一 背景
google的Architecture Components Components(lz 简写AAC)出来好久了,但一直没时间阅读源码,趁最近空挡,阅读了AAC的源码,分享下阅读的理解。
二 AAC是个什么东西
其实,AAC就是google提出的一种app开发框架,里面最基础的应该就是Lifecycle-Aware了。 在这之前,我们组开发采用的mvvm + data binding 模式。 这个模式中,我们常常这样一个需求, 我们需要在fragment onDestroy 或 onPause时,反注册ViewModel中释放资源, 需要层层经过, ViewModel -- > adapter--> fragment ViewModel ——> fragment等几级回调。而Lifecycle-Aware 这时就有一个优势,就是跟生命周期绑定, 直接在相应生命周期逻辑处理好就好。当然,这里也是一种解耦方式,采用观察者模式实现。
三 Lifecycle-Aware 的源码
观察者模式
a 首先找使用入口, 一般我们是这样使用Lifecycle-Aware的,
Lifecycle lifecycle = lifecycleOwner.getLifecycle();
lifecycle.addObserver((GenericLifecycleObserver) (source, event) -> {
});
b lifecycle的addObserver方法,如下:
@Override
public void addObserver(LifecycleObserver observer) {
State initialState = mState == DESTROYED ? DESTROYED : INITIALIZED;
ObserverWithState statefulObserver = new ObserverWithState(observer, initialState);
ObserverWithState previous = mObserverMap.putIfAbsent(observer, statefulObserver);
//已添加
if (previous != null) {
return;
}
//第二次重入
boolean isReentrance = mAddingObserverCounter != 0 || mHandlingEvent;
State targetState = calculateTargetState(observer);
mAddingObserverCounter++;
while ((statefulObserver.mState.compareTo(targetState) < 0
&& mObserverMap.contains(observer))) {
pushParentState(statefulObserver.mState);
statefulObserver.dispatchEvent(mLifecycleOwner, upEvent(statefulObserver.mState));
popParentState();
// mState / subling may have been changed recalculate
targetState = calculateTargetState(observer);
}
if (!isReentrance) {
// we do sync only on the top level.
sync();
}
mAddingObserverCounter--;
}
statefulObserver.dispatchEvent(mLifecycleOwner, upEvent(statefulObserver.mState))一句就会调用 mLifecycleObserver.onStateChanged(owner, event);即我们上述入口的GenericLifecycleObserver的 void onStateChanged(LifecycleOwner source, Lifecycle.Event event)方法。
c 特别说明下,ObserverWithState statefulObserver = new ObserverWithState(observer, initialState);
ObserverWithState(LifecycleObserver observer, State initialState) {
mLifecycleObserver = Lifecycling.getCallback(observer);
mState = initialState;
}
d 包装Observer为 GenericLifecycleObserver。 这里我们注意到,使用了反射。 同事在使用时,遇到一个bug就是正式包会crash, 原因就是此版本的混淆文件没对Lifecycling类进行keep。
static GenericLifecycleObserver getCallback(Object object) {
if (object instanceof GenericLifecycleObserver) {
return (GenericLifecycleObserver) object;
}
//noinspection TryWithIdenticalCatches
try {
final Class<?> klass = object.getClass();
Constructor<? extends GenericLifecycleObserver> cachedConstructor = sCallbackCache.get(
klass);
if (cachedConstructor != null) {
return cachedConstructor.newInstance(object);
}
cachedConstructor = getGeneratedAdapterConstructor(klass);
if (cachedConstructor != null) {
if (!cachedConstructor.isAccessible()) {
cachedConstructor.setAccessible(true);
}
} else {
cachedConstructor = sREFLECTIVE;
}
sCallbackCache.put(klass, cachedConstructor);
return cachedConstructor.newInstance(object);
} catch (IllegalAccessException e) {
throw new RuntimeException(e);
} catch (InstantiationException e) {
throw new RuntimeException(e);
} catch (InvocationTargetException e) {
throw new RuntimeException(e);
}
}
e 另外, sync()方法如下:
// happens only on the top of stack (never in reentrance),
// so it doesn't have to take in account parents
private void sync() {
while (!isSynced()) {
mNewEventOccurred = false;
// no need to check eldest for nullability, because isSynced does it for us.
if (mState.compareTo(mObserverMap.eldest().getValue().mState) < 0) {
backwardPass();
}
Entry<LifecycleObserver, ObserverWithState> newest = mObserverMap.newest();
if (!mNewEventOccurred && newest != null
&& mState.compareTo(newest.getValue().mState) > 0) {
forwardPass();
}
}
mNewEventOccurred = false;
}
f 如果处于初始化周期,onResume及以前forwardPass(),正向回调之前的生命周期。 onPause及以后, 逆向回调backwardPass()。
这时,特别数据结构FastSafeIterableMap就比较优势,支持正逆向遍历。 如果当前状态小于以前状态, 正向回调, 否则逆向回调。这里处理与fragment生命周期状态类似。状态机,贴一下官方盗图:
image.pngtrick 1 无ui fragment 绑定命周期
a 目前Android sdk 26.1.0 已支持了 Lifecycle-Aware。 我们先选取Activity 来看。Lifecycle-Aware的 初始化逻辑在SupportActivity , BaseFragmentActivityApi14 extends SupportActivity,可以看出最低版本是sdk 14 , 最后继承的是我们最熟悉的子类是FragmentActivity extends BaseFragmentActivityApi16。
image.pngb 这里是整个AAC常见的套路, 使用无ui fragment来同步activity的生命周期。具体ReportFragment inject的代码如下。
public static void injectIfNeededIn(Activity activity) {
// ProcessLifecycleOwner should always correctly work and some activities may not extend
// FragmentActivity from support lib, so we use framework fragments for activities
android.app.FragmentManager manager = activity.getFragmentManager();
if (manager.findFragmentByTag(REPORT_FRAGMENT_TAG) == null) {
manager.beginTransaction().add(new ReportFragment(), REPORT_FRAGMENT_TAG).commit();
// Hopefully, we are the first to make a transaction.
manager.executePendingTransactions();
}
}
c 代码比较简单在create等回调,dispatch对应的事件。
@Override
public void onActivityCreated(Bundle savedInstanceState) {
super.onActivityCreated(savedInstanceState);
dispatchCreate(mProcessListener);
dispatch(Lifecycle.Event.ON_CREATE);
}
给对应实现了的LifecycleRegistryOwner或LifecycleOwner activity回调
private void dispatch(Lifecycle.Event event) {
Activity activity = getActivity();
if (activity instanceof LifecycleRegistryOwner) {
((LifecycleRegistryOwner) activity).getLifecycle().handleLifecycleEvent(event);
return;
}
if (activity instanceof LifecycleOwner) {
Lifecycle lifecycle = ((LifecycleOwner) activity).getLifecycle();
if (lifecycle instanceof LifecycleRegistry) {
((LifecycleRegistry) lifecycle).handleLifecycleEvent(event);
}
}
}
public void handleLifecycleEvent(Lifecycle.Event event) {
mState = getStateAfter(event);
if (mHandlingEvent || mAddingObserverCounter != 0) {
mNewEventOccurred = true;
// we will figure out what to do on upper level.
return;
}
mHandlingEvent = true;
sync();
mHandlingEvent = false;
}
这时会去同步一遍状态
sample trick 2
另外一个小的点是,在BaseSample中使用ContentProvider onCreate中绑定activity和fragment生命周期,这点就不详述了。
public class ProcessLifecycleOwnerInitializer extends ContentProvider {
@Override
public boolean onCreate() {
LifecycleDispatcher.init(getContext());
ProcessLifecycleOwner.init(getContext());
return true;
}
。。。
}
image.png
继续盗图,左边部分就是目前的回调。
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