问题一:Category
中有load方法吗?
答:有的,但是和其他方法不同,Category 中的load
和类中的load
方法,并不是简单的覆盖或者继承。用一个简单的工程可以看出:
LoadClass.m:
#import "LoadClass.h"
@implementation LoadClass
+(void)load{
NSLog(@"Class Load Execute");
}
@end
LoadClass+LoadClassCategory.m:
#import "LoadClass+LoadClassCategory.h"
@implementation LoadClass (LoadClassCategory)
+(void)load{
NSLog(@"Category Load Execute");
}
@end
输出:
2019-11-10 20:57:22.986038+0800 LoadDemo[88431:1086125] Class Load Execute
2019-11-10 20:57:22.986486+0800 LoadDemo[88431:1086125] Category Load Execute
从输出可以看出,并没有出现方法覆盖的情况,两个load
方法都被执行了。
问题二:load方法是什么时候被调到的?
要探究这个问题其实很简单,只需要在上述代码中的load
方法中下一个断点,查看调用堆栈即可:
程序运行并命中断点之后,查看输出:
image.png
这里我们主要看
load
的上层调用load_images
。显然这个时候,我们需要借助runtime源码
去分析。首先找到这个函数:
/***********************************************************************
* load_images
* Process +load in the given images which are being mapped in by dyld.
*
* Locking: write-locks runtimeLock and loadMethodLock
**********************************************************************/
extern bool hasLoadMethods(const headerType *mhdr);
extern void prepare_load_methods(const headerType *mhdr);
void
load_images(const char *path __unused, const struct mach_header *mh)
{
// Return without taking locks if there are no +load methods here.
if (!hasLoadMethods((const headerType *)mh)) return;
recursive_mutex_locker_t lock(loadMethodLock);
// Discover load methods
{
mutex_locker_t lock2(runtimeLock);
prepare_load_methods((const headerType *)mh);
}
// Call +load methods (without runtimeLock - re-entrant)
call_load_methods();
}
函数内部其实很简单,就是几个函数的调用,这里,我们主要关注两个函数-----prepare_load_methods
、call_load_methods
。
先看prepare_load_methods
:
void prepare_load_methods(const headerType *mhdr)
{
size_t count, i;
runtimeLock.assertLocked();
classref_t *classlist =
_getObjc2NonlazyClassList(mhdr, &count);
for (i = 0; i < count; i++) {
schedule_class_load(remapClass(classlist[i]));
}
category_t **categorylist = _getObjc2NonlazyCategoryList(mhdr, &count);
for (i = 0; i < count; i++) {
category_t *cat = categorylist[i];
Class cls = remapClass(cat->cls);
if (!cls) continue; // category for ignored weak-linked class
realizeClass(cls);
assert(cls->ISA()->isRealized());
add_category_to_loadable_list(cat);
}
}
看函数的内部流程和调用,其实不难看出,prepare_load_methods
函数内部遍历所有类,并调用schedule_class_load
函数,将所有类中的load
方法加入列表中,之后有遍历所有的category
并调用add_category_to_loadable_list
函数将category
中的load
方法加入列表中。大致的流程就是这样子的,如果想更深入的研究load
方法添加到列表中的细节,可以详细分析一下这两个函数。
接下来看看call_load_methods
是怎么调用load
方法的。
/***********************************************************************
* call_load_methods
* Call all pending class and category +load methods.
* Class +load methods are called superclass-first.
* Category +load methods are not called until after the parent class's +load.
*
* This method must be RE-ENTRANT, because a +load could trigger
* more image mapping. In addition, the superclass-first ordering
* must be preserved in the face of re-entrant calls. Therefore,
* only the OUTERMOST call of this function will do anything, and
* that call will handle all loadable classes, even those generated
* while it was running.
*
* The sequence below preserves +load ordering in the face of
* image loading during a +load, and make sure that no
* +load method is forgotten because it was added during
* a +load call.
* Sequence:
* 1. Repeatedly call class +loads until there aren't any more
* 2. Call category +loads ONCE.
* 3. Run more +loads if:
* (a) there are more classes to load, OR
* (b) there are some potential category +loads that have
* still never been attempted.
* Category +loads are only run once to ensure "parent class first"
* ordering, even if a category +load triggers a new loadable class
* and a new loadable category attached to that class.
*
* Locking: loadMethodLock must be held by the caller
* All other locks must not be held.
**********************************************************************/
void call_load_methods(void)
{
static bool loading = NO;
bool more_categories;
loadMethodLock.assertLocked();
// Re-entrant calls do nothing; the outermost call will finish the job.
if (loading) return;
loading = YES;
void *pool = objc_autoreleasePoolPush();
do {
// 1. Repeatedly call class +loads until there aren't any more
while (loadable_classes_used > 0) {
call_class_loads();
}
// 2. Call category +loads ONCE
more_categories = call_category_loads();
// 3. Run more +loads if there are classes OR more untried categories
} while (loadable_classes_used > 0 || more_categories);
objc_autoreleasePoolPop(pool);
loading = NO;
}
根据代码和注释,可以清楚的看出,load
方法的调用流程为:先调用类中的load
方法,再调用类别中的load
方法。这其实可以说明一个问题:类中的load
方法比类别中的load
方法先执行。
到这里,其实咱们就可以回答刚刚的那个问题了:
答:load
方法是在类或者类别添加到runtime
的时候,被调用的,而且其调用顺序是:先类中的load
,再类别中的load
。
网友评论