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Swift-枚举、可选项

Swift-枚举、可选项

作者: XTK_iOS | 来源:发表于2021-01-25 10:54 被阅读0次

    枚举

    1. 枚举的基本用法
    • 一般用于变量的取值就固定的几种,比如季节:春夏秋冬
    enum Direction {
        case north
        case south
        case east
        case west
    }
    
    enum Direction {
        case north, south, east, west
    }
    
    var dir = Direction.west
    dir = Direction.east
    dir = .north
    print(dir)//north
    
    switch dir {
    case .north:
        print("\(dir)")
    case .south:
        print("\(dir)")
    case .east:
        print("\(dir)")
    case .west:
        print("\(dir)")
    }
    
    2.关联值
    • 将枚举的成员值跟其他类型的关联存储在一起
    //成绩可能是具体的值; 也可能是 A B C D来表示
    enum Score {
        case points(Int) 
        case grade(Character)
    }
    
    var score = Score.points(96)
    score = .grade("A")
    
    switch score {
    case let .points(i):  // let: 是常量还是变量 取决自己
        print(i)
    case let .grade(i):
     print(i)
    }
    
    enum Data {
        case digit(year: Int, month: Int, day: Int)
        case string(String)
    }
    
    var data = Data.digit(year: 2021, month: 1, day: 14)
    data = .string("2021-01-14")
    
    switch data {
    case .digit(let year, let month, let day): // let: 那个是常量那个是变量可以自己进行定义
        print("\(year)-\(month)-\(day)")
    case let .string(value):
        print(value)
    }
    
    //手机密码 分为 输入手机密码 和 手势密码
    enum Password {
        case number (Int, Int, Int, Int)
        case gesture (String)
    }
    
    var pwd = Password.number(3, 5, 7, 9)
    pwd = .gesture("123456")
    
    switch pwd {
    case let .number(p1, p2, p3, p4):
        print("number is",p1, p2, p3, p4)
    case let .gesture(str):
        print("gesture is", str)
    }
    
    
    3.原始值
    • 枚举成员可以使用相同类型的默认值预先关联,这个默认值叫做:关联值
    enum PokerSuit : Character {
        case spade = "♠"
        case heart = "♥"
        case diamond = "♦"
        case club = "♣"
    }
    
    var suit = PokerSuit.spade
    print(suit) //spade
    print(suit.rawValue) //♠  通过 rawValue 属性访问
    print(PokerSuit.club.rawValue) //♣
    
    ------------------------------------------------
    
    enum Grade : String {
        case a = "A"
        case b = "B"
        case c = "C"
        case d = "D"
    }
    print(Grade.a.rawValue)//A
    print(Grade.b.rawValue)//B
    print(Grade.c.rawValue)//C
    print(Grade.d.rawValue)//D
    
    4.隐形原始值
    • 如果枚举的原始值类型是 Int String,swift会自动分配原始值
    enum Direction : String { // String 预先关联的原始值 是String类型
        case north = "north"
        case south = "south"
        case east = "east"
        case west = "west"
    }
    ||
    enum Direction : String {
        case north, south, east, west
    }
    print(Direction.north) //north
    print(Direction.south.rawValue) //south
    
    enum Season : Int {
        case spring, summer, autumn, winter
    }
    
    print(Season.spring.rawValue)//0
    print(Season.summer.rawValue)//1
    print(Season.autumn.rawValue)//2
    print(Season.winter.rawValue)//3
    
    -----------------------------------------------
    
    enum Season : Int {
        case spring = 1, summer, autumn = 4, winter
    }
    
    print(Season.spring.rawValue)//1
    print(Season.summer.rawValue)//2
    print(Season.autumn.rawValue)//4
    print(Season.winter.rawValue)//5
    
    5.递归枚举
    • 自己用到了自己定义的类型,必须加 indirect
    indirect enum ArithExpr {
        case number(Int)
        case sum(ArithExpr, ArithExpr)
        case difference(ArithExpr, ArithExpr)
    }
    
    ------------------------------------------------
    
    enum ArithExpr {
        case number(Int)
        indirect case sum(ArithExpr, ArithExpr)
        indirect case difference(ArithExpr, ArithExpr)
    }
    
    let five = ArithExpr.number(5)
    let four = ArithExpr.number(4)
    let two = ArithExpr.number(2)
    let sum = ArithExpr.sum(five, four)
    let diff = ArithExpr.difference(sum, two)
    
    //函数 计算
    func calculate(_ expr: ArithExpr) -> Int {
        switch expr {
        case let .number(value):
            return value
        case let .sum(left, right):
            return calculate(left) + calculate(right)
        case let .difference(left, right):
            return calculate(left) - calculate(right)
        }
    }
    
    calculate(sum) // 9
    
    6.MemoryLayout
    • 使用MemoryLayout获取数据类型占用的内存大小
    • 关联值 传进去的值是直接存储到枚举变量内存里
    • 原始值 和成员固定绑定一起的,不会存储到枚举变量的内存;
    var age = 10
    //泛型
    MemoryLayout<Int>.size // 8个字节
    MemoryLayout<Int>.stride //8
    MemoryLayout<Int>.alignment //内存对齐 8
    
                 ||
    
    MemoryLayout.size(ofValue: age)
    MemoryLayout.stride(ofValue: age)
    MemoryLayout.alignment(ofValue: age)
    
    //关联值 传进去的值是直接存储到枚举变量内存里
    enum Password {
        case number(Int, Int, Int, Int)
        case other
    }
    
    var pwd = Password.number(4, 5, 6, 7) // 32
    pwd = .other // 1
    MemoryLayout.size(ofValue: pwd) // 33
    
    MemoryLayout<Password>.size // 33 实际用到的空间大小
    MemoryLayout<Password>.stride // 40 实际分配占用的空间大小(真正的)
    MemoryLayout<Password>.alignment // 8 对齐参数
    
    //----------------------------------------------------
    //原始值 和成员固定绑定一起的,不会存储到枚举变量的内存;
    enum Season : Int {
        case spring = 1, summer = 2, autumn = 3, winter
    }
    
    MemoryLayout<Season>.size // 1
    MemoryLayout<Season>.stride // 1
    MemoryLayout<Season>.alignment // 1
    
    

    可选项

    1.可选项(Optional)
    • 可选类型,它允许将值设置为nil
    • 在类型名称后面加个问号?来定义一个可选项
    var name: String? = "jack"
    name = nil
    
    var age: Int? //默认为nil
    age = 10
    age = nil
    
    
    var array = [1, 2, 5, 6]
    func get(_ index: Int) -> Int? {
        if index < 0 || index >= array.count {
            return nil
        }
        return array[index]
    }
    
    print(get(1)!) //2
    print(get(-1)!) //nil
    
    2.强制解包
    • 可选项是对其他类型的一层包装,可以理解为一个盒子
    • 如果为nil,那么它是个空盒子
    • 如果不为nil,那么盒子里装的是:被包装类型的数据
    • 如果要从可选项中取出被包装的数据(将盒子里装的东西取出来),需要使用感叹号!进行强制解包
    var age: Int? = 10
    var age1: Int = age!
    age1 += 10
    print(age1)
    
    • 如果对值为nil的可选项(空盒子)进行强制解包,将会产生运行时错误
    var age: Int?
    age!
    
    3.判断可选项是否包含值
    var num = Int("123")
    if num != nil {
       print("字符串转换整数成功:\(num!)")//123
    }else {
       print("字符串转换整数失败")
    }
    
    4.可选项绑定
    • 可以使用可选项绑定来绑定可选项是否包含值
    • 如果包含就自动解包,把值给一个临时的常量(let)或者变量(var),并返回ture,否则返回false
    if let number = Int("123") {
        print("字符串转换整数成功:\(number)")
        //number 是强制解包之后的int值
        //number 作用域仅限于这个大括号
    }else {
        print("字符串转换整数失败")
    }
    
    enum Season : Int {
        case spring = 1, sunmmer, autumn, winter
    }
    
    ---------------------------------------------------
    
    if let season = Season(rawValue: 1) {
        switch season {
        case .spring:
            print(season)//spring
        default:
            print(season)
        }
    } else {
        print("no such season")
    }
    
    5.等价写法
    if let first = Int("4") {
        if let second = Int("42") {
            if first < second && second < 100 {
                print("\(first) < \(second) < 100") //  4 < 42 < 100
            }
        }
    }
    
                              ||
    
    if let first = Int("4"),
       let second = Int("42"),
       first < second && second < 100 {
        print("\(first) < \(second) < 100") //  4 < 42 < 100
    }
    
    6.空合并运算符 ??
    • a ?? b
    • a 是可选项
    • b 是可选项 或者 不是可选项
    • b 跟 a 的储存类型必须相同
      1 - 如果a 不为nil,就返回a
      2 - 如果a 为nil,就返回b
      3 - 如果b不是可选项,返回a时会自动解包
    let a: Int? = 1
    let b: Int? = 2
    let c = a ?? b // Optional(1)
    
    ---------------------------------------------------
    
    let a: Int? = nil
    let b: Int? = 2
    let c = a ?? b // Optional(2)
    
    ---------------------------------------------------
    
    let a: Int? = nil
    let b: Int? = nil
    let c = a ?? b // nil
    
    ---------------------------------------------------
    
    let a: Int? = 1
    let b: Int = 2
    let c = a ?? b // 1
    
    ---------------------------------------------------
    
    let a: Int? = nil
    let b: Int = 2
    let c = a ?? b // 2
    
    
    6.1 多个 ?? 一起使用
    let a: Int? = 1
    let b: Int? = 2
    let c = a ?? b ?? 3 // 1
    
    ---------------------------------------------------
    
    let a: Int? = nil
    let b: Int? = 2
    let c = a ?? b ?? 3 // 2
    
    ---------------------------------------------------
    
    let a: Int? = nil
    let b: Int? = nil
    let c = a ?? b ?? 3 // 3
    
    6.2 ?? 跟if let 配合使用
    let a: Int? = nil
    let b: Int? = 2
    if let c = a ?? b {
        print(c) //2
    }
    
    //类似 if a!= nil || b != nil
    
    ---------------------------------------------------
    
    if let c = a, let d = b {
        print(c)
        print(d)
    }
    
    //类似 if a != nil && b != nil
    
    7.guard 语句
    • 当 guard 语句的条件为false时,就会执行大括号里面的代码
    • 当 guard 语句的条件为true时,就会跳过guard语句
    • guard语句特别适合用来“提前退出”
     guard 条件 else {
        //do something
        退出当前作用域
       // return、 break、continue、throw error
    }
    
    • 当使用guard 语句进行可选项绑定时,绑定的常量(let)、变量(var)也能在外层作用域中使用
    func login(_ info: [String : String]) {
        guard let username = info["username"] else {
            print("请输入用户名")
            return
        }
        guard let password = info["password"] else {
            print("请输入密码")
            return
        }
        print("用户名\(username), 密码\(password)")
    }
    login(["username" : "jack", "password" : "123456"])
    
    8.隐式解包
    • 在某些情况下,可选项一旦被设定值之后,就不会一直拥有值
    • 在这种情况下,可以去掉检查,也不必每次访问的时候进行解包,因为它能确定每次访问的时候都有值
    • 可以在类型的后面加个感叹号!定义一个隐式解包的可选项
    let num1: Int! = 10
    let num2: Int = num1
    if num1 != nil {
        print(num1 + 6)//16
    }
    
    if let num3 = num1 {
        print(num3)//10
    }
    

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