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Socket 教程 Python

Socket 教程 Python

作者: solozyx | 来源:发表于2016-08-23 16:46 被阅读43次

    chatserver.py

    from twisted.internet.protocol import Protocol, Factory
    from twisted.internet import reactor
    
    
    class IphoneChat(Protocol):
        def connectionMade(self):
            #self.transport.write("""connected""")
            self.factory.clients.append(self)
            print "clients are ", self.factory.clients
        
        def connectionLost(self, reason):
            self.factory.clients.remove(self)
        
        def dataReceived(self, data):
            #print "data is ", data
            a = data.split(':')
            if len(a) > 1:
                command = a[0]
                content = a[1]
                
                msg = ""
                if command == "iam":
                    self.name = content
                    msg = self.name + " has joined"
                    
                elif command == "msg":
                    msg = self.name + ": " + content
                
                print msg
                            
                for c in self.factory.clients:
                    c.message(msg)
                    
        def message(self, message):
            self.transport.write(message + '\n')
    
    
    factory = Factory()
    factory.protocol = IphoneChat
    factory.clients = []
    
    reactor.listenTCP(12345, factory)
    print "Iphone Chat server started"
    reactor.run()
    
    

    Socket demo
    ViewController.m

    #import "ViewController.h"
    
    @interface ViewController ()    <NSStreamDelegate,
                                     UITextFieldDelegate,
                                     UITableViewDataSource,
                                     UITableViewDelegate>
    {
        NSInputStream *_inputStream;    //对应输入流
        NSOutputStream *_outputStream;  //对应输出流
    }
    @property (weak, nonatomic) IBOutlet NSLayoutConstraint *inputViewConstraint;
    @property (weak, nonatomic) IBOutlet UITableView *tableView;
    @property (nonatomic, strong) NSMutableArray *chatMsgs;//聊天消息数组
    @end
    
    @implementation ViewController
    
    - (IBAction)connectToHost:(id)sender {
        // 1.建立连接
        NSString *host = @"127.0.0.1";
        int port = 12345;
        
        // 定义C语言输入输出流
        CFReadStreamRef readStream;
        CFWriteStreamRef writeStream;
        CFStreamCreatePairWithSocketToHost(NULL, (__bridge CFStringRef)host, port, &readStream, &writeStream);
        
        // 把C语言的输入输出流转化成OC对象
        _inputStream = (__bridge NSInputStream *)(readStream);
        _outputStream = (__bridge NSOutputStream *)(writeStream);
        
        // 设置代理
        _inputStream.delegate = self;
        _outputStream.delegate = self;
        
        // 把输入输出流添加到主运行循环
        // 不添加主运行循环 代理有可能不工作
        [_inputStream scheduleInRunLoop:[NSRunLoop mainRunLoop] forMode:NSDefaultRunLoopMode];
        [_outputStream scheduleInRunLoop:[NSRunLoop mainRunLoop] forMode:NSDefaultRunLoopMode];
        
        // 打开输入输出流
        [_inputStream open];
        [_outputStream open];
    }
    
    
    - (IBAction)loginBtnClick:(id)sender {
        
        // 登录
        // 发送用户名和密码
        // 在这里做的时候,只发用户名,密码就不用发送
        
        // 如果要登录,发送的数据格式为 "iam:zhangsan";
        // 如果要发送聊天消息,数据格式为 "msg:did you have dinner";
        
        //登录的指令
        NSString *loginStr = @"iam:zhangsan";
        
        //把Str转成NSData
        NSData *data = [loginStr dataUsingEncoding:NSUTF8StringEncoding];
        
        [_outputStream write:data.bytes maxLength:data.length];
    }
    
    
    -(NSMutableArray *)chatMsgs{
        if (!_chatMsgs) {
            _chatMsgs = [NSMutableArray array];
        }
        
        return _chatMsgs;
    }
    
    - (void)viewDidLoad {
        [super viewDidLoad];
    
        // 做一个聊天
        // 1.用户登录
        // 2.收发数据
        
        // 监听键盘
        [[NSNotificationCenter defaultCenter] addObserver:self
                                                 selector:@selector(kbFrmWillChange:)
                                                     name:UIKeyboardWillChangeFrameNotification
                                                   object:nil];
    }
    
    
    -(void)kbFrmWillChange:(NSNotification *)noti{
        NSLog(@"%@",noti.userInfo);
        
        // 获取窗口的高度
        CGFloat windowH = [UIScreen mainScreen].bounds.size.height;
        // 键盘结束的Frm
        CGRect kbEndFrm = [noti.userInfo[UIKeyboardFrameEndUserInfoKey] CGRectValue];
         // 获取键盘结束的y值
        CGFloat kbEndY = kbEndFrm.origin.y;
        
        self.inputViewConstraint.constant = windowH - kbEndY;
    }
    
    
    #pragma mark - NSStreamDelegate
    
    -(void)stream:(NSStream *)aStream handleEvent:(NSStreamEvent)eventCode{
        NSLog(@"%@",[NSThread currentThread]);
    
    //    NSStreamEventOpenCompleted = 1UL << 0,//输入输出流打开完成
    //    NSStreamEventHasBytesAvailable = 1UL << 1,//有字节可读
    //    NSStreamEventHasSpaceAvailable = 1UL << 2,//可以发放字节
    //    NSStreamEventErrorOccurred = 1UL << 3,// 连接出现错误
    //    NSStreamEventEndEncountered = 1UL << 4// 连接结束
        
        switch (eventCode) {
            case NSStreamEventOpenCompleted:
                NSLog(@"输入输出流打开完成");
                break;
            case NSStreamEventHasBytesAvailable:
                NSLog(@"有字节可读");
                [self readData];
                break;
            case NSStreamEventHasSpaceAvailable:
                NSLog(@"可以发送字节");
                break;
            case NSStreamEventErrorOccurred:
                NSLog(@" 连接出现错误");
                break;
            case NSStreamEventEndEncountered:
                 NSLog(@"连接结束");
                // 关闭输入输出流
                [_inputStream close];
                [_outputStream close];
                // 从主运行循环移除
                [_inputStream removeFromRunLoop:[NSRunLoop mainRunLoop] forMode:NSDefaultRunLoopMode];
                [_outputStream removeFromRunLoop:[NSRunLoop mainRunLoop] forMode:NSDefaultRunLoopMode];
                break;
            default:
                break;
        }
    }
    
    
    #pragma mark - 读了服务器返回的数据
    -(void)readData{
        //建立一个缓冲区 可以放1024个字节
        uint8_t buf[1024];
        
        // 返回实际装的字节数
        NSInteger len = [_inputStream read:buf maxLength:sizeof(buf)];
    
        // 把字节数组转化成字符串
        NSData *data = [NSData dataWithBytes:buf length:len];
        
        // 从服务器接收到的数据
        NSString *recStr =  [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
        
        NSLog(@"%@",recStr);
        
        [self reloadDataWithText:recStr];
        
    }
    
    -(void)reloadDataWithText:(NSString *)text{
        [self.chatMsgs addObject:text];
        [self.tableView reloadData];
        // 数据多,应该往上滚动
        NSIndexPath *lastPath = [NSIndexPath indexPathForRow:self.chatMsgs.count - 1 inSection:0];
        [self.tableView scrollToRowAtIndexPath:lastPath
                              atScrollPosition:UITableViewScrollPositionBottom
                                      animated:YES];
    }
    
    #pragma mark - UITextFieldDelegate
    
    -(BOOL)textFieldShouldReturn:(UITextField *)textField{
        
        NSString *text = textField.text;
        
        NSLog(@"%@",text);
        // 聊天信息
        NSString *msgStr = [NSString stringWithFormat:@"msg:%@",text];
        
        //把Str转成NSData
        NSData *data = [msgStr dataUsingEncoding:NSUTF8StringEncoding];
        
        // 刷新表格
        [self reloadDataWithText:msgStr];
        
        // 发送数据
        [_outputStream write:data.bytes maxLength:data.length];
        
        // 发送完数据,清空textField
        textField.text = nil;
        
        return YES;
    }
    
    
    
    #pragma mark - UITableView & UIScrollView delegate
    -(NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section{
        return self.chatMsgs.count;
    }
    
    - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
    {
        static NSString *ID = @"Cell";
        UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:ID];
        cell.textLabel.text = self.chatMsgs[indexPath.row];
        return cell;
    }
    
    -(void)scrollViewWillBeginDragging:(UIScrollView *)scrollView{
        [self.view endEditing:YES];
    }
    
    @end
    
    

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