func tableView(_ tableView: UITableView, willDisplay cell: UITableViewCell, forRowAt indexPath: IndexPath) {
let radius = 8.0 //圆角
cell.backgroundColor = .clear
let normalLayer = CAShapeLayer()
let selectLayer = CAShapeLayer()
let bounds = cell.bounds.insetBy(dx:10.0, dy:0) //cell 左右缩进距离
let rowNum = tableView.numberOfRows(inSection: indexPath.section)
var bezierPath:UIBezierPath
if(rowNum==1) {
bezierPath = UIBezierPath(roundedRect: bounds, byRoundingCorners: .allCorners, cornerRadii:CGSize(width: radius, height: radius))
}else{
if(indexPath.row==0) {
bezierPath = UIBezierPath(roundedRect: bounds, byRoundingCorners:[UIRectCorner.topLeft,UIRectCorner.topRight], cornerRadii:CGSize(width: radius, height: radius))
}else if(indexPath.row==rowNum-1) {
bezierPath = UIBezierPath(roundedRect: bounds, byRoundingCorners: [UIRectCorner.bottomLeft,UIRectCorner.bottomRight], cornerRadii:CGSize(width: radius, height: radius))
}else{
bezierPath = UIBezierPath(rect: bounds)
}
}
normalLayer.path = bezierPath.cgPath
selectLayer.path = bezierPath.cgPath
let nomarBgView = UIView(frame: bounds)
normalLayer.fillColor = UIColor(51, 51, 64).cgColor
nomarBgView.layer.insertSublayer(normalLayer, at:0)
nomarBgView.backgroundColor = .clear
cell.backgroundView = nomarBgView
let selectBgView = UIView(frame: bounds)
selectLayer.fillColor = UIColor(213.0, 230.0, 244.0).cgColor
selectBgView.layer.insertSublayer(selectLayer, at:0)
cell.selectedBackgroundView = selectBgView
}
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