创建对象的方法:
// 字面量
var o1 = {name: 'o1'}
var o11 = new Object({name: 'o11'})
// 构造函数
var M = function(){this.name = 'o2'}
var o2 = new M()
// Object.create()
var P = {name: 'o3'}
var o3 = Object.create(P)
面向对象
/**
* 类的声明
*/
var Animal = function () {
this.name = 'Animal';
};
/**
* es6中class的声明
*/
class Animal2 {
constructor () {
this.name = 'Animal2';
}
}
/**
* 实例化
*/
console.log(new Animal(), new Animal2());
/**
* 借助构造函数实现继承
*/
function Parent1 () {
this.name = 'parent1';
}
Parent1.prototype.say = function () {
};
function Child1 () {
Parent1.call(this);
this.type = 'child1';
}
console.log(new Child1(), new Child1().say());
/**
* 借助原型链实现继承
*/
function Parent2 () {
this.name = 'parent2';
this.play = [1, 2, 3];
}
function Child2 () {
this.type = 'child2';
}
Child2.prototype = new Parent2();
var s1 = new Child2();
var s2 = new Child2();
console.log(s1.play, s2.play);
s1.play.push(4);
/**
* 组合方式
*/
function Parent3 () {
this.name = 'parent3';
this.play = [1, 2, 3];
}
function Child3 () {
Parent3.call(this);
this.type = 'child3';
}
Child3.prototype = new Parent3();
var s3 = new Child3();
var s4 = new Child3();
s3.play.push(4);
console.log(s3.play, s4.play);
/**
* 组合继承的优化1
* @type {String}
*/
function Parent4 () {
this.name = 'parent4';
this.play = [1, 2, 3];
}
function Child4 () {
Parent4.call(this);
this.type = 'child4';
}
Child4.prototype = Parent4.prototype;
var s5 = new Child4();
var s6 = new Child4();
console.log(s5, s6);
console.log(s5 instanceof Child4, s5 instanceof Parent4);
console.log(s5.constructor);
/**
* 组合继承的优化2
*/
function Parent5 () {
this.name = 'parent5';
this.play = [1, 2, 3];
}
function Child5 () {
Parent5.call(this);
this.type = 'child5';
}
Child5.prototype = Object.create(Parent5.prototype);
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