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使用swift封装自己的轮播图控件

使用swift封装自己的轮播图控件

作者: 梦里风吹过 | 来源:发表于2016-08-09 18:32 被阅读256次

虽然网上大把封装好的轮播图控件,但是我觉得还是有必要自己写一下。因为这样也算是一种学习,而且自己写的东西更容易控制,用到自己的项目里的时候更容易修改定制,也更容易精简项目代码。

我查了一些资料,实现轮播图主要依靠ScrollView或者CollectionView来实现,总的来说使用CollectionView可以比较容易的做一些特殊的滚动效果,但是正常来说我们用到的轮播图都是用一些很基本的功能,个人觉得使用ScrollView来做完全就可以了,这样控件的重量级会小一些。而且这里只封装基本功能,满足大部分的需求,如果有需要再去定制,这样可以使项目里没用的代码更少一些,这也是我不用那些有很多酷炫效果,很多功能的别人封装的很好,也很好用的那些轮播控件的主要原因。或许是强迫症,我希望我的项目里尽可能少的存在那些从不运行的代码,尽管我并不能保证完全没有。

参考文章OS开发UI篇—UIScrollView控件实现图片轮播
注:此篇文章仅用于学习和保存代码,便于复用。

下面是代码
/// 轮播图

import UIKit


class SlideImages: UIView ,UIScrollViewDelegate{
    private enum ImageType{
        case Image     //本地图片
        case URL       //URL
    }
    
    private var scrollView:UIScrollView?
    private var index:Int = 0{
        didSet{
            switch type {
            case .Image:
                changeLeftIndeAndRightIndeWith(imageArr)
            default:
                changeLeftIndeAndRightIndeWith(urlArr)
            }
        }
    }
    
    private var leftImg = UIImageView()
    private var centerImg = UIImageView()
    private var rightImg = UIImageView()
    private var pageControl = UIPageControl()
    private var timer:NSTimer?
    private var leftIndex:Int = 0
    private var rightIndex:Int = 0
    private var type:ImageType = .Image

    /// 间隔时间
    var interval:Double = 4
    /// 点击回调
    var clickBlock :(Int)->Void = {index in}
    /// url图片数组
    var urlArr = [String](){
        didSet{
            type = .URL
            setSlideImages()
        }
    }
    /// 本地图片数组
    var imageArr = [UIImage](){
        didSet{
            type = .Image
            setSlideImages()
        }
    }
    
    override func layoutSubviews() {
        super.layoutSubviews()
        setSlideImages()
    }
    
    //设置图片URL
    func setURLsWithArr(arr:[String],imageClickBlock:(Int) -> Void ) {
        urlArr = arr
        clickBlock = imageClickBlock
    }
    //设置图片
    func setImagesWithArr(arr:[UIImage],imageClickBlock:(Int) -> Void ) {
        imageArr = arr
        clickBlock = imageClickBlock
    }
    
    private func setSlideImages(){
        //关闭定时器并清除所有内容
        closeTimer()
        for view in subviews {
            view.removeFromSuperview()
        }
        
        if urlArr.count == 0 && imageArr.count == 0{
            return
        }
        
        if urlArr.count == 1 || imageArr.count == 1{//只有一张图片不用滚动
            centerImg = UIImageView(frame: CGRect(x: 0, y: 0, width: frame.size.width, height: frame.size.height))
            centerImg.userInteractionEnabled = true
            addTapGesWithImage(centerImg)
            
            switch type {
            case .Image:
                centerImg.image = imageArr[0]
            default:
                centerImg.setMyImageWithURL(NSURL(string: urlArr[0]), placeholderImage: UIImage(named: "place"))
            }
            
            addSubview(centerImg)
        }else{//多张图片需要滚动
            //scrollview
            scrollView = UIScrollView(frame: CGRect(x: 0, y: 0, width: frame.size.width, height: frame.size.height))
            addSubview(scrollView!)
            scrollView?.delegate = self
            scrollView?.pagingEnabled = true
            scrollView?.contentSize = CGSize(width: frame.size.width*3, height: frame.size.height)
            scrollView?.showsHorizontalScrollIndicator = false
            
            //images
            leftImg.contentMode = .ScaleAspectFill
            centerImg.contentMode = .ScaleAspectFill
            rightImg.contentMode = .ScaleAspectFill
            leftImg.layer.masksToBounds = true
            centerImg.layer.masksToBounds = true
            rightImg.layer.masksToBounds = true
            
            scrollView!.addSubview(leftImg)
            scrollView!.addSubview(rightImg)
            scrollView!.addSubview(centerImg)
            
            leftImg.frame = CGRect(x: 0, y: 0, width: frame.size.width, height: frame.size.height)
            centerImg.frame = CGRect(x: frame.size.width, y: 0, width: frame.size.width, height: frame.size.height)
            rightImg.frame = CGRect(x: frame.size.width*2, y: 0, width: frame.size.width, height: frame.size.height)
            
            addTapGesWithImage(leftImg)
            addTapGesWithImage(centerImg)
            addTapGesWithImage(rightImg)
            
            //pagecontrol
            pageControl.center = CGPoint(x: frame.size.width/2, y: frame.size.height-15)
            addSubview(pageControl)
            pageControl.currentPage = 0
            pageControl.numberOfPages = urlArr.count
            switch type {
            case .Image:
                pageControl.numberOfPages = imageArr.count
            default:
                pageControl.numberOfPages = urlArr.count
            }
            pageControl.pageIndicatorTintColor = UIColor.lightGrayColor()
            pageControl.currentPageIndicatorTintColor = UIColor.whiteColor()
            
            //初始化数据
            index = 0
            setImages()

            //timer
            openTimer()
        }
    }
    //通过index确定leftIndex和rightIndex的值
    private func changeLeftIndeAndRightIndeWith(arr:[AnyObject]){
        if arr.count == 0 {
            return
        }
        leftIndex = index - 1
        if leftIndex<0 {
            leftIndex = (arr.count)-1
        }
        rightIndex = index + 1
        if rightIndex>(arr.count)-1 {
            rightIndex = 0
        }
        centerImg.tag = index
        leftImg.tag = leftIndex
        rightImg.tag = rightIndex
    }
    //给图片添加点击手势
    private func addTapGesWithImage(image:UIImageView) {
        let tap = UITapGestureRecognizer(target: self, action: #selector(tap(_:)))
        image.userInteractionEnabled = true
        image.contentMode = .ScaleAspectFill
        image.clipsToBounds = true
        image.addGestureRecognizer(tap)
    }
    
    //将centerImg移动到显示位置 改变三个imageView显示的图片
    private func setImages(){
        scrollView?.setContentOffset(CGPoint(x: frame.size.width,y:0), animated: false)
        pageControl.currentPage = index
        
        switch type {
        case .Image:
            leftImg.image = imageArr[leftIndex]
            centerImg.image = imageArr[index]
            rightImg.image = imageArr[rightIndex]
        default:
            let leftUrl = urlArr[leftIndex]
            let rightUrl = urlArr[rightIndex]
            let centerUrl = urlArr[index]
            
            leftImg.setMyImageWithURL(NSURL(string: leftUrl), placeholderImage: UIImage(named: "place"))
            rightImg.setMyImageWithURL(NSURL(string: rightUrl), placeholderImage: UIImage(named: "place"))
            centerImg.setMyImageWithURL(NSURL(string:centerUrl), placeholderImage: UIImage(named: "place"))
        }
    }
    
    //点击图片,调用block
    @objc private func tap(ges:UITapGestureRecognizer) {
        clickBlock((ges.view?.tag)!)
    }
    //自动滚动
    @objc private func startScroll() {
        scrollView?.setContentOffset(CGPoint(x: frame.size.width*2,y:0), animated: true)
    }
    //scrollview代理,用来判断滚动方向
    func scrollViewDidScroll(scrollView: UIScrollView) {
        switch type {
        case .Image:
            changeIndexWith(imageArr)
        default:
            changeIndexWith(urlArr)
        }
        
    }
    //通过scrollview偏移量确定index的值
    private func changeIndexWith(arr:[AnyObject]) {
        if arr.count == 0 {
            return
        }
        if scrollView!.contentOffset.x<=0 {
            index -= 1
            if index<0 {
                index = arr.count-1;
            }
            setImages()
        }else if scrollView!.contentOffset.x>=frame.size.width*2{
            index += 1;
            if index>arr.count-1 {
                index = 0;
            }
            setImages()
        }
    }
    
    //scrollview代理,用于在手指拖动scrollview时关闭定时器
    func scrollViewWillBeginDragging(scrollView: UIScrollView) {
        closeTimer()
    }
    private func closeTimer(){
        timer?.invalidate()
        timer = nil
    }
    //scrollview代理,手指离开时开启一个新的定时器
    func scrollViewDidEndDragging(scrollView: UIScrollView, willDecelerate decelerate: Bool) {
        openTimer()
    }
    private func openTimer(){
        timer = NSTimer.scheduledTimerWithTimeInterval(interval, target: self, selector: #selector(startScroll), userInfo: nil, repeats: true)
    }
}

可使用xib或者storyboard创建,使用方法:

@IBOutlet weak var URLsSlide: SlideImages!      //url
@IBOutlet weak var imagesSlide: SlideImages!    //本地图片
        URLsSlide.interval = 1
        URLsSlide.setURLsWithArr(["http://www.szgushang.com/images/slider/bg1.jpg","http://www.szgushang.com/images/slider/bg2.jpg","http://www.szgushang.com/images/slider/bg3.jpg"]) { (index) in
            print("点击了第\(index)张图片")
        }
        
        imagesSlide.interval = 1.3
        imagesSlide.setImagesWithArr([UIImage(named: "image1.jpg")!,UIImage(named: "image2.jpg")!,UIImage(named: "image3.jpg")!,UIImage(named: "image4.jpg")!]) { (index) in
            print("点击了第\(index)张图片")
        }
Demo地址

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      本文标题:使用swift封装自己的轮播图控件

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