1、如何设置cocos2d-x 背景透明
参考了此博客点击访问
在以下代码块添加 glClearColor
void Director::setGLDefaultValues()
{
// This method SHOULD be called only after openGLView_ was initialized
CCASSERT(_openGLView, "opengl view should not be null");
setAlphaBlending(true);
setDepthTest(false);
setProjection(_projection);
//here to clear color
glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
}
glClearColor(0.0f,0.0f,0.0f,0.0f); // add it to make 3D transparent
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
//add code bofore here
/* to avoid flickr, nextScene MUST be here: after tick and before draw.
* FIXME: Which bug is this one. It seems that it can't be reproduced with v0.9
*/
if (_nextScene)
{
setNextScene();
}
2、如何编译一个cocos2d工程针对android-studio
cocos compile -p android android-studio
在命令行里直接输入 cocos --help可以查看相关命令的使用帮助
- 如何命令行建立一个工程
cocos new -p(package name) com.cocos.demo -l(language) cpp
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