引用计数原则
- 对象的初始引用计数是1。
- 当引用被创建或者拷贝,引用计数加1。
- 当对象的引用被销毁或者重新赋值,对象的引用计数减1。
- 当引用计数减为0时,对象被销毁。
- 多线程场景下,引用计数的增减应当是原子操作。
scoped_refptr和RefCountedObject
scoped_refptr
template <class T>
class scoped_refptr {
public:
//1.默认构造函数
scoped_refptr() : ptr_(nullptr) {}
//2.构造函数
scoped_refptr(T* p) : ptr_(p) {
if (ptr_)
ptr_->AddRef();
}
//3、拷贝构造函数
scoped_refptr(const scoped_refptr<T>& r) : ptr_(r.ptr_) {
if (ptr_)
ptr_->AddRef();
}
//4、带隐式类型转换的拷贝构造函数
template <typename U>
scoped_refptr(const scoped_refptr<U>& r) : ptr_(r.get()) {
if (ptr_)
ptr_->AddRef();
}
//5、Move构造函数.
scoped_refptr(scoped_refptr<T>&& r) : ptr_(r.release()) {}
//6、带隐式类型转换的Move构造函数.
template <typename U>
scoped_refptr(scoped_refptr<U>&& r) : ptr_(r.release()) {}
//7、析构函数
~scoped_refptr() {
if (ptr_)
ptr_->Release();
}
//8、获取原始指针
T* get() const { return ptr_; }
//9、重载*
operator T*() const { return ptr_; }
//10、重载->
T* operator->() const { return ptr_; }
//11、释放指针所有权,返回值是该对象当前保存的指针。该方法返回后,此对象不再拥有之前的对象,而是拥有一个空指针。
T* release() {
T* retVal = ptr_;
ptr_ = nullptr;
return retVal;
}
//12、赋值函数
scoped_refptr<T>& operator=(T* p) {
// AddRef first so that self assignment should work
if (p)
p->AddRef();
if (ptr_ )
ptr_ ->Release();
ptr_ = p;
return *this;
}
//13、赋值函数
scoped_refptr<T>& operator=(const scoped_refptr<T>& r) {
return *this = r.ptr_;
}
//14、带隐式类型转换的赋值函数
template <typename U>
scoped_refptr<T>& operator=(const scoped_refptr<U>& r) {
return *this = r.get();
}
//15、Move赋值
scoped_refptr<T>& operator=(scoped_refptr<T>&& r) {
scoped_refptr<T>(std::move(r)).swap(*this);
return *this;
}
//16、带隐式类型转换的Move赋值
template <typename U>
scoped_refptr<T>& operator=(scoped_refptr<U>&& r) {
scoped_refptr<T>(std::move(r)).swap(*this);
return *this;
}
//17、swap
void swap(T** pp) {
T* p = ptr_;
ptr_ = *pp;
*pp = p;
}
//18、swap
void swap(scoped_refptr<T>& r) {
swap(&r.ptr_);
}
protected:
T* ptr_;
};
scoped_refptr实现了基于引用计数的内存管理,实际使用中同RefCountedObject配合来实现对指针对象的内存管理。
RefCountedObject
class RefCountInterface {
public:
virtual int AddRef() const = 0;
virtual int Release() const = 0;
protected:
virtual ~RefCountInterface() {}
};
RefCountInterface定义引用计数接口
template <class T>
class RefCountedObject : public T {
public:
RefCountedObject() {}
template <class P0>
explicit RefCountedObject(P0&& p0) : T(std::forward<P0>(p0)) {}
template <class P0, class P1, class... Args>
RefCountedObject(P0&& p0, P1&& p1, Args&&... args)
: T(std::forward<P0>(p0),
std::forward<P1>(p1),
std::forward<Args>(args)...) {}
virtual int AddRef() const { return AtomicOps::Increment(&ref_count_); }
virtual int Release() const {
int count = AtomicOps::Decrement(&ref_count_);
if (!count) {
delete this;
}
return count;
}
virtual bool HasOneRef() const {
return AtomicOps::AcquireLoad(&ref_count_) == 1;
}
protected:
virtual ~RefCountedObject() {}
mutable volatile int ref_count_ = 0;
};
RefCountedObject实现基于原子锁的引用计数管理。
优点:
1.线程安全的引用计数。
2.析构函数是protected,避免显式delete。
示例
class PeerConnectionFactoryInterface : public RefCountInterface {
public:
virtual void Show() = 0;
};
class PeerConnectionFactory : public PeerConnectionFactoryInterface {
public:
virtual void Show() override { }
};
class PeerConnectionSubFactory : public PeerConnectionFactory {
public:
virtual void Show() override { }
};
scoped_refptr
//1、默认构造函数
scoped_refptr<PeerConnectionFactory> pc_factory_def;
//2、构造函数
scoped_refptr<PeerConnectionFactory> pc_factory(
new RefCountedObject<PeerConnectionFactory>());
//3、拷贝构造函数
scoped_refptr<PeerConnectionFactory> pc_factory2(pc_factory);
//4、带隐式类型转换的拷贝构造函数
scoped_refptr<PeerConnectionSubFactory> pc_sub_factory(new RefCountedObject<PeerConnectionSubFactory>());
scoped_refptr<PeerConnectionFactory> pc_factory3(pc_sub_factory);
//5、Move构造函数.
scoped_refptr<PeerConnectionFactory> pc_factory4(std::move(pc_factory3));
//6、带隐式类型转换的Move构造函数.
scoped_refptr<PeerConnectionFactory> pc_factory5(std::move(pc_sub_factory));
//8、获取原始指针
pc_factory5.get()->Show();
//9、重载*
(*pc_factory5).Show();
//10、重载->
pc_factory5->Show();
//11、释放指针所有权
PeerConnectionFactory* p = pc_factory5.release();
//12、赋值函数
scoped_refptr<PeerConnectionFactory> pc_factory6 = new RefCountedObject<PeerConnectionFactory>();
//13、赋值函数
pc_factory_def = pc_factory6;
//14、带隐式类型转换的赋值函数
scoped_refptr<PeerConnectionSubFactory> pc_factory8 = new RefCountedObject<PeerConnectionSubFactory>();
pc_factory_def = pc_factory8;
//15、Move赋值
pc_factory_def = std::move(pc_factory6);
//16、带隐式类型转换的Move赋值
pc_factory_def = std::move(pc_factory8);
//18、swap,会调用17
pc_factory.swap(pc_factory_def);
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