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scratch-gui/State/locales/messag

scratch-gui/State/locales/messag

作者: hanxianshe_9530 | 来源:发表于2019-10-26 15:35 被阅读0次
    gui.alerts.lostPeripheralConnection:"Scratch与{extensionName}的连接已断开。"
    gui.alerts.tryAgain:"重试"
    gui.alerts.download:"下载"
    gui.connection.reconnect:"重新连接"
    gui.backpack.header:"书包"
    gui.backpack.errorBackpack:"载入书包时出错了"
    gui.backpack.loadingBackpack:"载入中……"
    gui.backpack.more:"更多"
    gui.backpack.emptyBackpack:"书包是空的"
    gui.unsupportedBrowser.label:"不支持当前浏览器"
    gui.unsupportedBrowser.errorLabel:"出错了"
    gui.unsupportedBrowser.notRecommended:"我们十分抱歉,Scratch不支持您正在使用的浏览器,我们建议您升级到我们所支持的浏览器的最新版本,例如Chrome、火狐、Edge或者Safari。"
    gui.unsupportedBrowser.description:"我们十分抱歉,Scratch并不支持您当前使用的浏览器,我们建议您升级到我们所支持的浏览器的最新版,例如Chrome、火狐、Edge或者Safari。"
    gui.unsupportedBrowser.back:"返回"
    gui.unsupportedBrowser.previewfaq:"访问{previewFaqLink},了解更多。"
    gui.unsupportedBrowser.previewfaqlinktext:"常见问题"
    gui.cameraModal.cameraModalTitle:"拍摄"
    gui.cameraModal.loadingCameraMessage:"摄像头加载中……"
    gui.cameraModal.permissionRequest:"需要你的同意才能使用摄像头"
    gui.cameraModal.retakePhoto:"重新拍摄"
    gui.cameraModal.save:"保存"
    gui.cameraModal.takePhoto:"拍摄照片"
    gui.cameraModal.loadingCaption:"载入中……"
    gui.cameraModal.enableCameraCaption:"启用摄像头"
    gui.cards.all-tutorials:"教程"
    gui.cards.shrink:"收起"
    gui.cards.expand:"展开"
    gui.cards.close:"关闭"
    gui.cards.more-things-to-try:"再试试这些!"
    gui.cards.see-more:"更多技巧"
    gui.comingSoon.message1:"别急,我们还在做这个 {emoji}"
    gui.comingSoon.message2:"即将启用..."
    gui.comingSoon.message3:"还在开发 {emoji}"
    gui.connection.auto-scanning.noPeripheralsFound:"没有发现任何设备"
    gui.connection.auto-scanning.prescan:"把设备放在边上,然后开始搜索"
    gui.connection.auto-scanning.pressbutton:"按下设备上的按钮"
    gui.connection.auto-scanning.start-search:"开始搜索"
    gui.connection.connecting-searchbutton:"正在搜索……"
    gui.connection.auto-scanning.try-again:"重试"
    gui.connection.connected:"已连接"
    gui.connection.disconnect:"断开连接"
    gui.connection.go-to-editor:"返回编辑器"
    gui.connection.connecting-cancelbutton:"正在连接……"
    gui.connection.error.errorMessage:"呀,好像出错了。"
    gui.connection.error.tryagainbutton:"重试"
    gui.connection.error.helpbutton:"帮助"
    gui.connection.peripheral-name-label:"设备名称"
    gui.connection.connect:"连接"
    gui.connection.scanning.lookingforperipherals:"正在查找设备"
    gui.connection.scanning.noPeripheralsFound:"没有发现任何设备"
    gui.connection.scanning.instructions:"选择上面列出的设备。"
    gui.connection.search:"刷新"
    gui.connection.unavailable.installscratchlink:"确保Scratch Link已安装并正在运行"
    gui.connection.unavailable.enablebluetooth:"请检查蓝牙已经开启"
    gui.connection.unavailable.tryagainbutton:"重试"
    gui.connection.unavailable.helpbutton:"帮助"
    gui.controls.go:"运行"
    gui.controls.stop:"停止"
    gui.crashMessage.label:"呀,出错了。"
    gui.crashMessage.description:"很抱歉,Scratch出故障了。这个问题已经自动报告给Scratch开发团队。请刷新页面再试试。"
    gui.crashMessage.errorNumber:"该错误已记录,编号{errorId}"
    gui.crashMessage.reload:"重新载入"
    gui.customProcedures.myblockModalTitle:"制作新的积木"
    gui.customProcedures.addAnInputNumberText:"添加输入项"
    gui.customProcedures.numberTextType:"数字或文本"
    gui.customProcedures.addAnInputBoolean:"添加输入项"
    gui.customProcedures.booleanType:"布尔值"
    gui.customProcedures.addALabel:"添加文本标签:"
    gui.customProcedures.runWithoutScreenRefresh:"运行时不刷新屏幕"
    gui.customProcedures.cancel:"取消"
    gui.customProcedures.ok:"完成"
    gui.SpriteInfo.direction:"方向"
    gui.directionPicker.rotationStyles.allAround:"任意旋转"
    gui.directionPicker.rotationStyles.leftRight:"左右翻转"
    gui.directionPicker.rotationStyles.dontRotate:"不旋转"
    gui.gui.addExtension:"添加扩展"
    gui.gui.codeTab:"代码"
    gui.gui.backdropsTab:"背景"
    gui.gui.costumesTab:"造型"
    gui.gui.soundsTab:"声音"
    gui.extensionLibrary.comingSoon:"即将启用"
    gui.extensionLibrary.requires:"系统需求"
    gui.extensionLibrary.collaboration:"合作者"
    gui.library.filterPlaceholder:"搜索"
    gui.library.allTag:"所有"
    gui.loader.message1:"正在创建积木……"
    gui.loader.message2:"载入角色……"
    gui.loader.message3:"载入声音……"
    gui.loader.message4:"加载扩展……"
    gui.loader.message5:"呼唤小猫……"
    gui.loader.message6:"传送Nano……"
    gui.loader.message7:"给Gobo充气 …"
    gui.loader.message8:"准备表情……"
    gui.loader.headline:"载入作品"
    gui.loader.creating:"新建作品"
    gui.accountMenu.profile:"个人资料"
    gui.accountMenu.myStuff:"我的东西"
    gui.accountMenu.myClasses:"我的所有班级"
    gui.accountMenu.myClass:"我的班级"
    gui.accountMenu.accountSettings:"账号设置"
    gui.accountMenu.signOut:"登出"
    gui.authorInfo.byUser:"作者{username}"
    gui.menuBar.seeProjectPage:"查看作品页面"
    general.username:"用户名"
    general.password:"密码"
    general.signIn:"登录"
    login.needHelp:"需要帮助?"
    form.validationRequired:"必填字段"
    gui.menuBar.LanguageSelector:"语言菜单"
    gui.menuBar.tutorialsLibrary:"教程"
    gui.menuBar.restoreSprite:"复原删除的角色"
    gui.menuBar.restoreSound:"复原删除的声音"
    gui.menuBar.restoreCostume:"复原删除的造型"
    gui.menuBar.restore:"恢复"
    gui.menuBar.saveNow:"立即保存"
    gui.menuBar.saveAsCopy:"保存副本"
    gui.menuBar.remix:"改编"
    gui.menuBar.new:"新作品"
    gui.menuBar.file:"文件"
    gui.menuBar.downloadToComputer:"保存到电脑"
    gui.menuBar.edit:"编辑"
    gui.menuBar.turboModeOff:"关闭加速模式"
    gui.menuBar.turboModeOn:"打开加速模式"
    gui.menuBar.joinScratch:"加入 Scratch"
    gui.menuBar.signIn:"登录"
    gui.gui.projectTitlePlaceholder:"在此填写作品标题"
    gui.menuBar.saveNowLink:"立即保存"
    gui.menuBar.isShared:"已分享"
    gui.menuBar.share:"分享"
    gui.modal.help:"帮助"
    gui.modal.back:"返回"
    gui.monitor.listMonitor.empty:"(空)"
    gui.monitor.listMonitor.listLength:"长度{length}"
    gui.monitor.contextMenu.default:"正常显示"
    gui.monitor.contextMenu.large:"大字显示"
    gui.monitor.contextMenu.slider:"滑杆"
    gui.monitor.contextMenu.sliderRange:"改变滑块范围"
    gui.monitor.contextMenu.import:"导入"
    gui.monitor.contextMenu.export:"导出"
    gui.playButton.play:"播放"
    gui.playButton.stop:"停止"
    gui.gui.variableScopeOptionAllSprites:"适用于所有角色"
    gui.gui.variableScopeOptionSpriteOnly:"仅适用于当前角色"
    gui.gui.cloudVariableOption:"云变量 (存储在服务器上)"
    gui.gui.variablePromptAllSpritesMessage:"所有角色都可使用该变量。"
    gui.prompt.cancel:"取消"
    gui.prompt.ok:"确定"
    gui.playbackStep.stopMsg:"停止"
    gui.playbackStep.playMsg:"播放"
    gui.playbackStep.loadingMsg:"载入中……"
    gui.playbackStep.saveMsg:"保存"
    gui.playbackStep.reRecordMsg:"重新录制"
    gui.recordModal.title:"录制声音"
    gui.recordingStep.beginRecord:"点击下方的按钮开始录制"
    gui.recordingStep.permission:"{arrow}我们需要你的许可才能使用麦克风。"
    gui.recordingStep.stop:"停止录制"
    gui.recordingStep.record:"录制"
    gui.sliderModal.min:"最小值"
    gui.sliderModal.max:"最大值"
    gui.sliderModal.title:"改变滑块范围"
    gui.sliderPrompt.cancel:"取消"
    gui.sliderPrompt.ok:"确定"
    gui.soundEditor.sound:"声音"
    gui.soundEditor.play:"播放"
    gui.soundEditor.stop:"停止"
    gui.soundEditor.copy:"复制"
    gui.soundEditor.paste:"粘贴"
    gui.soundEditor.copyToNew:"新拷贝"
    gui.soundEditor.delete:"删除"
    gui.soundEditor.save:"保存"
    gui.soundEditor.undo:"撤销"
    gui.soundEditor.redo:"重做"
    gui.soundEditor.faster:"快一点"
    gui.soundEditor.slower:"慢一点"
    gui.soundEditor.echo:"回声"
    gui.soundEditor.robot:"机械化"
    gui.soundEditor.louder:"响一点"
    gui.soundEditor.softer:"轻一点"
    gui.soundEditor.reverse:"反转"
    gui.soundEditor.fadeOut:"渐弱"
    gui.soundEditor.fadeIn:"渐强"
    gui.soundEditor.mute:"静音"
    gui.SpriteInfo.spritePlaceholder:"名字"
    gui.SpriteInfo.sprite:"角色"
    gui.SpriteInfo.show:"显示"
    gui.SpriteInfo.size:"大小"
    gui.spriteSelectorItem.contextMenuDuplicate:"复制"
    gui.spriteSelectorItem.contextMenuExport:"导出"
    gui.spriteSelectorItem.contextMenuDelete:"删除"
    gui.spriteSelector.addSpriteFromLibrary:"选择一个角色"
    gui.spriteSelector.addSpriteFromPaint:"绘制"
    gui.spriteSelector.addSpriteFromSurprise:"随机"
    gui.spriteSelector.addSpriteFromFile:"上传角色"
    gui.stageHeader.stageSizeLarge:"放大舞台"
    gui.stageHeader.stageSizeSmall:"缩小舞台"
    gui.stageHeader.stageSizeFull:"进入全屏模式"
    gui.stageHeader.stageSizeUnFull:"退出全屏模式"
    gui.stageHeader.fullscreenControl:"全屏模式"
    gui.spriteSelector.addBackdropFromLibrary:"选择一个背景"
    gui.stageSelector.addBackdropFromPaint:"绘制"
    gui.stageSelector.addBackdropFromSurprise:"随机"
    gui.stageSelector.addBackdropFromFile:"上传背景"
    gui.stageSelector.stage:"舞台"
    gui.stageSelector.backdrops:"背景"
    gui.telemetryOptIn.label:"统计使用情况并发送给Scratch"
    gui.telemetryOptIn.body1:"允许Scratch自动发送使用情况信息给Scratch团队,帮助我们了解Scratch在全世界的使用情况。"
    gui.telemetryOptIn.body2:"我们收集的信息包括所选语言、积木使用情况以及诸如保存、加载和上传作品等功能的使用情况。我们不会收集任何个人信息。请查看我们的{privacyPolicyLink}了解更多信息。"
    gui.telemetryOptIn.privacyPolicyLink:"隐私政策"
    gui.telemetryOptIn.buttonTextNo:"谢谢,不用了。"
    gui.telemetryOptIn.buttonTooltipNo:"不发送统计信息"
    gui.telemetryOptIn.buttonTextYes:"好的,我愿意帮助改进Scratch"
    gui.telemetryOptIn.buttonTooltipYes:"发送统计信息"
    gui.turboMode.active:"加速模式"
    gui.webglModal.label:"你的浏览器不支持WenGL"
    gui.webglModal.description:"非常遗憾,你的电脑或浏览器{webGlLink}。Scratch 3.0需要该技术才能运行。"
    gui.webglModal.webgllink:"不支持WebGL"
    gui.webglModal.back:"返回"
    gui.webglModal.previewfaq:"访问{previewFaqLink},了解更多。"
    gui.webglModal.previewfaqlinktext:"常见问题"
    gui.costumeLibrary.chooseABackdrop:"选择一个背景"
    gui.costumeLibrary.chooseACostume:"选择一个造型"
    gui.costumeTab.addBackdropFromLibrary:"选择一个背景"
    gui.costumeTab.addCostumeFromLibrary:"选择一个造型"
    gui.costumeTab.addBlankCostume:"绘制"
    gui.costumeTab.addSurpriseCostume:"随机"
    gui.costumeTab.addFileBackdrop:"上传背景"
    gui.costumeTab.addFileCostume:"上传造型"
    gui.costumeTab.addCameraCostume:"摄像头"
    gui.extensionLibrary.chooseAnExtension:"选择一个扩展"
    gui.extensionLibrary.extensionUrl:"键入扩展的URL"
    gui.gui.defaultProjectTitle:"Scratch作品"
    gui.monitors.importListColumnPrompt:"使用第几列(1-{numberOfColumns})?"
    gui.recordingStep.alertMsg:"无法启动录音"
    gui.projectLoader.loadError:"加载作品文件失败。"
    gui.soundLibrary.chooseASound:"选择一个声音"
    gui.soundTab.fileUploadSound:"上传声音"
    gui.soundTab.surpriseSound:"随机"
    gui.soundTab.recordSound:"录制"
    gui.soundTab.addSoundFromLibrary:"选择一个声音"
    gui.spriteLibrary.chooseASprite:"选择一个角色"
    gui.tipsLibrary.tutorials:"选择一个教程"
    gui.alerts.createsuccess:"作品已创建。"
    gui.alerts.createcopysuccess:"作品已保存为副本。"
    gui.alerts.createremixsuccess:"改编作品已保存。"
    gui.alerts.creating:"正在创建..."
    gui.alerts.creatingCopy:"正在复制作品……"
    gui.alerts.creatingRemix:"正在改编作品……"
    gui.alerts.creatingError:"无法创建作品。 请再试一次!"
    gui.alerts.savingError:"作品未能保存。"
    gui.alerts.savesuccess:"作品已保存。"
    gui.alerts.saving:"正在保存作品……"
    gui.alerts.cloudInfo:"请注意,云变量只支持数字,不能存放字母和符号。{learnMoreLink}"
    gui.alerts.cloudInfoLearnMore:"进一步了解。"
    gui.alerts.importing:"正在导入……"
    gui.defaultProject.meow:"喵"
    gui.defaultProject.variable:"我的变量"
    gui.howtos.intro-move-sayhello-hat.name:"入门"
    gui.howtos.intro-move.step_stepMove:"添加「移动」积木"
    gui.howtos.add-a-move-block.step_stepMoveSayHello:"点击绿旗运行"
    gui.howtos.animate-a-name.name:"姓名动画"
    gui.howtos.animate-a-name.step_AnimatePickLetter:"选一个字母角色"
    gui.howtos.animate-a-name.step_AnimatePlaySound:"点击时播放声音"
    gui.howtos.animate-a-name.step_AnimatePickLetter2:"另选一个字母角色"
    gui.howtos.animate-a-name.step_AnimateChangeColor:"改变颜色"
    gui.howtos.animate-a-name.step_AnimateSpin:"选一个字母,让它旋转"
    gui.howtos.animate-a-name.step_AnimateGrow:"另选一个字母,让它变大"
    gui.howtos.imagine:"Imagine a World"
    gui.howtos.imagine.step_imagineTypeWhatYouWant:"Type What You Want to Say"
    gui.howtos.imagine.step_imagineClickGreenFlag:"Click the Green Flag to Start"
    gui.howtos.imagine.step_imagineChooseBackdrop:"Choose Any Backdrop"
    gui.howtos.imagine.step_imagineChooseSprite:"Choose Any Sprite"
    gui.howtos.imagine.step_imagineFlyAround:"Press the Space Key to Glide"
    gui.howtos.imagine.step_imagineChooseAnotherSprite:"Choose Another Sprite"
    gui.howtos.imagine.step_imagineLeftRight:"Move Left-Right"
    gui.howtos.imagine.step_imagineUpDown:"Move Up-Down"
    gui.howtos.imagine.step_imagineChangeCostumes:"Change Costumes"
    gui.howtos.imagine.step_imagineGlideToPoint:"Glide to a Point"
    gui.howtos.imagine.step_imagineGrowShrink:"Grow and Shrink"
    gui.howtos.imagine.step_imagineChooseAnotherBackdrop:"Choose Another Backdrop"
    gui.howtos.imagine.step_imagineSwitchBackdrops:"Switch Backdrops"
    gui.howtos.imagine.step_imagineRecordASound:"Add a Sound"
    gui.howtos.imagine.step_imagineChooseSound:"Choose Your Sound"
    gui.howtos.make-music.name:"制作音乐"
    gui.howtos.Make-Music.step_PickInstrument:"选一个乐器角色"
    gui.howtos.Make-Music.step_PlaySoundClick:"点击时播放声音"
    gui.howtos.Make-Music.step_MakeSong:"创作乐曲"
    gui.howtos.make-music.step_MakeBeat:"选一种鼓,演奏鼓点"
    gui.howtos.make-music.step_MakeBeatBox:"用麦克风角色演唱节奏口技"
    gui.howtos.story.name:"创作故事"
    gui.howtos.story.step_addbg:"添加一个背景"
    gui.howtos.story.step_addsprite:"添加一个角色"
    gui.howtos.story.step_saysomething:"让角色说些话"
    gui.howtos.story.step_addanothersprite:"添加另一个角色"
    gui.howtos.story.step_flip:"翻转方向"
    gui.howtos.story.step_conversation:"进行对话"
    gui.howtos.story.addanotherbg:"添加另一个背景"
    gui.howtos.story.step_swithbg:"切换背景"
    gui.howtos.story.step_hidewizard:"隐藏一个角色"
    gui.howtos.story.step_showwizard:"展示一个角色"
    gui.howtos.make-a-chase-game.name:"制作追赶游戏"
    gui.howtos.Chase-Game.step_BG:"添加一个背景"
    gui.howtos.chase-game.step_AddOcto:"添加一个角色"
    gui.howtos.make-music.step_LeftRight:"用方向键控制左右移动"
    gui.howtos.Chase-Game.step_UpDown:"用方向键控制上下移动"
    gui.howtos.Chase-Game.step_AddStar:"添加另一个角色"
    gui.howtos.Chase-Game.step_MoveRandom:"随机移动"
    gui.howtos.Chase-Game.step_WhenTouch:"让章鱼被碰到的时候发出声音"
    gui.howtos.Chase-Game.step_ScoreVariable:"建立一个得分变量"
    gui.howtos.Chase-Game.ScoreWhenTouch:"让章鱼被碰到时,增加得分"
    gui.howtos.animate-char.name:"角色动画"
    gui.howtos.animate-char.step_addbg:"添加一个背景"
    gui.howtos.animate-char.step_addsprite:"添加一个角色"
    gui.howtos.animate-char.step_saysomething:"让角色说些话"
    gui.howtos.animate-char.step_addsound:"添加声音"
    gui.howtos.animate-char.step_animatetalking:"交谈动画"
    gui.howtos.animate-char.step_arrowkeys:"使用方向键移动"
    gui.howtos.animate-char.step_jump:"跳跃"
    gui.howtos.animate-char.step_changecolor:"改变颜色"
    gui.howtos.make-a-game.name:"制作消除游戏"
    gui.howtos.Make-A-Game.step_GamePickSprite:"挑选一个角色"
    gui.howtos.make-a-game.step_GamePlaySound:"点击时播放声音"
    gui.howtos.make-a-game.step_GameAddScore:"建立一个得分变量"
    gui.howtos.make-a-game.step_GameChangeScore:"被点击时增加分数"
    gui.howtos.make-a-game.step_Random:"移动到随机位置"
    gui.howtos.make-music.step_GameChangeColor:"改变颜色"
    gui.howtos.make-music.step_ResetScore:"把得分清零"
    gui.howtos.make-it-fly.name:"让角色飞行"
    gui.howtos.fly.step_stepflyChooseBackdrop:"选一个天空的背景"
    gui.howtos.add-a-move-block.step_stepflyChooseCharacter:"选择一个角色"
    gui.howtos.fly.step_stepflySaySomething:"让角色说些话"
    gui.howtos.add-a-move-block.step_stepflyMoveArrows:"用方向键控制移动"
    gui.howtos.fly.step_stepflyChooseObject:"选择要采集的对象"
    gui.howtos.add-a-move-block.step_stepflyFlyingObject:"让对象移动"
    gui.howtos.add-a-move-block.step_stepflySelectFlyingSprite:"点选你的角色"
    gui.howtos.add-a-move-block.step_stepflyAddScore:"添加分数变量"
    gui.howtos.add-a-move-block.step_stepflyKeepScore:"保存成绩"
    gui.howtos.add-a-move-block.step_stepflyAddScenery:"加入景物"
    gui.howtos.add-a-move-block.step_stepflyMoveScenery:"让景物移动"
    gui.howtos.add-a-move-block.step_stepflySwitchLooks:"换成下一个造型"
    gui.howtos.pong:"乒乓球游戏"
    gui.howtos.pong.step_pongAddBackdrop:"添加一个背景"
    gui.howtos.pong.step_pongAddBallSprite:"添加球体角色"
    gui.howtos.pong.step_pongBounceAround:"让球反弹"
    gui.howtos.pong.step_pongAddPaddle:"添加滑板"
    gui.howtos.pong.step_pongMoveThePaddle:"控制滑板移动"
    gui.howtos.pong.step_pongSelectBallSprite:"点选球体角色"
    gui.howtos.pong.step_pongAddMoreCodeToBall:"添加代码让球体碰到滑板反弹"
    gui.howtos.pong.step_pongAddAScore:"添加分数变量"
    gui.howtos.pong.step_pongChooseScoreFromMenu:"从菜单中选择「分数」"
    gui.howtos.pong.step_pongInsertChangeScoreBlock:"插入「改变分数」积木"
    gui.howtos.pong.step_pongResetScore:"把得分清零"
    gui.howtos.pong.step_pongAddLineSprite:"添加线条角色"
    gui.howtos.pong.step_pongGameOver:"碰到红线游戏结束"
    gui.howtos.say-it-out-loud:"创建会说话的动画"
    gui.howtos.say-it-out-loud.step_AddTXTextension:"添加文字朗读扩展积木"
    gui.howtos.say-it-out-loud.step_TXTSpeech:"让角色说些话"
    gui.howtos.say-it-out-loud_TXTSetVoice:"设置语音"
    gui.howtos.say-it-out-loud.step_TXTMove:"四处移动"
    gui.howtos.say-it-out-loud.step_TXTBackdrop:"添加一个背景"
    gui.howtos.say-it-out-loud.step_TXTAddSprite:"添加另一个角色"
    gui.howtos.say-it-out-loud.step_TXTSong:"演奏一首歌"
    gui.howtos.say-it-out-loud.step_TXTColor:"改变颜色"
    gui.howtos.say-it-out-loud.step_TXTSpin:"原地转动"
    gui.howtos.say-it-out-loud.step_TXTGrow:"变大变小"
    gui.howtos.videosens.name:"视频侦测"
    gui.howtos.videosens.step_addextension:"添加扩展"
    gui.howtos.videosens.step_pet:"爱抚猫咪"
    gui.howtos.videosens.step_animate:"动画"
    gui.howtos.videosens.step_pop:"戳破气球"
    gui.howtos.cartoon-network:"冒险游戏动画"
    gui.howtos.cartoon-network.step_CNcharacter:"选择要显示的角色"
    gui.howtos.cartoon-network.step_CNsay:"让角色说些话"
    gui.howtos.cartoon-network.step_CNglide:"滑来滑去"
    gui.howtos.cartoon-network.step_CNpicksprite:"选择要捕捉的目标"
    gui.howtos.cartoon-network.step_CNcollect:"收集物品"
    gui.howtos.cartoon-network.step_CNvariable:"建立分数变量"
    gui.howtos.cartoon-network.step_CNscore:"保存成绩"
    gui.howtos.cartoon-network.step_CNbackdrop:"过关:改变背景"
    gui.howtos.add-sprite.name:"添加一个角色"
    gui.howtos.add-sprite.step_addSprite:"添加一个角色"
    gui.howtos.add-a-backdrop.name:"添加一个背景"
    gui.howtos.add-a-backdrop.step_addBackdrop:"添加一个背景"
    gui.howtos.change-size.name:"变大变小"
    gui.howtos.change-size.step_changeSize:"变大变小"
    gui.howtos.glide-around.name:"滑来滑去"
    gui.howtos.change-size.step_glideAroundBackAndForth:"滑来滑去"
    gui.howtos.change-size.step_glideAroundPoint:"滑动到某处"
    gui.howtos.record-a-sound.name:"录制声音"
    gui.howtos.change-size.step_recordASoundSoundsTab:"点击「声音」标签页"
    gui.howtos.change-size.step_recordASoundClickRecord:"点击「录制」"
    gui.howtos.change-size.step_recordASoundPressRecordButton:"按下录制按钮"
    gui.howtos.change-size.step_recordASoundChooseSound:"选择已录制的声音"
    gui.howtos.change-size.step_recordASoundPlayYourSound:"播放录制的声音"
    gui.howtos.spin-video.name:"让字母旋转"
    gui.howtos.change-size.step_spinTurn:"转动"
    gui.howtos.change-size.step_spinPointInDirection:"设置方向"
    gui.howtos.hide-and-show.name:"隐藏和出现"
    gui.howtos.change-size.step_hideAndShow:"隐藏和出现"
    gui.howtos.switch-costume.name:"角色动画"
    gui.howtos.change-size.step_switchCostumes:"角色动画"
    gui.howtos.move-around-with-arrow-keys.name:"使用方向键"
    gui.howtos.add-a-backdrop.step_moveArrowKeysLeftRight:"左右移动"
    gui.howtos.add-a-backdrop.step_moveArrowKeysUpDown:"上下移动"
    gui.howtos.add-effects.name:"添加一些效果"
    gui.howtos.videosens.step_addEffects:"添加视觉效果"
    gui.extension.music.name:"音乐"
    gui.extension.music.description:"演奏乐器,敲锣打鼓。"
    gui.extension.pen.name:"画笔"
    gui.extension.pen.description:"绘制角色。"
    gui.extension.videosensing.name:"视频侦测"
    gui.extension.videosensing.description:"使用摄像头侦测运动。"
    gui.extension.text2speech.name:"文字朗读"
    gui.extension.text2speech.description:"让你的作品开口说话"
    gui.extension.translate.name:"翻译"
    gui.extension.translate.description:"把文字翻译成多种语言。"
    gui.extension.makeymakey.description:"把任何东西变成按键"
    gui.extension.microbit.description:"把作品连接到实体世界。"
    gui.extension.microbit.connectingMessage:"正在连接"
    gui.extension.ev3.description:"搭建交互机器人等。"
    gui.extension.ev3.connectingMessage:"正在连接。请确保EV3上的识别码已经设置为1234。"
    gui.extension.boost.description:"生动有趣的机器人创作"
    gui.extension.boost.connectingMessage:"正在连接"
    gui.extension.wedo2.description:"支持马达和传感器。"
    gui.extension.wedo2.connectingMessage:"正在连接"
    gui.extension.gdxfor.description:"感受推拉动转。"
    gui.extension.gdxfor.connectingMessage:"正在连接"
    gui.libraryTags.all:"所有"
    gui.libraryTags.animals:"动物"
    gui.libraryTags.dance:"舞蹈"
    gui.libraryTags.effects:"效果"
    gui.libraryTags.fantasy:"奇幻"
    gui.libraryTags.fashion:"时尚"
    gui.libraryTags.food:"食物"
    gui.libraryTags.indoors:"室内"
    gui.libraryTags.loops:"可循环"
    gui.libraryTags.music:"音乐"
    gui.libraryTags.notes:"音符"
    gui.libraryTags.outdoors:"户外"
    gui.libraryTags.patterns:"图案"
    gui.libraryTags.people:"人物"
    gui.libraryTags.percussion:"打击乐器"
    gui.libraryTags.space:"太空"
    gui.libraryTags.sports:"运动"
    gui.libraryTags.underwater:"水下"
    gui.libraryTags.voice:"人声"
    gui.libraryTags.wacky:"古怪"
    gui.libraryTags.animation:"动画"
    gui.libraryTags.art:"艺术"
    gui.libraryTags.games:"游戏"
    gui.libraryTags.stories:"故事"
    gui.libraryTags.letters:"字母"
    gui.opcodeLabels.direction:"方向"
    gui.opcodeLabels.xposition:"x 坐标"
    gui.opcodeLabels.yposition:"y 坐标"
    gui.opcodeLabels.size:"大小"
    gui.opcodeLabels.costumename:"造型名称"
    gui.opcodeLabels.costumenumber:"造型编号"
    gui.opcodeLabels.backdropname:"背景名称"
    gui.opcodeLabels.backdropnumber:"背景编号"
    gui.opcodeLabels.volume:"音量"
    gui.opcodeLabels.tempo:"演奏速度"
    gui.opcodeLabels.answer:"回答"
    gui.opcodeLabels.loudness:"响度"
    gui.opcodeLabels.username:"用户名"
    gui.opcodeLabels.year:"年"
    gui.opcodeLabels.month:"月"
    gui.opcodeLabels.date:"日"
    gui.opcodeLabels.dayofweek:"星期"
    gui.opcodeLabels.hour:"时"
    gui.opcodeLabels.minute:"分"
    gui.opcodeLabels.second:"秒"
    gui.opcodeLabels.timer:"计时器"
    gui.sharedMessages.backdrop:"背景{index}"
    gui.sharedMessages.costume:"造型{index}"
    gui.sharedMessages.sprite:"角色{index}"
    gui.sharedMessages.pop:"啵"
    gui.sharedMessages.replaceProjectWarning:"是否丢弃当前作品中尚未保存的内容?"
    gui.sharedMessages.loadFromComputerTitle:"从电脑中上传"
    boost.color.any:"任何颜色"
    boost.color.black:"黑色"
    boost.color.blue:"蓝色"
    boost.color.green:"绿色"
    boost.color.red:"黄色"
    boost.color.white:"白色"
    boost.color.yellow:"黄色"
    boost.getMotorPosition:"马达 [MOTOR_REPORTER_ID] 位置"
    boost.getTiltAngle:"向[TILT_DIRECTION]倾角"
    boost.motorDirection.backward:"逆时针"
    boost.motorDirection.forward:"顺时针"
    boost.motorDirection.reverse:"反转"
    boost.motorOff:"关闭马达 [MOTOR_ID]"
    boost.motorOn:"开启马达 [MOTOR_ID]"
    boost.motorOnFor:"使马达 [MOTOR_ID]转动 [DURATION] 秒"
    boost.motorOnForRotation:"使马达 [MOTOR_ID]转动 [ROTATION] 圈"
    boost.seeingColor:"看到 [COLOR]积木 ?"
    boost.setLightHue:"将灯光颜色设为[HUE]"
    boost.setMotorDirection:"将马达[MOTOR_ID] 方向设为 [MOTOR_DIRECTION]"
    boost.setMotorPower:"将马达 [MOTOR_ID] 速度设为 [POWER]%"
    boost.tiltDirection.any:"任意方向"
    boost.tiltDirection.down:"下"
    boost.tiltDirection.left:"左"
    boost.tiltDirection.right:"右"
    boost.tiltDirection.up:"上"
    boost.whenColor:"当看到[COLOR]积木"
    boost.whenTilted:"当向[TILT_DIRECTION_ANY]倾斜"
    ev3.beepNote:"鸣笛[NOTE][TIME]秒"
    ev3.buttonPressed:"按下按钮[PORT]?"
    ev3.getBrightness:"亮度"
    ev3.getDistance:"距离"
    ev3.getMotorPosition:"马达[PORT]的位置"
    ev3.motorSetPower:"马达[PORT]功率设为[POWER]%"
    ev3.motorTurnClockwise:"马达[PORT]正转[TIME]秒"
    ev3.motorTurnCounterClockwise:"马达[PORT]反转[TIME]秒"
    ev3.whenBrightnessLessThan:"当亮度 < [DISTANCE]"
    ev3.whenButtonPressed:"当按下按钮[PORT]"
    ev3.whenDistanceLessThan:"当距离 < [DISTANCE]"
    gdxfor.getAcceleration:"向[DIRECTION]的加速度"
    gdxfor.getForce:"受力"
    gdxfor.getSpin:"向[DIRECTION]的旋转速度"
    gdxfor.getTilt:"向[TILT]倾角"
    gdxfor.isFreeFalling:"自由落体?"
    gdxfor.isTilted:"向[TILT]倾斜?"
    gdxfor.pulled:"拉扯"
    gdxfor.pushed:"挤压"
    gdxfor.shaken:"被晃动"
    gdxfor.startedFalling:"开始自由落体"
    gdxfor.tiltDirectionMenu.any:"任意方向"
    gdxfor.tiltDirectionMenu.back:"后"
    gdxfor.tiltDirectionMenu.front:"前"
    gdxfor.tiltDirectionMenu.left:"左"
    gdxfor.tiltDirectionMenu.right:"右"
    gdxfor.turnedFaceDown:"正面向下"
    gdxfor.turnedFaceUp:"正面向上"
    gdxfor.whenForcePushedOrPulled:"当力传感器被[PUSH_PULL]"
    gdxfor.whenGesture:"当传感器[GESTURE]"
    gdxfor.whenTilted:"当向[TILT]倾斜"
    makeymakey.downArrow:"↓"
    makeymakey.downArrowShort:"下"
    makeymakey.leftArrow:"←"
    makeymakey.leftArrowShort:"左"
    makeymakey.rightArrow:"→"
    makeymakey.rightArrowShort:"右"
    makeymakey.spaceKey:"空格"
    makeymakey.upArrow:"↑"
    makeymakey.upArrowShort:"上"
    makeymakey.whenKeyPressed:"当按下 [KEY] 键"
    makeymakey.whenKeysPressedInOrder:"当依次按下[SEQUENCE]键时"
    microbit.buttonsMenu.any:"任意"
    microbit.clearDisplay:"清空屏幕"
    microbit.defaultTextToDisplay:"Hello!"
    microbit.displaySymbol:"显示[MATRIX]"
    microbit.displayText:"显示文本[TEXT]"
    microbit.gesturesMenu.jumped:"抛起"
    microbit.gesturesMenu.moved:"移动"
    microbit.gesturesMenu.shaken:"晃动"
    microbit.isButtonPressed:"按下[BTN]按钮?"
    microbit.isTilted:"向[DIRECTION]倾斜?"
    microbit.pinStateMenu.off:"低电平"
    microbit.pinStateMenu.on:"高电平"
    microbit.tiltAngle:"向[DIRECTION]倾角"
    microbit.tiltDirectionMenu.any:"任意"
    microbit.tiltDirectionMenu.back:"后"
    microbit.tiltDirectionMenu.front:"前"
    microbit.tiltDirectionMenu.left:"左"
    microbit.tiltDirectionMenu.right:"右"
    microbit.whenButtonPressed:"当按下[BTN]按钮"
    microbit.whenGesture:"当被[GESTURE]"
    microbit.whenPinConnected:"当引脚[PIN]接地"
    microbit.whenTilted:"当向[DIRECTION]倾斜"
    music.categoryName:"音乐"
    music.changeTempo:"将演奏速度增加[TEMPO]"
    music.drumBass:"(2) 低音鼓"
    music.drumBongo:"(13) 邦戈鼓"
    music.drumCabasa:"(15) 卡巴萨"
    music.drumClaves:"(9) 音棒"
    music.drumClosedHiHat:"(6) 闭击踩镲"
    music.drumConga:"(14) 康加鼓"
    music.drumCowbell:"(11) 牛铃"
    music.drumCrashCymbal:"(4) 碎音钹"
    music.drumCuica:"(18) 锯加鼓"
    music.drumGuiro:"(16) 刮瓜"
    music.drumHandClap:"(8) 手掌"
    music.drumOpenHiHat:"(5) 开击踩镲"
    music.drumSideStick:"(3) 敲鼓边"
    music.drumSnare:"(1) 小军鼓"
    music.drumTambourine:"(7) 铃鼓"
    music.drumTriangle:"(12) 三角铁"
    music.drumVibraslap:"(17) 颤音器"
    music.drumWoodBlock:"(10) 木鱼"
    music.getTempo:"演奏速度"
    music.instrumentBass:"(6) 贝斯"
    music.instrumentBassoon:"(14) 巴松管"
    music.instrumentCello:"(8) 大提琴"
    music.instrumentChoir:"(15) 唱诗班"
    music.instrumentClarinet:"(10) 单簧管"
    music.instrumentElectricGuitar:"(5) 电吉他"
    music.instrumentElectricPiano:"(2) 电钢琴"
    music.instrumentFlute:"(12) 长笛"
    music.instrumentGuitar:"(4) 吉他"
    music.instrumentMarimba:"(19) 马林巴琴"
    music.instrumentMusicBox:"(17) 八音盒"
    music.instrumentOrgan:"(3) 风琴"
    music.instrumentPiano:"(1) 钢琴"
    music.instrumentPizzicato:"(7) 拨弦"
    music.instrumentSaxophone:"(11) 萨克斯管"
    music.instrumentSteelDrum:"(18) 钢鼓"
    music.instrumentSynthLead:"(20) 合成主音"
    music.instrumentSynthPad:"(21) 合成柔音"
    music.instrumentTrombone:"(9) 长号"
    music.instrumentVibraphone:"(16) 颤音琴"
    music.instrumentWoodenFlute:"(13) 木长笛"
    music.midiPlayDrumForBeats:"击打 [DRUM] [BEATS] 拍"
    music.midiSetInstrument:"将乐器设为 [INSTRUMENT]"
    music.playDrumForBeats:"击打 [DRUM] [BEATS] 拍"
    music.playNoteForBeats:"演奏音符[NOTE][BEATS]拍"
    music.restForBeats:"休止[BEATS]拍"
    music.setInstrument:"将乐器设为 [INSTRUMENT]"
    music.setTempo:"将演奏速度设定为[TEMPO]"
    pen.categoryName:"画笔"
    pen.changeColorParam:"将笔的 [COLOR_PARAM] 增加[VALUE]"
    pen.changeHue:"将笔的颜色增加[HUE]"
    pen.changeShade:"将笔的亮度增加[SHADE]"
    pen.changeSize:"将笔的粗细增加[SIZE]"
    pen.clear:"全部擦除"
    pen.colorMenu.brightness:"亮度"
    pen.colorMenu.color:"颜色"
    pen.colorMenu.saturation:"饱和度"
    pen.colorMenu.transparency:"透明度"
    pen.penDown:"落笔"
    pen.penUp:"抬笔"
    pen.setColor:"将笔的颜色设为[COLOR]"
    pen.setColorParam:"将笔的 [COLOR_PARAM] 设为[VALUE]"
    pen.setHue:"将笔的颜色设为[HUE]"
    pen.setShade:"将笔的亮度设为[SHADE]"
    pen.setSize:"将笔的粗细设为[SIZE]"
    pen.stamp:"图章"
    speech.defaultWhenIHearValue:"开始"
    speech.extensionName:"语音识别"
    speech.listenAndWait:"听候语音输入"
    speech.speechReporter:"语音输入"
    speech.whenIHear:"当听到[PHRASE]"
    text2speech.alto:"中音"
    text2speech.categoryName:"文字朗读"
    text2speech.defaultTextToSpeak:"你好"
    text2speech.giant:"巨人"
    text2speech.kitten:"小猫"
    text2speech.setLanguageBlock:"将朗读语言设置为[LANGUAGE]"
    text2speech.setVoiceBlock:"使用 [VOICE] 嗓音"
    text2speech.speakAndWaitBlock:"朗读 [WORDS]"
    text2speech.squeak:"尖细"
    text2speech.tenor:"男高音"
    translate.categoryName:"翻译"
    translate.defaultTextToTranslate:"你好"
    translate.translateBlock:"将 [WORDS] 译为 [LANGUAGE]"
    translate.viewerLanguage:"访客语言"
    videoSensing.categoryName:"视频侦测"
    videoSensing.direction:"方向"
    videoSensing.motion:"运动"
    videoSensing.off:"关闭"
    videoSensing.on:"开启"
    videoSensing.onFlipped:"镜像开启"
    videoSensing.setVideoTransparency:"将视频透明度设为[TRANSPARENCY]"
    videoSensing.sprite:"角色"
    videoSensing.stage:"舞台"
    videoSensing.videoOn:"相对于[SUBJECT]的视频[ATTRIBUTE]"
    videoSensing.videoToggle:"[VIDEO_STATE]摄像头"
    videoSensing.whenMotionGreaterThan:"当视频运动 > [REFERENCE]"
    wedo2.getDistance:"距离"
    wedo2.getTiltAngle:"向[TILT_DIRECTION]倾角"
    wedo2.isTilted:"向[TILT_DIRECTION_ANY]倾斜?"
    wedo2.motorDirection.backward:"逆时针"
    wedo2.motorDirection.forward:"顺时针"
    wedo2.motorDirection.reverse:"反转"
    wedo2.motorId.a:"马达A"
    wedo2.motorId.all:"所有马达"
    wedo2.motorId.b:"马达B"
    wedo2.motorId.default:"马达"
    wedo2.motorOff:"关闭[MOTOR_ID]"
    wedo2.motorOn:"开启[MOTOR_ID]"
    wedo2.motorOnFor:"开启[MOTOR_ID][DURATION]秒"
    wedo2.playNoteFor:"演奏音符[NOTE][DURATION]秒"
    wedo2.setLightHue:"将灯光颜色设为[HUE]"
    wedo2.setMotorDirection:"将[MOTOR_ID]转向设为[MOTOR_DIRECTION]"
    wedo2.startMotorPower:"将[MOTOR_ID]功率设为[POWER]"
    wedo2.tiltDirection.any:"任意方向"
    wedo2.tiltDirection.down:"下"
    wedo2.tiltDirection.left:"左"
    wedo2.tiltDirection.right:"右"
    wedo2.tiltDirection.up:"上"
    wedo2.whenDistance:"当距离[OP][REFERENCE]"
    wedo2.whenTilted:"当向[TILT_DIRECTION_ANY]倾斜"
    paint.paintEditor.hue:"颜色"
    paint.paintEditor.saturation:"饱和度"
    paint.paintEditor.brightness:"亮度"
    paint.paintEditor.fill:"填充"
    paint.paintEditor.costume:"造型"
    paint.paintEditor.group:"组合"
    paint.paintEditor.ungroup:"拆散"
    paint.paintEditor.undo:"撤销"
    paint.paintEditor.redo:"重做"
    paint.paintEditor.forward:"往前放"
    paint.paintEditor.backward:"往后放"
    paint.paintEditor.front:"放最前面"
    paint.paintEditor.back:"放最后面"
    paint.paintEditor.more:"更多"
    paint.modeTools.brushSize:"粗细"
    paint.modeTools.eraserSize:"橡皮擦大小"
    paint.modeTools.copy:"复制"
    paint.modeTools.paste:"粘贴"
    paint.modeTools.delete:"删除"
    paint.modeTools.curved:"曲线"
    paint.modeTools.pointed:"折线"
    paint.modeTools.thickness:"粗细"
    paint.modeTools.flipHorizontal:"水平翻转"
    paint.modeTools.flipVertical:"垂直翻转"
    paint.modeTools.filled:"实心"
    paint.modeTools.outlined:"轮廓"
    paint.paintEditor.bitmap:"转换为位图"
    paint.paintEditor.vector:"转换为矢量图"
    paint.paintEditor.stroke:"轮廓"
    paint.brushMode.brush:"画笔"
    paint.eraserMode.eraser:"橡皮擦"
    paint.fillMode.fill:"填充"
    paint.lineMode.line:"线段"
    paint.ovalMode.oval:"圆"
    paint.rectMode.rect:"矩形"
    paint.reshapeMode.reshape:"变形"
    paint.roundedRectMode.roundedRect:"圆角矩形"
    paint.selectMode.select:"选择"
    paint.textMode.text:"文本"
    paint.colorPicker.swap:"交换"
    

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          本文标题:scratch-gui/State/locales/messag

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