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15.CABasicAnimation 单个View展开动画和

15.CABasicAnimation 单个View展开动画和

作者: 小笨憨 | 来源:发表于2017-06-22 15:13 被阅读0次

    展开动画

            self.layer.anchorPoint  = CGPoint.init(x: 0.5, y: 0)
            let baseAnimation = CABasicAnimation.init(keyPath: "transform")
            
            baseAnimation.fromValue = NSValue.init(caTransform3D: CATransform3DMakeScale(1.0, 0.01, 0.01))
            baseAnimation.toValue   = NSValue.init(caTransform3D: CATransform3DMakeScale(1.0, 1.0, 1.0))
            baseAnimation.beginTime = CACurrentMediaTime()
            baseAnimation.duration  = 0.5
            baseAnimation.autoreverses      = false // 动画执行逆动画
            baseAnimation.timingFunction    = CAMediaTimingFunction.init(name: kCAMediaTimingFunctionEaseInEaseOut)
            baseAnimation.isRemovedOnCompletion = true // 完成后移除动画 想要在动画完成后的delegate
            做操作的话就改成false 配合动画执行完不返回原状态效果更好
            baseAnimation.fillMode          = kCAFillModeForwards // 动画执行完后不返回原状态
            baseAnimation.delegate          = self as? CAAnimationDelegate
            baseAnimation.setValue("addAnimation", forKey: "animType")
    
            self.layer.add(baseAnimation, forKey: "transform")
    

    收起

     func createRemoveAnimationFromeTop() -> Void {
            
            self.layer.anchorPoint  = CGPoint.init(x: 0.5, y: 0)
            let transform = CABasicAnimation.init(keyPath: "transform")
            
            transform.fromValue     = NSValue.init(caTransform3D: CATransform3DMakeScale(1.0, 1.0, 1.0))
            transform.toValue       = NSValue.init(caTransform3D: CATransform3DMakeScale(1.0, 0.01, 0.01))
            transform.duration      = 0.5
            transform.beginTime     = CACurrentMediaTime()
            transform.timingFunction    = CAMediaTimingFunction.init(name: kCAMediaTimingFunctionEaseInEaseOut)
            transform.delegate      = self as? CAAnimationDelegate
            transform.isRemovedOnCompletion = false
            transform.fillMode              = kCAFillModeForwards
            transform.setValue("removeAnimation", forKey: "animType")
            self.layer.add(transform, forKey: "removeAnimation")
        }
    
        // UIView执行动画   所有拥有这个key的动画的View都会执行
        override func removeFromSuperview() {
            
            self.layer.removeAllAnimations()
            self.createRemoveAnimationFromeTop()
            UIView.beginAnimations("removeAnimation", context: nil)
        }
    
     func animationDidStop(_ anim: CAAnimation, finished flag: Bool) {
            
            if flag {
                
                let value = anim.value(forKey: "animType") as! NSString
    
                if value.isEqual(to: "removeAnimation") {
                
                    // 动画执行完毕,关掉beginAnimation  防止一些不
                    // 想要的情况出现
                    UIView.commitAnimations()
                    super.removeFromSuperview()
                }
            }
        }
    

    动画暂停

    func pauseLayer(layer:CALayer) -> Void {
            
            let pauseTimed = layer.convertTime(CACurrentMediaTime(), from: nil)
            layer.speed  = 0
            layer.timeOffset = pauseTimed
        }
    

    动画继续

    func resumeLayer(layer:CALayer) -> Void {
            
            let pausedTime = layer.timeOffset
            layer.speed         = 1.0
            layer.timeOffset    = 0.0
            layer.beginTime     = 0.0
            let timeSincePause  = layer.convertTime(CACurrentMediaTime(), from: nil) - pausedTime
            layer.beginTime     = timeSincePause
        }
    

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