作业1
分析以下需求,并用代码实现
1.项目经理类Manager
属性:
姓名name
工号id
工资salary
奖金bonus
行为:
工作work()
2.程序员类Coder
属性:
姓名name
工号id
工资salary
行为:
工作work()
要求:
1.按照以上要求定义Manager类和Coder类,属性要私有,生成空参、有参构造,setter和getter方法
2.定义测试类,在main方法中创建该类的对象并给属性赋值(演示两种方法:setter方法和构造方法)
3.调用成员方法,打印格式如下:
工号为123基本工资为15000奖金为6000的项目经理一龙正在努力的做着管理工作,
分配任务,检查员工提交上来的代码.....
工号为135基本工资为10000的程序员方便正在努力的写着代码......操作步骤描述
public class Manager{
private int id;
private String name;
private int salary;
private int bonus;
public Manager() {
}
public Manager(int id, String name, int salary, int bonus) {
this.id = id;
this.name = name;
this.salary = salary;
this.bonus = bonus;
}
public int getId() {
return id;
}
public void setId(int id) {
this.id = id;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public int getSalary() {
return salary;
}
public void setSalary(int salary) {
this.salary = salary;
}
public int getBonus() {
return bonus;
}
public void setBonus(int bonus) {
this.bonus = bonus;
}
public void work() {
System.out.println("工号为" + id + "基本工资为" + salary + "奖金为" + bonus + "的" + name + "正在努力的做
着管理工作,分配任务,检查员工提交上来的代码.....");
}
}
public class Coder {
private int id;
private String name;
private int salary;
public Coder () {
}
public Coder (int id, String name, int salary) {
this.id = id;
this.name = name;
this.salary = salary;
}
public int getId() {
return id;
}
public void setId(int id) {
this.id = id;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public int getSalary() {
return salary;
}
public void setSalary(int salary) {
this.salary = salary;
}
public void work() {
System.out.println("工号为" + id + "基本工资为" + salary + "的"+name+"正在努力的写着代码......");
}
}
public class ManagerCoderTest {
public static void main(String[] args) {
Manager manager = new Manager();
manager.setName("项目经理");
manager.setId(123);
manager.setSalary(15000);
manager.setBonus(6000);
manager.work();
Coder cool = new Coder("程序员", 135, 10000);
cool.work();
}
}
作业2
根据需求,完成如下代码(按照标准格式写),并在测试类中进行测试。(涉及到父类定义为抽象的类)
需求
定义手机类 , OldPhone NewPhone; 已知接口IPlay中有一个方法playGame(),NewPhone添加玩游戏的功能跟
再测试类中如何调用该方法?
public class PhoneTest {
public static void main(String[] args) {
NewPhone newPhone = new NewPhone();
newPhone.call();
newPhone.playGame();
newPhone.sendMessage();
Oldphone oldphone = new Oldphone();
oldphone.call();
oldphone.sendMessage();
}
}
public class Oldphone extends Phone {
@Override
public void call() {
System.out.println("老手机为什么可以打电话");
}
@Override
public void sendMessage() {
System.out.println("老手机为什么可以来发信息");
}
}
public class NewPhone extends Phone implements Iplay {
@Override
public void sendMessage() {
System.out.println("新手机可以发信息");
}
@Override
public void call() {
System.out.println("新手机可以打电话");
}
@Override
public void playGame() {
System.out.println("新手机为什么可以打游戏");
}
}
public abstract class Phone {
public abstract void call();
public abstract void sendMessage();
}
public interface Iplay {
void playGame();
}
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