var MoveTo = cc.moveTo(0.5,this.someDisplay.node.getPosition()).easing(cc.easeCircleActionInOut());
object.runAction(cc.sequence(MoveTo,cc.callFunc(function(){
//do something
} , this)));
var MoveTo = cc.moveTo(0.5,this.someDisplay.node.getPosition()).easing(cc.easeCircleActionInOut());
object.runAction(cc.sequence(MoveTo,cc.callFunc(function(){
//do something
} , this)));
本文标题:Cocos Creater 元素执行移动并调用回调函数
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