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建立一个跨平台可复用C++代码的实例工程(windows vs2

建立一个跨平台可复用C++代码的实例工程(windows vs2

作者: 毛毛v5 | 来源:发表于2019-07-02 19:39 被阅读1次

    一直想建立一个可复用c/c++代码的跨平台交叉编译的工程,特别是能分别使用vs2017,android studio , xcode 三种ide来在各自平台进行编码。这样就可以做到算法用c/c++多平台复用,平台特有api直接用nactive编码。最后再结合每个平台上的webview来实现界面web化,用h5来写界面。
    这样一套就是,界面用H5,平台IO访问接口(除了文件IO,和socket io,因为c/c++代码完全可以进行文件io和socketio)用原生代码,算法用c/c++编写,做到写一次交叉编译到多个平台,节约编码时间和跨平台难度。
    最近在github.com就发现了一个开源工程,实现了,用vs2017,anroid studio,xcode 协调编辑同一套代码,并分发不同平台的功能,但是他的as工程用的ndk build模式,as 3.1已经不推荐使用了,因为代码比较多,迁移起来好像狠麻烦,于是想自己做。得益于as迁移到用CMake来组织JNI工程代码,好像实现起来也狠顺利。
    首先新建一个根目录 Shot4Read。三个平台的project都放在这个目录。
    结构如下,其中Prj.Android 放的as 工程。Prj.Windows放的vs2017工程。ddmcore放的是可三端复用的c/c++代码。

    H:\DEVTOOLS\project\git\Shot4Read>dir
     驱动器 H 中的卷没有标签。
     卷的序列号是 CC73-754C
    
     H:\DEVTOOLS\project\git\Shot4Read 的目录
    
    2019-07-02  16:37    <DIR>          .
    2019-07-02  16:37    <DIR>          ..
    2019-07-02  18:45               419 .gitignore
    2019-07-02  18:36    <DIR>          ddmcore
    2019-06-28  16:54    <DIR>          Prj.Android
    2019-07-02  17:04    <DIR>          Prj.Windows
                   1 个文件            419 字节
                   6 个目录 11,622,670,336 可用字节
    

    在Shot4Read目录建好后,还是空的时候,先用vs2017建立一个MFC对话框工程放到Prj.Windows目录,然后再建立一个dll工程名字就是ddmcore,放到shot4read目录。这样windows工程就建立好了。
    然后在shot4read目录建立一个as的jni工程,放到Prj.Android目录中。要使as能勾复用dmmcore中的代码,需要在cpp/CMakeLists.txt文件中改变如下:

    # For more information about using CMake with Android Studio, read the
    # documentation: https://d.android.com/studio/projects/add-native-code.html
    
    # Sets the minimum version of CMake required to build the native library.
    
    cmake_minimum_required(VERSION 3.4.1)
    set(CMAKE_VERBOSE_MAKEFILE ON)
    
    # Creates and names a library, sets it as either STATIC
    # or SHARED, and provides the relative paths to its source code.
    # You can define multiple libraries, and CMake builds them for you.
    # Gradle automatically packages shared libraries with your APK.
    
    
    #定义CASSDK位置 // 这里就是导入复用的c/c++代码目录。
    if(NOT DDMCORE_DIR)
        set( DDMCORE_DIR ${CMAKE_SOURCE_DIR}/../../../../../ddmcore)
    endif()
    if( IS_DIRECTORY ${DDMCORE_DIR} )
        # Add header file include directories
        include_directories(${DDMCORE_DIR})#添加多目录的路径
        # Add block directories
        # 第二个cassdk.out参数用于指定外部文件夹在输出文件夹中的位置
        add_subdirectory( ${DDMCORE_DIR} cassdk.out)
    else()
        message(FATAL_ERROR   "INVALID FOLDER 'CASSDK_DIR'=${DDMCORE_DIR}" )
    endif()
    
    
    
    
    
    
    add_library( # Sets the name of the library.
            native-lib
    
            # Sets the library as a shared library.
            SHARED
    
            # Provides a relative path to your source file(s).
            native-lib.cpp)
    
    # Searches for a specified prebuilt library and stores the path as a
    # variable. Because CMake includes system libraries in the search path by
    # default, you only need to specify the name of the public NDK library
    # you want to add. CMake verifies that the library exists before
    # completing its build.
    
    find_library( # Sets the name of the path variable.
            log-lib
    
    
            # Specifies the name of the NDK library that
            # you want CMake to locate.
            log)
    
    # Specifies libraries CMake should link to your target library. You
    # can link multiple libraries, such as libraries you define in this
    # build script, prebuilt third-party libraries, or system libraries.
    
    target_link_libraries( # Specifies the target library.
            native-lib
            ddmcore-lib
            # Links the target library to the log library
            # included in the NDK.
            ${log-lib})
    

    然后还需要在ddmcore目录创建一个CMakeLists.txt,内容如下:

    # For more information about using CMake with Android Studio, read the
    # documentation: https://d.android.com/studio/projects/add-native-code.html
    
    # Sets the minimum version of CMake required to build the native library.
    
    cmake_minimum_required(VERSION 3.4.1)
    set(CMAKE_VERBOSE_MAKEFILE ON)
    
    # Creates and names a library, sets it as either STATIC
    # or SHARED, and provides the relative paths to its source code.
    # You can define multiple libraries, and CMake builds them for you.
    # Gradle automatically packages shared libraries with your APK.
    
    
    
    
    add_library( # Sets the name of the library.
            ddmcore-lib ##引入ddmcore库
    
            # Sets the library as a shared library.
            SHARED
    
            # Provides a relative path to your source file(s).
            apitest.cpp)
    
    # Searches for a specified prebuilt library and stores the path as a
    # variable. Because CMake includes system libraries in the search path by
    # default, you only need to specify the name of the public NDK library
    # you want to add. CMake verifies that the library exists before
    # completing its build.
    
    find_library( # Sets the name of the path variable.
            log-lib
    
    
            # Specifies the name of the NDK library that
            # you want CMake to locate.
            log)
    
    # Specifies libraries CMake should link to your target library. You
    # can link multiple libraries, such as libraries you define in this
    # build script, prebuilt third-party libraries, or system libraries.
    
    target_link_libraries( # Specifies the target library.
            ddmcore-lib #连接ddmcore-lib。
            # Links the target library to the log library
            # included in the NDK.
            ${log-lib})
    

    这两个CMakeLists.txt文件编辑好后,刷新as之后,可以发现as直接把ddmcore目录的代码自动包含到工程了。如下图:


    AS工程刷新后的目录结构

    至此就成功了。完整代码可以在阿里云git库查看:(点此查看) 这个是windows vs2017 + android studio 分支。。。xcode分支因为还没搞定黑苹果,暂时弄不了。弄好了再创建一个三端分支。。。

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