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探寻OC关联对象

探寻OC关联对象

作者: SK_Wang | 来源:发表于2020-07-07 23:10 被阅读0次

    简单应用

    关联对象常用的API如下:

    void objc_setAssociatedObject(id object, const void * key,
                                    id value, objc_AssociationPolicy policy)
    id objc_getAssociatedObject(id object, const void * key)
    void objc_removeAssociatedObjects(id object)
    

    默认情况下,因为分类底层结构的限制,不能添加成员变量到分类中。但可以通过关联对象来间接实现。

    @interface Person (Extension)
    
    @property (copy, nonatomic) NSString *name;
    
    @end
    
    @implementation Person (Extension)
    
    - (void)setName:(NSString *)name {
        objc_setAssociatedObject(self, @selector(name), name, OBJC_ASSOCIATION_COPY_NONATOMIC);
    }
    
    - (NSString *)name {
        return objc_getAssociatedObject(self, _cmd);
    }
    

    关联对象的原理

    实现关联对象技术的核心对象有

    • AssociationsManager
    class AssociationsManager {
        using Storage = ExplicitInitDenseMap<DisguisedPtr<objc_object>, ObjectAssociationMap>;
        static Storage _mapStorage; // AssociationsHashMap
    };
    
    • AssociationsHashMap
    typedef DenseMap<DisguisedPtr<objc_object>, ObjectAssociationMap> AssociationsHashMap;
    
    • ObjectAssociationMap
    typedef DenseMap<const void *, ObjcAssociation> ObjectAssociationMap;
    
    • ObjcAssociation
    class ObjcAssociation {
        uintptr_t _policy;
        id _value;
    }
    

    关联对象的原理:


    image.png

    Runtime源码分析

    id
    _object_get_associative_reference(id object, const void *key)
    {
        ObjcAssociation association{};
    
        {
            AssociationsManager manager;
            AssociationsHashMap &associations(manager.get());
            AssociationsHashMap::iterator i = associations.find((objc_object *)object);
            if (i != associations.end()) {
                ObjectAssociationMap &refs = i->second;
                ObjectAssociationMap::iterator j = refs.find(key);
                if (j != refs.end()) {
                    association = j->second;
                    association.retainReturnedValue();
                }
            }
        }
    
        return association.autoreleaseReturnedValue();
    }
    
    
    void
    _object_set_associative_reference(id object, const void *key, id value, uintptr_t policy)
    {
        // This code used to work when nil was passed for object and key. Some code
        // probably relies on that to not crash. Check and handle it explicitly.
        // rdar://problem/44094390
        if (!object && !value) return;
    
        if (object->getIsa()->forbidsAssociatedObjects())
            _objc_fatal("objc_setAssociatedObject called on instance (%p) of class %s which does not allow associated objects", object, object_getClassName(object));
    
        DisguisedPtr<objc_object> disguised{(objc_object *)object};
        ObjcAssociation association{policy, value};
    
        // retain the new value (if any) outside the lock.
        association.acquireValue();
    
        {
            AssociationsManager manager;
            AssociationsHashMap &associations(manager.get());
    
            if (value) {
                auto refs_result = associations.try_emplace(disguised, ObjectAssociationMap{});
                if (refs_result.second) {
                    /* it's the first association we make */
                    object->setHasAssociatedObjects();
                }
    
                /* establish or replace the association */
                auto &refs = refs_result.first->second;
                auto result = refs.try_emplace(key, std::move(association));
                if (!result.second) {
                    association.swap(result.first->second);
                }
            } else {
                auto refs_it = associations.find(disguised);
                if (refs_it != associations.end()) {
                    auto &refs = refs_it->second;
                    auto it = refs.find(key);
                    if (it != refs.end()) {
                        association.swap(it->second);
                        refs.erase(it);
                        if (refs.size() == 0) {
                            associations.erase(refs_it);
    
                        }
                    }
                }
            }
        }
    
        // release the old value (outside of the lock).
        association.releaseHeldValue();
    }
    
    

    关联对象实现weak

    associated object 本身并不支持添加具备 weak 特性的 property,但我们可以通过一个小技巧来完成,下面是一个简单的实现代码

    - (void)setKey:(NSObject*)object {
        id __weak weakObject = object;
        id (^block)(void) = ^{ return weakObject; };
        objc_setAssociatedObject(self, @selector(key), block, OBJC_ASSOCIATION_COPY);
    }
    
    - (NSObject*)key {
        id (^block)(void) = objc_getAssociatedObject(self, _cmd);
        id curContext = block ? block() : nil;
        return curContext;
    }
    

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