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实现图片的循环滚动播放 - iOS开发

实现图片的循环滚动播放 - iOS开发

作者: lcy_coding | 来源:发表于2018-06-11 14:17 被阅读0次

    前言

    相信大家在项目中很多都遇到过这样的需求,要求实现图片的循环滚动播放,我这里使用scrollview实现,先来说大体思路:首先创建一个scrollview,将其等分为三等份,然后根据定时器触发滚动,当滚动到最后或者第一个区域时,将当前的contentoffset手动设置到中间2号区域,相当于每次的滚动完之后当前位置都在2号区域;接下来,就看代码了

    image

    代码实现

    首先,设置好scrollview,并且拿到需要显示的images,我这快使用代理模式,拿到需要显示的图片总数和当前三个区域需要显示的图片,然后设置当前contenoffset为二号区域,最后开启定时器,进行滚动播放,这里的imageviews实现了复用,只需要创建三个imageview:

    - (void)reloadData
    {
        _currentPage = 0;
        _totalPageCount = 0;
        if (self.delegate && [self.delegate respondsToSelector:@selector(numberOfTotalScrollCount)]) {
            _totalPageCount = [self.delegate numberOfTotalScrollCount];
            if (_totalPageCount <= 1) {
                [_timer pause];
            }
        }else{
        }
        [self resetScrollView];
    }
    - (void)resetScrollView
    {
        [_scrollView.subviews makeObjectsPerformSelector:@selector(removeFromSuperview)];
        NSInteger preIndex = [self getPreIndex:_currentPage];
        NSInteger curIndex = _currentPage;
        NSInteger nextIndex = [self getNextIndex:_currentPage];
        if (self.delegate && [self.delegate respondsToSelector:@selector(imageForScrollInIndex:)]) {
            UIImage *preImage = [self.delegate imageForScrollInIndex:preIndex];
            UIImage *curImage = [self.delegate imageForScrollInIndex:curIndex];
            UIImage *nextImage = [self.delegate imageForScrollInIndex:nextIndex];
            NSArray *images = @[preImage, curImage, nextImage];
            for (int i = 0; i < images.count; i++) {
                UIImageView *imageView = _imageViews[i];
                switch (_direction) {
                    case ScrollPictureDirectionRight:
                    case ScrollPictureDirectionLeft:
                        [imageView setFrame:CGRectMake(i * OwnWidth_LCY, 0, OwnWidth_LCY, OwnHeight_LCY)];
                        break;
                    case ScrollPictureDirectionTop:
                    case ScrollPictureDirectionBottom:
                        [imageView setFrame:CGRectMake(0, i * OwnHeight_LCY, OwnWidth_LCY, OwnHeight_LCY)];
                        break;
                    default:
                        break;
                }
                [imageView setImage:images[i]];
                [_scrollView addSubview:imageView];
            }
            [_scrollView setContentOffset:(_direction == ScrollPictureDirectionRight || _direction == ScrollPictureDirectionLeft) ? CGPointMake(OwnWidth_LCY, 0) : CGPointMake(0, OwnHeight_LCY)];
        }
    }
    

    在定时器中,我们需要实现scrollview的滚动,即,根据方向设置其contentoffset代码如下:

    - (void)start:(NSTimer *)timer
    {
        CGFloat contentOffsetX = _scrollView.contentOffset.x;
        CGFloat contentOffSetY = _scrollView.contentOffset.y;
        switch (_direction) {
            case ScrollPictureDirectionLeft:
                contentOffsetX += OwnWidth_LCY;
                break;
            case ScrollPictureDirectionRight:
                contentOffsetX -= OwnWidth_LCY;
                break;
            case ScrollPictureDirectionTop:
                contentOffSetY += OwnHeight_LCY;
                break;
            case ScrollPictureDirectionBottom:
                contentOffSetY -= OwnHeight_LCY;
                break;
            default:
                break;
        }
        CGPoint contentOffset = CGPointMake(contentOffsetX, contentOffSetY);
        [_scrollView setContentOffset:contentOffset animated:YES];
    }
    

    边界处理,当当前显示的图片是数组中最后一个或者第一个图片时,需要进行处理,刷新当前需要显示的image;
    那么我们在什么时候得知试图当前的滚动位置呢,无疑我们应该在其代理函数里面获取,并且进行处理,这里我实现了上下左右四个方向的滚动,可以根据参数选取不同的方向,原理是一样的:

    - (void)scrollViewDidScroll:(UIScrollView *)scrollView
    {
        CGPoint contentSize = _scrollView.contentOffset;
        switch (_direction) {
            case ScrollPictureDirectionRight:
            {
                if (contentSize.x <= 0){
                    _currentPage = [self getPreIndex:_currentPage];
                    [self resetScrollView];
                    if (self.delegate && [self.delegate respondsToSelector:@selector(scrollAtTheIndex:)]) {
                        [self.delegate scrollAtTheIndex:_currentPage];
                    }
                }
            }
                break;
            case ScrollPictureDirectionBottom:
            {
                if (contentSize.y <= 0){
                    _currentPage = [self getPreIndex:_currentPage];
                    [self resetScrollView];
                    if (self.delegate && [self.delegate respondsToSelector:@selector(scrollAtTheIndex:)]) {
                        [self.delegate scrollAtTheIndex:_currentPage];
                    }
                }
            }
                break;
            case ScrollPictureDirectionLeft:
            {
                
                if (contentSize.x >= OwnWidth_LCY * 2) {
                    _currentPage = [self getNextIndex:_currentPage];
                    [self resetScrollView];
                    if (self.delegate && [self.delegate respondsToSelector:@selector(scrollAtTheIndex:)]) {
                        [self.delegate scrollAtTheIndex:_currentPage];
                    }
                }
            }
                break;
            case ScrollPictureDirectionTop:
            {
                
                if (contentSize.y >= OwnHeight_LCY * 2) {
                    _currentPage = [self getNextIndex:_currentPage];
                    [self resetScrollView];
                    if (self.delegate && [self.delegate respondsToSelector:@selector(scrollAtTheIndex:)]) {
                        [self.delegate scrollAtTheIndex:_currentPage];
                    }
                }
            }
                break;
            default:
                break;
        }
    }
    - (NSInteger)getPreIndex:(NSInteger)currentIndex
    {
        if (currentIndex == 0) {
            return _totalPageCount - 1;
        }
        return currentIndex - 1;
    }
    
    - (NSInteger)getNextIndex:(NSInteger)currentIndex
    {
        if (currentIndex == _totalPageCount - 1) {
            return 0;
        }
        return currentIndex + 1;
    }
    

    至此,所有的的关键代码就结束了,这里的关键点是要理解当scrollview滚动到1号或者3号区域时,需要重新设置当前的contentoffset为2号区域,以此来实现无限滚动;

    ps:这里是代码链接和使用~~

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