x264_macroblock_load_pic_pointers函数主要用来为mb结构体赋予一个宏块的相关内存指针,及装载宏块相关内存数据,以便后面的编码,在介绍函数前,先看下
x264用来存储一个宏块的内存数据和指针的结构体:
struct {
//...省略
struct
{
//...省略
/* pointer over mb of the frame to be compressed */
pixel *p_fenc[3]; /* y,u,v */ //指向将要编码的宏块内存
/* pointer to the actual source frame, not a block copy */
pixel *p_fenc_plane[3]; //指向原图像中宏块的内存
/* pointer over mb of the frame to be reconstructed */
pixel *p_fdec[3]; //指向将要重建的宏块内存
/* pointer over mb of the references */
int i_fref[2];
/* [12]: yN, yH, yV, yHV, (NV12 ? uv : I444 ? (uN, uH, uV, uHV, vN, ...)) */
pixel *p_fref[2][X264_REF_MAX*2][12]; //指向参考帧内存数据,p_fref[0]对应前向参考帧,p_fref[1]对应后向参考帧
pixel *p_fref_w[X264_REF_MAX*2]; /* weighted fullpel luma */
/* fref stride */
int i_stride[3];
} pic;
//...省略
}mb;
x264_macroblock_load_pic_pointers的源码如下:
static void ALWAYS_INLINE x264_macroblock_load_pic_pointers( x264_t *h, int mb_x, int mb_y, int i, int b_chroma, int b_mbaff )
{
//i==0代表亮度块,i==1代表色度块
//后面的注释假设是逐行扫描,mb_interlaced为0
int mb_interlaced = b_mbaff && MB_INTERLACED;
int height = b_chroma ? 16 >> CHROMA_V_SHIFT : 16;
int i_stride = h->fdec->i_stride[i];
int i_stride2 = i_stride << mb_interlaced;
int i_pix_offset = mb_interlaced
? 16 * mb_x + height * (mb_y&~1) * i_stride + (mb_y&1) * i_stride
: 16 * mb_x + height * mb_y * i_stride; //i_pix_offset = 16 * mb_x + height * mb_y * i_stride;
pixel *plane_fdec = &h->fdec->plane[i][i_pix_offset];
//int fdec_idx = !(mb_y&1);
int fdec_idx = b_mbaff ? (mb_interlaced ? (3 + (mb_y&1)) : (mb_y&1) ? 2 : 4) : !(mb_y&1);
pixel *intra_fdec = &h->intra_border_backup[fdec_idx][i][mb_x*16];
int ref_pix_offset[2] = { i_pix_offset, i_pix_offset };
/* ref_pix_offset[0] references the current field and [1] the opposite field. */
if( mb_interlaced )
ref_pix_offset[1] += (1-2*(mb_y&1)) * i_stride;
h->mb.pic.i_stride[i] = i_stride2;
h->mb.pic.p_fenc_plane[i] = &h->fenc->plane[i][i_pix_offset];
if( b_chroma )
{
h->mc.load_deinterleave_chroma_fenc( h->mb.pic.p_fenc[1], h->mb.pic.p_fenc_plane[1], i_stride2, height );
memcpy( h->mb.pic.p_fdec[1]-FDEC_STRIDE, intra_fdec, 8*sizeof(pixel) );
memcpy( h->mb.pic.p_fdec[2]-FDEC_STRIDE, intra_fdec+8, 8*sizeof(pixel) );
h->mb.pic.p_fdec[1][-FDEC_STRIDE-1] = intra_fdec[-1-8];
h->mb.pic.p_fdec[2][-FDEC_STRIDE-1] = intra_fdec[-1];
}
else
{
//1.将p_fenc_plane内存拷贝到p_fenc
h->mc.copy[PIXEL_16x16]( h->mb.pic.p_fenc[i], FENC_STRIDE, h->mb.pic.p_fenc_plane[i], i_stride2, 16 );
//2.将当前重建宏块正上方的宏块的最后一行,拷贝到过来
memcpy( h->mb.pic.p_fdec[i]-FDEC_STRIDE, intra_fdec, 24*sizeof(pixel) );
h->mb.pic.p_fdec[i][-FDEC_STRIDE-1] = intra_fdec[-1]; //当前重建宏块左上角一个像素
}
if( b_mbaff || h->mb.b_reencode_mb )
{
for( int j = 0; j < height; j++ )
if( b_chroma )
{
h->mb.pic.p_fdec[1][-1+j*FDEC_STRIDE] = plane_fdec[-2+j*i_stride2];
h->mb.pic.p_fdec[2][-1+j*FDEC_STRIDE] = plane_fdec[-1+j*i_stride2];
}
else
h->mb.pic.p_fdec[i][-1+j*FDEC_STRIDE] = plane_fdec[-1+j*i_stride2];
}
pixel *plane_src, **filtered_src;
for( int j = 0; j < h->mb.pic.i_fref[0]; j++ )
{
// Interpolate between pixels in same field.
if( mb_interlaced )
{
plane_src = h->fref[0][j>>1]->plane_fld[i];
filtered_src = h->fref[0][j>>1]->filtered_fld[i];
}
else
{
plane_src = h->fref[0][j]->plane[i];
filtered_src = h->fref[0][j]->filtered[i];
}
h->mb.pic.p_fref[0][j][i*4] = plane_src + ref_pix_offset[j&1]; //逐行扫描时, ref_pix_offset[j&1]恒为0
if( !b_chroma )
{
for( int k = 1; k < 4; k++ )
h->mb.pic.p_fref[0][j][i*4+k] = filtered_src[k] + ref_pix_offset[j&1];
if( !i )
{
if( h->sh.weight[j][0].weightfn )
h->mb.pic.p_fref_w[j] = &h->fenc->weighted[j >> mb_interlaced][ref_pix_offset[j&1]];
else
h->mb.pic.p_fref_w[j] = h->mb.pic.p_fref[0][j][0];
}
}
}
if( h->sh.i_type == SLICE_TYPE_B )
for( int j = 0; j < h->mb.pic.i_fref[1]; j++ )
{
if( mb_interlaced )
{
plane_src = h->fref[1][j>>1]->plane_fld[i];
filtered_src = h->fref[1][j>>1]->filtered_fld[i];
}
else
{
plane_src = h->fref[1][j]->plane[i];
filtered_src = h->fref[1][j]->filtered[i];
}
h->mb.pic.p_fref[1][j][i*4] = plane_src + ref_pix_offset[j&1];
if( !b_chroma )
for( int k = 1; k < 4; k++ )
h->mb.pic.p_fref[1][j][i*4+k] = filtered_src[k] + ref_pix_offset[j&1];
}
}
如源码注释所示,首先看下待编码帧和重建帧的宏块的相关处理,以yuv中的y为例,对应p_fenc_plane[0]和p_fenc[0],如下图:
mbpic00.png
然后看下P帧时,对参考帧相关像素内存的处理,以yuv中的y为例,如下图:
mbpic01.png
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