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在ios里使用Bmob步骤

在ios里使用Bmob步骤

作者: yytester | 来源:发表于2016-12-23 15:14 被阅读216次
    1. 在项目根目录里建立文件:Podfile
    2. 输入内容:
    platform :ios, '9.0'
    target 'xxx' do  //项目名
        pod 'BmobSDK'     
    end
    
    1. 在项目根目录执行 pod install
    2. 关闭xcode项目,重新进入项目根目录,点击编译后的文件打开xxx.xcworkspace来打开项目
    3. 随便新建个oc文件,会出线提示是否新建桥接文件, 选择建立, 然后在 桥接文件 内加入#import <BmobSDK/Bmob.h>
    4. 在AppDelegate.swift注册申请的AppKey
        func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
            // Override point for customization after application launch.
            Bmob.register(withAppKey: "xxxxx")
            return true
        }
    
    1. 增删改方法:
    //创建方法. 每次执行都会生成一个objectid, 供其他方法使用.
        func save(){
            let gamescore:BmobObject = BmobObject(className: "GameScore")
            gamescore.setObject("赵三", forKey: "playerName")
            gamescore.setObject(90, forKey: "score")
            gamescore.saveInBackground { (isSuccessful, error) in
                if error != nil{
                    print("error is \(error?.localizedDescription)")
                }else{
                    print("success")
                    print(BmobObject())
                }
            }
        }
        
        //更新方法
        func update() {
            let  gamescore:BmobObject = BmobObject(outDataWithClassName: "GameScore", objectId: "862b311786")
            gamescore.setObject(1222, forKey: "score")
            gamescore.updateInBackground { (isSuccessful, error) in
                if error != nil{
                    print("error is \(error?.localizedDescription)")
                }else{
                    print("success")
                }
            }
        }
        
        //删除方法
        func deleteGameScore()  {
            let  gamescore:BmobObject = BmobObject(outDataWithClassName: "GameScore", objectId: "4faf28f4dd")
            gamescore.deleteInBackground { (isSuccessful, error) in
                if error != nil{
                    print("error is \(error?.localizedDescription)")
                }else{
                    print("success")
                }
            }
        }
    
    1. 关于查询
      • 如果知道某条数据的objectId,而且想得知该条数据的内容,可以使用Bmoquery检索得到一个完整的BmobObject
        //查询单条数据
        func searchOneData(){
            let query:BmobQuery = BmobQuery(className: "yourDataBaseName")
            query.getObjectInBackground(withId: "yourDataBaseID") { (ojj, error) in
                if error != nil {
                    //进行错误处理
                }else{
                    if ojj != nil{
                        let playerName = ojj?.object(forKey: "title")as? String
                        let url  = ojj?.object(forKey: "url") as? String
                        print("playerName \(playerName),url  \(url)")
                        print("objectid   \(ojj?.objectId)")
                        print("createdAt  \(ojj?.createdAt)")
                        print("updatedAt  \(ojj?.updatedAt)")
                    
                    }
                }
            }
        }
    
    * 根据表名,查询多条数据
    
        func searchAllData() {
            let query:BmobQuery = BmobQuery(className: "youhuiquan")
            query.findObjectsInBackground { (array, error) in
    
                var i =  0
                while(i<(array?.count)!){
                    let obj = array?[i] as! BmobObject
                    let playerName = obj.object(forKey: "title") as? String
                    let url = obj.object(forKey: "url") as? String
    
                    print("playerName \(playerName)")
                    print("url \(url)")
                    print("objectid   \(obj.objectId)")
                    print("createdAt  \(obj.createdAt)")
                    print("updatedAt  \(obj.updatedAt)")
                    i = i + 1
                }
            }
        }
    

    默认情况下,系统实际上并不会返回所有的数据,而是默认返回10条数据记录,你可以通过setLimit方法设置返回的记录数量。更多细节可点击查看查询一节中的分页查询。

    • 当查询的是用户表这种系统表的时候,返回的是BmobUser的数组,设备表,角色表也是这样的。
    • 查询用户表,设备表、角色表为:
    let query:Bmoquery = BmobUser.query() //用户表let 
    query:Bmoquery = BmobInstallation.query() //设备表let 
    query:Bmoquery = BmobRole.query() //角色表
    

    在ios端使用Bmob数据库里的图片

    @IBOutlet weak var imageUI: UIImageView!
    
    func searchOneImage(){
            let query:BmobQuery = BmobQuery(className: "xxxxxx")
            query.getObjectInBackground(withId: "xxxxx") { (ojj, error) in
                if error != nil {
                    //进行错误处理
                }else{
                    if ojj != nil{
    
                        //获取云数据库里image字段的内容
                        let image  = ojj?.object(forKey: "image") as? BmobFile
                        
                        //获取图片的url
                        let urlStr = NSURL(string: (image?.url)!)
    
                        //加载到ImageView控件
                        let data = NSData(contentsOf: urlStr! as URL)
                        self.imageUI.image  = UIImage(data: data! as Data)
                  
                    }
                }
            }
        }
    

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