美文网首页
下载进度按钮

下载进度按钮

作者: 菜鸟何时起飞 | 来源:发表于2020-05-25 23:23 被阅读0次
687474703a2f2f7777342e73696e61696d672e636e2f6c617267652f303036306c6d37546777316578317972326239786a6a3330656730676f37356e2e6a7067.jpeg
public class AnimDownloadProgressButton extends AppCompatTextView {

    private Context mContext;

    //背景画笔
    private Paint mBackgroundPaint;
    //按钮文字画笔
    private volatile Paint mTextPaint;
    //第一个点画笔
    private Paint mDot1Paint;
    //第二个点画笔
    private Paint mDot2Paint;


    //背景颜色
    private int[] mBackgroundColor;
    private int[] mOriginBackgroundColor;
    //下载中后半部分后面背景颜色
    private int mBackgroundSecondColor;
    //文字颜色
    private int mTextColor;
    //覆盖后颜色
    private int mTextCoverColor;
    //文字大小
    private float mAboveTextSize = 50;


    private float mProgress = -1;
    private float mToProgress;
    private int mMaxProgress;
    private int mMinProgress;
    private float mProgressPercent;

    private float mButtonRadius;

    //两个点向右移动距离
    private float mDot1transX;
    private float mDot2transX;

    private RectF mBackgroundBounds;
    private LinearGradient mFillBgGradient;
    private LinearGradient mProgressBgGradient;
    private LinearGradient mProgressTextGradient;

    //点运动动画
    private AnimatorSet mDotAnimationSet;
    //下载平滑动画
    private ValueAnimator mProgressAnimation;

    //记录当前文字
    private CharSequence mCurrentText;

    //普通状态
    public static final int NORMAL = 0;
    //下载中
    public static final int DOWNLOADING = 1;
    //有点运动状态
    public static final int INSTALLING = 2;

    private ButtonController mDefaultController;

    private ButtonController mCustomerController;


    private int mState;

    public AnimDownloadProgressButton(Context context) {
        this(context, null);

    }

    public AnimDownloadProgressButton(Context context, AttributeSet attrs) {
        super(context, attrs);
        if (!isInEditMode()) {
            mContext = context;
            initController();
            initAttrs(context, attrs);
            init();
            setupAnimations();
        } else {
            initController();
        }

    }

    private void initController() {
        mDefaultController = new DefaultButtonController();
    }

    @Override
    protected void drawableStateChanged() {
        super.drawableStateChanged();
        ButtonController buttonController = switchController();
        if (buttonController.enablePress()) {
            if (mOriginBackgroundColor == null) {
                mOriginBackgroundColor = new int[2];
                mOriginBackgroundColor[0] = mBackgroundColor[0];
                mOriginBackgroundColor[1] = mBackgroundColor[1];
            }
            if (this.isPressed()) {
                int pressColorleft = buttonController.getPressedColor(mBackgroundColor[0]);
                int pressColorright = buttonController.getPressedColor(mBackgroundColor[1]);
                if (buttonController.enableGradient()) {
                    initGradientColor(pressColorleft, pressColorright);
                } else {
                    initGradientColor(pressColorleft, pressColorleft);
                }
            } else {
                if (buttonController.enableGradient()) {
                    initGradientColor(mOriginBackgroundColor[0], mOriginBackgroundColor[1]);
                } else {
                    initGradientColor(mOriginBackgroundColor[0], mOriginBackgroundColor[0]);
                }
            }
            invalidate();
        }

    }

    private void initAttrs(Context context, AttributeSet attrs) {

        TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.AnimDownloadProgressButton);
        int bgColor = a.getColor(R.styleable.AnimDownloadProgressButton_progressbtn_background_color, Color.parseColor("#6699ff"));
        //初始化背景颜色数组
        initGradientColor(bgColor, bgColor);
        mBackgroundSecondColor = a.getColor(R.styleable.AnimDownloadProgressButton_progressbtn_background_second_color, Color.LTGRAY);
        mButtonRadius = a.getFloat(R.styleable.AnimDownloadProgressButton_progressbtn_radius, getMeasuredHeight() / 2);
        mAboveTextSize = a.getFloat(R.styleable.AnimDownloadProgressButton_progressbtn_text_size, 50);
        mTextColor = a.getColor(R.styleable.AnimDownloadProgressButton_progressbtn_text_color, bgColor);
        mTextCoverColor = a.getColor(R.styleable.AnimDownloadProgressButton_progressbtn_text_covercolor, Color.WHITE);
        boolean enableGradient = a.getBoolean(R.styleable.AnimDownloadProgressButton_progressbtn_enable_gradient, false);
        boolean enablePress = a.getBoolean(R.styleable.AnimDownloadProgressButton_progressbtn_enable_press, false);
        ((DefaultButtonController) mDefaultController).setEnableGradient(enableGradient).setEnablePress(enablePress);
        if (enableGradient) {
            initGradientColor(mDefaultController.getLighterColor(mBackgroundColor[0]), mBackgroundColor[0]);
        }
        a.recycle();
    }

    private void init() {

        mMaxProgress = 100;
        mMinProgress = 0;
        mProgress = 0;


        //设置背景画笔
        mBackgroundPaint = new Paint();
        mBackgroundPaint.setAntiAlias(true);
        mBackgroundPaint.setStyle(Paint.Style.FILL);

        //设置文字画笔
        mTextPaint = new Paint();
        mTextPaint.setAntiAlias(true);
        mTextPaint.setTextSize(mAboveTextSize);
        if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) {
            //解决文字有时候画不出问题
            setLayerType(LAYER_TYPE_SOFTWARE, mTextPaint);
        }

        //设置第一个点画笔
        mDot1Paint = new Paint();
        mDot1Paint.setAntiAlias(true);
        mDot1Paint.setTextSize(mAboveTextSize);

        //设置第二个点画笔
        mDot2Paint = new Paint();
        mDot2Paint.setAntiAlias(true);
        mDot2Paint.setTextSize(mAboveTextSize);


        //初始化状态设为NORMAL
        mState = NORMAL;
        invalidate();

    }

    //初始化渐变色
    private int[] initGradientColor(int leftColor, int rightColor) {
        mBackgroundColor = new int[2];
        mBackgroundColor[0] = leftColor;
        mBackgroundColor[1] = rightColor;
        return mBackgroundColor;
    }


    private void setupAnimations() {

        //两个点向右移动动画
        ValueAnimator dotMoveAnimation = ValueAnimator.ofFloat(0, 20);
        TimeInterpolator pathInterpolator = PathInterpolatorCompat.create(0.11f, 0f, 0.12f, 1f);
        dotMoveAnimation.setInterpolator(pathInterpolator);
        dotMoveAnimation.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                float transX = (float) animation.getAnimatedValue();
                mDot1transX = transX;
                mDot2transX = transX;
                invalidate();
            }
        });
        dotMoveAnimation.setDuration(1243);
        dotMoveAnimation.setRepeatMode(ValueAnimator.RESTART);
        dotMoveAnimation.setRepeatCount(ValueAnimator.INFINITE);


        //两个点渐显渐隐动画
        final ValueAnimator dotAlphaAnim = ValueAnimator.ofInt(0, 1243).setDuration(1243);
        dotAlphaAnim.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                int time = (int) dotAlphaAnim.getAnimatedValue();
                int dot1Alpha = calculateDot1AlphaByTime(time);
                int dot2Alpha = calculateDot2AlphaByTime(time);
                mDot1Paint.setColor(mTextCoverColor);
                mDot2Paint.setColor(mTextCoverColor);
                mDot1Paint.setAlpha(dot1Alpha);
                mDot2Paint.setAlpha(dot2Alpha);
            }

        });


        dotAlphaAnim.addListener(new Animator.AnimatorListener() {
            @Override
            public void onAnimationStart(Animator animation) {
                mDot1Paint.setAlpha(0);
                mDot2Paint.setAlpha(0);
            }

            @Override
            public void onAnimationEnd(Animator animation) {
            }

            @Override
            public void onAnimationCancel(Animator animation) {

            }

            @Override
            public void onAnimationRepeat(Animator animation) {

            }
        });
        dotAlphaAnim.setRepeatMode(ValueAnimator.RESTART);
        dotAlphaAnim.setRepeatCount(ValueAnimator.INFINITE);
        //两个点的动画集合
        mDotAnimationSet = new AnimatorSet();
        mDotAnimationSet.playTogether(dotAlphaAnim, dotMoveAnimation);

        //ProgressBar的动画
        mProgressAnimation = ValueAnimator.ofFloat(0, 1).setDuration(500);
        mProgressAnimation.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                float timepercent = (float) animation.getAnimatedValue();
                mProgress = ((mToProgress - mProgress) * timepercent + mProgress);
                invalidate();
            }
        });


    }

    //第一个点透明度计算函数
    private int calculateDot2AlphaByTime(int time) {
        int alpha;
        if (0 <= time && time <= 83) {
            double DAlpha = 255.0 / 83.0 * time;
            alpha = (int) DAlpha;
        } else if (83 < time && time <= 1000) {
            alpha = 255;
        } else if (1000 < time && time <= 1083) {
            double DAlpha = -255.0 / 83.0 * (time - 1083);
            alpha = (int) DAlpha;
        } else if (1083 < time && time <= 1243) {
            alpha = 0;
        } else {
            alpha = 255;
        }
        return alpha;
    }

    //第二个点透明度计算函数
    private int calculateDot1AlphaByTime(int time) {
        int alpha;
        if (0 <= time && time <= 160) {
            alpha = 0;
        } else if (160 < time && time <= 243) {
            double DAlpha = 255.0 / 83.0 * (time - 160);
            alpha = (int) DAlpha;
        } else if (243 < time && time <= 1160) {
            alpha = 255;
        } else if (1160 < time && time <= 1243) {
            double DAlpha = -255.0 / 83.0 * (time - 1243);
            alpha = (int) DAlpha;
        } else {
            alpha = 255;
        }
        return alpha;
    }


    private ValueAnimator createDotAlphaAnimation(int i, Paint mDot1Paint, int i1, int i2, int i3) {

        return new ValueAnimator();
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        if (!isInEditMode()) {
            drawing(canvas);
        }
    }

    private void drawing(Canvas canvas) {
        drawBackground(canvas);
        drawTextAbove(canvas);
    }

    private void drawBackground(Canvas canvas) {
        mBackgroundBounds = new RectF();
        if (mButtonRadius == 0) {
            mButtonRadius = getMeasuredHeight() / 2;
        }
        mBackgroundBounds.left = 2;
        mBackgroundBounds.top = 2;
        mBackgroundBounds.right = getMeasuredWidth() - 2;
        mBackgroundBounds.bottom = getMeasuredHeight() - 2;

        ButtonController buttonController = switchController();

        //color
        switch (mState) {
            case NORMAL:
                if (buttonController.enableGradient()) {
                    mFillBgGradient = new LinearGradient(0, getMeasuredHeight() / 2, getMeasuredWidth(), getMeasuredHeight() / 2,
                            mBackgroundColor,
                            null,
                            Shader.TileMode.CLAMP);
                    mBackgroundPaint.setShader(mFillBgGradient);
                } else {
                    if (mBackgroundPaint.getShader() != null) {
                        mBackgroundPaint.setShader(null);
                    }
                    mBackgroundPaint.setColor(mBackgroundColor[0]);
                }
                canvas.drawRoundRect(mBackgroundBounds, mButtonRadius, mButtonRadius, mBackgroundPaint);
                break;
            case DOWNLOADING:
                if (buttonController.enableGradient()) {
                    mProgressPercent = mProgress / (mMaxProgress + 0f);
                    int[] colorList = new int[]{mBackgroundColor[0], mBackgroundColor[1], mBackgroundSecondColor};
                    mProgressBgGradient = new LinearGradient(0, 0, getMeasuredWidth(), 0,
                            colorList,
                            new float[]{0, mProgressPercent, mProgressPercent + 0.001f},
                            Shader.TileMode.CLAMP
                    );
                    mBackgroundPaint.setShader(mProgressBgGradient);
                } else {
                    mProgressPercent = mProgress / (mMaxProgress + 0f);
                    mProgressBgGradient = new LinearGradient(0, 0, getMeasuredWidth(), 0,
                            new int[]{mBackgroundColor[0], mBackgroundSecondColor},
                            new float[]{mProgressPercent, mProgressPercent + 0.001f},
                            Shader.TileMode.CLAMP
                    );
                    mBackgroundPaint.setColor(mBackgroundColor[0]);
                    mBackgroundPaint.setShader(mProgressBgGradient);
                }
                canvas.drawRoundRect(mBackgroundBounds, mButtonRadius, mButtonRadius, mBackgroundPaint);
                break;
            case INSTALLING:
                if (buttonController.enableGradient()) {
                    mFillBgGradient = new LinearGradient(0, getMeasuredHeight() / 2, getMeasuredWidth(), getMeasuredHeight() / 2,
                            mBackgroundColor,
                            null,
                            Shader.TileMode.CLAMP);
                    mBackgroundPaint.setShader(mFillBgGradient);
                } else {
                    mBackgroundPaint.setShader(null);
                    mBackgroundPaint.setColor(mBackgroundColor[0]);
                }
                canvas.drawRoundRect(mBackgroundBounds, mButtonRadius, mButtonRadius, mBackgroundPaint);
                break;
        }
    }

    private void drawTextAbove(Canvas canvas) {
        final float y = canvas.getHeight() / 2 - (mTextPaint.descent() / 2 + mTextPaint.ascent() / 2);
        if (mCurrentText == null) {
            mCurrentText = "";
        }
        final float textWidth = mTextPaint.measureText(mCurrentText.toString());
        //color
        switch (mState) {
            case NORMAL:
                mTextPaint.setShader(null);
                mTextPaint.setColor(mTextCoverColor);
                canvas.drawText(mCurrentText.toString(), (getMeasuredWidth() - textWidth) / 2, y, mTextPaint);
                break;
            case DOWNLOADING:

                //进度条压过距离
                float coverlength = getMeasuredWidth() * mProgressPercent;
                //开始渐变指示器
                float indicator1 = getMeasuredWidth() / 2 - textWidth / 2;
                //结束渐变指示器
                float indicator2 = getMeasuredWidth() / 2 + textWidth / 2;
                //文字变色部分的距离
                float coverTextLength = textWidth / 2 - getMeasuredWidth() / 2 + coverlength;
                float textProgress = coverTextLength / textWidth;
                if (coverlength <= indicator1) {
                    mTextPaint.setShader(null);
                    mTextPaint.setColor(mTextColor);
                } else if (indicator1 < coverlength && coverlength <= indicator2) {
                   /*左右各一个颜色*/
                    mProgressTextGradient = new LinearGradient((getMeasuredWidth() - textWidth) / 2, 0, (getMeasuredWidth() + textWidth) / 2, 0,
                            new int[]{mTextCoverColor, mTextColor},
                            new float[]{textProgress, textProgress + 0.001f},
                            Shader.TileMode.CLAMP);
                    mTextPaint.setColor(mTextColor);
                    mTextPaint.setShader(mProgressTextGradient);
                } else {
                    mTextPaint.setShader(null);
                    mTextPaint.setColor(mTextCoverColor);
                }
                canvas.drawText(mCurrentText.toString(), (getMeasuredWidth() - textWidth) / 2, y, mTextPaint);
                break;
            case INSTALLING:
                mTextPaint.setColor(mTextCoverColor);
                canvas.drawText(mCurrentText.toString(), (getMeasuredWidth() - textWidth) / 2, y, mTextPaint);
                canvas.drawCircle((getMeasuredWidth() + textWidth) / 2 + 4 + mDot1transX, y, 4, mDot1Paint);
                canvas.drawCircle((getMeasuredWidth() + textWidth) / 2 + 24 + mDot2transX, y, 4, mDot2Paint);
                break;

        }

    }

    private ButtonController switchController() {
        if (mCustomerController != null) {
            return mCustomerController;
        } else {
            return mDefaultController;
        }
    }

    public int getState() {
        return mState;
    }

    public void setState(int state) {
        if (mState != state) {//状态确实有改变
            this.mState = state;
            invalidate();
            if (state == AnimDownloadProgressButton.INSTALLING) {
                //开启两个点动画
                mDotAnimationSet.start();
            } else if (state == NORMAL) {
                mDotAnimationSet.cancel();
            } else if (state == DOWNLOADING) {
                mDotAnimationSet.cancel();
            }
        }

    }

    /**
     * 设置按钮文字
     */
    public void setCurrentText(CharSequence charSequence) {
        mCurrentText = charSequence;
        invalidate();
    }


    /**
     * 设置带下载进度的文字
     */
    @TargetApi(Build.VERSION_CODES.KITKAT)
    public void setProgressText(String text, float progress) {
        if (progress >= mMinProgress && progress < mMaxProgress) {
            mCurrentText = text + "="+progress;
            mToProgress = progress;
            if (mProgressAnimation.isRunning()) {
                mProgressAnimation.start();
            } else {
                mProgressAnimation.start();
            }
        } else if (progress < mMinProgress) {
            mProgress = 0;
        } else if (progress >= mMaxProgress) {
            mProgress = 100;
            mCurrentText = text + "="+progress;
            invalidate();
        }
    }

    public float getProgress() {
        return mProgress;
    }

    public void setProgress(float progress) {
        this.mProgress = progress;

    }

    /**
     * Sometimes you should use the method to avoid memory leak
     */
    public void removeAllAnim() {
        mDotAnimationSet.cancel();
        mDotAnimationSet.removeAllListeners();
        mProgressAnimation.cancel();
        mProgressAnimation.removeAllListeners();
    }


    public void setProgressBtnBackgroundColor(int color) {
        initGradientColor(color, color);
    }


    public void setProgressBtnBackgroundSecondColor(int color) {

        mBackgroundSecondColor = color;
    }

    public float getButtonRadius() {
        return mButtonRadius;
    }

    public void setButtonRadius(float buttonRadius) {
        mButtonRadius = buttonRadius;
    }

    public int getTextColor() {
        return mTextColor;
    }

    @Override
    public void setTextColor(int textColor) {
        mTextColor = textColor;
    }

    public int getTextCoverColor() {
        return mTextCoverColor;
    }

    public void setTextCoverColor(int textCoverColor) {
        mTextCoverColor = textCoverColor;
    }

    public int getMinProgress() {
        return mMinProgress;
    }

    public void setMinProgress(int minProgress) {
        mMinProgress = minProgress;
    }

    public int getMaxProgress() {
        return mMaxProgress;
    }

    public void setMaxProgress(int maxProgress) {
        mMaxProgress = maxProgress;
    }

    public void enabelDefaultPress(boolean enable) {
        if (mDefaultController != null) {
            ((DefaultButtonController) mDefaultController).setEnablePress(enable);
        }
    }

    public void enabelDefaultGradient(boolean enable) {
        if (mDefaultController != null) {
            ((DefaultButtonController) mDefaultController).setEnableGradient(enable);
            initGradientColor(mDefaultController.getLighterColor(mBackgroundColor[0]), mBackgroundColor[0]);
        }
    }

    @Override
    public void setTextSize(float size) {
        mAboveTextSize = size;
        mTextPaint.setTextSize(size);
    }

    @Override
    public float getTextSize() {
        return mAboveTextSize;
    }

    public AnimDownloadProgressButton setCustomerController(ButtonController customerController) {
        mCustomerController = customerController;
        return this;
    }

    @Override
    public void onRestoreInstanceState(Parcelable state) {
        SavedState ss = (SavedState) state;
        super.onRestoreInstanceState(ss.getSuperState());
        mState = ss.state;
        mProgress = ss.progress;
        mCurrentText = ss.currentText;
    }

    @Override
    public Parcelable onSaveInstanceState() {
        Parcelable superState = super.onSaveInstanceState();
        return new SavedState(superState, (int) mProgress, mState, mCurrentText.toString());
    }

    public static class SavedState extends BaseSavedState {

        private int progress;
        private int state;
        private String currentText;

        public SavedState(Parcelable parcel, int progress, int state, String currentText) {
            super(parcel);
            this.progress = progress;
            this.state = state;
            this.currentText = currentText;
        }

        private SavedState(Parcel in) {
            super(in);
            progress = in.readInt();
            state = in.readInt();
            currentText = in.readString();
        }

        @Override
        public void writeToParcel(Parcel out, int flags) {
            super.writeToParcel(out, flags);
            out.writeInt(progress);
            out.writeInt(state);
            out.writeString(currentText);
        }

        public static final Creator<SavedState> CREATOR = new Creator<SavedState>() {

            @Override
            public SavedState createFromParcel(Parcel in) {
                return new SavedState(in);
            }

            @Override
            public SavedState[] newArray(int size) {
                return new SavedState[size];
            }
        };

    }


}
public interface ButtonController {
    int getPressedColor(int color);

    int getLighterColor(int color);

    int getDarkerColor(int color);

    boolean enablePress();

    boolean enableGradient();

}
public class DefaultButtonController implements ButtonController {


    private boolean enablePress;

    private boolean enableGradient;

    /**
     * 获得按下的颜色(明度降低10%)
     *
     * @param color
     * @return int
     */
    public int getPressedColor(int color) {
        float[] hsv = new float[3];
        Color.colorToHSV(color, hsv);
        hsv[2] -= 0.1f;
        return Color.HSVToColor(hsv);
    }

    /**
     * 由右边的颜色算出左边的颜色(左边的颜色比右边的颜色降饱和度30%,亮度增加30%)
     * +
     *
     * @param color
     * @return
     */
    public int getLighterColor(int color) {
        float[] hsv = new float[3];
        Color.colorToHSV(color, hsv);
        hsv[1] -= 0.3f;
        hsv[2] += 0.3f;
        return Color.HSVToColor(hsv);
    }

    /**
     * 由左边的颜色生成右边的颜色
     *
     * @param color
     * @return int
     */
    public int getDarkerColor(int color) {
        float[] hsv = new float[3];
        Color.colorToHSV(color, hsv);
        hsv[1] += 0.3f;
        hsv[2] -= 0.3f;
        return Color.HSVToColor(hsv);
    }

    @Override
    public boolean enablePress() {
        return enablePress;
    }

    @Override
    public boolean enableGradient() {
        return enableGradient;
    }

    public DefaultButtonController setEnablePress(boolean enablePress) {
        this.enablePress = enablePress;
        return this;
    }

    public DefaultButtonController setEnableGradient(boolean enableGradient) {
        this.enableGradient = enableGradient;
        return this;
    }
}

相关文章

网友评论

      本文标题:下载进度按钮

      本文链接:https://www.haomeiwen.com/subject/jzdpahtx.html