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继上文说过了当触摸appbarLayout后appbarLayout滑动了,nestScrollview也跟着滑动的原理后,那姐下来分析下,为何nesrScrollview滑动了,appbarLayout也会跟着滑动,这也是嵌套滑动的核心所在:
首先我们知道当触摸了nestScrollview后,实际上事件先到CoordinatorLayout然后分发给appbarLayout的onInterceptTouchEvent方法
@Override
public boolean onInterceptTouchEvent(CoordinatorLayout parent, V child, MotionEvent ev) {
if (mTouchSlop < 0) {
mTouchSlop = ViewConfiguration.get(parent.getContext()).getScaledTouchSlop();
}
final int action = ev.getAction();
// Shortcut since we're being dragged
if (action == MotionEvent.ACTION_MOVE && mIsBeingDragged) {
return true;
}
switch (ev.getActionMasked()) {
case MotionEvent.ACTION_DOWN: {
mIsBeingDragged = false;
final int x = (int) ev.getX();
final int y = (int) ev.getY();
if (canDragView(child) && parent.isPointInChildBounds(child, x, y)) {
mLastMotionY = y;
mActivePointerId = ev.getPointerId(0);
ensureVelocityTracker();
}
break;
}
当然我们触摸的地方不是在appbarLayout的区域内,所以不会拦截,这导致了CoordinatorLayout也不会拦截,所以交给了nestScrollview的onTouchevent处理,我们来先看下down这个方法:
@Override
public boolean onTouchEvent(MotionEvent ev) {
initVelocityTrackerIfNotExists();
MotionEvent vtev = MotionEvent.obtain(ev);
final int actionMasked = ev.getActionMasked();
if (actionMasked == MotionEvent.ACTION_DOWN) {
mNestedYOffset = 0;
}
vtev.offsetLocation(0, mNestedYOffset);
switch (actionMasked) {
case MotionEvent.ACTION_DOWN: {
if (getChildCount() == 0) {
return false;
}
if ((mIsBeingDragged = !mScroller.isFinished())) {
final ViewParent parent = getParent();
if (parent != null) {
parent.requestDisallowInterceptTouchEvent(true);
}
}
/*
* If being flinged and user touches, stop the fling. isFinished
* will be false if being flinged.
*/
if (!mScroller.isFinished()) {
mScroller.abortAnimation();
}
// Remember where the motion event started
mLastMotionY = (int) ev.getY();
mActivePointerId = ev.getPointerId(0);
//重点这个方法
startNestedScroll(ViewCompat.SCROLL_AXIS_VERTICAL, ViewCompat.TYPE_TOUCH);
break;
}
重点是startNestScroll方法,此方法最终会调用coordinatorLayout的
onStartNestedScroll方法,很显然返回值会给每个子view的layoutParams设置acceptNestedScroll来标示.
@Override
public boolean onStartNestedScroll(View child, View target, int nestedScrollAxes) {
boolean handled = false;
final int childCount = getChildCount();
for (int i = 0; i < childCount; i++) {
final View view = getChildAt(i);
if (view.getVisibility() == View.GONE) {
// If it's GONE, don't dispatch
continue;
}
final LayoutParams lp = (LayoutParams) view.getLayoutParams();
final Behavior viewBehavior = lp.getBehavior();
if (viewBehavior != null) {
final boolean accepted = viewBehavior.onStartNestedScroll(this, view, child, target,
nestedScrollAxes);
handled |= accepted;
lp.acceptNestedScroll(accepted);
} else {
lp.acceptNestedScroll(false);
}
}
return handled;
}
再来看下nestScrollview的move方法
case MotionEvent.ACTION_MOVE:
final int activePointerIndex = ev.findPointerIndex(mActivePointerId);
if (activePointerIndex == -1) {
Log.e(TAG, "Invalid pointerId=" + mActivePointerId + " in onTouchEvent");
break;
}
final int y = (int) ev.getY(activePointerIndex);
int deltaY = mLastMotionY - y;
if (dispatchNestedPreScroll(0, deltaY, mScrollConsumed, mScrollOffset,
ViewCompat.TYPE_TOUCH)) {
deltaY -= mScrollConsumed[1];
vtev.offsetLocation(0, mScrollOffset[1]);
mNestedYOffset += mScrollOffset[1];
}
if (!mIsBeingDragged && Math.abs(deltaY) > mTouchSlop) {
final ViewParent parent = getParent();
if (parent != null) {
parent.requestDisallowInterceptTouchEvent(true);
}
mIsBeingDragged = true;
if (deltaY > 0) {
deltaY -= mTouchSlop;
} else {
deltaY += mTouchSlop;
}
}
if (mIsBeingDragged) {
// Scroll to follow the motion event
mLastMotionY = y - mScrollOffset[1];
final int oldY = getScrollY();
final int range = getScrollRange();
final int overscrollMode = getOverScrollMode();
boolean canOverscroll = overscrollMode == View.OVER_SCROLL_ALWAYS
|| (overscrollMode == View.OVER_SCROLL_IF_CONTENT_SCROLLS && range > 0);
// Calling overScrollByCompat will call onOverScrolled, which
// calls onScrollChanged if applicable.
if (overScrollByCompat(0, deltaY, 0, getScrollY(), 0, range, 0,
0, true) && !hasNestedScrollingParent(ViewCompat.TYPE_TOUCH)) {
// Break our velocity if we hit a scroll barrier.
mVelocityTracker.clear();
}
final int scrolledDeltaY = getScrollY() - oldY;
final int unconsumedY = deltaY - scrolledDeltaY;
if (dispatchNestedScroll(0, scrolledDeltaY, 0, unconsumedY, mScrollOffset,
ViewCompat.TYPE_TOUCH)) {
mLastMotionY -= mScrollOffset[1];
vtev.offsetLocation(0, mScrollOffset[1]);
mNestedYOffset += mScrollOffset[1];
} else if (canOverscroll) {
ensureGlows();
final int pulledToY = oldY + deltaY;
if (pulledToY < 0) {
EdgeEffectCompat.onPull(mEdgeGlowTop, (float) deltaY / getHeight(),
ev.getX(activePointerIndex) / getWidth());
if (!mEdgeGlowBottom.isFinished()) {
mEdgeGlowBottom.onRelease();
}
} else if (pulledToY > range) {
EdgeEffectCompat.onPull(mEdgeGlowBottom, (float) deltaY / getHeight(),
1.f - ev.getX(activePointerIndex)
/ getWidth());
if (!mEdgeGlowTop.isFinished()) {
mEdgeGlowTop.onRelease();
}
}
if (mEdgeGlowTop != null
&& (!mEdgeGlowTop.isFinished() || !mEdgeGlowBottom.isFinished())) {
ViewCompat.postInvalidateOnAnimation(this);
}
}
}
break;
重点分为两个部分,可以看到nestScrollview首先要调用dispatchNestedPreScroll这个方法,也就是滑动前回调用次方法,最终调用的是CoordinatorLayout的onNestedPreScroll方法
@Override
public void onNestedPreScroll(View target, int dx, int dy, int[] consumed, int type) {
int xConsumed = 0;
int yConsumed = 0;
boolean accepted = false;
final int childCount = getChildCount();
for (int i = 0; i < childCount; i++) {
final View view = getChildAt(i);
if (view.getVisibility() == GONE) {
// If the child is GONE, skip...
continue;
}
final LayoutParams lp = (LayoutParams) view.getLayoutParams();
if (!lp.isNestedScrollAccepted(type)) {
continue;
}
final Behavior viewBehavior = lp.getBehavior();
if (viewBehavior != null) {
mTempIntPair[0] = mTempIntPair[1] = 0;
viewBehavior.onNestedPreScroll(this, view, target, dx, dy, mTempIntPair, type);
xConsumed = dx > 0 ? Math.max(xConsumed, mTempIntPair[0])
: Math.min(xConsumed, mTempIntPair[0]);
yConsumed = dy > 0 ? Math.max(yConsumed, mTempIntPair[1])
: Math.min(yConsumed, mTempIntPair[1]);
accepted = true;
}
}
consumed[0] = xConsumed;
consumed[1] = yConsumed;
if (accepted) {
onChildViewsChanged(EVENT_NESTED_SCROLL);
}
}
这里我们知道了会根据标示来调用onNestedPreScroll方法来看下这个方法通常是通过我们来重写的,来决定nestScrollview是否消耗了滑动的距离从而来判断起滑动不滑动:
void onNestedPreScroll(@NonNull View target, int dx, int dy, @Nullable int[] consumed,
@NestedScrollType int type);
if (dispatchNestedPreScroll(0, deltaY, mScrollConsumed, mScrollOffset,
ViewCompat.TYPE_TOUCH)) {
deltaY -= mScrollConsumed[1];
vtev.offsetLocation(0, mScrollOffset[1]);
mNestedYOffset += mScrollOffset[1];
}
if (!mIsBeingDragged && Math.abs(deltaY) > mTouchSlop) {
final ViewParent parent = getParent();
if (parent != null) {
parent.requestDisallowInterceptTouchEvent(true);
}
mIsBeingDragged = true;
if (deltaY > 0) {
deltaY -= mTouchSlop;
} else {
deltaY += mTouchSlop;
}
}
这里我们看到一旦behavior的onNestedPreScroll里面的int[] consumed
返回的数值是滑动的是将要滑动的距离的话,那很明显就不会滑动了
我们再来看下appbarlayout里调用的onNestedScroll方法
@Override
public void onNestedPreScroll(CoordinatorLayout coordinatorLayout, AppBarLayout child,
View target, int dx, int dy, int[] consumed, int type) {
if (dy != 0) {
int min, max;
if (dy < 0) {
// We're scrolling down
min = -child.getTotalScrollRange();
max = min + child.getDownNestedPreScrollRange();
} else {
// We're scrolling up
min = -child.getUpNestedPreScrollRange();
max = 0;
}
if (min != max) {
consumed[1] = scroll(coordinatorLayout, child, dy, min, max);
}
}
}
终于真相大白了,原来当触摸在nestscrollview并且appBarlayout可滑的情况下先滑动的还是appbarLayout,根据上文可知,appbarlayout滑动了,
nestScrollview也会滑动,滑到了消失的时候就会调用onNestedScroll
void onNestedScroll(@NonNull View target, int dxConsumed, int dyConsumed,
int dxUnconsumed, int dyUnconsumed, @NestedScrollType int type);
来看下这个里面的参数,很明显又是消耗和未消耗,但这里是滑动的情况,举个例子,一般情况下你的nestScrollview滑动多少,这个view会向下滑多少,dyUnconsumed一直为0,但是当你往下滑滑倒最底端了,这个滑动你却消耗不了,所以这个dyUnconsumed会不为0:
好了,关于nestScrollview滑动appbarlayout跟着滑动的秘密也就明白了。
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