rand() % 26 + 97;
    }
    //Fruit的构造函数调用打印
    printCalled("Fruit", "Fruit(int, double, char)");
    }
    .....
    inline Fruit::~Fruit() {
    //析构函数调用时,输出结果
    cout << dec << "\nThe object Fruit(" << no << ", " << weight << ", " << key << ") has been deconstructed" << endl;
    }
    .....
    inline void Fruit::print() {
    //对象内容打印
    cout << dec
    << "Fruit(" << no << ", " << weight << ", " << key << ")\n"
    << "size = " << sizeof(*this) << ", " << "address = 0x" << hex << this << endl;
    }
    .....

    
    - Apple构造函数(节选)
    

    class Apple : public Fruit {
    private:
    int size;
    char type;
    public:
    Apple(int n = 0, double w = 0, char k = '0', int s = 0, char t = '0'); //构造函数
    ~Apple(); //析构函数
    void print();
    ........
    };
    inline Apple::Apple(int n, double w, char k, int s, char t) :Fruit(n, w, k), size(s), type(t) {
    //无参调用Apple的构造函数,会随机生成内容
    if (n == 0 && w == 0. && k == '0' && s == 0 && t == '0') {
    size = rand() % 100;
    type = rand() % 26 + 97;
    }
    //构造函数被调用,打印信息
    printCalled("Apple", "Apple(int, double, char, int, char)");
    //打印对象信息
    print();
    }
    ....
    inline Apple::~Apple() {
    //析构函数
    printCalled("Apple", "~Apple()");
    }
    ......
    inline void Apple::print() {
    //打印Apple的对象信息
    Fruit::print();
    cout << dec << "\nApple (" << size << ", " << type << ")\n"
    << "size = " << sizeof(*this) << ", " << "address = 0x" << hex << this << endl;
    }

    
    - 测试部分代码
    

    .....
    inline void printCalled(const string scope, const string functionName) {
    cout << "\n(" << scope << ") "<< functionName << " has been called\n";
    }
    const string s = "\n\n" + x * 50 + "\n\n";
    int mian(){
    .....
    srand((unsigned) time(NULL));
    //在栈里面创建对象的测试
    cout << s << "\n" "在栈里面创建对象的测试" << endl;
    Apple();//临时对象,生命周期仅在这一句,执行完就会弹出栈
    .....
    }
    .....

    
    - 结果
    ![在栈中创建对象](https://img.haomeiwen.com/i5688965/8daca29432f24580.png?imageMogr2/auto-orient/strip%7CimageView2/2/w/1240)
    
    - 结论
    1.子类对象创建时:会先创建父类对象,再创建子类对象(之前讲的装快递的故事)
    2.子-类对象销毁时:会先销毁子类对象,再销毁父类对象(之前讲的拆快递的故事)
    3.子类的大小 = 父类成员属性的大小 + 虚函数指针(不存在为0) + 子类成员属性的大小
    4.子类的内存中包括父类对象(由内存地址相同可知)
    ---
    ### 测试二:测试operator new(无异常)
    - Fruit代码
    

    class Fruit {
    int no;
    double weight;
    char key;
    public:
    Fruit(int n = 0, double w = 0., char k = '0');//Fruit类构造函数
    ~Fruit();//Fruit的析构函数

    void* operator new(size_t size);    //覆写的Fruit的operator new
    
    void operator delete(void* p);  //复写Fruit的operator delete
    void operator delete(void* p, int type);
    
    virtual void process() {   }
    void print();
    

    };
    using namespace std;
    inline Fruit::Fruit(int n, double w, char k) :no(n), weight(w), key(k) {
    //如果为无参调用,随机生成Fruit中间的参数
    if (n == 0 && w == 0. && k == '0') {
    no = rand() % 100;
    weight = rand() / RAND_MAX;
    key = rand() % 26 + 97;
    }
    //Fruit的构造函数调用打印
    printCalled("Fruit", "Fruit(int, double, char)");

    //打印Fruit的对象情况
    print();
    

    }
    inline Fruit::~Fruit() {
    //析构函数调用时,输出结果
    cout << dec << "\nThe object Fruit(" << no << ", " << weight << ", " << key << ") has been deconstructed" << endl;
    }
    inline void Fruit::print() {
    //对象内容打印
    cout << dec
    << "Fruit(" << no << ", " << weight << ", " << key << ")\n"
    << "size = " << sizeof(this) << ", " << "address = 0x" << hex << this << endl;
    }
    inline void
    Fruit::operator new(size_t size) {
    //operator new
    cout << "size_t = " << size << endl;
    printCalled("Fruit", "void* operator new(size_t)");
    //this->print(); 错误提示:static不能调用non-static
    //如果使用this指针在该处调用,会报错,operator new会自动转换为static的函数,仅用于分配空间,不会修改对象的内容
    //换而言之,此时对象还尚未创建完成,仅仅分配了内存空间,所以this指针存在也是不可能的
    return malloc(size);
    }
    inline void Fruit::operator delete(void* p) {
    //operator delete被调用时打印调用信息
    printCalled("Fruit", "void* operator delete(void)");
    //释放内存
    free(p);
    }
    inline void Fruit::operator delete(void
    p, int type) {
    //placement delete 被调用时打印调用信息
    printCalled("Fruit", "void* operator delete(void*, int)");
    //释放内存
    free(p);
    }

    
    - Apple代码
    

    class Apple : public Fruit {
    private:
    int size;
    char type;
    public:
    Apple(int n = 0, double w = 0, char k = '0', int s = 0, char t = '0'); //构造函数
    ....
    ~Apple(); //析构函数
    void* operator new(size_t size); //覆写的Apple的operator new
    void operator delete(void* p); //覆写的Apple的operator delete

    void print();
    ....
    

    };
    inline Apple::Apple(int n, double w, char k, int s, char t) :Fruit(n, w, k), size(s), type(t) {
    //无参调用Apple的构造函数,会随机生成内容
    if (n == 0 && w == 0. && k == '0' && s == 0 && t == '0') {
    size = rand() % 100;
    type = rand() % 26 + 97;
    }
    //构造函数被调用,打印信息
    printCalled("Apple", "Apple(int, double, char, int, char)");
    //打印对象信息
    print();
    }
    inline Apple::~Apple() {
    //析构函数
    printCalled("Apple", "~Apple()");
    }
    inline void* Apple::operator new(size_t size) {
    //operator new
    cout << "size_t = " << size << endl;
    printCalled("Apple", "void* operator new(size_t)");
    //this->print(); 错误提示:static不能调用non-static
    //如果使用this指针在该处调用,会报错,operator new会自动转换为static的函数,仅用于分配空间,不会修改对象的内容
    //换而言之,此时对象还尚未创建完成,仅仅分配了内存空间,所以this指针存在也是不可能的
    return malloc(size);
    }
    inline void Apple::operator delete(void* p) {
    //operator delete
    printCalled("Apple", "void operator delete(void*)");
    free(p);
    }

    - 测试代码
    

    int main()
    {
    srand((unsigned) time(NULL));
    .......

    //在堆里面创建对象的测试
    cout << s << "\n" "通过普通的new,在堆里面创建对象的测试" << endl;
    Apple* pa = new Apple();
    delete pa;
    

    }

    - 运行结果
    ![operator new测试](https://img.haomeiwen.com/i5688965/0282d9149974ef38.png?imageMogr2/auto-orient/strip%7CimageView2/2/w/1240)
    
    - 结论 
    1.operator new 中的参数std::size_t的实参的大小实际为该对象所需的大小
    2.调用子类的operator new / operator delete时,并不会调用父类的operate new 
    / operator delete
    ---
    ###测试三:operator new创建对象产生异常时的处理
    - Fruit代码:
    

    class Fruit {
    int no;
    double weight;
    char key;
    public:
    Fruit(int n = 0, double w = 0., char k = '0');//Fruit类构造函数
    ~Fruit();//Fruit的析构函数
    void* operator new(size_t size); //覆写的Fruit的operator new
    void operator delete(void* p); //复写Fruit的operator delete
    void operator delete(void* p, int type);
    virtual void process() { }
    void print();
    };
    using namespace std;
    inline Fruit::Fruit(int n, double w, char k) :no(n), weight(w), key(k) {
    //如果为无参调用,随机生成Fruit中间的参数
    if (n == 0 && w == 0. && k == '0') {
    no = rand() % 100;
    weight = rand() / RAND_MAX;
    key = rand() % 26 + 97;
    }
    //Fruit的构造函数调用打印
    printCalled("Fruit", "Fruit(int, double, char)");
    //打印Fruit的对象情况
    print();
    }
    inline Fruit::~Fruit() {
    //析构函数调用时,输出结果
    cout << dec << "\nThe object Fruit(" << no << ", " << weight << ", " << key << ") has been deconstructed" << endl;
    }
    inline void Fruit::print() {
    //对象内容打印
    cout << dec
    << "Fruit(" << no << ", " << weight << ", " << key << ")\n"
    << "size = " << sizeof(this) << ", " << "address = 0x" << hex << this << endl;
    }
    inline void
    Fruit::operator new(size_t size) {
    //operator new
    cout << "size_t = " << size << endl;
    printCalled("Fruit", "void* operator new(size_t)");
    //this->print(); 错误提示:static不能调用non-static
    //如果使用this指针在该处调用,会报错,operator new会自动转换为static的函数,仅用于分配空间,不会修改对象的内容
    //换而言之,此时对象还尚未创建完成,仅仅分配了内存空间,所以this指针存在也是不可能的
    return malloc(size);
    }
    inline void Fruit::operator delete(void* p) {
    //operator delete被调用时打印调用信息
    printCalled("Fruit", "void* operator delete(void)");
    //释放内存
    free(p);
    }
    inline void Fruit::operator delete(void
    p, int type) {
    //placement delete 被调用时打印调用信息
    printCalled("Fruit", "void* operator delete(void*, int)");
    //释放内存
    free(p);
    }

    - Apple代码:
    

    class Apple : public Fruit {
    private:
    int size;
    char type;
    public:
    Apple(char test); //会抛出异常的构造函数
    ~Apple(); //析构函数
    void* operator new(size_t size); //覆写的Apple的operator new
    void operator delete(void* p, int type); //覆写的placement delete
    void print();
    void save() { }
    virtual void process() { }
    .......
    };
    inline Apple::Apple(char test) {
    //有参构造函数调用时打印信息
    printCalled("Apple", "Apple(int)");
    //抛出自定义异常
    throw TestException();
    }
    inline Apple::~Apple() {
    //析构函数
    printCalled("Apple", "~Apple()");
    }
    inline void* Apple::operator new(size_t size) {
    //operator new
    cout << "size_t = " << size << endl;
    printCalled("Apple", "void* operator new(size_t)");
    //this->print(); 错误提示:static不能调用non-static
    //如果使用this指针在该处调用,会报错,operator new会自动转换为static的函数,仅用于分配空间,不会修改对象的内容
    //换而言之,此时对象还尚未创建完成,仅仅分配了内存空间,所以this指针存在也是不可能的
    return malloc(size);
    }
    inline void Apple::operator delete(void* p) {
    //operator delete
    printCalled("Apple", "void operator delete(void*)");
    free(p);
    }

    - 测试代码:
    

    int main()
    {
    .....
    Apple* pa1 = NULL;
    //测试调用抛出异常的构造函数,重写了operator new,检测抛出异常后,会调用哪个delete
    cout << s << "\n" "测试调用抛出异常的构造函数,重写了operator new,检测抛出异常后,会调用哪个delete " << endl;
    try {
    pa1 = new Apple('1');//
    }
    catch (TestException &e) {
    cout << "\nexception catched\n" << e;
    if(pa1)
    delete pa1;
    }
    ....
    return 0;
    }

    - 运行结果:
    
    ![operator new的异常处理](https://img.haomeiwen.com/i5688965/9ab8385849df21cf.png?imageMogr2/auto-orient/strip%7CimageView2/2/w/1240)
    
    - 结论:
    1.调用operator new创建对象时,如果创建对象时产生异常,处理异常时`delete p;`,会调用`operator delete;`来释放申请的内存。
    2.自定义异常类对象,会在异常处理完成后被销毁
    ---
    ### 测试四:placement new处理异常时调用情况
    - Fruit代码
    

    class Fruit {
    int no;
    double weight;
    char key;
    public:
    Fruit(int n = 0, double w = 0., char k = '0');//Fruit类构造函数
    ~Fruit();//Fruit的析构函数
    void* operator new(size_t size); //覆写的Fruit的operator new
    void operator delete(void* p); //复写Fruit的operator delete
    void operator delete(void* p, int type);
    virtual void process() { }
    void print();
    };
    using namespace std;
    inline Fruit::Fruit(int n, double w, char k) :no(n), weight(w), key(k) {
    //如果为无参调用,随机生成Fruit中间的参数
    if (n == 0 && w == 0. && k == '0') {
    no = rand() % 100;
    weight = rand() / RAND_MAX;
    key = rand() % 26 + 97;
    }
    //Fruit的构造函数调用打印
    printCalled("Fruit", "Fruit(int, double, char)");
    //打印Fruit的对象情况
    print();
    }
    inline Fruit::~Fruit() {
    //析构函数调用时,输出结果
    cout << dec << "\nThe object Fruit(" << no << ", " << weight << ", " << key << ") has been deconstructed" << endl;
    }
    inline void Fruit::print() {
    //对象内容打印
    cout << dec
    << "Fruit(" << no << ", " << weight << ", " << key << ")\n"
    << "size = " << sizeof(this) << ", " << "address = 0x" << hex << this << endl;
    }
    inline void
    Fruit::operator new(size_t size) {
    //operator new
    cout << "size_t = " << size << endl;
    printCalled("Fruit", "void* operator new(size_t)");
    //this->print(); 错误提示:static不能调用non-static
    //如果使用this指针在该处调用,会报错,operator new会自动转换为static的函数,仅用于分配空间,不会修改对象的内容
    //换而言之,此时对象还尚未创建完成,仅仅分配了内存空间,所以this指针存在也是不可能的
    return malloc(size);
    }
    inline void Fruit::operator delete(void* p) {
    //operator delete被调用时打印调用信息
    printCalled("Fruit", "void* operator delete(void)");
    //释放内存
    free(p);
    }
    inline void Fruit::operator delete(void
    p, int type) {
    //placement delete 被调用时打印调用信息
    printCalled("Fruit", "void* operator delete(void*, int)");
    //释放内存
    free(p);
    }

    - Apple代码
    

    class Apple : public Fruit {
    private:
    int size;
    char type;
    public:
    Apple(int n = 0, double w = 0, char k = '0', int s = 0, char t = '0'); //构造函数
    Apple(char test); //会抛出异常的构造函数
    ~Apple(); //析构函数

    void* operator new(size_t size, int type);  //覆写的Apple的第一个placement new
    void operator delete(void* p, int type);    //覆写的placement delete
    void print();
    void save() {   }
    virtual void process() {   }
    

    };
    inline Apple::Apple(char test) {
    //有参构造函数调用时打印信息
    printCalled("Apple", "Apple(int)");
    //抛出自定义异常
    throw TestException();
    }
    inline Apple::~Apple() {
    //析构函数
    printCalled("Apple", "~Apple()");
    }
    inline void* Apple::operator new(size_t size, int type) {
    //placement new
    printCalled("Apple placement new <int>", "void* operator new(size_t, int)");
    return malloc(size);
    }
    inline void Apple::operator delete(void* p, int type) {
    //placement delete
    //为和此处不可以使用this指针来释放内存空间呢?
    //this->print();尝试
    //如果使用this指针在该出调用,会报错,operator delete会自动转换为static的函数,所以形参列表中必须传入一个指针
    printCalled("Apple placement delete <int>", "void operator delete(void, int)");
    free(p);
    }
    inline void Apple::print() {
    //打印Apple的对象信息
    Fruit::print();
    cout << dec << "\nApple (" << size << ", " << type << ")\n"
    << "size = " << sizeof(
    this) << ", " << "address = 0x" << hex << this << endl;
    }

    - 测试代码
    

    int main()
    {
    .....
    Apple* pa2 = NULL;
    //测试抛出异常的构造函数,重写并调用了placement new,检测抛出异常后,会调用哪个delete
    cout << s << "\n" "测试抛出异常的构造函数,重写并调用了placement new,检测抛出异常后,会调用哪个delete" << endl;
    try {
    pa2 = new (1)Apple('1'); //调用了void* Apple::operator new(size_t, int)
    }
    catch (TestException &e) {
    cout << "\nexception catched\n" << e;
    if (pa2)
    delete pa2;
    }
    ....
    return 0;
    }

    - 运行结果
    ![operator new的异常处理](https://img.haomeiwen.com/i5688965/73c36459449b20ce.png?imageMogr2/auto-orient/strip%7CimageView2/2/w/1240)
    - 结论
    1.new对象的时候,如果使用的时候用的是placement new,则处理异常时,会调用对应形参列表的placement delete
    ---
    ### 测试五:placement new 创建对象时,不产生异常的情况
    - Fruit代码
    

    class Fruit {
    int no;
    double weight;
    char key;
    public:
    Fruit(int n = 0, double w = 0., char k = '0');//Fruit类构造函数
    ~Fruit();//Fruit的析构函数
    void* operator new(size_t size); //覆写的Fruit的operator new
    void operator delete(void* p); //复写Fruit的operator delete
    void operator delete(void* p, int type);
    virtual void process() { }
    void print();
    };
    using namespace std;
    inline Fruit::Fruit(int n, double w, char k) :no(n), weight(w), key(k) {
    //如果为无参调用,随机生成Fruit中间的参数
    if (n == 0 && w == 0. && k == '0') {
    no = rand() % 100;
    weight = rand() / RAND_MAX;
    key = rand() % 26 + 97;
    }
    //Fruit的构造函数调用打印
    printCalled("Fruit", "Fruit(int, double, char)");
    //打印Fruit的对象情况
    print();
    }
    inline Fruit::~Fruit() {
    //析构函数调用时,输出结果
    cout << dec << "\nThe object Fruit(" << no << ", " << weight << ", " << key << ") has been deconstructed" << endl;
    }
    inline void Fruit::print() {
    //对象内容打印
    cout << dec
    << "Fruit(" << no << ", " << weight << ", " << key << ")\n"
    << "size = " << sizeof(this) << ", " << "address = 0x" << hex << this << endl;
    }
    inline void
    Fruit::operator new(size_t size) {
    //operator new
    cout << "size_t = " << size << endl;
    printCalled("Fruit", "void* operator new(size_t)");
    //this->print(); 错误提示:static不能调用non-static
    //如果使用this指针在该处调用,会报错,operator new会自动转换为static的函数,仅用于分配空间,不会修改对象的内容
    //换而言之,此时对象还尚未创建完成,仅仅分配了内存空间,所以this指针存在也是不可能的
    return malloc(size);
    }
    inline void Fruit::operator delete(void* p) {
    //operator delete被调用时打印调用信息
    printCalled("Fruit", "void* operator delete(void)");
    //释放内存
    free(p);
    }
    inline void Fruit::operator delete(void
    p, int type) {
    //placement delete 被调用时打印调用信息
    printCalled("Fruit", "void* operator delete(void*, int)");
    //释放内存
    free(p);
    }

    - Apple代码
    

    class Apple : public Fruit {
    private:
    int size;
    char type;
    public:
    Apple(int n = 0, double w = 0, char k = '0', int s = 0, char t = '0'); //构造函数
    ~Apple(); //析构函数
    void* operator new(size_t size); //覆写的Apple的operator new
    void* operator new(size_t size, int type); //覆写的Apple的第一个placement new

    void operator delete(void* p);      //覆写的Apple的operator delete
    void operator delete(void* p, int type);    //覆写的placement delete
    void print();
    

    .....
    };
    inline Apple::Apple(int n, double w, char k, int s, char t) :Fruit(n, w, k), size(s), type(t) {
    //无参调用Apple的构造函数,会随机生成内容
    if (n == 0 && w == 0. && k == '0' && s == 0 && t == '0') {
    size = rand() % 100;
    type = rand() % 26 + 97;
    }
    //构造函数被调用,打印信息
    printCalled("Apple", "Apple(int, double, char, int, char)");
    //打印对象信息
    print();
    }
    inline Apple::~Apple() {
    //析构函数
    printCalled("Apple", "~Apple()");
    }
    inline void* Apple::operator new(size_t size) {
    //operator new
    cout << "size_t = " << size << endl;
    printCalled("Apple", "void* operator new(size_t)");
    //this->print(); 错误提示:static不能调用non-static
    //如果使用this指针在该处调用,会报错,operator new会自动转换为static的函数,仅用于分配空间,不会修改对象的内容
    //换而言之,此时对象还尚未创建完成,仅仅分配了内存空间,所以this指针存在也是不可能的
    return malloc(size);
    }
    inline void* Apple::operator new(size_t size, int type) {
    //placement new
    printCalled("Apple placement new <int>", "void* operator new(size_t, int)");
    return malloc(size);
    }
    inline void Apple::operator delete(void* p) {
    //operator delete
    printCalled("Apple", "void operator delete(void)");
    free(p);
    }
    inline void Apple::operator delete(void
    p, int type) {
    //placement delete
    //为和此处不可以使用this指针来释放内存空间呢?
    //this->print();尝试
    //如果使用this指针在该出调用,会报错,operator delete会自动转换为static的函数,所以形参列表中必须传入一个指针
    printCalled("Apple placement delete <int>", "void operator delete(void, int)");
    free(p);
    }
    inline void Apple::print() {
    //打印Apple的对象信息
    Fruit::print();
    cout << dec << "\nApple (" << size << ", " << type << ")\n"
    << "size = " << sizeof(
    this) << ", " << "address = 0x" << hex << this << endl;
    }

    - 测试代码
    

    int main(){
    //测试调用正常的构造函数的过程,使用的是重写的operator new,检测会调用那个delete
    cout << s << "\n""测试调用正常的构造函数的过程,使用的是重写的operator new,检测会调用那个delete" << endl;
    Apple* pa3 = new(1)Apple();
    delete pa3;
    return 0;
    }

    - 运行结果
    ![使用placement new创建对象不产生异常的结果](https://img.haomeiwen.com/i5688965/b9f43aff7b4c1435.png?imageMogr2/auto-orient/strip%7CimageView2/2/w/1240)
    
    - 结论
    1.调用placement new来创建对象时,如果没有产生异常,在delete时会调用operator delete
    ---
    ### 测试六:placement new 创建对象时,没有成对的placement delete的情况
    - Fruit代码
    

    class Fruit {
    int no;
    double weight;
    char key;
    public:
    Fruit(int n = 0, double w = 0., char k = '0');//Fruit类构造函数
    ~Fruit();//Fruit的析构函数
    void* operator new(size_t size); //覆写的Fruit的operator new
    void operator delete(void* p); //复写Fruit的operator delete
    void operator delete(void* p, int type);
    virtual void process() { }
    void print();
    };
    using namespace std;
    inline Fruit::Fruit(int n, double w, char k) :no(n), weight(w), key(k) {
    //如果为无参调用,随机生成Fruit中间的参数
    if (n == 0 && w == 0. && k == '0') {
    no = rand() % 100;
    weight = rand() / RAND_MAX;
    key = rand() % 26 + 97;
    }
    //Fruit的构造函数调用打印
    printCalled("Fruit", "Fruit(int, double, char)");
    //打印Fruit的对象情况
    print();
    }
    inline Fruit::~Fruit() {
    //析构函数调用时,输出结果
    cout << dec << "\nThe object Fruit(" << no << ", " << weight << ", " << key << ") has been deconstructed" << endl;
    }
    inline void Fruit::print() {
    //对象内容打印
    cout << dec
    << "Fruit(" << no << ", " << weight << ", " << key << ")\n"
    << "size = " << sizeof(this) << ", " << "address = 0x" << hex << this << endl;
    }
    inline void
    Fruit::operator new(size_t size) {
    //operator new
    cout << "size_t = " << size << endl;
    printCalled("Fruit", "void* operator new(size_t)");
    //this->print(); 错误提示:static不能调用non-static
    //如果使用this指针在该处调用,会报错,operator new会自动转换为static的函数,仅用于分配空间,不会修改对象的内容
    //换而言之,此时对象还尚未创建完成,仅仅分配了内存空间,所以this指针存在也是不可能的
    return malloc(size);
    }
    inline void Fruit::operator delete(void* p) {
    //operator delete被调用时打印调用信息
    printCalled("Fruit", "void* operator delete(void)");
    //释放内存
    free(p);
    }
    inline void Fruit::operator delete(void
    p, int type) {
    //placement delete 被调用时打印调用信息
    printCalled("Fruit", "void* operator delete(void*, int)");
    //释放内存
    free(p);
    }

    - Apple代码
    

    class Apple : public Fruit {
    private:
    int size;
    char type;
    public:
    Apple(char test); //会抛出异常的构造函数
    ~Apple(); //析构函数
    void* operator new(size_t size, int type); //覆写的Apple的第一个placement new
    void* operator new(size_t size, char type); //覆写的Apple的第二个placement new(这个一个没有配对的placement delete,为了方便测试内存泄漏情况)
    void operator delete(void* p); //覆写的Apple的operator delete
    void operator delete(void* p, int type); //覆写的placement delete
    void print();
    };
    inline Apple::Apple(char test) {
    //有参构造函数调用时打印信息
    printCalled("Apple", "Apple(int)");
    //抛出自定义异常
    throw TestException();
    }
    inline Apple::~Apple() {
    //析构函数
    printCalled("Apple", "~Apple()");
    }
    inline void* Apple::operator new(size_t size, char type) {
    //placement new
    cout << "size_t = " << size << endl;
    printCalled("Apple placement new <char>", "void* operator new(size_t, char)");
    return malloc(size);
    }
    inline void Apple::operator delete(void* p) {
    //operator delete
    printCalled("Apple", "void operator delete(void)");
    free(p);
    }
    inline void Apple::operator delete(void
    p, int type) {
    //placement delete
    //为和此处不可以使用this指针来释放内存空间呢?
    //this->print();尝试
    //如果使用this指针在该出调用,会报错,operator delete会自动转换为static的函数,所以形参列表中必须传入一个指针
    printCalled("Apple placement delete <int>", "void operator delete(void, int)");
    free(p);
    }
    inline void Apple::print() {
    //打印Apple的对象信息
    Fruit::print();
    cout << dec << "\nApple (" << size << ", " << type << ")\n"
    << "size = " << sizeof(
    this) << ", " << "address = 0x" << hex << this << endl;
    }

    - 测试代码
    

    int main(){

    return 0;
    

    }

    - 运行结果
    ![不成对的placement new被调用还产生了异常](https://img.haomeiwen.com/i5688965/7107f58840132473.png?imageMogr2/auto-orient/strip%7CimageView2/2/w/1240)
    
    - 结论
    1.如果不存在成对的的placement new和placement delete,那么必须保证,** 创建对象时不会产生异常 **,否则就会造成内存泄漏。***如果存在产生异常的可能性,placement new和placement delete必须要成对出现。***
    ---
    ### 测试六:Array new测试
    - Fruit代码
    

    class Fruit {
    int no;
    double weight;
    char key;
    public:
    Fruit(int n = 0, double w = 0., char k = '0');//Fruit类构造函数
    ~Fruit();//Fruit的析构函数
    void* operator new(size_t size); //覆写的Fruit的operator new
    void operator delete(void* p); //复写Fruit的operator delete
    void operator delete(void* p, int type);
    virtual void process() { }
    void print();
    };
    using namespace std;
    inline Fruit::Fruit(int n, double w, char k) :no(n), weight(w), key(k) {
    //如果为无参调用,随机生成Fruit中间的参数
    if (n == 0 && w == 0. && k == '0') {
    no = rand() % 100;
    weight = rand() / RAND_MAX;
    key = rand() % 26 + 97;
    }
    //Fruit的构造函数调用打印
    printCalled("Fruit", "Fruit(int, double, char)");
    //打印Fruit的对象情况
    print();
    }
    inline Fruit::~Fruit() {
    //析构函数调用时,输出结果
    cout << dec << "\nThe object Fruit(" << no << ", " << weight << ", " << key << ") has been deconstructed" << endl;
    }
    inline void Fruit::print() {
    //对象内容打印
    cout << dec
    << "Fruit(" << no << ", " << weight << ", " << key << ")\n"
    << "size = " << sizeof(this) << ", " << "address = 0x" << hex << this << endl;
    }
    inline void
    Fruit::operator new(size_t size) {
    //operator new
    cout << "size_t = " << size << endl;
    printCalled("Fruit", "void* operator new(size_t)");
    //this->print(); 错误提示:static不能调用non-static
    //如果使用this指针在该处调用,会报错,operator new会自动转换为static的函数,仅用于分配空间,不会修改对象的内容
    //换而言之,此时对象还尚未创建完成,仅仅分配了内存空间,所以this指针存在也是不可能的
    return malloc(size);
    }
    inline void Fruit::operator delete(void* p) {
    //operator delete被调用时打印调用信息
    printCalled("Fruit", "void* operator delete(void)");
    //释放内存
    free(p);
    }
    inline void Fruit::operator delete(void
    p, int type) {
    //placement delete 被调用时打印调用信息
    printCalled("Fruit", "void* operator delete(void*, int)");
    //释放内存
    free(p);
    }

    - Apple代码
    

    class Apple : public Fruit {
    private:
    int size;
    char type;
    public:
    Apple(int n = 0, double w = 0, char k = '0', int s = 0, char t = '0'); //构造函数
    Apple(char test); //会抛出异常的构造函数
    ~Apple(); //析构函数
    void* operator new[](size_t size); //覆写的Apple的Array new
    void operator delete[](void* p); //覆写的Array delete
    void print();
    .....
    };
    inline Apple::Apple(int n, double w, char k, int s, char t) :Fruit(n, w, k), size(s), type(t) {
    //无参调用Apple的构造函数,会随机生成内容
    if (n == 0 && w == 0. && k == '0' && s == 0 && t == '0') {
    size = rand() % 100;
    type = rand() % 26 + 97;
    }
    //构造函数被调用,打印信息
    printCalled("Apple", "Apple(int, double, char, int, char)");
    //打印对象信息
    print();
    }
    inline Apple::~Apple() {
    //析构函数
    printCalled("Apple", "~Apple()");
    }
    inline void* Apple::operator new[](size_t size) {
    //operator new[]
    printCalled("Apple", "void* operator new(size_t)");
    return malloc(size);
    }
    inline void Apple::operator delete[](void* p) {
    //array delete
    printCalled("Apple", "void operator delete");
    free(p);
    }
    inline void Apple::print() {
    //打印Apple的对象信息
    Fruit::print();
    cout << dec << "\nApple (" << size << ", " << type << ")\n"
    << "size = " << sizeof(*this) << ", " << "address = 0x" << hex << this << endl;
    }

    - 测试代码
    

    int main(){
    //数组测试
    cout << s << "\n" "数组测试" << endl;
    Apple* as1 = new Apple[2];
    delete[] as1;
    return 0;
    }

    - 运行结果
    ![Array new创建和销毁的情况](https://img.haomeiwen.com/i5688965/39b53519113bacc2.png?imageMogr2/auto-orient/strip%7CimageView2/2/w/1240)
    
    - 结论
    1.对于数组创建,使用array new,会调用构造函数N次
    2.对于数组的销毁,使用array delete,会调用其中对象的析构函数N次
    ---
    - 全部代码
    
    

    //************************
    //************************
    //*******自定义异常类******
    //************************
    //************************

    ifndef TEST_EXCEPTION___

    define TEST_EXCEPTION___

    include <iostream>

    using namespace std;

    //自定义异常
    class TestException{
    public:
    //异常构造函数
    TestException() {
    cout << "TestException() has been called" << endl;
    }
    //异常的析构函数
    ~TestException() {
    cout << "~TestException() has been called" << endl;
    }

    };

    //打印异常信息
    inline ostream& operator<< (ostream &o, const TestException &e) {
    o << "TestException\n";
    return o;
    }

    endif // !TEST_EXCEPTION___

    //************************
    //************************
    //*******Fruit 和Apple****
    //************************
    //************************

    ifndef FRUIT__EL_

    define FRUIT__EL_

    include <iostream>

    //#include "TestException.h"

    include <string>

    include <iomanip>

    include <ctime>

    include <cstdlib>

    string operator(string, const int);
    inline void printCalled(const string, const string);
    extern const string x = "
    ";

    class Fruit {
    int no;
    double weight;
    char key;
    public:
    Fruit(int n = 0, double w = 0., char k = '0');//Fruit类构造函数
    ~Fruit();//Fruit的析构函数

    void* operator new(size_t size);
    
    void operator delete(void* p);  //复写Fruit的operator delete
    void operator delete(void* p, int type);
    
    virtual void process() {   }
    void print();
    

    };

    class Apple : public Fruit {
    private:
    int size;
    char type;
    public:
    Apple(int n = 0, double w = 0, char k = '0', int s = 0, char t = '0'); //构造函数
    Apple(char test); //会抛出异常的构造函数
    ~Apple(); //析构函数

    void* operator new(size_t size);    //覆写的Apple的operator new
    void* operator new[](size_t size);  //覆写的Apple的Array new
    void* operator new(size_t size, int type);  //覆写的Apple的第一个placement new
    void* operator new(size_t size, char type); //覆写的Apple的第二个placement new(这个一个没有配对的placement delete,为了方便测试内存泄漏情况)
    
    
    void operator delete(void* p);      //覆写的Apple的operator delete
    void operator delete(void* p, int type);    //覆写的placement delete
    
    void operator delete[](void* p);    //覆写的Array delete
    
    void print();
    void save() {   }
    virtual void process() {   }
    

    };

    using namespace std;
    inline Fruit::Fruit(int n, double w, char k) :no(n), weight(w), key(k) {
    //如果为无参调用,随机生成Fruit中间的参数
    if (n == 0 && w == 0. && k == '0') {
    no = rand() % 100;
    weight = rand() / RAND_MAX;
    key = rand() % 26 + 97;
    }
    //Fruit的构造函数调用打印
    printCalled("Fruit", "Fruit(int, double, char)");

    }
    inline Fruit::~Fruit() {
    //析构函数调用时,输出结果
    cout << dec << "\nThe object Fruit(" << no << ", " << weight << ", " << key << ") has been deconstructed" << endl;
    }

    inline void Fruit::print() {
    //对象内容打印
    cout << dec
    << "Fruit(" << no << ", " << weight << ", " << key << ")\n"
    << "size = " << sizeof(*this) << ", " << "address = 0x" << hex << this << endl;
    }

    inline void* Fruit::operator new(size_t size) {
    //operator new
    cout << "size_t = " << size << endl;
    printCalled("Apple", "void* operator new(size_t)");

    //this->print();    错误提示:static不能调用non-static
    //如果使用this指针在该处调用,会报错,operator new会自动转换为static的函数,仅用于分配空间,不会修改对象的内容
    //换而言之,此时对象还尚未创建完成,仅仅分配了内存空间,所以this指针存在也是不可能的
    
    return malloc(size);
    

    }

    inline void Fruit::operator delete(void* p) {
    //operator delete被调用时打印调用信息
    printCalled("Fruit", "void* operator delete(void*)");
    //释放内存
    free(p);
    }

    inline void Fruit::operator delete(void* p, int type) {
    //placement delete 被调用时打印调用信息
    printCalled("Fruit", "void* operator delete(void*, int)");
    //释放内存
    free(p);
    }

    inline Apple::Apple(int n, double w, char k, int s, char t) :Fruit(n, w, k), size(s), type(t) {
    //无参调用Apple的构造函数,会随机生成内容
    if (n == 0 && w == 0. && k == '0' && s == 0 && t == '0') {
    size = rand() % 100;
    type = rand() % 26 + 97;
    }
    //构造函数被调用,打印信息
    printCalled("Apple", "Apple(int, double, char, int, char)");
    //打印对象信息
    print();
    }

    inline Apple::Apple(char test) {
    //有参构造函数调用时打印信息
    printCalled("Apple", "Apple(int)");
    //抛出自定义异常
    throw TestException();
    }

    inline Apple::~Apple() {
    //析构函数
    printCalled("Apple", "~Apple()");
    }

    inline void* Apple::operator new(size_t size) {
    //operator new
    cout << "size_t = " << size << endl;
    printCalled("Apple", "void* operator new(size_t)");

    //this->print();    错误提示:static不能调用non-static
    //如果使用this指针在该处调用,会报错,operator new会自动转换为static的函数,仅用于分配空间,不会修改对象的内容
    //换而言之,此时对象还尚未创建完成,仅仅分配了内存空间,所以this指针存在也是不可能的
    
    return malloc(size);
    

    }

    inline void* Apple::operator new[](size_t size) {
    //operator new[]
    printCalled("Apple", "void* operator new");
    return malloc(size);
    }

    inline void* Apple::operator new(size_t size, int type) {
    //placement new
    printCalled("Apple placement new <int>", "void* operator new(size_t, int)");
    return malloc(size);
    }

    inline void* Apple::operator new(size_t size, char type) {
    //placement new
    cout << "size_t = " << size << endl;
    printCalled("Apple placement new <char>", "void* operator new(size_t, char)");

    return malloc(size);
    

    }

    inline void Apple::operator delete(void* p) {
    //operator delete
    printCalled("Apple", "void operator delete(void*)");
    free(p);
    }

    inline void Apple::operator delete(void* p, int type) {
    //placement delete
    //为和此处不可以使用this指针来释放内存空间呢?
    //this->print();尝试
    //如果使用this指针在该出调用,会报错,operator delete会自动转换为static的函数,所以形参列表中必须传入一个指针
    printCalled("Apple placement delete <int>", "void operator delete(void*, int)");
    free(p);
    }

    inline void Apple::operator delete[](void* p) {
    //array delete
    printCalled("Apple", "void operator delete");
    free(p);
    }

    inline void Apple::print() {
    //打印Apple的对象信息
    Fruit::print();
    cout << dec << "\nApple (" << size << ", " << type << ")\n"
    << "size = " << sizeof(*this) << ", " << "address = 0x" << hex << this << endl;
    }

    inline string operator*(string content,const int count) {
    string c = content;
    for (int i = 0; i < count; i++) {
    content += c;
    }
    return content;
    }

    inline void printCalled(const string scope, const string functionName) {
    cout << "\n(" << scope << ") "<< functionName << " has been called\n";
    }

    endif // !FRUIT__EL_

    const string s = "\n\n" + x * 50 + "\n\n";
    int main()
    {
    srand((unsigned) time(NULL));
    //在栈里面创建对象的测试
    cout << s << "\n" "在栈里面创建对象的测试" << endl;
    Apple();//临时对象,生命周期仅在这一句,执行完就会弹出栈

    cout << x * 50 << "\n\n\n";
    
    //在堆里面创建对象的测试
    cout << s << "\n" "通过普通的new,在堆里面创建对象的测试" << endl;
    Apple* pa = new Apple();
    delete pa;  
    
    Apple* pa1 = NULL, *pa2 = NULL;
    
    //测试调用抛出异常的构造函数,重写了operator new,检测抛出异常后,会调用哪个delete 
    cout << s << "\n" "测试调用抛出异常的构造函数,重写了operator new,检测抛出异常后,会调用哪个delete " << endl;
    try {
        pa1 = new Apple('1');
    }
    catch (TestException &e) {
        cout << "\nexception catched\n" << e;
        if(pa1)
            delete pa1;
    }
    
    //测试抛出异常的构造函数,重写并调用了placement new,检测抛出异常后,会调用哪个delete
    cout << s << "\n" "测试抛出异常的构造函数,重写并调用了placement new,检测抛出异常后,会调用哪个delete" << endl;
    try {
        pa2 = new (1)Apple('1');
    }
    catch (TestException &e) {
        cout << "\nexception catched\n" << e;
        if (pa2)
            delete pa2;
    }
    
    //测试调用一个不成对的placement new,会调用那个delete
    cout << s << "\n" "测试调用一个不成对的placement new,检测抛出异常后,会调用哪个delete" << endl;
    try {
        pa2 = new ('1')Apple('1');  
    }
    catch (TestException &e) {
        cout << "\nexception catched\n" << e;
        if (pa2)
            delete pa2;
    }
    
    //测试调用正常的构造函数的过程,使用的是重写的operator new,检测会调用那个delete
    cout << s << "\n""测试调用正常的构造函数的过程,使用的是重写的operator new,检测会调用那个delete" << endl;
    Apple* pa3 = new(1)Apple();
    delete pa3;
    
    //数组测试
    cout << s << "\n" "数组测试" << endl;
    Apple* as1 = new Apple[2];
    delete[] as1;
    
    
    
    return 0;
    

    }

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