- Android Okhttp笔记:ConnectionPool
- Android OkhttpInterceptor 笔记:Bri
- Android 笔记: OkhttpInterceptor Ca
- Android OkhttpInterceptor 笔记:Cal
- Android Okhttp3:Dispatcher分析笔记
- Android OkhttpInterceptor 笔记:Ret
- Android OkhttpInterceptor 笔记:Con
- okhttp源码解析--连接池ConnectionPool
- OkHttp3(七)--ConnectionPool
- OkHttp 源码分析系列(四)- ConnectionPool
Anroid OKhttp笔记1 流程分析
Android OkhttpInterceptor 笔记:RetryAndFollowUpInterceptor
Android OkhttpInterceptor 笔记:BridgeInterceptor
Android OkhttpInterceptor 笔记:ConnectInterceptor
Android OkhttpInterceptor 笔记:CacheInterceptor
Android OkhttpInterceptor 笔记:CallServerInterceptor
Android Okhttp笔记:ConnectionPool
Android Okhttp3:Dispatcher分析笔记
一、综述
1.综述
ConnectionPool 即连接池,用来管理 HTTP 和 HTTP/2 连接的重用,以减少网络延迟。
在okhttp中,客户端与服务端的连接被抽象为一个个的Connection,实现类是RealConnection。而ConnectionPool就是专门用来管理Connection的类。
Manages reuse of HTTP and HTTP/2 connections for reduced network latency. HTTP requests that
share the same {@link Address} may share a {@link Connection}. This class implements the policy
of which connections to keep open for future use.
ConnectionPool用来管理connections的复用,以减少网络的延迟。一些共享一个地址(Address)的HTTP requests可能也会共享一个Connection。ConnectionPool设置这样的策略:让一些connections保持打开状态,以备将来使用。
2.使用
二、源码
1.成员变量
private static final Executor executor = new ThreadPoolExecutor(0 /* corePoolSize */,
Integer.MAX_VALUE /* maximumPoolSize */, 60L /* keepAliveTime */, TimeUnit.SECONDS,
new SynchronousQueue<Runnable>(), Util.threadFactory("OkHttp ConnectionPool", true));
/** The maximum number of idle connections for each address. */
private final int maxIdleConnections;
private final long keepAliveDurationNs;
private final Runnable cleanupRunnable ;//省略runable方法体
private final Deque<RealConnection> connections = new ArrayDeque<>();
final RouteDatabase routeDatabase = new RouteDatabase();
boolean cleanupRunning;
其中:
maxIdleConnections 每个地址闲置的connections 的最大数量
keepAliveDurationNs 每个空闲连接的存活时间的纳秒数
executor 为线程池,用来检测闲置socket并对其进行清理。
connections : connection缓存池。Deque是一个双端列表,支持在头尾插入元素,这里用作LIFO(后进先出)堆栈,多用于缓存数据。
routeDatabase :用来记录连接失败router,路线。
cleanupRunning 是否是清理过期连接的标记位
runable的源代码,清除过期连接的任务
private final Runnable cleanupRunnable = new Runnable() {
@Override public void run() {
while (true) {
long waitNanos = cleanup(System.nanoTime());
if (waitNanos == -1) return;
if (waitNanos > 0) {
long waitMillis = waitNanos / 1000000L;
waitNanos -= (waitMillis * 1000000L);
synchronized (ConnectionPool.this) {
try {
ConnectionPool.this.wait(waitMillis, (int) waitNanos);
} catch (InterruptedException ignored) {
}
}
}
}
}
};
2.构造方法
public ConnectionPool() {
this(5, 5, TimeUnit.MINUTES);
}
public ConnectionPool(int maxIdleConnections, long keepAliveDuration, TimeUnit timeUnit) {
this.maxIdleConnections = maxIdleConnections;
this.keepAliveDurationNs = timeUnit.toNanos(keepAliveDuration);
if (keepAliveDuration <= 0) {
throw new IllegalArgumentException("keepAliveDuration <= 0: " + keepAliveDuration);
}
}
最大空闲连接数为5,每个连接最大空闲时间为5分钟。
3.方法概览
(简书不能折叠).png4.分析
1.synchronized 关键字的两个方法
/** Returns the number of idle connections in the pool. */
public synchronized int idleConnectionCount() {
int total = 0;
for (RealConnection connection : connections) {
if (connection.allocations.isEmpty()) total++;
}
return total;
}
public synchronized int connectionCount() {
return connections.size();
}
public synchronized int idleConnectionCount()
获取当前空闲连接的个数
public synchronized int connectionCount()
获取当前连接的个数
2.get put
2.1
get() 方法遍历 connections 中的所有 RealConnection 寻找同时满足条件的RealConnection。
RealConnection get(Address address, StreamAllocation streamAllocation, Route route) {
//断言,判断线程是不是被自己锁住了
assert (Thread.holdsLock(this));
// 遍历已有连接集合
for (RealConnection connection : connections) {
//如果connection和需求中的"地址"和"路由"匹配
if (connection.isEligible(address, route)) {
//复用这个连接
streamAllocation.acquire(connection);
return connection;
}
}
return null;
}
2.2
put()异步触发清理任务,然后将连接添加到队列中
void put(RealConnection connection) {
assert (Thread.holdsLock(this));
if (!cleanupRunning) {
cleanupRunning = true;
executor.execute(cleanupRunnable);
}
connections.add(connection);
}
3.deduplicate()如果可能,将streamAllocation保留的连接替换为共享连接。
@Nullable Socket deduplicate(Address address, StreamAllocation streamAllocation) {
assert (Thread.holdsLock(this));
for (RealConnection connection : connections) {
if (connection.isEligible(address, null)
&& connection.isMultiplexed()
&& connection != streamAllocation.connection()) {
return streamAllocation.releaseAndAcquire(connection);
}
}
return null;
}
4.evictAll()关闭和移除连接池中所有的空闲连接
public void evictAll() {
List<RealConnection> evictedConnections = new ArrayList<>();
synchronized (this) {
for (Iterator<RealConnection> i = connections.iterator(); i.hasNext(); ) {
RealConnection connection = i.next();
if (connection.allocations.isEmpty()) {
connection.noNewStreams = true;
evictedConnections.add(connection);
i.remove();
}
}
}
for (RealConnection connection : evictedConnections) {
closeQuietly(connection.socket());
}
}
5.connectionBecameIdle
告诉连接池,connection已变为空闲连接。
如果配置了 RealConnection.noNewStreams= true 不允许复用 或者 maxIdleConnections==0 不允许有空闲连接,则直接从队列中删除该连接。
boolean connectionBecameIdle(RealConnection connection) {
assert (Thread.holdsLock(this));
if (connection.noNewStreams || maxIdleConnections == 0) {
connections.remove(connection);
return true;
} else {
notifyAll();
return false;
}
}
- cleanup 清除过期的空闲连接。
a. 循环遍历connections 主要是寻找队列中 正在使用的连接inUseConnectionCount、空闲连接的个数idleConnectionCount、空闲等待最久的连接longestIdleConnection
b.空闲等待最久的连接等待时间超过了keepAliveDurationNs,或者 空闲连总数大于了允许的最大空闲连接数maxIdleConnections,则从队列中移除当前连接,并关闭,然后cleanupRunnable继续执行 cleanup(long now).
c.如果有空闲的连接,则cleanupRunnable等待时间为keepAliveDurationNs - longestIdleDurationNs
d.如果连接都在使用中,则cleanupRunnable等待时间为keepAliveDurationNs
e.cleanupRunnable任务完成
long cleanup(long now) {
int inUseConnectionCount = 0;
int idleConnectionCount = 0;
RealConnection longestIdleConnection = null;
long longestIdleDurationNs = Long.MIN_VALUE;
// Find either a connection to evict, or the time that the next eviction is due.
synchronized (this) {
for (Iterator<RealConnection> i = connections.iterator(); i.hasNext(); ) {
RealConnection connection = i.next();
// If the connection is in use, keep searching.
if (pruneAndGetAllocationCount(connection, now) > 0) {
inUseConnectionCount++;
continue;
}
idleConnectionCount++;
// If the connection is ready to be evicted, we're done.
long idleDurationNs = now - connection.idleAtNanos;
if (idleDurationNs > longestIdleDurationNs) {
longestIdleDurationNs = idleDurationNs;
longestIdleConnection = connection;
}
}
if (longestIdleDurationNs >= this.keepAliveDurationNs
|| idleConnectionCount > this.maxIdleConnections) {
// We've found a connection to evict. Remove it from the list, then close it below (outside
// of the synchronized block).
connections.remove(longestIdleConnection);
} else if (idleConnectionCount > 0) {
// A connection will be ready to evict soon.
return keepAliveDurationNs - longestIdleDurationNs;
} else if (inUseConnectionCount > 0) {
// All connections are in use. It'll be at least the keep alive duration 'til we run again.
return keepAliveDurationNs;
} else {
// No connections, idle or in use.
cleanupRunning = false;
return -1;
}
}
closeQuietly(longestIdleConnection.socket());
// Cleanup again immediately.
return 0;
}
Anroid OKhttp笔记1 流程分析
Android OkhttpInterceptor 笔记:RetryAndFollowUpInterceptor
Android OkhttpInterceptor 笔记:BridgeInterceptor
Android OkhttpInterceptor 笔记:ConnectInterceptor
Android OkhttpInterceptor 笔记:CacheInterceptor
Android OkhttpInterceptor 笔记:CallServerInterceptor
Android Okhttp笔记:ConnectionPool
Android Okhttp3:Dispatcher分析笔记
网友评论