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Android4.4属性系统-属性设置

Android4.4属性系统-属性设置

作者: DD_Dog | 来源:发表于2019-07-30 16:36 被阅读0次

    一、Android4.4属性系统系列文章

    Android4.4属性系统-初始化
    Android4.4属性系统-系统服务
    Android4.4属性系统-内存空间共享
    Android4.4属性系统-属性获取
    Android4.4属性系统-属性设置
    Android4.4-属性的使用总结

    二、写在前面-如何阅读本系列文章

    本系列文章大部分是对源码的解析和注释,所以读起来枯燥无味,并且杂乱,这是阅读系统源码无法避免的,如果你有条件,可以点击下载Android4.4源码,阅读源码可以使用eclise,AndroidStudio,vim等。

    文章的章节安卓是按照代码模块区分的,例如init进程代码,libcutils代码是按章节来区分,但不同模块的代码之间是有关联的,阅读时需要经常跳转,通过搜索功能进行页内搜索即可

    三、属性设置

    Android 除了提供属性获取函数外,当然还可以进行属性的设置操作,在 Java 层可以通过调用 SystemProperties.set(String key, String val)方法进行属性设置。

    3.1 frameworks接口

    源码路径frameworks/base/core/java/android/os/Build.java

    /**
     * Set the value for the given key.
     * @throws IllegalArgumentException if the key exceeds 32 characters
     * @throws IllegalArgumentException if the value exceeds 92 characters
     */
    public static void set(String key, String val) {
        if (key.length() > PROP_NAME_MAX) {
            throw new IllegalArgumentException("key.length > " + PROP_NAME_MAX);
        }
        if (val != null && val.length() > PROP_VALUE_MAX) {
            throw new IllegalArgumentException("val.length > " +
                PROP_VALUE_MAX);
        }
        native_set(key, val);
    }
    
    

    首先对需要设置的属性的名称以及值做长度检查,再调用 Native函数native_set。native_set对应的C++层函数为SystemProperties_set(/frameworks/base/core/jni/android_os_SystemProperties.cpp)

    3.2 JNI接口

    源码 路径frameworks/base/core/jni/android_os_SystemProperties.cpp
    JNI代码中,有方法映射表,native_get映射为SystemProperties_getS方法

    #include "cutils/properties.h"
    //方法映射表
    static JNINativeMethod method_table[] = {
        { "native_get", "(Ljava/lang/String;)Ljava/lang/String;",
          (void*) SystemProperties_getS },
        { "native_get", "(Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String;",
          (void*) SystemProperties_getSS },
        { "native_get_int", "(Ljava/lang/String;I)I",
          (void*) SystemProperties_get_int },
        { "native_get_long", "(Ljava/lang/String;J)J",
          (void*) SystemProperties_get_long },
        { "native_get_boolean", "(Ljava/lang/String;Z)Z",
          (void*) SystemProperties_get_boolean },
        { "native_set", "(Ljava/lang/String;Ljava/lang/String;)V",
          (void*) SystemProperties_set },
        { "native_add_change_callback", "()V",
          (void*) SystemProperties_add_change_callback },
    };
    
    //native_set方法对应SystemProperties_set
    static void SystemProperties_set(JNIEnv *env, jobject clazz, jstring keyJ, jstring valJ)
    {
        LOGD("SystemProperties_set,keyJ=%s,valJ=%s", keyJ, valJ);
        int err;
        const char* key;
        const char* val;
    
        if (keyJ == NULL) {
            jniThrowNullPointerException(env, "key must not be null.");
            return ;
        }
        //将jstring类型变成一个char *类型
        key = env->GetStringUTFChars(keyJ, NULL);
    
        if (valJ == NULL) {
            val = "";       /* NULL pointer not allowed here */
        } else {
            val = env->GetStringUTFChars(valJ, NULL);
        }
        //关键代码:调用property_set,在properties.c中实现
        err = property_set(key, val);
        //调用ReleaseStringUTFChars函数通知JVM这块内存已经不使用
        env->ReleaseStringUTFChars(keyJ, key);
        //一些错误处理
        if (valJ != NULL) {
            env->ReleaseStringUTFChars(valJ, val);
        }
    
        if (err < 0) {
             jniThrowException(env, "java/lang/RuntimeException",
                               "failed to set system property");
         }
     }                                                                             
    
    

    调用了 property_set 函数,该函数统一定义在/system/core/libcutils/properties.c 文件中

    3.3 libc库层

    3.3.1 内核c库层

    源码路径system/core/libcutils/properties.c

    #include <cutils/properties.h>
    
    //set方法,参数<key,value>
    int property_set(const char *key, const char *value)
    {   
        ALOGV("property_set, key=%s,value=%s", key, value);
        //关键调用,位于bionic/libc/bionic/system_properties.c
        return __system_property_set(key, value);
    }
    

    调用了__system_property_set 函数,该函数位于/bionic/libc/bionic/system_properties.c 文件

    3.3.2 bionic库层

    源码路径bionic/libc/bionic/system_properties.c
    该函数通过__system_property_find 函数在系统属性内存区域查询是否存在 name 参数指定的属性,如果查询到则会通过__system_property_read 读取属性信息。关于__system_property_find函数,前文已经分析过了。__system_property_read 通过获取的内存地址,从内存中读取属性信息。

    //set方法
    int __system_property_set(const char *key, const char *value)
    {
        printf("__system_property_set--bianjb,key=%s,value=%s", key, value);
        int err;
        //prop_msg为要发送给服务端的消息句柄
        prop_msg msg;
          
        if(key == 0) return -1;
        if(value == 0) value = "";
        //判断key,value长度是否合法
        if(strlen(key) >= PROP_NAME_MAX) return -1;
        if(strlen(value) >= PROP_VALUE_MAX) return -1;
    
        memset(&msg, 0, sizeof msg);  //初始化内存
        //设置Prop操作类型
        msg.cmd = PROP_MSG_SETPROP;
        //设置消息name字段
        strlcpy(msg.name, key, sizeof msg.name);
        //设置消息value字段
        strlcpy(msg.value, value, sizeof msg.value);
        //send_prop_msg 函数向属性系统服务的 socket发送属性设置请求信息
        err = send_prop_msg(&msg);
        if(err < 0) {
            return err;
        }
        return 0;
    }
    
    //发送消息
    static int send_prop_msg(prop_msg *msg)
    {
        struct pollfd pollfds[1];
        struct sockaddr_un addr;
        socklen_t alen;
        size_t namelen;
        int s;
        int r;
        int result = -1;
    
        s = socket(AF_LOCAL, SOCK_STREAM, 0);
        if(s < 0) {
            return result;
        }
    
        memset(&addr, 0, sizeof(addr));
        // property_service_socket 值为”/dev/socket/property_service”
        //正是前文分析 Android 属性系统服务所监听的 socket
        namelen = strlen(property_service_socket);
        strlcpy(addr.sun_path, property_service_socket, sizeof addr.sun_path);
        addr.sun_family = AF_LOCAL;
        alen = namelen + offsetof(struct sockaddr_un, sun_path) + 1;
        //connect尝试连接这个服务端 socket
        if(TEMP_FAILURE_RETRY(connect(s, (struct sockaddr *) &addr, alen)) < 0) {
            close(s);
            return result;
        }
        //send向该 socket 发送消息
        r = TEMP_FAILURE_RETRY(send(s, msg, sizeof(prop_msg), 0));
    
        if(r == sizeof(prop_msg)) {
           //我们成功写入了属性服务器,但现在我们等待属性服务器完成其工作。它通过关闭套接字来确认它的完成,所以我们在这里
           //轮询(什么都没有),等待套接字关闭。如果你'adb shell setprop foo bar',你会在套接字关闭后看到POLLHUP。出于偏
           //执,我们将调查结果限制在250毫秒。
            pollfds[0].fd = s;
            pollfds[0].events = 0;
            r = TEMP_FAILURE_RETRY(poll(pollfds, 1, 250 /* ms */));
            if (r == 1 && (pollfds[0].revents & POLLHUP) != 0) {
                result = 0;
            } else {
            //忽略超时并将其视为成功。 init进程是单线程的,它的属性服务有时响应很慢(可能是关闭启动子进程或其他东西),因此
            //这时超时并且调用者认为它失败了,即使它仍然可以解决它。所以我们在这里伪造它,主要是为了ctl.*属性,但是我们尝
            //试等待250毫秒,因此大多数时候执行read-after-write的调用者可以可靠地看到他们写的内容。
                result = 0;
            }
        }
    
        close(s);
        return result;
    }
                                                                                  
    

    prop_msg消息结构体定义在bionic/libc/include/sys/_system_properties.h,源码如下:

    #define PROP_MSG_SETPROP 1
    
    struct prop_msg
    {
        unsigned cmd;
        char name[PROP_NAME_MAX];
        char value[PROP_VALUE_MAX];
    };
    
    

    上面的分析完成了向socket服务器发送请求消息的过程,那么服务器端是如何接收并处理的呢。

    3.3 socket服务端接收请求消息并处理

    在 init.c 文件中 main 函数的无限 for 循环中有对上述 socket 事件的处理,关键代码如下
    源码位置system/core/init/init.c

    int main(int argc, char **argv)
    {
        ....
        for(;;) {
            int nr, i, timeout = -1;
    
            execute_one_command();
            restart_processes();
    
            //设置需要监听的 socket 文件描述符以及 socket 请求的事件
            if (!property_set_fd_init && get_property_set_fd() > 0) {
                ufds[fd_count].fd = get_property_set_fd();
                ufds[fd_count].events = POLLIN;
                ufds[fd_count].revents = 0;
                fd_count++;
                property_set_fd_init = 1;
            }
            ....
            //调用 poll 检查是否有期望的 soket 事件发生
            nr = poll(ufds, fd_count, timeout);
            if (nr <= 0)
                continue;
    
            for (i = 0; i < fd_count; i++) {
                if (ufds[i].revents == POLLIN) { //两个if判断所发生的的 socket 事件是否是来自于属性服务的socket
                    if (ufds[i].fd == get_property_set_fd())
                        handle_property_set_fd();  //处理相应的 socket 请求,定义在property_service.c
                    else if (ufds[i].fd == get_keychord_fd())
                        handle_keychord();
                    else if (ufds[i].fd == get_signal_fd())
                        handle_signal();
                }
            }
    }
    //处理控制消息,handle_control_message 根据属性名称来启动、停止或者重启服务
    void handle_control_message(const char *msg, const char *arg)
    {
        if (!strcmp(msg,"start")) {
            msg_start(arg);
        } else if (!strcmp(msg,"stop")) {
            msg_stop(arg);
        } else if (!strcmp(msg,"restart")) {
            msg_restart(arg);
        } else {
            ERROR("unknown control msg '%s'\n", msg);
        }
    }
    
    //prop发生改变
    void property_changed(const char *name, const char *value)
    {
        if (property_triggers_enabled) //是否开启了prop触发器
            queue_property_triggers(name, value);
    }
    
    static int queue_property_triggers_action(int nargs, char **args)
    {
        queue_all_property_triggers();  //定义在init_parser.c
        /* enable property triggers */
        property_triggers_enabled = 1;
        return 0;
    }
    
    

    源码路径system/core/init/init_parser.c

    void queue_all_property_triggers()
    {
        struct listnode *node;
        struct action *act;
        list_for_each(node, &action_list) {
            act = node_to_item(node, struct action, alist);
            if (!strncmp(act->name, "property:", strlen("property:"))) {
                /* parse property name and value
                   syntax is property:<name>=<value> */
                const char* name = act->name + strlen("property:");
                const char* equals = strchr(name, '=');
                if (equals) {
                    char prop_name[PROP_NAME_MAX + 1];
                    char value[PROP_VALUE_MAX];
                    int length = equals - name;
                    if (length > PROP_NAME_MAX) {
                        ERROR("property name too long in trigger %s", act->name);
                    } else {
                        memcpy(prop_name, name, length);
                        prop_name[length] = 0;
    
                        /* does the property exist, and match the trigger value? */
                        property_get(prop_name, value);
                        if (!strcmp(equals + 1, value) ||!strcmp(equals + 1, "*")) {
                            action_add_queue_tail(act);
                        }
                    }
                }
            }
        }
    }
    
    

    源码路径system/core/init/property_service.c

    //处理客户端的连接请求
    void handle_property_set_fd()
    {
        prop_msg msg;
        int s;
        int r;
        int res;
        struct ucred cr;
        struct sockaddr_un addr;
        socklen_t addr_size = sizeof(addr);
        socklen_t cr_size = sizeof(cr);
        char * source_ctx = NULL;
    
        //accept接受连接请求
        if ((s = accept(property_set_fd, (struct sockaddr *) &addr, &addr_size)) < 0) {
            return;
        }
    
        /* Check socket options here */
        if (getsockopt(s, SOL_SOCKET, SO_PEERCRED, &cr, &cr_size) < 0) {
            close(s);
            ERROR("Unable to receive socket options\n");
            return;
        }
        //recv从 socket 中获取数据,由于 send_prop_msg 发送的数据位 prop_msg,因此此处获得的数据便是一个 prop_msg 结构体
        r = TEMP_FAILURE_RETRY(recv(s, &msg, sizeof(msg), 0));
        if(r != sizeof(prop_msg)) {
            ERROR("sys_prop: mis-match msg size received: %d expected: %d errno: %d\n",
                  r, sizeof(prop_msg), errno);
            close(s);
            return;
        }
        //根据 prop_msg 成员cmd 值做相应操作,对于属性设置请求来说,cmd 值为 PROP_MSG_SETPROP,而实际上
        //handle_property_set_fd 函数也只是处理属性设置请求
        switch(msg.cmd) {
        case PROP_MSG_SETPROP:
            msg.name[PROP_NAME_MAX-1] = 0;
            msg.value[PROP_VALUE_MAX-1] = 0;
    
            if (!is_legal_property_name(msg.name, strlen(msg.name))) {
                ERROR("sys_prop: illegal property name. Got: \"%s\"\n", msg.name);
                close(s);
                return;
            }
    
            getpeercon(s, &source_ctx);
    
            /*判断需要设置的属性名称是否以”ctl.”开头,
             *ctl.start 可以用来启动服务,
             *ctl.stop 用来停止服务,  
             *ctl.restart 可以用来重启服务
             */
            if(memcmp(msg.name,"ctl.",4) == 0) {
                // Keep the old close-socket-early behavior when handling ctl.* properties.
                close(s);
                //检查控制权限,通过后就可以控制属性服务的启动和停止
                if (check_control_perms(msg.value, cr.uid, cr.gid, source_ctx)) {
                    //处理控制消息
                    handle_control_message((char*) msg.name + 4, (char*) msg.value);
                } else {
                    ERROR("sys_prop: Unable to %s service ctl [%s] uid:%d gid:%d pid:%d\n",
                            msg.name + 4, msg.value, cr.uid, cr.gid, cr.pid);
                }
            } else {
                 //如果不是控制指令,检查权限
                 if (check_perms(msg.name, cr.uid, cr.gid, source_ctx)) {
                     property_set((char*) msg.name, (char*) msg.value);
                 } else {
                     ERROR("sys_prop: permission denied uid:%d  name:%s\n",
                           cr.uid, msg.name);
                 }
     
                 // Note: bionic's property client code assumes that the
                 // property server will not close the socket until *AFTER*
                 // the property is written to memory.
                 close(s);
             }
             freecon(source_ctx);
             break;
     
         default:
             close(s);
             break;
         }
     }
    
    /* 白名单一
     * White list of UID that are allowed to start/stop services.
     * Currently there are no user apps that require.
     */
    struct {
        const char *service;
        unsigned int uid;
        unsigned int gid;
    } control_perms[] = {
        { "dumpstate",AID_SHELL, AID_LOG },
        { "ril-daemon",AID_RADIO, AID_RADIO },
         {NULL, 0, 0 }
    };
    
    /*
     * Checks permissions for starting/stoping system services.
     * AID_SYSTEM and AID_ROOT are always allowed.
     *
     * Returns 1 if uid allowed, 0 otherwise.
     *权限检查的基本思路是:若进程的 uid 属于 system 或者 root,则通过;若进程在 control_perms
     *白名单中,也可以通过检查,但是目前为止,没有用户应用程序存在于该白名单中。因此只
     *有具有 system 或者 root 权限才可以启动、停止以及重启服务。
     */
    
    static int check_control_perms(const char *name, unsigned int uid, unsigned int gid, char *sctx) {
    
        int i;
        if (uid == AID_SYSTEM || uid == AID_ROOT)
          return check_control_mac_perms(name, sctx);
    
        /* Search the ACL */
        for (i = 0; control_perms[i].service; i++) {
            if (strcmp(control_perms[i].service, name) == 0) {
                if ((uid && control_perms[i].uid == uid) ||
                    (gid && control_perms[i].gid == gid)) {
                    return check_control_mac_perms(name, sctx);
                }
            }
        }
        return 0;
    }
    
    //白名单二,AID定义在`system/core/include/private/android_filesystem_config.h`
    /* White list of permissions for setting property services. */
    struct {
        const char *prefix;
        unsigned int uid;
        unsigned int gid;
    } property_perms[] = {
        { "net.rmnet0.",      AID_RADIO,    0 },
        { "net.gprs.",        AID_RADIO,    0 },
        { "net.ppp",          AID_RADIO,    0 },
        { "net.qmi",          AID_RADIO,    0 },
        { "net.lte",          AID_RADIO,    0 },
        { "net.cdma",         AID_RADIO,    0 },
        { "ril.",             AID_RADIO,    0 },
        { "gsm.",             AID_RADIO,    0 },
        { "persist.radio",    AID_RADIO,    0 },
        { "persist.radio",    AID_SYSTEM,   0 },
        { "net.dns",          AID_RADIO,    0 },
        { "sys.usb.config",   AID_RADIO,    0 },
        { "net.",             AID_SYSTEM,   0 },
        { "dev.",             AID_SYSTEM,   0 },
        { "runtime.",         AID_SYSTEM,   0 },
        { "hw.",              AID_SYSTEM,   0 },
        { "sys.",             AID_SYSTEM,   0 },
        { "sys.powerctl",     AID_SHELL,    0 },
        { "service.",         AID_SYSTEM,   0 },
        { "wlan.",            AID_SYSTEM,   0 },
        { "bluetooth.",       AID_BLUETOOTH,   0 },
        { "dhcp.",            AID_SYSTEM,   0 },
        { "dhcp.",            AID_DHCP,     0 },
        { "debug.",           AID_SYSTEM,   0 },
        { "debug.",           AID_SHELL,    0 },
        { "log.",             AID_SHELL,    0 },
        { "service.adb.root", AID_SHELL,    0 },
        { "service.adb.tcp.port", AID_SHELL,    0 },
        { "persist.sys.",     AID_SYSTEM,   0 },
        { "persist.msms.",    AID_RADIO,   0 },//SPRD: add for dsds
        { "persist.msms.",    AID_SYSTEM,   0 },
        { "persist.service.", AID_SYSTEM,   0 },
        { "persist.security.", AID_SYSTEM,   0 },
        { "media.", AID_MEDIA,   0 },
        { "persist.service.bdroid.", AID_BLUETOOTH,   0 },
        { "selinux."         , AID_SYSTEM,   0 },
        { "persist.modem.",    AID_RADIO,    0 },//SPRD: add for lte
        { NULL, 0, 0 }
    };
    
    /*
     * Checks permissions for setting system properties.
     * Returns 1 if uid allowed, 0 otherwise.
     */
    static int check_perms(const char *name, unsigned int uid, unsigned int gid, char *sctx)
    {
        int i;
        unsigned int app_id;
    
        if(!strncmp(name, "ro.", 3))
            name +=3;
        //断是否具有 root 权限,若有通过检查
        if (uid == 0)
            return check_mac_perms(name, sctx);
    
        app_id = multiuser_get_app_id(uid);
        if (app_id == AID_BLUETOOTH) {
            uid = app_id;
        }
        //与 check_control_perms 一样,property_perms 也是一个可以进行属性设置的白名单。若通过权限检查,则会调用
        //property_set来进行属性设置操作,该函数在前文已有分析,此处略去
        for (i = 0; property_perms[i].prefix; i++) {
            if (strncmp(property_perms[i].prefix, name,
                        strlen(property_perms[i].prefix)) == 0) {
                if ((uid && property_perms[i].uid == uid) ||
                    (gid && property_perms[i].gid == gid)) {
    
                    return check_mac_perms(name, sctx);
                }
                }   
            }   
        }   
        
        return 0;
    }   
    
    //最终真正的设置属性的函数
    int property_set(const char *name, const char *value)
    {
        prop_info *pi;
        int ret;
    
        size_t namelen = strlen(name);  //计算key长度值 
        size_t valuelen = strlen(value);  //计算value长度值 
    
        if (!is_legal_property_name(name, namelen)) return -1;  //判断prop name是否合法
        if (valuelen >= PROP_VALUE_MAX) return -1;
    
        pi = (prop_info*) __system_property_find(name);  //获取系统中的prop
    
        if(pi != 0) {  //如果已经存在该prop
            /* ro.* properties may NEVER be modified once set */
            if(!strncmp(name, "ro.", 3)) return -1;  //ro.开头的不允许修改,read only
    
            __system_property_update(pi, value, valuelen);  //更新prop
        } else {  //如果不存在,则添加
            ret = __system_property_add(name, namelen, value, valuelen);  //添加prop
            if (ret < 0) {
                ERROR("Failed to set '%s'='%s'\n", name, value);
                return ret;
            }
        }
        /* If name starts with "net." treat as a DNS property. */
        //如果key是以net.开关的,当作DNS属性处理
        if (strncmp("net.", name, strlen("net.")) == 0)  {
            if (strcmp("net.change", name) == 0) {  //如果是net.change属性,直接返回
                return 0;
            }
           /*
            * The 'net.change' property is a special property used track when any
            * 'net.*' property name is updated. It is _ONLY_ updated here. Its value
            * contains the last updated 'net.*' property.
            */
            //'net.change'属性是一个特殊属性,用于跟踪任何'net.*'属性名称的更新。它只能在这里被更新。
            //其值包含最后更新的'net.*'属性。
            property_set("net.change", name);
        } else if (persistent_properties_loaded &&strncmp("persist.", name, strlen("persist.")) == 0) {    
            /*
             * Don't write properties to disk until after we have read all default properties
             * to prevent them from being overwritten by default values.
             */
            //如果持久化属性已经加载完毕并且属性以persist.开头
            write_persistent_property(name, value);
        } else if (strcmp("selinux.reload_policy", name) == 0 && strcmp("1", value) == 0) {
            //如果是selinux.reload_policy=1
            selinux_reload_policy();
        }
        property_changed(name, value);  //prop改变,发出通知,定义在init.c中
        return 0;
    }
    
    //判断prop name是否含有非法字符
    static bool is_legal_property_name(const char* name, size_t namelen)
    {
        size_t i;
        bool previous_was_dot = false;
        if (namelen >= PROP_NAME_MAX) return false;  //超过最大长度,非法
        if (namelen < 1) return false;  //长度小于1非法
        if (name[0] == '.') return false;  //以'.'开头,非法
        if (name[namelen - 1] == '.') return false;  //以'.'结尾,非法
    
        /* Only allow alphanumeric, plus '.', '-', or '_' */  
        /* Don't allow ".." to appear in a property name */
        //只允许字母和数字,以及'.' '-' '_',并且不允许”..“
        for (i = 0; i < namelen; i++) {
            if (name[i] == '.') {
                if (previous_was_dot == true) return false;
                previous_was_dot = true;
                continue;
            }
            previous_was_dot = false;
            if (name[i] == '_' || name[i] == '-') continue;
            if (name[i] >= 'a' && name[i] <= 'z') continue;
            if (name[i] >= 'A' && name[i] <= 'Z') continue;
            if (name[i] >= '0' && name[i] <= '9') continue;
            return false;
        }
    
        return true;
    }
    
    //写入持久化prop,persist类型的prop要生成对应的文件,路径为/data/property
    static void write_persistent_property(const char *name, const char *value)
    {
        char tempPath[PATH_MAX];
        char path[PATH_MAX];
        int fd;
    
        snprintf(tempPath, sizeof(tempPath), "%s/.temp.XXXXXX", PERSISTENT_PROPERTY_DIR);
        fd = mkstemp(tempPath);  //建立 临时文件
        if (fd < 0) {
            ERROR("Unable to write persistent property to temp file %s errno: %d\n", tempPath, errno);
            return;
        }
        write(fd, value, strlen(value));
        close(fd);
    
        snprintf(path, sizeof(path), "%s/%s", PERSISTENT_PROPERTY_DIR, name);
        if (rename(tempPath, path)) {
            unlink(tempPath);
            ERROR("Unable to rename persistent property file %s to %s\n", tempPath, path);
        }
    }
    
    

    可以看到property_set函数又调用了__system_property_update,__system_property_add等函数,它们定义在
    bionic/libc/bionic/system_properties.c
    源码如下:

    //更新属性
    int __system_property_update(prop_info *pi, const char *value, unsigned int len)
     {
         prop_area *pa = __system_property_area__; //获取静态成员__system_property_area__,拿到共享内存区的地址
     
         if (len >= PROP_VALUE_MAX)
             return -1;
     
         //prop_info->serial,其高8位表示该prop_info中name的长度,而低24位表示该prop_info被更新的次数
         pi->serial = pi->serial | 1;
         ANDROID_MEMBAR_FULL();
         memcpy(pi->value, value, len + 1);  //赋值value
         ANDROID_MEMBAR_FULL();
         pi->serial = (len << 24) | ((pi->serial + 1) & 0xffffff);
         __futex_wake(&pi->serial, INT32_MAX);
     
         pa->serial++;  //访问次数加+,pa->serial表示该属性访问次数
         __futex_wake(&pa->serial, INT32_MAX);
     
         return 0;
    }
     
    //添加prop
    int __system_property_add(const char *name, unsigned int namelen,
                const char *value, unsigned int valuelen)
    {
        prop_area *pa = __system_property_area__;
        const prop_info *pi;
    
        if (namelen >= PROP_NAME_MAX)  //检查name长度
            return -1;
        if (valuelen >= PROP_VALUE_MAX)  //检查value长度
            return -1;
        if (namelen < 1)
            return -1;
        //查询prop应该存储的内存位置
        pi = find_property(root_node(), name, namelen, value, valuelen, true);
        if (!pi)
            return -1;
    
        pa->serial++;  //访问次数加+,pa->serial表示该属性访问次数
        __futex_wake(&pa->serial, INT32_MAX);
        return 0;
    }
    
    //前面介绍过了,属性的存储结构为特里结构+二叉树结构,所以查找属性其实就是
    //特里结构+二叉树结构的遍历 
    static const prop_info *find_property(prop_bt *trie, const char *name,
            uint8_t namelen, const char *value, uint8_t valuelen,
            bool alloc_if_needed)
    {
        const char *remaining_name = name;
    
        while (true) {
            char *sep = strchr(remaining_name, '.');
            bool want_subtree = (sep != NULL);
            uint8_t substr_size;
    
            prop_bt *root;
    
            if (want_subtree) {
                substr_size = sep - remaining_name;
            } else {
                substr_size = strlen(remaining_name);
            }
    
            if (!substr_size)
                return NULL;
    
            if (trie->children) {
                root = to_prop_obj(trie->children);
            } else if (alloc_if_needed) {
                root = new_prop_bt(remaining_name, substr_size, &trie->children);
            } else {                                                                               
                root = NULL;
            }
    
            if (!root)
                return NULL;
    
            trie = find_prop_bt(root, remaining_name, substr_size, alloc_if_needed);
            if (!trie)
                return NULL;
    
            if (!want_subtree)
                break;
    
            remaining_name = sep + 1;
        }
        if (trie->prop) {
            return to_prop_obj(trie->prop);
        } else if (alloc_if_needed) {
            return new_prop_info(name, namelen, value, valuelen, &trie->prop);
        } else {
            return NULL;
        }
    }
    
    

    AID用户定义
    system/core/include/private/android_filesystem_config.h

    /* This is the master Users and Groups config for the platform.
     * DO NOT EVER RENUMBER
     */
    
    #define AID_ROOT             0  /* traditional unix root user */
    
    #define AID_SYSTEM        1000  /* system server */
    
    #define AID_RADIO         1001  /* telephony subsystem, RIL */
    #define AID_BLUETOOTH     1002  /* bluetooth subsystem */
    #define AID_GRAPHICS      1003  /* graphics devices */
    #define AID_INPUT         1004  /* input devices */
    #define AID_AUDIO         1005  /* audio devices */
    #define AID_CAMERA        1006  /* camera devices */
    #define AID_LOG           1007  /* log devices */
    #define AID_COMPASS       1008  /* compass device */
    #define AID_MOUNT         1009  /* mountd socket */
    #define AID_WIFI          1010  /* wifi subsystem */
    #define AID_ADB           1011  /* android debug bridge (adbd) */
    #define AID_INSTALL       1012  /* group for installing packages */
    #define AID_MEDIA         1013  /* mediaserver process */
    #define AID_DHCP          1014  /* dhcp client */
    #define AID_SDCARD_RW     1015  /* external storage write access */
    #define AID_VPN           1016  /* vpn system */
    #define AID_KEYSTORE      1017  /* keystore subsystem */
    #define AID_USB           1018  /* USB devices */
    #define AID_DRM           1019  /* DRM server */
    #define AID_MDNSR         1020  /* MulticastDNSResponder (service discovery) */
    #define AID_GPS           1021  /* GPS daemon */
    #define AID_UNUSED1       1022  /* deprecated, DO NOT USE */
    #define AID_MEDIA_RW      1023  /* internal media storage write access */
    #define AID_MTP           1024  /* MTP USB driver access */
    #define AID_UNUSED2       1025  /* deprecated, DO NOT USE */
    #define AID_DRMRPC        1026  /* group for drm rpc */
    #define AID_NFC           1027  /* nfc subsystem */
    #define AID_SDCARD_R      1028  /* external storage read access */
    #define AID_CLAT          1029  /* clat part of nat464 */
    #define AID_LOOP_RADIO    1030  /* loop radio devices */
    #define AID_MEDIA_DRM     1031  /* MediaDrm plugins */
    #define AID_PACKAGE_INFO  1032  /* access to installed package details */
    #define AID_SDCARD_PICS   1033  /* external storage photos access */
    #define AID_SDCARD_AV     1034  /* external storage audio/video access */
    #define AID_SDCARD_ALL    1035  /* access all users external storage */
    /* SPRD: add for storage manager @{ */
    #define AID_INTERNAL_WR   1051  /* write permission for internal storage */
    #define AID_EXTERNAL_WR   1052  /* write permission for external storage */
    /* @} */
    
    #define AID_SHELL         2000  /* adb and debug shell user */
    #define AID_CACHE         2001  /* cache access */
    #define AID_DIAG          2002  /* access to diagnostic resources */
    
    /* The 3000 series are intended for use as supplemental group id's only.
     * They indicate special Android capabilities that the kernel is aware of. */
    #define AID_NET_BT_ADMIN  3001  /* bluetooth: create any socket */
    #define AID_NET_BT        3002  /* bluetooth: create sco, rfcomm or l2cap sockets */
    #define AID_INET          3003  /* can create AF_INET and AF_INET6 sockets */
    #define AID_NET_RAW       3004  /* can create raw INET sockets */
    #define AID_NET_ADMIN     3005  /* can configure interfaces and routing tables. */
    #define AID_NET_BW_STATS  3006  /* read bandwidth statistics */
    #define AID_NET_BW_ACCT   3007  /* change bandwidth statistics accounting */
    #define AID_NET_BT_STACK  3008  /* bluetooth: access config files */
    
    #define AID_THEME         9001  /* SPRD: add for theme setting */
    
    #define AID_MISC          9998  /* access to misc storage */
    #define AID_NOBODY        9999
    
    #define AID_APP          10000  /* first app user */
    #define AID_ISOLATED_START 99000 /* start of uids for fully isolated sandboxed processes */
    #define AID_ISOLATED_END   99999 /* end of uids for fully isolated sandboxed processes */
    
    #define AID_USER        100000  /* offset for uid ranges for each user */
    
    #define AID_SHARED_GID_START 50000 /* start of gids for apps in each user to share */
    #define AID_SHARED_GID_END   59999 /* start of gids for apps in each user to share */
    
    

    需要重点关注的几个:

    #define AID_ROOT             0  /* traditional unix root user */
    
    #define AID_SYSTEM        1000  /* system server */
    #define AID_RADIO         1001  /* telephony subsystem, RIL */
    #define AID_USER        100000  /* offset for uid ranges for each user */
    #define AID_USER        100000  /* offset for uid ranges for each user */
    

    通过上述分析可知,Android 属性设置最终需要通过 init 进程完成,同时还有严格的权限检查,一般用户进程无法对 Android 属性进行设置。

    四、上图

    属性设置.png

    五、参考

    Android属性系统
    Linux 内存映射函数 mmap
    trie-特里结构
    Linux 内存映射函数 mmap()函数详解

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