表示绕旋转轴(0, 0, 0) ~ (x, y, z)旋转th角度。如:
线框球体glutWireSphere(0.8,24,12)
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执行
glRotatef(90,1,0,0)
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源码如下
#include <windows.h>
#include <gl/glut.h>
void Paint()
{
// glRotatef(90,1,0,0); // 旋转
glutWireSphere(0.8,24,12);
glFlush();
}
int main()
{
glutInitWindowSize(300,300);
glutCreateWindow("测试旋转");
glutDisplayFunc(Paint);
glutMainLoop();
return 0;
}
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