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关联对象总结

关联对象总结

作者: 斑驳的流年无法释怀 | 来源:发表于2018-08-18 12:23 被阅读10次

    默认情况下,因为分类底层结构的限制,不能添加成员变量到分类中。但可以通过关联对象来间接实现

    关联对象提供了以下API

    添加关联对象

    void objc_setAssociatedObject(id object, const void * key,
                                    id value, objc_AssociationPolicy policy)
    

    获得关联对象

    id objc_getAssociatedObject(id object, const void * key)
    

    移除所有的关联对象

    void objc_removeAssociatedObjects(id object)
    

    key的常见用法

    1. static void *MyKey = &MyKey;
      objc_setAssociatedObject(obj, MyKey, value, OBJC_ASSOCIATION_RETAIN_NONATOMIC)
      objc_getAssociatedObject(obj, MyKey)

    2. static char MyKey;
      objc_setAssociatedObject(obj, &MyKey, value, OBJC_ASSOCIATION_RETAIN_NONATOMIC)
      objc_getAssociatedObject(obj, &MyKey)

    3. 使用属性名作为key
      objc_setAssociatedObject(obj, @"property", value, OBJC_ASSOCIATION_RETAIN_NONATOMIC);
      objc_getAssociatedObject(obj, @"property");

    4. 使用get方法的@selecor作为key
      objc_setAssociatedObject(obj, @selector(getter), value, OBJC_ASSOCIATION_RETAIN_NONATOMIC)
      objc_getAssociatedObject(obj, @selector(getter))

    示例:

    - (void)setName:(NSString *)name
    {
        objc_setAssociatedObject(self, @selector(name), name, OBJC_ASSOCIATION_COPY_NONATOMIC);
    }
    
    - (NSString *)name
    {
        // 隐式参数
        // _cmd == @selector(name)
        return objc_getAssociatedObject(self, _cmd);
    }
    

    objc_AssociationPolicy

    image.png

    关联对象的原理

    实现关联对象技术的核心对象有
    AssociationsManager
    AssociationsHashMap
    ObjectAssociationMap
    ObjcAssociation

    objc4源码解读:objc-references.mm

    image.png image.png
    void _object_set_associative_reference(id object, void *key, id value, uintptr_t policy) {
        // retain the new value (if any) outside the lock.
        ObjcAssociation old_association(0, nil);
        id new_value = value ? acquireValue(value, policy) : nil;
        {
            AssociationsManager manager;
            AssociationsHashMap &associations(manager.associations());
            disguised_ptr_t disguised_object = DISGUISE(object);
            if (new_value) {
                // break any existing association.
                AssociationsHashMap::iterator i = associations.find(disguised_object);
                if (i != associations.end()) {
                    // secondary table exists
                    ObjectAssociationMap *refs = i->second;
                    ObjectAssociationMap::iterator j = refs->find(key);
                    if (j != refs->end()) {
                        old_association = j->second;
                        j->second = ObjcAssociation(policy, new_value);
                    } else {
                        (*refs)[key] = ObjcAssociation(policy, new_value);
                    }
                } else {
                    // create the new association (first time).
                    ObjectAssociationMap *refs = new ObjectAssociationMap;
                    associations[disguised_object] = refs;
                    (*refs)[key] = ObjcAssociation(policy, new_value);
                    object->setHasAssociatedObjects();
                }
            } else {
                // setting the association to nil breaks the association.
                AssociationsHashMap::iterator i = associations.find(disguised_object);
                if (i !=  associations.end()) {
                    ObjectAssociationMap *refs = i->second;
                    ObjectAssociationMap::iterator j = refs->find(key);
                    if (j != refs->end()) {
                        old_association = j->second;
                        refs->erase(j);
                    }
                }
            }
        }
        // release the old value (outside of the lock).
        if (old_association.hasValue()) ReleaseValue()(old_association);
    }
    
    
    class AssociationsManager {
        // associative references: object pointer -> PtrPtrHashMap.
        static AssociationsHashMap *_map;
    public:
        AssociationsManager()   { AssociationsManagerLock.lock(); }
        ~AssociationsManager()  { AssociationsManagerLock.unlock(); }
        
        AssociationsHashMap &associations() {
            if (_map == NULL)
                _map = new AssociationsHashMap();
            return *_map;
        }
    };
    
    

    注意

    1. 关联对象不会强引用对象,而是保存了对象的值给了一个新的对象
    2. 关联对象没有弱引用的效果,使用时需要注意

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