Java8 ThreadLocal 源码解析

作者: 没有颜色的菜 | 来源:发表于2018-08-20 23:16 被阅读1次

    前言

    ThreadLocal ,像是一个神秘的黑衣人,令人望而生畏。唯有下定决心,一探究竟,方能解开他神秘的面纱、在Android中,Handler,EventBus,ConnectionPool 等等,都曾出现它的身影

    是什么东西?

    看到Thread,就想到应该是与线程有关吧,其次,Local是说本地,那组合起来就是线程私有,就是说每个线程都有备份,各备份不是同一个对象

    前世今生

    是一个泛型类

    public class ThreadLocal<T> {}
    

    源码解析

    属性

    nextHashCode 是获取 hashcode 值,HASH_INCREMENT 初始值为0x61c88647,nextHashCode()函数每次调用增加增量获取下一个值,大家可以好好看看Atomic的实现,以及底层Unsafe的语义

        private final int threadLocalHashCode = nextHashCode();
    
        /**
         * The next hash code to be given out. Updated atomically. Starts at
         * zero.
         */
        private static AtomicInteger nextHashCode =
            new AtomicInteger();
    
        /**
         * The difference between successively generated hash codes - turns
         * implicit sequential thread-local IDs into near-optimally spread
         * multiplicative hash values for power-of-two-sized tables.
         */
        private static final int HASH_INCREMENT = 0x61c88647;
    
        /**
         * Returns the next hash code.
         */
        private static int nextHashCode() {
            return nextHashCode.getAndAdd(HASH_INCREMENT);
        }
    

    函数

    初始值函数

        protected T initialValue() {
            return null;
        }
    

    set ,将值拷贝到当前线程,使用ThreadLocalMap,这是一个内部类,要了解ThreadLocal,这个类是不得不了解的

        public void set(T value) {
            Thread t = Thread.currentThread();
            ThreadLocalMap map = getMap(t);
            if (map != null)
                map.set(this, value);
            else
                createMap(t, value);
        }
    
        ThreadLocalMap getMap(Thread t) {
            return t.threadLocals;
        }
    

    一探ThreadLocalMap,前方高能,他是一个静态内部类,类似于WeakHashMap,只不过他没有WeakHashMap那么强大,没有Map那么多的接口,不过作为一个内部类,只需要为ThreadLocal服务就可以了,这一条可以在EffectiveJava里找到,废话不多说,看一下他的Entry,继承自WeakReference,关于WeakReference,又可以花大篇幅来介绍了,不过现在暂时不说了,你只要记住当发生GC的时候,WeakReference的对象都会被回收。同样内部也是用Entry数组,默认大小为16,set 函数需要注意的是如何处理哈希碰撞的问题,这里扯一下,处理哈希碰撞的如HashMap使用了拉链法,而这里使用了简单的开发地址法,具体来说就是如果发生了碰撞,就位置就+1,一直到有位置。

    static class ThreadLocalMap {
    
            /**
             * The entries in this hash map extend WeakReference, using
             * its main ref field as the key (which is always a
             * ThreadLocal object).  Note that null keys (i.e. entry.get()
             * == null) mean that the key is no longer referenced, so the
             * entry can be expunged from table.  Such entries are referred to
             * as "stale entries" in the code that follows.
             */
            static class Entry extends WeakReference<ThreadLocal<?>> {
                /** The value associated with this ThreadLocal. */
                Object value;
    
                Entry(ThreadLocal<?> k, Object v) {
                    super(k);
                    value = v;
                }
            /**
             * The initial capacity -- MUST be a power of two.
             */
            private static final int INITIAL_CAPACITY = 16;
    
            /**
             * The table, resized as necessary.
             * table.length MUST always be a power of two.
             */
            private Entry[] table;
    
            /**
             * The number of entries in the table.
             */
            private int size = 0;
    
            /**
             * The next size value at which to resize.
             */
            private int threshold; // Default to 0
            }
            // set 函数,同样也是使用key的hashcode 与 len-1的
            // 与值
            private void set(ThreadLocal<?> key, Object value) {
    
                // We don't use a fast path as with get() because it is at
                // least as common to use set() to create new entries as
                // it is to replace existing ones, in which case, a fast
                // path would fail more often than not.
    
                Entry[] tab = table;
                int len = tab.length;
                int i = key.threadLocalHashCode & (len-1);
    
                for (Entry e = tab[i];
                     e != null;
                     e = tab[i = nextIndex(i, len)]) {
                    ThreadLocal<?> k = e.get();
    
                    if (k == key) {
                        e.value = value;
                        return;
                    }
    
                    if (k == null) {
                        replaceStaleEntry(key, value, i);
                        return;
                    }
                }
    
                tab[i] = new Entry(key, value);
                int sz = ++size;
                if (!cleanSomeSlots(i, sz) && sz >= threshold)
                    rehash();
            }
    
    

    最重要的 get 函数,我们需要记住的是,每个线程有一个ThreadLocalMap,每个Map可以放很多个值,也就是不用的ThreadLocal对象。如果Get 不到数据的话,就会调用InitialValue函数进行赋值,所以有时候我们会重写这个函数,以保证get函数都能获取到正确的值

        /**
         * Returns the value in the current thread's copy of this
         * thread-local variable.  If the variable has no value for the
         * current thread, it is first initialized to the value returned
         * by an invocation of the {@link #initialValue} method.
         *
         * @return the current thread's value of this thread-local
         */
        public T get() {
            Thread t = Thread.currentThread();
            ThreadLocalMap map = getMap(t);
            if (map != null) {
                ThreadLocalMap.Entry e = map.getEntry(this);
                if (e != null) {
                    @SuppressWarnings("unchecked")
                    T result = (T)e.value;
                    return result;
                }
            }
            return setInitialValue();
        }
    

    由于使用了WeakReference,可能会存在值丢失,那ThreadLocalMap又是怎么处理这种情况呢?首先自然是处理hash碰撞的问题,通过nextIndex来遍历,其中如果出现某个key获取不到的话,就会执行
    expungeStaleEntry(i) 删除旧的entry,具体的做法就是删除这个entry,以及之后出现为空的所有entry

    private Entry getEntryAfterMiss(ThreadLocal<?> key, int i, Entry e) {
                Entry[] tab = table;
                int len = tab.length;
    
                while (e != null) {
                    ThreadLocal<?> k = e.get();
                    if (k == key)
                        return e;
                    if (k == null)
                        expungeStaleEntry(i);
                    else
                        i = nextIndex(i, len);
                    e = tab[i];
                }
                return null;
            }
    
            private int expungeStaleEntry(int staleSlot) {
                Entry[] tab = table;
                int len = tab.length;
    
                // expunge entry at staleSlot
                tab[staleSlot].value = null;
                tab[staleSlot] = null;
                size--;
    
                // Rehash until we encounter null
                Entry e;
                int i;
                for (i = nextIndex(staleSlot, len);
                     (e = tab[i]) != null;
                     i = nextIndex(i, len)) {
                    ThreadLocal<?> k = e.get();
                    if (k == null) {
                        e.value = null;
                        tab[i] = null;
                        size--;
                    } else {
                        int h = k.threadLocalHashCode & (len - 1);
                        if (h != i) {
                            tab[i] = null;
    
                            // Unlike Knuth 6.4 Algorithm R, we must scan until
                            // null because multiple entries could have been stale.
                            while (tab[h] != null)
                                h = nextIndex(h, len);
                            tab[h] = e;
                        }
                    }
                }
                return i;
            }
    

    小结

    一个 ThreadLocal 竟包含了如此多的知识,当你熟读各种源码的时候,各种设计模式,各种细节,作者实现的非常有借鉴意义,理解了这样的源码,在今后的项目中使用类似的,便可以知其然知其所以然,做到各种框架的深度定制,甚至实现自己的框架!

    欢迎讨论~

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