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Android YUV

Android YUV

作者: Frank_Kivi | 来源:发表于2019-01-18 14:10 被阅读7次
    1. yuv编码简介



      在YUV420中,一个像素点对应一个Y,一个2X2的小方块对应一个U和V。对于所有YUV420图像,它们的Y值排列是完全相同的,因为只有Y的图像就是灰度图像。YUV420sp与YUV420p的数据格式它们的UV排列在原理上是完全不同的。420p它是先把U存放完后,再存放V,也就是说UV它们是连续的。而420sp它是UV、UV这样交替存放的。

    2. yuv流的各种操作。



      代码:

    public static byte[] flip(byte[] src, int width, int height) {
            for (int i = 0; i < height; i++) {
                int left = 0;
                int right = width - 1;
                while (left < right) {
                    byte b = src[i * width + right];
                    src[i * width + right] = src[i * width + left];
                    src[i * width + left] = b;
                    left++;
                    right--;
                }
            }
            int uHeader = width * height;
            int uHeight = height / 2;
            for (int i = 0; i < uHeight; i++) {
                int left = 0;
                int right = width - 2;
                while (left < right) {
                    byte b = src[uHeader + i * width + right];
                    src[uHeader + i * width + right] = src[uHeader + i * width + left];
                    src[uHeader + i * width + left] = b;
                    b = src[uHeader + i * width + right + 1];
                    src[uHeader + i * width + right + 1] = src[uHeader + i * width + left + 1];
                    src[uHeader + i * width + left + 1] = b;
                    left += 2;
                    right -= 2;
                }
            }
            return src;
    
        }
    
        public static byte[] rotate270(byte[] src, int width, int height) {
            byte[] dest = new byte[src.length];
            int index = 0;
            for (int i = width - 1; i >= 0; i--) {
                for (int j = 0; j < height; j++) {
                    dest[index++] = src[j * width + i];
                }
            }
            int uHeader = index;
            int uHeight = height / 2;
            for (int i = width - 2; i >= 0; i -= 2) {
                for (int j = 0; j < uHeight; j++) {
                    dest[index++] = src[uHeader + j * width + i];
                    dest[index++] = src[uHeader + j * width + i + 1];
                }
            }
            return dest;
        }
    
    
        public static byte[] rotate90(byte[] src, int width, int height) {
            byte[] dest = new byte[src.length];
            int index = 0;
            for (int i = 0; i < width; i++) {
                for (int j = height - 1; j >= 0; j--) {
                    dest[index++] = src[j * width + i];
                }
            }
            int uHeader = index;
            int uHeight = height / 2;
            for (int i = 0; i < width; i += 2) {
                for (int j = uHeight - 1; j >= 0; j--) {
                    dest[index++] = src[uHeader + j * width + i];
                    dest[index++] = src[uHeader + j * width + i + 1];
                }
            }
            return dest;
        }
    
        public static byte[] rotate180(byte[] src, int width, int height) {
            int top = 0;
            int bottom = height - 1;
            while (top < bottom) {
                for (int i = 0; i < width; i++) {
                    byte b = src[bottom * width + width - 1 - i];
                    src[bottom * width + width - 1 - i] = src[top * width + i];
                    src[top * width + i] = b;
                }
                top++;
                bottom--;
            }
            int uHeader = width * height;
            top = 0;
            bottom = height / 2 - 1;
            while (top < bottom) {
                for (int i = 0; i < width; i += 2) {
                    byte b = src[uHeader + bottom * width + width - 2 - i];
                    src[uHeader + bottom * width + width - 2 - i] = src[uHeader + top * width + i];
                    src[uHeader + top * width + i] = b;
    
                    b = src[uHeader + bottom * width + width - 1 - i];
                    src[uHeader + bottom * width + width - 1 - i] = src[uHeader + top * width + i + 1];
                    src[uHeader + top * width + i + 1] = b;
                }
                top++;
                bottom--;
            }
            return src;
        }
    

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