Runtime源码解析-类的加载之_objc_init
前言
- 在app启动后,会把可执行文件加载到内存中。苹果是用过
dyld
它是一个动态链接器,用来链接库。 - 到底
dyld
做了些什么,该文章不做具体讲解。后面在进行启动分析时,具体讲解。 - 此篇文章我们着重研究类是如何加载到内存中,这里提前剧透,我们通过
libobjc
源码中_objc_init
为入口,进行研究。
_objc_init
void _objc_init(void)
{
static bool initialized = false;
if (initialized) return;
initialized = true;
// fixme defer initialization until an objc-using image is found?
environ_init();
tls_init();
static_init();
runtime_init();
exception_init();
#if __OBJC2__
cache_t::init();
#endif
_imp_implementationWithBlock_init();
_dyld_objc_notify_register(&map_images, load_images, unmap_image);
#if __OBJC2__
didCallDyldNotifyRegister = true;
#endif
}
- 该方法中做了一些初始化操作
-
environ_init
:初始化一些环境变量 -
tls_init
:关于线程key
的绑定 -
static_init
:运行C++
静态构造函数 -
runtime_init
:runtime
运行时环境初始化,主要是初始化unattachedCategories
和allocatedClasses
两张表 -
exception_init
:初始化libobjc
库的异常处理系统 -
cache_t::init()
:初始化全局缓存 -
_imp_implementationWithBlock_init
:回调机制,一般情况下不会调用 -
_dyld_objc_notify_register
:dyld
注册回调,这是该文章的重点,类的加载和此有关
-
environ_init
void environ_init(void)
{
// 省略部分内容
// Print OBJC_HELP and OBJC_PRINT_OPTIONS output.
if (PrintHelp || PrintOptions) {
if (PrintHelp) {
_objc_inform("Objective-C runtime debugging. Set variable=YES to enable.");
_objc_inform("OBJC_HELP: describe available environment variables");
if (PrintOptions) {
_objc_inform("OBJC_HELP is set");
}
_objc_inform("OBJC_PRINT_OPTIONS: list which options are set");
}
if (PrintOptions) {
_objc_inform("OBJC_PRINT_OPTIONS is set");
}
for (size_t i = 0; i < sizeof(Settings)/sizeof(Settings[0]); i++) {
const option_t *opt = &Settings[i];
if (PrintHelp) _objc_inform("%s: %s", opt->env, opt->help);
if (PrintOptions && *opt->var) _objc_inform("%s is set", opt->env);
}
}
}
- 在
PrintHelp
和PrintOptions
任何为true
情况下,可以打印环境变量。 - 这些环境变量会在我们进行调试时提供帮助。
tls_init
void tls_init(void)
{
#if SUPPORT_DIRECT_THREAD_KEYS
// 创建线程缓存池
pthread_key_init_np(TLS_DIRECT_KEY, &_objc_pthread_destroyspecific);
#else
_objc_pthread_key = tls_create(&_objc_pthread_destroyspecific);
#endif
}
- 线程
key
的绑定,已经本地线程池的初始化
static_init
static void static_init()
{
size_t count;
auto inits = getLibobjcInitializers(&_mh_dylib_header, &count);
for (size_t i = 0; i < count; i++) {
inits[i]();
}
auto offsets = getLibobjcInitializerOffsets(&_mh_dylib_header, &count);
for (size_t i = 0; i < count; i++) {
UnsignedInitializer init(offsets[i]);
init();
}
}
- 运行系统级别的
C++
静态构造函数
runtime_init
void runtime_init(void)
{
// 分类表的初始化
objc::unattachedCategories.init(32);
// 类表的初始化
objc::allocatedClasses.init();
}
- 主要是初始化
unattachedCategories
和allocatedClasses
两张表
exception_init
void exception_init(void)
{
old_terminate = std::set_terminate(&_objc_terminate);
}
- 初始化
libobjc
的异常处理系统。当应用出现crash
,系统会发出异常信号,然后会调用_objc_terminate
方法
static void _objc_terminate(void)
{
if (PrintExceptions) {
_objc_inform("EXCEPTIONS: terminating");
}
if (! __cxa_current_exception_type()) {
// No current exception.
(*old_terminate)();
}
else {
// There is a current exception. Check if it's an objc exception.
@try {
__cxa_rethrow();
} @catch (id e) {
// It's an objc object. Call Foundation's handler, if any.
(*uncaught_handler)((id)e);
(*old_terminate)();
} @catch (...) {
// It's not an objc object. Continue to C++ terminate.
(*old_terminate)();
}
}
}
- 该方法中,回调用
uncaught_handler
方法抛出异常。全局搜索该方法
objc_uncaught_exception_handler
objc_setUncaughtExceptionHandler(objc_uncaught_exception_handler fn)
{
objc_uncaught_exception_handler result = uncaught_handler;
uncaught_handler = fn;
return result;
}
- 在应用层可以通过调用这个方法,传入一个
fn
,这样就可以接收到底层内部异常,可以自定义处理异常消息
cache_t::init()
void cache_t::init()
{
#if HAVE_TASK_RESTARTABLE_RANGES
mach_msg_type_number_t count = 0;
kern_return_t kr;
while (objc_restartableRanges[count].location) {
count++;
}
// 开启缓存
kr = task_restartable_ranges_register(mach_task_self(),
objc_restartableRanges, count);
if (kr == KERN_SUCCESS) return;
// _objc_fatal("task_restartable_ranges_register failed (result 0x%x: %s)",
// kr, mach_error_string(kr));
#endif // HAVE_TASK_RESTARTABLE_RANGES
}
- 全局缓存初始化
_imp_implementationWithBlock_init
void
_imp_implementationWithBlock_init(void)
{
#if TARGET_OS_OSX
// Eagerly load libobjc-trampolines.dylib in certain processes. Some
// programs (most notably QtWebEngineProcess used by older versions of
// embedded Chromium) enable a highly restrictive sandbox profile which
// blocks access to that dylib. If anything calls
// imp_implementationWithBlock (as AppKit has started doing) then we'll
// crash trying to load it. Loading it here sets it up before the sandbox
// profile is enabled and blocks it.
//
// This fixes EA Origin (rdar://problem/50813789)
// and Steam (rdar://problem/55286131)
if (__progname &&
(strcmp(__progname, "QtWebEngineProcess") == 0 ||
strcmp(__progname, "Steam Helper") == 0)) {
Trampolines.Initialize();
}
#endif
}
- 启用初始化回调,一般初始化都是懒加载,但是对于某些进程,需要它立即进行加载
_dyld_objc_notify_register
- 该方法在
libobjc
中没有实现,在libdyld
中实现了
void _dyld_objc_notify_register(_dyld_objc_notify_mapped mapped,
_dyld_objc_notify_init init,
_dyld_objc_notify_unmapped unmapped)
{
dyld::registerObjCNotifiers(mapped, init, unmapped);
}
void registerObjCNotifiers(_dyld_objc_notify_mapped mapped, _dyld_objc_notify_init init, _dyld_objc_notify_unmapped unmapped)
{
// record functions to call
sNotifyObjCMapped = mapped;
sNotifyObjCInit = init;
sNotifyObjCUnmapped = unmapped;
// call 'mapped' function with all images mapped so far
try {
notifyBatchPartial(dyld_image_state_bound, true, NULL, false, true);
}
catch (const char* msg) {
// ignore request to abort during registration
}
// <rdar://problem/32209809> call 'init' function on all images already init'ed (below libSystem)
for (std::vector<ImageLoader*>::iterator it=sAllImages.begin(); it != sAllImages.end(); it++) {
ImageLoader* image = *it;
if ( (image->getState() == dyld_image_state_initialized) && image->notifyObjC() ) {
dyld3::ScopedTimer timer(DBG_DYLD_TIMING_OBJC_INIT, (uint64_t)image->machHeader(), 0, 0);
(*sNotifyObjCInit)(image->getRealPath(), image->machHeader());
}
}
}
-
_dyld_objc_notify_register
中有3个参数-
&map_images
:dyld
将image
加载到内存中会调用该函数 -
load_images
:dyld
初始化所有的image
时会调用 -
unmap_image
:将image
移除时会调用
-
-
我们先看一下
sNotifyObjCMapped
方法(&map_images
方法)在何处被调用
static void notifyBatchPartial(dyld_image_states state, bool orLater, dyld_image_state_change_handler onlyHandler, bool preflightOnly, bool onlyObjCMappedNotification)
{
std::vector<dyld_image_state_change_handler>* handlers = stateToHandlers(state, sBatchHandlers);
if ( (handlers != NULL) || ((state == dyld_image_state_bound) && (sNotifyObjCMapped != NULL)) ) {
// don't use a vector because it will use malloc/free and we want notifcation to be low cost
allImagesLock();
dyld_image_info infos[allImagesCount()+1];
ImageLoader* images[allImagesCount()+1];
ImageLoader** end = images;
for (std::vector<ImageLoader*>::iterator it=sAllImages.begin(); it != sAllImages.end(); it++) {...}
if ( sBundleBeingLoaded != NULL ) {...}
const char* dontLoadReason = NULL;
uint32_t imageCount = (uint32_t)(end-images);
if ( imageCount != 0 ) {...}
#if SUPPORT_ACCELERATE_TABLES
if ( sAllCacheImagesProxy != NULL ) {...}
#endif
if ( imageCount != 0 ) {
if ( !onlyObjCMappedNotification ) {...}
if ( (onlyHandler == NULL) && ((state == dyld_image_state_bound) || (orLater && (dyld_image_state_bound > state))) && (sNotifyObjCMapped != NULL) ) {
const char* paths[imageCount];
const mach_header* mhs[imageCount];
unsigned objcImageCount = 0;
for (int i=0; i < imageCount; ++i) {...}
if ( objcImageCount != 0 ) {
dyld3::ScopedTimer timer(DBG_DYLD_TIMING_OBJC_MAP, 0, 0, 0);
uint64_t t0 = mach_absolute_time();
// 此处被调用
(*sNotifyObjCMapped)(objcImageCount, paths, mhs);
uint64_t t1 = mach_absolute_time();
ImageLoader::fgTotalObjCSetupTime += (t1-t0);
}
}
}
allImagesUnlock();
if ( dontLoadReason != NULL )
throw dontLoadReason;
if ( !preflightOnly && (state == dyld_image_state_dependents_mapped) ) {...}
}
-
sNotifyObjCMapped
调用的地方是在notifyBatchPartial
方法中。接着搜索notifyBatchPartial
被谁调用,发现是在registerObjCNotifiers
中
void registerObjCNotifiers(_dyld_objc_notify_mapped mapped, _dyld_objc_notify_init init, _dyld_objc_notify_unmapped unmapped)
{
// record functions to call
sNotifyObjCMapped = mapped;
sNotifyObjCInit = init;
sNotifyObjCUnmapped = unmapped;
// call 'mapped' function with all images mapped so far
try {
// 该方法内部,调用sNotifyObjCMapped方法
notifyBatchPartial(dyld_image_state_bound, true, NULL, false, true);
}
catch (const char* msg) {
// ignore request to abort during registration
}
// <rdar://problem/32209809> call 'init' function on all images already init'ed (below libSystem)
// 接着调用sNotifyObjCInit方法
for (std::vector<ImageLoader*>::iterator it=sAllImages.begin(); it != sAllImages.end(); it++) {
ImageLoader* image = *it;
if ( (image->getState() == dyld_image_state_initialized) && image->notifyObjC() ) {
dyld3::ScopedTimer timer(DBG_DYLD_TIMING_OBJC_INIT, (uint64_t)image->machHeader(), 0, 0);
(*sNotifyObjCInit)(image->getRealPath(), image->machHeader());
}
}
}
- 在
registerObjCNotifiers
方法中,先调用map_images
后调用load_images
方法。 - 下面我们先看看
map_images
方法,它把给定的镜像文件,映射到内存中。
map_images
- 我们通过研究
map_images
方法,来查看具体是如何进行镜像文件的映射
void
map_images(unsigned count, const char * const paths[],
const struct mach_header * const mhdrs[])
{
mutex_locker_t lock(runtimeLock);
return map_images_nolock(count, paths, mhdrs);
}
-
map_images
中调用了map_images_nolock
,该方法比较复杂,我们简单看一下,直接找到重点,该方法主要实现如下:
void
map_images_nolock(unsigned mhCount, const char * const mhPaths[],
const struct mach_header * const mhdrs[])
{
static bool firstTime = YES;
header_info *hList[mhCount];
uint32_t hCount;
size_t selrefCount = 0;
// Perform first-time initialization if necessary.
// This function is called before ordinary library initializers.
// fixme defer initialization until an objc-using image is found?
if (firstTime) {
preopt_init();
}
if (PrintImages) {
_objc_inform("IMAGES: processing %u newly-mapped images...\n", mhCount);
}
// Find all images with Objective-C metadata.
hCount = 0;
// Count classes. Size various table based on the total.
// 计算类的个数
int totalClasses = 0;
int unoptimizedTotalClasses = 0;
{
uint32_t i = mhCount;
while (i--) {
const headerType *mhdr = (const headerType *)mhdrs[i];
auto hi = addHeader(mhdr, mhPaths[i], totalClasses, unoptimizedTotalClasses);
if (!hi) {
// no objc data in this entry
continue;
}
if (mhdr->filetype == MH_EXECUTE) {
// Size some data structures based on main executable's size
#if __OBJC2__
// If dyld3 optimized the main executable, then there shouldn't
// be any selrefs needed in the dynamic map so we can just init
// to a 0 sized map
if ( !hi->hasPreoptimizedSelectors() ) {
size_t count;
_getObjc2SelectorRefs(hi, &count);
selrefCount += count;
_getObjc2MessageRefs(hi, &count);
selrefCount += count;
}
#else
_getObjcSelectorRefs(hi, &selrefCount);
#endif
#if SUPPORT_GC_COMPAT
// Halt if this is a GC app.
if (shouldRejectGCApp(hi)) {
_objc_fatal_with_reason
(OBJC_EXIT_REASON_GC_NOT_SUPPORTED,
OS_REASON_FLAG_CONSISTENT_FAILURE,
"Objective-C garbage collection "
"is no longer supported.");
}
#endif
}
hList[hCount++] = hi;
if (PrintImages) {
_objc_inform("IMAGES: loading image for %s%s%s%s%s\n",
hi->fname(),
mhdr->filetype == MH_BUNDLE ? " (bundle)" : "",
hi->info()->isReplacement() ? " (replacement)" : "",
hi->info()->hasCategoryClassProperties() ? " (has class properties)" : "",
hi->info()->optimizedByDyld()?" (preoptimized)":"");
}
}
}
// Perform one-time runtime initialization that must be deferred until
// the executable itself is found. This needs to be done before
// further initialization.
// (The executable may not be present in this infoList if the
// executable does not contain Objective-C code but Objective-C
// is dynamically loaded later.
if (firstTime) {
sel_init(selrefCount);
arr_init();
#if SUPPORT_GC_COMPAT
// Reject any GC images linked to the main executable.
// We already rejected the app itself above.
// Images loaded after launch will be rejected by dyld.
for (uint32_t i = 0; i < hCount; i++) {
auto hi = hList[i];
auto mh = hi->mhdr();
if (mh->filetype != MH_EXECUTE && shouldRejectGCImage(mh)) {
_objc_fatal_with_reason
(OBJC_EXIT_REASON_GC_NOT_SUPPORTED,
OS_REASON_FLAG_CONSISTENT_FAILURE,
"%s requires Objective-C garbage collection "
"which is no longer supported.", hi->fname());
}
}
#endif
#if TARGET_OS_OSX
// Disable +initialize fork safety if the app is too old (< 10.13).
// Disable +initialize fork safety if the app has a
// __DATA,__objc_fork_ok section.
for (uint32_t i = 0; i < hCount; i++) {
auto hi = hList[i];
auto mh = hi->mhdr();
if (mh->filetype != MH_EXECUTE) continue;
unsigned long size;
if (getsectiondata(hi->mhdr(), "__DATA", "__objc_fork_ok", &size)) {
DisableInitializeForkSafety = true;
if (PrintInitializing) {
_objc_inform("INITIALIZE: disabling +initialize fork "
"safety enforcement because the app has "
"a __DATA,__objc_fork_ok section");
}
}
break; // assume only one MH_EXECUTE image
}
#endif
}
// 加载镜像文件
if (hCount > 0) {
_read_images(hList, hCount, totalClasses, unoptimizedTotalClasses);
}
firstTime = NO;
// Call image load funcs after everything is set up.
// 加载完成,调用镜像加载功能
for (auto func : loadImageFuncs) {
for (uint32_t i = 0; i < mhCount; i++) {
func(mhdrs[i]);
}
}
}
- 该方法主要做了以下几件事:
-
preopt_init
:初始化相关环境 - 计算类的个数
-
_read_images
:加载镜像文件 -
loadImageFuncs
:调用镜像加载功能
-
- 这里最核心的就是,镜像文件是如何被加载的,所以我们进入
_read_images
方法。该方法内部代码比较复杂,有点无从下手。如果要一点点读很容易陷入细节。发现苹果开发提供了log
日志。所以我们先大致看一下该方法做了哪些事。
_read_images
void _read_images(header_info **hList, uint32_t hCount, int totalClasses, int unoptimizedTotalClasses)
{
// 省略部分代码
#define EACH_HEADER \
hIndex = 0; \
hIndex < hCount && (hi = hList[hIndex]); \
hIndex++
// 首次进行初始化
if (!doneOnce) {...}
// Fix up @selector references
// 修复编译阶段混乱的@selector
static size_t UnfixedSelectors;
{...}
ts.log("IMAGE TIMES: fix up selector references");
// 修复错误的类
bool hasDyldRoots = dyld_shared_cache_some_image_overridden();
for (EACH_HEADER) {...}
ts.log("IMAGE TIMES: discover classes");
// 重新映射一些类
if (!noClassesRemapped()) {...}
ts.log("IMAGE TIMES: remap classes");
#if SUPPORT_FIXUP
// 修复一些消息
for (EACH_HEADER) {...}
ts.log("IMAGE TIMES: fix up objc_msgSend_fixup");
#endif
// 读取类中协议 readProtocol
for (EACH_HEADER) {...}
ts.log("IMAGE TIMES: discover protocols");
// 修复没有加载的协议
for (EACH_HEADER) {...}
ts.log("IMAGE TIMES: fix up @protocol references");
// 分类的处理
if (didInitialAttachCategories) {...}
ts.log("IMAGE TIMES: discover categories");
// 类的加载处理
for (EACH_HEADER) {...}
ts.log("IMAGE TIMES: realize non-lazy classes");
// 处理一些不需要的类
if (resolvedFutureClasses) {...}
ts.log("IMAGE TIMES: realize future classes");
// 省略部分代码
#undef EACH_HEADER
}
- 该方法通过
log
信息得知主要做了以下几件事:- 第一次进入一些初始化操作
- 修复预编译阶段
@selector
的错误 - 修复错误的类
- 重新映射一些类
- 修复一些消息
- 读取类中协议
readProtocol
- 修复没有加载的协议
- 分类的处理
- 类的加载处理
- 处理一些不需要的类
- 下面我们逐步分析
1. 第一次进入一些初始化操作
if (!doneOnce) {
doneOnce = YES; // 加载一次后,不会再调用
launchTime = YES;
// 省略一下代码
// namedClasses
// Preoptimized classes don't go in this table.
// 4/3 is NXMapTable's load factor
int namedClassesSize =
(isPreoptimized() ? unoptimizedTotalClasses : totalClasses) * 4 / 3;
// 创建哈希表,存放所有的类
gdb_objc_realized_classes =
NXCreateMapTable(NXStrValueMapPrototype, namedClassesSize);
ts.log("IMAGE TIMES: first time tasks");
}
- 加载一次后
doneOnce
=YES
,下次就不会在进入判断。 - 第一次进来主要创建表
gdb_objc_realized_classes
,表里用来存放所有的类
2. 修复预编译阶段@selector
的错误
static size_t UnfixedSelectors;
{
mutex_locker_t lock(selLock);
for (EACH_HEADER) {
if (hi->hasPreoptimizedSelectors()) continue;
bool isBundle = hi->isBundle();
// 从macho文件中获取方法名列表
SEL *sels = _getObjc2SelectorRefs(hi, &count);
UnfixedSelectors += count;
for (i = 0; i < count; i++) {
const char *name = sel_cname(sels[i]);
SEL sel = sel_registerNameNoLock(name, isBundle);
if (sels[i] != sel) {
sels[i] = sel;
}
}
}
}
- 因为不同类中可能相同的方法,但是虽然是相同的方法但是地址不同,对那些混乱的方法进行修复。因为方法是存放在类中,每个类中的位置是不一样的,所以方法的地址也就不一样
3. 修复错误的类
for (EACH_HEADER) {
if (! mustReadClasses(hi, hasDyldRoots)) {
// Image is sufficiently optimized that we need not call readClass()
continue;
}
// 从macho中读取类列表信息
classref_t const *classlist = _getObjc2ClassList(hi, &count);
bool headerIsBundle = hi->isBundle();
bool headerIsPreoptimized = hi->hasPreoptimizedClasses();
for (i = 0; i < count; i++) {
Class cls = (Class)classlist[i];
Class newCls = readClass(cls, headerIsBundle, headerIsPreoptimized);
if (newCls != cls && newCls) {
// Class was moved but not deleted. Currently this occurs
// only when the new class resolved a future class.
// Non-lazily realize the class below.
resolvedFutureClasses = (Class *)
realloc(resolvedFutureClasses,
(resolvedFutureClassCount+1) * sizeof(Class));
resolvedFutureClasses[resolvedFutureClassCount++] = newCls;
}
}
}
-
_getObjc2ClassList
从可执行文件machO
中获取类列表,对类进行处理 - 在
newClass
处,添加断点
[图片上传失败...(image-be2d62-1684941140727)]
-
cls
指向的是一块地址,newCls
此时还没有赋值,系统随机给我分配一块脏地址。接着再走一步
[图片上传失败...(image-c89da3-1684941140727)]
- 图片显示,此时
newCls
和cls
指向同一块地址。我们看一下readClass
具体做了什么
Class readClass(Class cls, bool headerIsBundle, bool headerIsPreoptimized)
{
// 获取类名
const char *mangledName = cls->nonlazyMangledName();
if (missingWeakSuperclass(cls)) { ... }
cls->fixupBackwardDeployingStableSwift();
Class replacing = nil;
if (mangledName != nullptr) { ... }
if (headerIsPreoptimized && !replacing) {
ASSERT(mangledName == nullptr || getClassExceptSomeSwift(mangledName));
} else {
if (mangledName) {
//some Swift generic classes can lazily generate their names
// 将类名和地址关联起来
addNamedClass(cls, mangledName, replacing);
} else {
Class meta = cls->ISA();
const class_ro_t *metaRO = meta->bits.safe_ro();
ASSERT(metaRO->getNonMetaclass() && "Metaclass with lazy name must have a pointer to the corresponding nonmetaclass.");
ASSERT(metaRO->getNonMetaclass() == cls && "Metaclass nonmetaclass pointer must equal the original class.");
}
// 将关联的类插入到另一张哈希表中
addClassTableEntry(cls);
}
// for future reference: shared cache never contains MH_BUNDLEs
if (headerIsBundle) { ... }
return cls;
}
-
通过
cls->nonlazyMangledName()
获取类名 -
addNamedClass
把类名和地址关联起来 -
addClassTableEntry
将关联后的类,插入到一张哈希表中
addNamedClass
- 我们看一下
addNamedClass
是如何关联起来的
static void addNamedClass(Class cls, const char *name, Class replacing = nil)
{
runtimeLock.assertLocked();
Class old;
if ((old = getClassExceptSomeSwift(name)) && old != replacing) {
inform_duplicate(name, old, cls);
// getMaybeUnrealizedNonMetaClass uses name lookups.
// Classes not found by name lookup must be in the
// secondary meta->nonmeta table.
addNonMetaClass(cls);
} else {
NXMapInsert(gdb_objc_realized_classes, name, cls);
}
ASSERT(!(cls->data()->flags & RO_META));
}
- 根据提示可知,更新
gdb_objc_realized_classes
哈希表,key
是name
,value
是cls
。
addClassTableEntry
static void
addClassTableEntry(Class cls, bool addMeta = true)
{
runtimeLock.assertLocked();
// This class is allowed to be a known class via the shared cache or via
// data segments, but it is not allowed to be in the dynamic table already.
auto &set = objc::allocatedClasses.get();
ASSERT(set.find(cls) == set.end());
if (!isKnownClass(cls))
set.insert(cls);
if (addMeta)
addClassTableEntry(cls->ISA(), false);
}
-
allocatedClasses
在_objc_init
中runtime_init
运行时环境初始化,里面主要是unattachedCategories
和allocatedClasses
两张表。此处是把cls
插入allocatedClasses
表中 - 如果
addMeta
=true
将元类添加allocatedClasses
表中。
4. 重新映射一些类
// Fix up remapped classes
// Class list and nonlazy class list remain unremapped.
// Class refs and super refs are remapped for message dispatching.
if (!noClassesRemapped()) {
for (EACH_HEADER) {
Class *classrefs = _getObjc2ClassRefs(hi, &count);
for (i = 0; i < count; i++) {
remapClassRef(&classrefs[i]);
}
// fixme why doesn't test future1 catch the absence of this?
classrefs = _getObjc2SuperRefs(hi, &count);
for (i = 0; i < count; i++) {
remapClassRef(&classrefs[i]);
}
}
}
-
主要是将未映射的
Class
和Super Class
进行重新映射:-
_getObjc2ClassRefs
用来获取MachO
中静态段__objc_classrefs
,即获取类的引用
; -
_getObjc2SuperRefs
用来获取MachO
中静态段__objc_superrefs
,即获取父类的引用
;
-
5. 修复一些消息
#if SUPPORT_FIXUP
// Fix up old objc_msgSend_fixup call sites
for (EACH_HEADER) {
message_ref_t *refs = _getObjc2MessageRefs(hi, &count);
if (count == 0) continue;
if (PrintVtables) {
_objc_inform("VTABLES: repairing %zu unsupported vtable dispatch "
"call sites in %s", count, hi->fname());
}
for (i = 0; i < count; i++) {
fixupMessageRef(refs+i);
}
}
ts.log("IMAGE TIMES: fix up objc_msgSend_fixup");
#endif
- 通过
_getObjc2MessageRefs
:获取MachO
的静态段__objc_msgrefs
-
fixupMessageRef
:将函数指针进行注册,并且对于需要特定指针进行修复
6. 读取类中协议 readProtocol
// Discover protocols. Fix up protocol refs.
for (EACH_HEADER) {
extern objc_class OBJC_CLASS_$_Protocol;
Class cls = (Class)&OBJC_CLASS_$_Protocol;
ASSERT(cls);
NXMapTable *protocol_map = protocols();
bool isPreoptimized = hi->hasPreoptimizedProtocols();
if (launchTime && isPreoptimized) {
if (PrintProtocols) {
_objc_inform("PROTOCOLS: Skipping reading protocols in image: %s",
hi->fname());
}
continue;
}
bool isBundle = hi->isBundle();
protocol_t * const *protolist = _getObjc2ProtocolList(hi, &count);
for (i = 0; i < count; i++) {
readProtocol(protolist[i], cls, protocol_map,
isPreoptimized, isBundle);
}
}
-
Class cls = (Class)&OBJC_CLASS_$_Protocol;
:查找cls = Protocol
类 -
NXMapTable *protocol_map = protocols();
:创建协议的哈希表 - 通过
_getObjc2ProtocolList(hi, &count);
获取到MachO中
的静态段__objc_protolist
协议列表 -
readProtocol
:通过该方法把协议添加到protocol_map
中
7. 修复没有加载的协议
for (EACH_HEADER) {
// At launch time, we know preoptimized image refs are pointing at the
// shared cache definition of a protocol. We can skip the check on
// launch, but have to visit @protocol refs for shared cache images
// loaded later.
if (launchTime && hi->isPreoptimized())
continue;
protocol_t **protolist = _getObjc2ProtocolRefs(hi, &count);
for (i = 0; i < count; i++) {
remapProtocolRef(&protolist[i]);
}
}
-
_getObjc2ProtocolRefs
:获取到MachO
的静态段__objc_protorefs
-
remapProtocolRef
:比较当前协议和协议列表中的同一个内存地址的协议是否相同,如果不同则替换
8. 分类的处理
if (didInitialAttachCategories) {
for (EACH_HEADER) {
load_categories_nolock(hi);
}
}
- 主要用来处理分类,我们在分类加载篇章详细介绍
9. 类的加载处理
for (EACH_HEADER) {
classref_t const *classlist = hi->nlclslist(&count);
for (i = 0; i < count; i++) {
Class cls = remapClass(classlist[i]);
if (!cls) continue;
addClassTableEntry(cls);
if (cls->isSwiftStable()) {
if (cls->swiftMetadataInitializer()) {
_objc_fatal("Swift class %s with a metadata initializer "
"is not allowed to be non-lazy",
cls->nameForLogging());
}
// fixme also disallow relocatable classes
// We can't disallow all Swift classes because of
// classes like Swift.__EmptyArrayStorage
}
realizeClassWithoutSwift(cls, nil);
}
}
- 主要处理主类,我们在类的加载篇章详细介绍
10. 处理一些不需要的类
if (resolvedFutureClasses) {
for (i = 0; i < resolvedFutureClassCount; i++) {
Class cls = resolvedFutureClasses[i];
if (cls->isSwiftStable()) {
_objc_fatal("Swift class is not allowed to be future");
}
realizeClassWithoutSwift(cls, nil);
cls->setInstancesRequireRawIsaRecursively(false/*inherited*/);
}
free(resolvedFutureClasses);
}
- 处理被删除,或者移动后的类(未来类)
load_images
- 在上一个节,我们通过分析
map_images
大概了解,如何把镜像文件映射到内存中。 - 接着我们查看
load_images
它做了什么
void
load_images(const char *path __unused, const struct mach_header *mh)
{
if (!didInitialAttachCategories && didCallDyldNotifyRegister) {
didInitialAttachCategories = true;
// 加载所有的分类
loadAllCategories();
}
// Return without taking locks if there are no +load methods here.
if (!hasLoadMethods((const headerType *)mh)) return;
recursive_mutex_locker_t lock(loadMethodLock);
// Discover load methods
{
mutex_locker_t lock2(runtimeLock);
// 准备load方法
prepare_load_methods((const headerType *)mh);
}
// Call +load methods (without runtimeLock - re-entrant)
// 调用load方法
call_load_methods();
}
-
loadAllCategories()
加载所有的Category
-
prepare_load_methods((const headerType *)mh)
准备load
方法 -
call_load_methods()
调用load
方法
loadAllCategories
static void loadAllCategories() {
mutex_locker_t lock(runtimeLock);
for (auto *hi = FirstHeader; hi != NULL; hi = hi->getNext()) {
load_categories_nolock(hi);
}
}
- 循环遍历,调用所有的分类
prepare_load_methods
void prepare_load_methods(const headerType *mhdr)
{
size_t count, i;
runtimeLock.assertLocked();
// 获取所有懒加载的类
classref_t const *classlist =
_getObjc2NonlazyClassList(mhdr, &count);
for (i = 0; i < count; i++) {
// 调用当前类的load方法
schedule_class_load(remapClass(classlist[i]));
}
// 获取对应的分类
category_t * const *categorylist = _getObjc2NonlazyCategoryList(mhdr, &count);
for (i = 0; i < count; i++) {
category_t *cat = categorylist[i];
Class cls = remapClass(cat->cls);
if (!cls) continue; // category for ignored weak-linked class
if (cls->isSwiftStable()) {
_objc_fatal("Swift class extensions and categories on Swift "
"classes are not allowed to have +load methods");
}
// 实现当前类
realizeClassWithoutSwift(cls, nil);
ASSERT(cls->ISA()->isRealized());
// 添加当前的load方法
add_category_to_loadable_list(cat);
}
}
call_load_methods
void call_load_methods(void)
{
static bool loading = NO;
bool more_categories;
loadMethodLock.assertLocked();
// Re-entrant calls do nothing; the outermost call will finish the job.
if (loading) return;
loading = YES;
void *pool = objc_autoreleasePoolPush();
do {
// 1. Repeatedly call class +loads until there aren't any more
// 递归调用load方法
while (loadable_classes_used > 0) {
call_class_loads();
}
// 2. Call category +loads ONCE
// 调用分类的load方法
more_categories = call_category_loads();
// 3. Run more +loads if there are classes OR more untried categories
} while (loadable_classes_used > 0 || more_categories);
objc_autoreleasePoolPop(pool);
loading = NO;
}
- 通过
call_class_loads
调用所有主类的load
方法
static void call_class_loads(void)
{
int i;
// Detach current loadable list.
struct loadable_class *classes = loadable_classes;
int used = loadable_classes_used;
loadable_classes = nil;
loadable_classes_allocated = 0;
loadable_classes_used = 0;
// Call all +loads for the detached list.
for (i = 0; i < used; i++) {
Class cls = classes[i].cls;
// 取出对应的load方法
load_method_t load_method = (load_method_t)classes[i].method;
if (!cls) continue;
if (PrintLoading) {
_objc_inform("LOAD: +[%s load]\n", cls->nameForLogging());
}
// 调用load方法
(*load_method)(cls, @selector(load));
}
// Destroy the detached list.
if (classes) free(classes);
}
- 通过
call_category_loads
调用分类的load
方法
static bool call_category_loads(void)
{
int i, shift;
bool new_categories_added = NO;
// Detach current loadable list.
struct loadable_category *cats = loadable_categories;
int used = loadable_categories_used;
int allocated = loadable_categories_allocated;
loadable_categories = nil;
loadable_categories_allocated = 0;
loadable_categories_used = 0;
// Call all +loads for the detached list.
for (i = 0; i < used; i++) {
Category cat = cats[i].cat;
load_method_t load_method = (load_method_t)cats[i].method;
Class cls;
if (!cat) continue;
cls = _category_getClass(cat);
if (cls && cls->isLoadable()) {
if (PrintLoading) {
_objc_inform("LOAD: +[%s(%s) load]\n",
cls->nameForLogging(),
_category_getName(cat));
}
// 调用load方法
(*load_method)(cls, @selector(load));
cats[i].cat = nil;
}
}
// 省略部分方法
return new_categories_added;
}
- 通过上面代码,可以得出以下结论:类和分类都会调用
load
方法- 类的
load
比分类的load
方法先调用,类中load
方法调用完才开始调用分类的load
方法 - 类中的
load
方法按编译先后顺序,谁先编译谁的load
方法先调用 - 分类中的的
load
方法按编译先后顺序,谁先编译谁的load
方法先调用
- 类的
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