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C# 改变PC系统屏幕亮度的方法

C# 改变PC系统屏幕亮度的方法

作者: 逆风飞起的猪 | 来源:发表于2017-04-14 09:32 被阅读0次
    //系统亮度
    //适用于Unity3D PC端
     public class SysLight
     {
        [DllImport("gdi32.dll")]
        public static extern int GetDeviceGammaRamp(IntPtr hDC, ref RAMP lpRamp);
        RAMP ramp = new RAMP();
        [DllImport("gdi32.dll")]
        public static extern int SetDeviceGammaRamp(IntPtr hDC, ref RAMP lpRamp);
        [DllImport("user32.dll")]
        static extern IntPtr GetDC(IntPtr hWnd);
        [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
    
        public struct RAMP
        {
            [MarshalAs(UnmanagedType.ByValArray, SizeConst = 256)]
            public UInt16[] Red;
            [MarshalAs(UnmanagedType.ByValArray, SizeConst = 256)]
            public UInt16[] Green;
            [MarshalAs(UnmanagedType.ByValArray, SizeConst = 256)]
            public UInt16[] Blue;
        }
        // 屏幕亮度方法
        // gamma 必须在3和44之间
        public void SetGamma(int gamma)
        {
            ramp.Red = new ushort[256];
            ramp.Green = new ushort[256];
            ramp.Blue = new ushort[256];
            for (int i = 1; i < 256; i++)
            {
                ramp.Red[i] = ramp.Green[i] = ramp.Blue[i] = 
                (ushort)(Math.Min(65535, Math.Max(0, Math.Pow((i + 1) / 256.0, gamma * 0.1) * 65535 + 0.5)));
            }
            SetDeviceGammaRamp(GetDC(IntPtr.Zero), ref ramp);
      }
    }

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