Video game addiction is a real condition, WHO says
世界卫生组织表明,电子游戏上瘾是一种疾病
The World Health Organization on Monday officially recognized "gaming disorder" as a condition in its International Classification of Diseases, saying that it is possible to be addicted to video games.
在周一,世界卫生组织在《国际疾病分类》里,正式将“游戏障碍”认定为一种精神疾病,并称玩电子游戏上瘾完全有可能。
Simply playing a lot of video games does not automatically mean that someone has a problem. The hallmark of the disorder is that playing games overtakes other desires, and that it continues or escalates despite negative consequences. A diagnosis would have to include evidence of this type of behavior lasting for more than 12 months, the organization said.
单纯地玩很多游戏并不自然而然地意味着这位玩家对游戏上瘾。失控的标志在于,把玩游戏置于其它生活兴趣之前,即使有负面后果也持续或增加打电玩的时间。机构申明,此类行为要持续至少 12 个月才能确诊。
The disorder affects no more than 3 percent of gamers, the Associated Press reported, with some estimates as low as one percent. More than 2 billion people worldwide regularly play games.
美联社报道,游戏成瘾影响不超过3%的游戏玩家,其他研究估计比例最低大约为 1%。而全球总共有超过 20 亿人经常玩游戏。
Not everyone agrees with the WHO that defining this condition will help patients. The U.S. video game industry threw its support behind several academics who opposed the WHO's efforts when it confirmed last year that they would include "gaming disorder" as a condition. Clinicians have also debated the validity of establishing a gaming disorder, as it shares many characteristics with other addictive disorders.
并非所有人都赞同世界卫生组织,定义此病症未必会帮到病人。在去年 WHO 确认要将“游戏失调”加入到病症类目中时,美国电子游戏行业便对几名反对此行为的学者表示了支持。临床医师就定义游戏成瘾的有效性展开了讨论,因为它和其它上瘾类病症都具备了许多共同特征。
————— 文章来源 / 华盛顿邮报
重点词汇
addiction/əˈdɪkʃn/
n. 入迷,成瘾
e.g.
alcohol addiction
be addicted to, addictive
condition/kənˈdɪʃn/
n. 长期疾病
e.g.
She has a serious heart condition.
disorder/dɪsˈɔːrdər/
n. 疾病,失调,紊乱
e.g.
mental disorder
hallmark/ˈhɔːlmɑːrk/
n. 标志,特征
overtake/ˌoʊvərˈteɪk/
v. 超过,追赶上
escalate/ˈeskəleɪt/
v. 增加,恶化
diagnosis/ˌdaɪəɡˈnoʊsɪs/
n. 诊断,确诊
clinician /klɪˈnɪʃn/
n. 临床医师
validity/vəˈlɪdəti/
n. 正当性,有效性
e.g.
valid
throw its support behind
将支持赋予......
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