美文网首页
iOS常用宏定义

iOS常用宏定义

作者: SwordDevil | 来源:发表于2017-03-01 10:28 被阅读157次

    打印日志的几种写法

    #ifdef DEBUG
    //#define NSLog(...) NSLog(__VA_ARGS__)  // 此方法说控制台打印不全
    #define NSLog(FORMAT, ...) printf("%s\n", [[NSString stringWithFormat:FORMAT, ##__VA_ARGS__] UTF8String]);
    #else
    #define NSLog(...) {}
    #endif
    
    // 此种方式可以将打印的文件名以及路径打印出来
    #ifdef DEBUG
    #define NSLog( s, ... ) NSLog( @"< %@:(%d) > %@", [[NSString stringWithUTF8String:__FILE__] lastPathComponent], __LINE__, [NSString stringWithFormat:(s), ##__VA_ARGS__] )
    #else
    #define NSLog( s, ... )
    #endif
    
    #ifndef HJConfig_h
    #define HJConfig_h
    
    // 懒加载
    #define HJ_LAZY(object, assignment) (object = object ?: assignment)
    
    // 返回一个字符串
    #define stringify   __STRING
    
    /**
     * 获取主窗体
     */
    #define KeyWindow (AppDelegate*)[UIApplication sharedApplication].delegate
    /**
     *  数据类型转化
     */
    #define IntegerTranslateString(int_str)    [NSString stringWithFormat:@"%ld",int_str]
    #define StringTranslateInteger(str_int)    [str_int integerValue]
    #define StringTranslateBool(str_bool)      [str_bool boolValue]
    #define NumberTranslateBool(num_bool)       [num_bool boolValue]
    #define NumberTranslateInteger(num_int)    [num_int integerValue]
    
    /**
     *  the saving objects      存储对象
     *
     *  @param __VALUE__ V
     *  @param __KEY__   K
     *
     *  @return
     */
    #define UserDefaultSetObjectForKey(__VALUE__,__KEY__) \
    {\
    [[NSUserDefaults standardUserDefaults] setObject:__VALUE__ forKey:__KEY__];\
    [[NSUserDefaults standardUserDefaults] synchronize];\
    }
    
    /**
     *  get the saved objects       获得存储的对象
     */
    #define UserDefaultObjectForKey(__KEY__)  [[NSUserDefaults standardUserDefaults] objectForKey:__KEY__]
    
    /**
     *  delete objects      删除对象
     */
    #define UserDefaultRemoveObjectForKey(__KEY__) \
    {\
    [[NSUserDefaults standardUserDefaults] removeObjectForKey:__KEY__];\
    [[NSUserDefaults standardUserDefaults] synchronize];\
    }
    
    /**
     *  masonry 避免造成循环引用
     */
    #define HJWS(weakSelf)  __weak __typeof(&*self)weakSelf = self;
    
    //-------------------获取设备大小-------------------------
    //状态栏高度
    #define STATUS_BAR_HEIGHT 20
    //NavBar高度
    #define NAVIGATION_BAR_HEIGHT 44
    //状态栏 + 导航栏 高度
    #define STATUS_AND_NAVIGATION_HEIGHT ((STATUS_BAR_HEIGHT) + (NAVIGATION_BAR_HEIGHT))
    //获取屏幕 宽度、高度
    #define SCREEN_WIDTH ([UIScreen mainScreen].bounds.size.width)
    #define SCREEN_HEIGHT ([UIScreen mainScreen].bounds.size.height)
    //-------------------获取设备大小-------------------------
    
    //-------------------打印日志-------------------------
    //DEBUG 模式下打印日志,当前行
    #ifdef DEBUG
    # define DLog(fmt, ...) NSLog((@"%s [Line %d] " fmt), __PRETTY_FUNCTION__, __LINE__, ##__VA_ARGS__);
    #else
    # define DLog(...)
    #endif
    
    //重写NSLog,Debug模式下打印日志和当前行数
    #if DEBUG
    #define NSLog(FORMAT, ...) fprintf(stderr,"\nfunction:%s line:%d content:%s\n", __FUNCTION__, __LINE__, [NSString stringWithFormat:FORMAT, ##__VA_ARGS__] UTF8String]);
    #else
    #define NSLog(FORMAT, ...) nil
    #endif
    //DEBUG 模式下打印日志,当前行 并弹出一个警告
    #ifdef DEBUG
    # define ULog(fmt, ...) { UIAlertView *alert = [UIAlertView alloc] initWithTitle:[NSString stringWithFormat:@"%s\n [Line %d] ", __PRETTY_FUNCTION__, __LINE__] message:[NSString stringWithFormat:fmt, ##__VA_ARGS__] delegate:nil cancelButtonTitle:@"Ok" otherButtonTitles:nil]; [alert show]; }
    #else
    # define ULog(...)
    #endif
    //---------------------打印日志--------------------------
    
    //----------------------系统----------------------------
    // 是否iPad
    #define isPad (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
    // 是否iPad
    #define someThing (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)? ipad: iphone
    //获取系统版本
    #define IOS_VERSION [[UIDevice currentDevice] systemVersion] floatValue]
    #define CurrentSystemVersion [UIDevice currentDevice] systemVersion]
    //获取当前语言
    #define CurrentLanguage ([NSLocale preferredLanguages] objectAtIndex:0])
    //判断是否 Retina屏、设备是否%fhone 5、是否是iPad
    #define isRetina ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(640, 960), [UIScreen mainScreen] currentMode].size) : NO)
    #define iPhone5 ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(640, 1136), [UIScreen mainScreen] currentMode].size) : NO)
    #define isPad (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
    //判断设备的操做系统是不是ios7
    #define IOS7 ([[UIDevice currentDevice].systemVersion doubleValue] >= 7.0]
    //判断当前设备是不是iphone5
    #define kScreenIphone5 (([UIScreen mainScreen] bounds].size.height)>=568)
    //获取当前屏幕的高度
    #define kMainScreenHeight ([UIScreen mainScreen].applicationFrame.size.height)
    //获取当前屏幕的宽度
    #define kMainScreenWidth ([UIScreen mainScreen].applicationFrame.size.width)
    //屏幕分辨率
    #define SCREEN_RESOLUTION (SCREEN_WIDTH * SCREEN_HEIGHT * ([UIScreen mainScreen].scale))
    //定义一个define函数
    #define TT_RELEASE_CF_SAFELY(__REF) { if (nil != (__REF)) { CFRelease(__REF); __REF = nil; } }
    //判断是真机还是模拟器
    #if TARGET_OS_IPHONE
    //iPhone Device
    #endif
    #if TARGET_IPHONE_SIMULATOR
    //iPhone Simulator
    #endif
    //检查系统版本
    #define SYSTEM_VERSION_EQUAL_TO(v) ([[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedSame)
    #define SYSTEM_VERSION_GREATER_THAN(v) ([[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedDescending)
    #define SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO(v) ([[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] != NSOrderedAscending)
    #define SYSTEM_VERSION_LESS_THAN(v) ([[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedAscending)
    #define SYSTEM_VERSION_LESS_THAN_OR_EQUAL_TO(v) ([[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] != NSOrderedDescending)
    //----------------------系统----------------------------
    
    //----------------------内存----------------------------
    //获取temp
    #define kPathTemp NSTemporaryDirectory()
    //获取沙盒 Document
    #define kPathDocument [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) firstObject]
    //获取沙盒 Cache
    #define kPathCache [NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES) firstObject]
    
    //使用ARC和不使用ARC
    #if __has_feature(objc_arc)
    //compiling with ARC
    #else
    // compiling without ARC
    #endif
    #pragma mark - common functions
    #define RELEASE_SAFELY(__POINTER) { [__POINTER release]; __POINTER = nil; }
    //释放一个对象
    #define SAFE_DELETE(P) if(P) { [P release], P = nil; }
    #define SAFE_RELEASE(x) [x release];x=nil
    //----------------------内存----------------------------
    
    //----------------------图片----------------------------
    //读取本地图片
    #define LOADIMAGE(file,ext) [UIImage imageWithContentsOfFile:[NSBundle mainBundle]pathForResource:file ofType:ext]
    //定义UIImage对象
    #define IMAGE(A) [UIImage imageWithContentsOfFile:[NSBundle mainBundle] pathForResource:A ofType:nil]
    //定义UIImage对象
    #define ImageNamed(_pointer) [UIImage imageNamed:[UIUtil imageName:_pointer]
    //建议使用前两种宏定义,性能高于后者
    //----------------------图片----------------------------
    
    //----------------------颜色类---------------------------
    // rgb颜色转换(16进制->10进制)
    #define UIColorFromRGB(rgbValue) [UIColor colorWithRed:((float)((rgbValue & 0xFF0000) >> 16))/255.0 green:((float)((rgbValue & 0xFF00) >> 8))/255.0 blue:((float)(rgbValue & 0xFF))/255.0 alpha:1.0]
    //带有RGBA的颜色设置
    #define COLOR(R, G, B, A) [UIColor colorWithRed:R/255.0 green:G/255.0 blue:B/255.0 alpha:A]
    // 获取RGB颜色
    #define RGBA(r,g,b,a) [UIColor colorWithRed:r/255.0f green:g/255.0f blue:b/255.0f alpha:a]
    #define RGB(r,g,b) RGBA(r,g,b,1.0f)
    //背景色
    #define BACKGROUND_COLOR [UIColor colorWithRed:242.0/255.0 green:236.0/255.0 blue:231.0/255.0 alpha:1.0]
    // 随机颜色
    #define LRRandomColor [UIColor colorWithRed:arc4random_uniform(256)/255.0 green:arc4random_uniform(256)/255.0 blue:arc4random_uniform(256)/255.0 alpha:1.0]
    //清除背景色
    #define CLEARCOLOR [UIColor clearColor]
    #pragma mark - color functions
    #define RGBCOLOR(r,g,b) [UIColor colorWithRed:(r)/255.0f green:(g)/255.0f blue:(b)/255.0f alpha:1]
    #define RGBACOLOR(r,g,b,a) [UIColor colorWithRed:(r)/255.0f green:(g)/255.0f blue:(b)/255.0f alpha:(a)]
    //----------------------颜色类--------------------------
    
    //----------------------其他----------------------------
    //方正黑体简体字体定义
    #define FONT(F) [UIFont fontWithName:@"FZHTJW--GB1-0" size:F]
    //定义一个API
    #define APIURL @"[http://xxxxx/](http://xxxxx/)"
    //登录API
    #define APILogin [APIURL stringByAppendingString:@"Login"]
    //设置View的tag属性
    #define VIEWWITHTAG(_OBJECT, _TAG) [_OBJECT viewWithTag : _TAG]
    //程序的本地化,引用国际化的文件
    #define MyLocal(x, ...) NSLocalizedString(x, nil)
    //NSUserDefaults 实例化
    #define USER_DEFAULT [NSUserDefaults standardUserDefaults]
    //由角度获取弧度 有弧度获取角度#define degreesToRadian(x) (M_PI * (x) / 180.0)
    #define radianToDegrees(radian) (radian*180.0)/(M_PI)
    //单例化一个类
    #define SYNTHESIZE_SINGLETON_FOR_CLASS(classname) \
    \
    static classname *shared##classname = nil; \
    \
    + (classname *)shared##classname \
    { \
    @synchronized(self) \
    { \
    if (shared##classname == nil) \
    { \
    shared##classname = [self alloc] init]; \
    } \
    } \
    \
    return shared##classname; \
    } \
    \
    + (id)allocWithZone:(NSZone *)zone \
    { \
    @synchronized(self) \
    { \
    if (shared##classname == nil) \
    { \
    shared##classname = [super allocWithZone:zone]; \
    return shared##classname; \
    } \
    } \
    \
    return nil; \
    } \
    \
    - (id)copyWithZone:(NSZone *)zone \
    { \
    return self; \
    }
    
    //-------------------------进程-------------------------
    //GCD - 一次性执行
    #define kDISPATCH_ONCE_BLOCK(onceBlock) static dispatch_once_t onceToken; dispatch_once(&onceToken, onceBlock);
    //GCD - 在Main线程上运行
    #define kDISPATCH_MAIN_THREAD(mainQueueBlock) dispatch_async(dispatch_get_main_queue(), mainQueueBlock);
    //GCD - 开启异步线程
    #define kDISPATCH_GLOBAL_QUEUE_DEFAULT(globalQueueBlock) dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), globalQueueBlocl);
    //-------------------------进程-------------------------
    
    #endif /* HJConfig_h */
    
    

    推荐文章
    iOS 日常工作之常用宏定义大全
    iOS常用宏定义


    结束语

    到这里就结束了,如若不懂的话可以👇留言,也可以加入群讨论
    喜欢的话 记得关注、收藏、点赞哟

    群号:552048526

    相关文章

      网友评论

          本文标题:iOS常用宏定义

          本文链接:https://www.haomeiwen.com/subject/lqrqgttx.html