geth main函数
geth启动命令:
geth --datadir data0 --networkid 110 console
- --datadir 设置区块链数据存放路径
- --networkid 网络设置启动的区块链网路默认值是1表示以太坊公网,2,3,4 表示测试网路,大于4表示本地私有网路
- console 表示启动控制台
geth的源码入口 main 函数在 /cmd/geth/main.go
// /cmd/geth/main.go
func init() {
// Initialize the CLI app and start Geth
app.Action = geth
app.HideVersion = true // we have a command to print the version
app.Copyright = "Copyright 2013-2018 The go-ethereum Authors"
app.Commands = []cli.Command{
// See chaincmd.go:
initCommand,
importCommand,
exportCommand,
importPreimagesCommand,
exportPreimagesCommand,
copydbCommand,
removedbCommand,
dumpCommand,
// See monitorcmd.go:
monitorCommand,
// See accountcmd.go:
accountCommand,
walletCommand,
// See consolecmd.go:
consoleCommand,
attachCommand,
javascriptCommand,
// See misccmd.go:
makecacheCommand,
makedagCommand,
versionCommand,
bugCommand,
licenseCommand,
// See config.go
dumpConfigCommand,
}
sort.Sort(cli.CommandsByName(app.Commands))
app.Flags = append(app.Flags, nodeFlags...)
app.Flags = append(app.Flags, rpcFlags...)
app.Flags = append(app.Flags, consoleFlags...)
app.Flags = append(app.Flags, debug.Flags...)
app.Flags = append(app.Flags, whisperFlags...)
app.Before = func(ctx *cli.Context) error {
runtime.GOMAXPROCS(runtime.NumCPU())
if err := debug.Setup(ctx); err != nil {
return err
}
// Start system runtime metrics collection
go metrics.CollectProcessMetrics(3 * time.Second)
utils.SetupNetwork(ctx)
return nil
}
app.After = func(ctx *cli.Context) error {
debug.Exit()
console.Stdin.Close() // Resets terminal mode.
return nil
}
}
func main() {
if err := app.Run(os.Args); err != nil {
fmt.Fprintln(os.Stderr, err)
os.Exit(1)
}
}
执行 main()
函数,会先调用 init()
。init
主要是做了一些初始化的工作,其中比较重要 app.Action = geth
app.Commands中consoleCommand
。
app.Run()
位于 go-ethereum/vendor/gopkg.in/urfave/cli.v1/app.go
,app.Run()
方法执行
func (a *App) Run(arguments []string) (err error) {
a.Setup()
// handle the completion flag separately from the flagset since
// completion could be attempted after a flag, but before its value was put
// on the command line. this causes the flagset to interpret the completion
// flag name as the value of the flag before it which is undesirable
// note that we can only do this because the shell autocomplete function
// always appends the completion flag at the end of the command
shellComplete, arguments := checkShellCompleteFlag(a, arguments)
// parse flags
set, err := flagSet(a.Name, a.Flags)
if err != nil {
return err
}
set.SetOutput(ioutil.Discard)
err = set.Parse(arguments[1:])
nerr := normalizeFlags(a.Flags, set)
context := NewContext(a, set, nil)
if nerr != nil {
fmt.Fprintln(a.Writer, nerr)
ShowAppHelp(context)
return nerr
}
context.shellComplete = shellComplete
if checkCompletions(context) {
return nil
}
if err != nil {
if a.OnUsageError != nil {
err := a.OnUsageError(context, err, false)
HandleExitCoder(err)
return err
}
fmt.Fprintf(a.Writer, "%s %s\n\n", "Incorrect Usage.", err.Error())
ShowAppHelp(context)
return err
}
if !a.HideHelp && checkHelp(context) {
ShowAppHelp(context)
return nil
}
if !a.HideVersion && checkVersion(context) {
ShowVersion(context)
return nil
}
if a.After != nil {
defer func() {
if afterErr := a.After(context); afterErr != nil {
if err != nil {
err = NewMultiError(err, afterErr)
} else {
err = afterErr
}
}
}()
}
if a.Before != nil {
beforeErr := a.Before(context)
if beforeErr != nil {
fmt.Fprintf(a.Writer, "%v\n\n", beforeErr)
ShowAppHelp(context)
HandleExitCoder(beforeErr)
err = beforeErr
return err
}
}
args := context.Args()
if args.Present() {
name := args.First()
c := a.Command(name)
if c != nil {
return c.Run(context)
}
}
if a.Action == nil {
a.Action = helpCommand.Action
}
// Run default Action
err = HandleAction(a.Action, context)
HandleExitCoder(err)
return err
}
a.Setup仅仅是做了些简单的处理,比如相关的Auther、Email、重新创建Command切片等,主要看下面的 if 判断:
if args.Present() {
name := args.First()
c := a.Command(name)
if c != nil {
return c.Run(context)
}
}
我们在控制台输入的命令 geth --datadir data0 --networkid 110 console
长度不为0,因此执行
c.Run(context)
操作,此时的命令其实就是我们的console命令。接下来我们看看Run方法,Run方法的代码如下:
// Run invokes the command given the context, parses ctx.Args() to generate command-specific flags
func (c Command) Run(ctx *Context) (err error) {
if len(c.Subcommands) > 0 {
return c.startApp(ctx)
}
if !c.HideHelp && (HelpFlag != BoolFlag{}) {
// append help to flags
c.Flags = append(
c.Flags,
HelpFlag,
)
}
set, err := flagSet(c.Name, c.Flags)
if err != nil {
return err
}
set.SetOutput(ioutil.Discard)
if c.SkipFlagParsing {
err = set.Parse(append([]string{"--"}, ctx.Args().Tail()...))
} else if !c.SkipArgReorder {
firstFlagIndex := -1
terminatorIndex := -1
for index, arg := range ctx.Args() {
if arg == "--" {
terminatorIndex = index
break
} else if arg == "-" {
// Do nothing. A dash alone is not really a flag.
continue
} else if strings.HasPrefix(arg, "-") && firstFlagIndex == -1 {
firstFlagIndex = index
}
}
if firstFlagIndex > -1 {
args := ctx.Args()
regularArgs := make([]string, len(args[1:firstFlagIndex]))
copy(regularArgs, args[1:firstFlagIndex])
var flagArgs []string
if terminatorIndex > -1 {
flagArgs = args[firstFlagIndex:terminatorIndex]
regularArgs = append(regularArgs, args[terminatorIndex:]...)
} else {
flagArgs = args[firstFlagIndex:]
}
err = set.Parse(append(flagArgs, regularArgs...))
} else {
err = set.Parse(ctx.Args().Tail())
}
} else {
err = set.Parse(ctx.Args().Tail())
}
nerr := normalizeFlags(c.Flags, set)
if nerr != nil {
fmt.Fprintln(ctx.App.Writer, nerr)
fmt.Fprintln(ctx.App.Writer)
ShowCommandHelp(ctx, c.Name)
return nerr
}
context := NewContext(ctx.App, set, ctx)
context.Command = c
if checkCommandCompletions(context, c.Name) {
return nil
}
if err != nil {
if c.OnUsageError != nil {
err := c.OnUsageError(context, err, false)
HandleExitCoder(err)
return err
}
fmt.Fprintln(context.App.Writer, "Incorrect Usage:", err.Error())
fmt.Fprintln(context.App.Writer)
ShowCommandHelp(context, c.Name)
return err
}
if checkCommandHelp(context, c.Name) {
return nil
}
if c.After != nil {
defer func() {
afterErr := c.After(context)
if afterErr != nil {
HandleExitCoder(err)
if err != nil {
err = NewMultiError(err, afterErr)
} else {
err = afterErr
}
}
}()
}
if c.Before != nil {
err = c.Before(context)
if err != nil {
ShowCommandHelp(context, c.Name)
HandleExitCoder(err)
return err
}
}
if c.Action == nil {
c.Action = helpSubcommand.Action
}
err = HandleAction(c.Action, context)
if err != nil {
HandleExitCoder(err)
}
return err
}
该主要是设置flag、解析输入的命令行参数、创建全局的context、将当前命令保存到全局context中,接下来调用HandleAction来处理命令,HandleAction的函数实现如下:
func HandleAction(action interface{}, context *Context) (err error) {
if a, ok := action.(ActionFunc); ok {
return a(context)
} else if a, ok := action.(func(*Context) error); ok {
return a(context)
} else if a, ok := action.(func(*Context)); ok { // deprecated function signature
a(context)
return nil
} else {
return errInvalidActionType
}
}
action的类型是「func(*Context) error」,此时将执行a(context)方法,那么此时调用前面提到的 App.init()
初始化命令时的 consoleCommand
,接下来我们来看看 cmd/geth/consolecmd
中的 consoleCommand
:
consoleCommand = cli.Command{
Action: utils.MigrateFlags(localConsole),
Name: "console",
Usage: "Start an interactive JavaScript environment",
Flags: append(append(append(nodeFlags, rpcFlags...), consoleFlags...), whisperFlags...),
Category: "CONSOLE COMMANDS",
Description: `
The Geth console is an interactive shell for the JavaScript runtime environment
which exposes a node admin interface as well as the Ðapp JavaScript API.
See https://github.com/ethereum/go-ethereum/wiki/JavaScript-Console.`,
}
localConsole
func localConsole(ctx *cli.Context) error {
// Create and start the node based on the CLI flags
node := makeFullNode(ctx)
startNode(ctx, node)
defer node.Stop()
// Attach to the newly started node and start the JavaScript console
client, err := node.Attach()
if err != nil {
utils.Fatalf("Failed to attach to the inproc geth: %v", err)
}
config := console.Config{
DataDir: utils.MakeDataDir(ctx),
DocRoot: ctx.GlobalString(utils.JSpathFlag.Name),
Client: client,
Preload: utils.MakeConsolePreloads(ctx),
}
console, err := console.New(config)
if err != nil {
utils.Fatalf("Failed to start the JavaScript console: %v", err)
}
defer console.Stop(false)
// If only a short execution was requested, evaluate and return
if script := ctx.GlobalString(utils.ExecFlag.Name); script != "" {
console.Evaluate(script)
return nil
}
// Otherwise print the welcome screen and enter interactive mode
console.Welcome()
console.Interactive()
return nil
}
localConsole
主要完成以下几件事情
- 首先会创建一个节点、同时启动该节点
- 创建一个console的实例
- 显示Welcome信息
- 创建一个无限循环用于在控制台交互
我们来看该Node是如何创建的,makeFullNode函数的实现如下:
makeFullNode
//代码位于 /cmd/geth/config.go
func makeFullNode(ctx *cli.Context) *node.Node {
// 根据命令行参数和一些特殊的配置来创建一个node
stack, cfg := makeConfigNode(ctx)
// 把eth的服务注册到这个节点上面。 eth服务是以太坊的主要的服务。 是以太坊功能的提供者。
utils.RegisterEthService(stack, &cfg.Eth)
// Whisper must be explicitly enabled by specifying at least 1 whisper flag or in dev mode
// Whisper是一个新的模块,用来进行加密通讯的功能。 需要显式的提供参数来启用,或者是处于开发模式。
shhEnabled := enableWhisper(ctx)
shhAutoEnabled := !ctx.GlobalIsSet(utils.WhisperEnabledFlag.Name) && ctx.GlobalIsSet(utils.DevModeFlag.Name)
if shhEnabled || shhAutoEnabled {
if ctx.GlobalIsSet(utils.WhisperMaxMessageSizeFlag.Name) {
cfg.Shh.MaxMessageSize = uint32(ctx.Int(utils.WhisperMaxMessageSizeFlag.Name))
}
if ctx.GlobalIsSet(utils.WhisperMinPOWFlag.Name) {
cfg.Shh.MinimumAcceptedPOW = ctx.Float64(utils.WhisperMinPOWFlag.Name)
}
// 注册Shh服务
utils.RegisterShhService(stack, &cfg.Shh)
}
// Add the Ethereum Stats daemon if requested.
if cfg.Ethstats.URL != "" {
// 注册 以太坊的状态服务。 默认情况下是没有启动的。
utils.RegisterEthStatsService(stack, cfg.Ethstats.URL)
}
// Add the release oracle service so it boots along with node.
// release oracle服务是用来查看客户端版本是否是最新版本的服务。
// 如果需要更新。 那么会通过打印日志来提示版本更新。
// release 是通过智能合约的形式来运行的。
if err := stack.Register(func(ctx *node.ServiceContext) (node.Service, error) {
config := release.Config{
Oracle: relOracle,
Major: uint32(params.VersionMajor),
Minor: uint32(params.VersionMinor),
Patch: uint32(params.VersionPatch),
}
commit, _ := hex.DecodeString(gitCommit)
copy(config.Commit[:], commit)
return release.NewReleaseService(ctx, config)
}); err != nil {
utils.Fatalf("Failed to register the Geth release oracle service: %v", err)
}
return stack
}
makeConfigNode
主要是通过配置文件和flag来生成整个系统的运行配置。
//代码位于 /cmd/geth/config.go
func makeConfigNode(ctx *cli.Context) (*node.Node, gethConfig) {
// Load defaults.
cfg := gethConfig{
Eth: eth.DefaultConfig,
Shh: whisper.DefaultConfig,
Node: defaultNodeConfig(),
Dashboard: dashboard.DefaultConfig,
}
// Load config file.
if file := ctx.GlobalString(configFileFlag.Name); file != "" {
if err := loadConfig(file, &cfg); err != nil {
utils.Fatalf("%v", err)
}
}
// Apply flags.
utils.SetNodeConfig(ctx, &cfg.Node)
stack, err := node.New(&cfg.Node)
if err != nil {
utils.Fatalf("Failed to create the protocol stack: %v", err)
}
utils.SetEthConfig(ctx, stack, &cfg.Eth)
if ctx.GlobalIsSet(utils.EthStatsURLFlag.Name) {
cfg.Ethstats.URL = ctx.GlobalString(utils.EthStatsURLFlag.Name)
}
utils.SetShhConfig(ctx, stack, &cfg.Shh)
utils.SetDashboardConfig(ctx, &cfg.Dashboard)
return stack, cfg
}
RegisterEthService
把eth的服务注册到节点上面。 eth服务是以太坊的主要的服务。 是以太坊功能的提供者。
// go-ethereum/cmd/utils/flags.go
func RegisterEthService(stack *node.Node, cfg *eth.Config) {
var err error
if cfg.SyncMode == downloader.LightSync {
err = stack.Register(func(ctx *node.ServiceContext) (node.Service, error) {
return les.New(ctx, cfg)
})
} else {
err = stack.Register(func(ctx *node.ServiceContext) (node.Service, error) {
fullNode, err := eth.New(ctx, cfg)
if fullNode != nil && cfg.LightServ > 0 {
ls, _ := les.NewLesServer(fullNode, cfg)
fullNode.AddLesServer(ls)
}
return fullNode, err
})
}
if err != nil {
Fatalf("Failed to register the Ethereum service: %v", err)
}
}
enableWhisper
// enableWhisper returns true in case one of the whisper flags is set.
func enableWhisper(ctx *cli.Context) bool {
for _, flag := range whisperFlags {
if ctx.GlobalIsSet(flag.GetName()) {
return true
}
}
return false
}
startNode
func startNode(ctx *cli.Context, stack *node.Node) {
debug.Memsize.Add("node", stack)
// Start up the node itself
utils.StartNode(stack)
// Unlock any account specifically requested
ks := stack.AccountManager().Backends(keystore.KeyStoreType)[0].(*keystore.KeyStore)
passwords := utils.MakePasswordList(ctx)
unlocks := strings.Split(ctx.GlobalString(utils.UnlockedAccountFlag.Name), ",")
for i, account := range unlocks {
if trimmed := strings.TrimSpace(account); trimmed != "" {
unlockAccount(ctx, ks, trimmed, i, passwords)
}
}
// Register wallet event handlers to open and auto-derive wallets
events := make(chan accounts.WalletEvent, 16)
stack.AccountManager().Subscribe(events)
go func() {
// Create a chain state reader for self-derivation
rpcClient, err := stack.Attach()
if err != nil {
utils.Fatalf("Failed to attach to self: %v", err)
}
stateReader := ethclient.NewClient(rpcClient)
// Open any wallets already attached
for _, wallet := range stack.AccountManager().Wallets() {
if err := wallet.Open(""); err != nil {
log.Warn("Failed to open wallet", "url", wallet.URL(), "err", err)
}
}
// Listen for wallet event till termination
for event := range events {
switch event.Kind {
case accounts.WalletArrived:
if err := event.Wallet.Open(""); err != nil {
log.Warn("New wallet appeared, failed to open", "url", event.Wallet.URL(), "err", err)
}
case accounts.WalletOpened:
status, _ := event.Wallet.Status()
log.Info("New wallet appeared", "url", event.Wallet.URL(), "status", status)
if event.Wallet.URL().Scheme == "ledger" {
event.Wallet.SelfDerive(accounts.DefaultLedgerBaseDerivationPath, stateReader)
} else {
event.Wallet.SelfDerive(accounts.DefaultBaseDerivationPath, stateReader)
}
case accounts.WalletDropped:
log.Info("Old wallet dropped", "url", event.Wallet.URL())
event.Wallet.Close()
}
}
}()
// Start auxiliary services if enabled
if ctx.GlobalBool(utils.MiningEnabledFlag.Name) || ctx.GlobalBool(utils.DeveloperFlag.Name) {
// Mining only makes sense if a full Ethereum node is running
if ctx.GlobalBool(utils.LightModeFlag.Name) || ctx.GlobalString(utils.SyncModeFlag.Name) == "light" {
utils.Fatalf("Light clients do not support mining")
}
var ethereum *eth.Ethereum
if err := stack.Service(ðereum); err != nil {
utils.Fatalf("Ethereum service not running: %v", err)
}
// Use a reduced number of threads if requested
if threads := ctx.GlobalInt(utils.MinerThreadsFlag.Name); threads > 0 {
type threaded interface {
SetThreads(threads int)
}
if th, ok := ethereum.Engine().(threaded); ok {
th.SetThreads(threads)
}
}
// Set the gas price to the limits from the CLI and start mining
ethereum.TxPool().SetGasPrice(utils.GlobalBig(ctx, utils.GasPriceFlag.Name))
if err := ethereum.StartMining(true); err != nil {
utils.Fatalf("Failed to start mining: %v", err)
}
}
}
该函数内部首先将节点启动起来,然后建立跟RPC Server建立一个连接,用于RPC通信。我们来看看节点如何启动起来的。/cmd/utils/cmd.go文件如下:
func StartNode(stack *node.Node) {
if err := stack.Start(); err != nil {
Fatalf("Error starting protocol stack: %v", err)
}
go func() {
sigc := make(chan os.Signal, 1)
signal.Notify(sigc, syscall.SIGINT, syscall.SIGTERM)
defer signal.Stop(sigc)
<-sigc
log.Info("Got interrupt, shutting down...")
go stack.Stop()
for i := 10; i > 0; i-- {
<-sigc
if i > 1 {
log.Warn("Already shutting down, interrupt more to panic.", "times", i-1)
}
}
debug.Exit() // ensure trace and CPU profile data is flushed.
debug.LoudPanic("boom")
}()
}
该函数调用了Node.go中的start方法,其实现如下:
// go-ethereum/node/node.go
// Start create a live P2P node and starts running it.
func (n *Node) Start() error {
n.lock.Lock()
defer n.lock.Unlock()
// Short circuit if the node's already running
if n.server != nil {
return ErrNodeRunning
}
if err := n.openDataDir(); err != nil {
return err
}
// Initialize the p2p server. This creates the node key and
// discovery databases.
n.serverConfig = n.config.P2P
n.serverConfig.PrivateKey = n.config.NodeKey()
n.serverConfig.Name = n.config.NodeName()
n.serverConfig.Logger = n.log
if n.serverConfig.StaticNodes == nil {
n.serverConfig.StaticNodes = n.config.StaticNodes()
}
if n.serverConfig.TrustedNodes == nil {
n.serverConfig.TrustedNodes = n.config.TrustedNodes()
}
if n.serverConfig.NodeDatabase == "" {
n.serverConfig.NodeDatabase = n.config.NodeDB()
}
running := &p2p.Server{Config: n.serverConfig}
n.log.Info("Starting peer-to-peer node", "instance", n.serverConfig.Name)
// Otherwise copy and specialize the P2P configuration
services := make(map[reflect.Type]Service)
for _, constructor := range n.serviceFuncs {
// Create a new context for the particular service
ctx := &ServiceContext{
config: n.config,
services: make(map[reflect.Type]Service),
EventMux: n.eventmux,
AccountManager: n.accman,
}
for kind, s := range services { // copy needed for threaded access
ctx.services[kind] = s
}
// Construct and save the service
service, err := constructor(ctx)
if err != nil {
return err
}
kind := reflect.TypeOf(service)
if _, exists := services[kind]; exists {
return &DuplicateServiceError{Kind: kind}
}
services[kind] = service
}
// Gather the protocols and start the freshly assembled P2P server
for _, service := range services {
running.Protocols = append(running.Protocols, service.Protocols()...)
}
if err := running.Start(); err != nil {
return convertFileLockError(err)
}
// Start each of the services
started := []reflect.Type{}
for kind, service := range services {
// Start the next service, stopping all previous upon failure
if err := service.Start(running); err != nil {
for _, kind := range started {
services[kind].Stop()
}
running.Stop()
return err
}
// Mark the service started for potential cleanup
started = append(started, kind)
}
// Lastly start the configured RPC interfaces
if err := n.startRPC(services); err != nil {
for _, service := range services {
service.Stop()
}
running.Stop()
return err
}
// Finish initializing the startup
n.services = services
n.server = running
n.stop = make(chan struct{})
return nil
}
该方法首先打开datadir目录,接着初始化serverConfig的相关配置,接着创建一个p2p.server的一个变量,然后启动该节点,在接着把RPC的Service启动起来 if err := running.Start();
,我们先看看节点的启动。/p2p/server.go中Start方法如下:
// Start starts running the server.
// Servers can not be re-used after stopping.
func (srv *Server) Start() (err error) {
srv.lock.Lock()
defer srv.lock.Unlock()
if srv.running {
return errors.New("server already running")
}
srv.running = true
srv.log = srv.Config.Logger
if srv.log == nil {
srv.log = log.New()
}
srv.log.Info("Starting P2P networking")
// static fields
if srv.PrivateKey == nil {
return fmt.Errorf("Server.PrivateKey must be set to a non-nil key")
}
if srv.newTransport == nil {
srv.newTransport = newRLPX
}
if srv.Dialer == nil {
srv.Dialer = TCPDialer{&net.Dialer{Timeout: defaultDialTimeout}}
}
srv.quit = make(chan struct{})
srv.addpeer = make(chan *conn)
srv.delpeer = make(chan peerDrop)
srv.posthandshake = make(chan *conn)
srv.addstatic = make(chan *discover.Node)
srv.removestatic = make(chan *discover.Node)
srv.peerOp = make(chan peerOpFunc)
srv.peerOpDone = make(chan struct{})
var (
conn *net.UDPConn
sconn *sharedUDPConn
realaddr *net.UDPAddr
unhandled chan discover.ReadPacket
)
if !srv.NoDiscovery || srv.DiscoveryV5 {
addr, err := net.ResolveUDPAddr("udp", srv.ListenAddr)
if err != nil {
return err
}
conn, err = net.ListenUDP("udp", addr)
if err != nil {
return err
}
realaddr = conn.LocalAddr().(*net.UDPAddr)
if srv.NAT != nil {
if !realaddr.IP.IsLoopback() {
go nat.Map(srv.NAT, srv.quit, "udp", realaddr.Port, realaddr.Port, "ethereum discovery")
}
// TODO: react to external IP changes over time.
if ext, err := srv.NAT.ExternalIP(); err == nil {
realaddr = &net.UDPAddr{IP: ext, Port: realaddr.Port}
}
}
}
if !srv.NoDiscovery && srv.DiscoveryV5 {
unhandled = make(chan discover.ReadPacket, 100)
sconn = &sharedUDPConn{conn, unhandled}
}
// node table
if !srv.NoDiscovery {
cfg := discover.Config{
PrivateKey: srv.PrivateKey,
AnnounceAddr: realaddr,
NodeDBPath: srv.NodeDatabase,
NetRestrict: srv.NetRestrict,
Bootnodes: srv.BootstrapNodes,
Unhandled: unhandled,
}
ntab, err := discover.ListenUDP(conn, cfg)
if err != nil {
return err
}
srv.ntab = ntab
}
if srv.DiscoveryV5 {
var (
ntab *discv5.Network
err error
)
if sconn != nil {
ntab, err = discv5.ListenUDP(srv.PrivateKey, sconn, realaddr, "", srv.NetRestrict) //srv.NodeDatabase)
} else {
ntab, err = discv5.ListenUDP(srv.PrivateKey, conn, realaddr, "", srv.NetRestrict) //srv.NodeDatabase)
}
if err != nil {
return err
}
if err := ntab.SetFallbackNodes(srv.BootstrapNodesV5); err != nil {
return err
}
srv.DiscV5 = ntab
}
dynPeers := srv.maxDialedConns()
dialer := newDialState(srv.StaticNodes, srv.BootstrapNodes, srv.ntab, dynPeers, srv.NetRestrict)
// handshake
srv.ourHandshake = &protoHandshake{Version: baseProtocolVersion, Name: srv.Name, ID: discover.PubkeyID(&srv.PrivateKey.PublicKey)}
for _, p := range srv.Protocols {
srv.ourHandshake.Caps = append(srv.ourHandshake.Caps, p.cap())
}
// listen/dial
if srv.ListenAddr != "" {
if err := srv.startListening(); err != nil {
return err
}
}
if srv.NoDial && srv.ListenAddr == "" {
srv.log.Warn("P2P server will be useless, neither dialing nor listening")
}
srv.loopWG.Add(1)
go srv.run(dialer)
srv.running = true
return nil
}
该方法首先建立一个UDP连接,并且调用server.run启动起来,跟其它可用的节点建立连接等。到此,整个节点就启动起来了。
console.New
func New(config Config) (*Console, error) {
// Handle unset config values gracefully
if config.Prompter == nil {
config.Prompter = Stdin
}
if config.Prompt == "" {
config.Prompt = DefaultPrompt
}
if config.Printer == nil {
config.Printer = colorable.NewColorableStdout()
}
// Initialize the console and return
console := &Console{
client: config.Client,
jsre: jsre.New(config.DocRoot, config.Printer),
prompt: config.Prompt,
prompter: config.Prompter,
printer: config.Printer,
histPath: filepath.Join(config.DataDir, HistoryFile),
}
if err := os.MkdirAll(config.DataDir, 0700); err != nil {
return nil, err
}
if err := console.init(config.Preload); err != nil {
return nil, err
}
return console, nil
}
该函数首先对Config做一些默认设置,接着调用其jsre.New函数,在借这个调用init方法初始化相关RPC API。jsre.New方法的实现如下:
func New(assetPath string, output io.Writer) *JSRE {
re := &JSRE{
assetPath: assetPath,
output: output,
closed: make(chan struct{}),
evalQueue: make(chan *evalReq),
stopEventLoop: make(chan bool),
}
go re.runEventLoop()
re.Set("loadScript", re.loadScript)
re.Set("inspect", re.prettyPrintJS)
return re
}
该函数创建一个JSRE的变量然后使用goroutine的方式开启一个事件监听的循环,该事件为控制台输入后,经过一些处理通过channel的方式发送过来。具体接收到的命令后续处理,请读者自己跟踪其逻辑实现。创建console的目的主要是监听控制台输入的命名。
console.Welcome
func (c *Console) Welcome() {
// Print some generic Geth metadata
fmt.Fprintf(c.printer, "Welcome to the Geth JavaScript console!\n\n")
c.jsre.Run(`
console.log("instance: " + web3.version.node);
console.log("coinbase: " + eth.coinbase);
console.log("at block: " + eth.blockNumber + " (" + new Date(1000 * eth.getBlock(eth.blockNumber).timestamp) + ")");
console.log(" datadir: " + admin.datadir);
`)
// List all the supported modules for the user to call
if apis, err := c.client.SupportedModules(); err == nil {
modules := make([]string, 0, len(apis))
for api, version := range apis {
modules = append(modules, fmt.Sprintf("%s:%s", api, version))
}
sort.Strings(modules)
fmt.Fprintln(c.printer, " modules:", strings.Join(modules, " "))
}
fmt.Fprintln(c.printer)
}
该方法首先打印「Welcome to the Geth JavaScript console!」信息,这个可以直接在控制台查看到,接着使用上面创建console的jsre执行四个控制台输出写版本、区块等信息。你可以直接复制出来在命令行执行,也能看到相同的结果。下面的为该函数的输出信息:
Welcome to the Geth JavaScript console!
instance: Geth/v1.8.10-unstable-ccc0debb/darwin-amd64/go1.10.2
modules: admin:1.0 debug:1.0 eth:1.0 miner:1.0 net:1.0 personal:1.0 rpc:1.0 txpool:1.0 web3:1.0
>
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