Phase:
- Concept
- Physical Prototype
- Playable Prototype
- Pre-production
- Production
1. Concept(概念)
2. Physical Prototype (物理原型)
3. Playable Prototype (数字原型)
4. Pre-production (预制作)
Pre-production is all about :
- creative proof
- commercial proof
- delivery proof/business review
Creative proof
- Title
- Key art
- High concept
- Innovation/Differentiation ( USP: unique selling point)
- proof-of-concept prototype ( maybe about 15 min game-play )
- Tech plan
- GDD ( game design document)
- Art bar
- Audio/Sound FX
Commercial proof
- Target audience
- Position in market
- Main competitor
- Forecast potential market
- Key staff/colleague
- Budget
Business Review
- Plan
- Market assessment
- Risk rating
- Opportunity
- Revenue
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