#include <stdio.h>
#include <stdlib.h>
#define ERROR 0
#define OK 1
typedef struct Queue {
int *data;
int head, tail, length, count;
}Queue;
void init(Queue *q, int length) {
q->data = (int *)malloc(sizeof(int) * length);
q->length = length;
q->head = 0;
q->tail = -1;
q->count = 0;
}
int push(Queue *q, int element) {
if (q->count >= q->length) {
return ERROR;
}
q->tail = (q->tail + 1) % q->length;
q->data[q->tail] = element;
q->count++;
return OK;
}
void output(Queue *q) {
int i = q->head;
do {
printf("%d ", q->data[i]);
i = (i + 1) % q->length;
} while(i != (q->tail + 1) % q->length);
printf("\n");
}
int front(Queue *q) {
return q->data[q->head];
}
void pop(Queue *q) {
q->head = (q->head + 1) % q->length;
q->count--;
}
int empty(Queue *q) {
return q->count == 0;
}
void clear(Queue *q) {
free(q->data);
free(q);
}
int main() {
Queue *q = (Queue *)malloc(sizeof(Queue));
init(q, 100);
for (int i = 1; i <= 10; i++) {
push(q, i);
}
output(q);
if (!empty(q)) {
printf("%d\n", front(q));
pop(q);
}
output(q);
clear(q);
return 0;
}
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