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使用UISegmentedControl实现分段选择(适用于少个

使用UISegmentedControl实现分段选择(适用于少个

作者: selice | 来源:发表于2018-07-09 16:05 被阅读17次
    image.png image.png

    首先当然是引入该文件 再初始化一下嘛

    #import "TestView.h"
    
    @property (nonatomic, strong) TestView  *TestView;
    
    

    在需要的view上面直接使用 需要传入几个值
    /**
    一些需要的值
    @param titles 标题数组
    @param Ncolor 正常背景色
    @param Scolor 隐藏背景色
    @param Lcolor 滚动线背景色
    @param index 默认位置
    */

     _TestView = [[TestView alloc]initWithFrame:CGRectMake(0, 550, SCREEN_WIDTH, 48)];
        NSArray *title = @[@"豆奶",@"饼干",@"冰糖",@"豆浆",@"饼干",@"冰糖",@"豆浆"];
        [_TestView MakesegTitle:title titlenormalColcor:[UIColor grayColor] titleseletedColor:[UIColor orangeColor] lineColor:[UIColor orangeColor] selectedSegmentIndex:3];
        _TestView.Block = ^(NSString *itemname, NSInteger index) {
            NSLog(@"%@--%ld",itemname,index);
        };
        [self.view addSubview:_TestView];
    
    

    Block回调返回点击位置做其他事件处理

    这里还有一个方法是外部控件 比如配合使用的UIscrollowView 可以在适当地方调用该方法改变UISegmentedControl显示位置

        [_TestView selectedSegmentIndex:seg.selectedSegmentIndex];
    

    看看方法吧:.h文件

    #import <UIKit/UIKit.h>
    #import "UIView+Extension.h"//扩展文件
    typedef void (^clickblock)(NSString *itemname,NSInteger index);
    @interface TestView : UIView
    
    @property(nonatomic, copy)clickblock Block;
    /**
     一些需要的值
     @param titles 标题数组
     @param Ncolor 正常背景色
     @param Scolor 隐藏背景色
     @param Lcolor 滚动线背景色
     @param index  默认位置
     */
    -(void)MakesegTitle:(NSArray*)titles titlenormalColcor:(UIColor *)Ncolor titleseletedColor:(UIColor*)Scolor lineColor:(UIColor*)Lcolor selectedSegmentIndex:(NSInteger)index;
    
    //外部控件调用这个控制位置
    -(void)selectedSegmentIndex:(NSInteger )index;
    @end
    

    .m文件

    #import "TestView.h"
    @interface TestView()
    @property (retain,nonatomic) UISegmentedControl *segControl;
    @property (nonatomic, strong) UIView            *lineView;
    @property (nonatomic, assign) NSInteger         count;
    @end
    @implementation TestView
    
    - (instancetype)initWithFrame:(CGRect)frame{
        if (self == [super initWithFrame:frame]) {
              self.backgroundColor = [UIColor whiteColor];
              self.frame = frame;
        }
        return self;
    }
    
    
    -(void)MakesegTitle:(NSArray *)titles titlenormalColcor:(UIColor *)Ncolor titleseletedColor:(UIColor *)Scolor lineColor:(UIColor *)Lcolor selectedSegmentIndex:(NSInteger)index{
        self.count = titles.count;
        _segControl = [[UISegmentedControl alloc]initWithItems:titles];
        _segControl.frame = CGRectMake(0, 0, self.frame.size.width, self.frame.size.height-4);
        _segControl.tintColor = [UIColor whiteColor];
        [self addSubview:_segControl];
        _segControl.selectedSegmentIndex = index;
        //设置Segment的字体
        NSDictionary *dic1 = @{
                               //1.设置字体样式:例如黑体,和字体大小
                               NSFontAttributeName:[UIFont fontWithName:@"Arial-BoldMT" size:20],
                               //2.字体颜色
                               NSForegroundColorAttributeName:Ncolor
                               };
        
        [_segControl setTitleTextAttributes:dic1 forState:UIControlStateNormal];
        //设置Segment的字体
        NSDictionary *dic2 = @{
                               //1.设置字体样式:例如黑体,和字体大小
                               NSFontAttributeName:[UIFont fontWithName:@"Arial-BoldMT" size:20],
                               //2.字体颜色
                               NSForegroundColorAttributeName:Lcolor
                               };
        
        [_segControl setTitleTextAttributes:dic2 forState:UIControlStateSelected];
        
        [_segControl addTarget:self action:@selector(segclick:) forControlEvents:UIControlEventValueChanged];
        
        UIView *lineView            = [[UIView alloc]init];
        lineView.frame = CGRectMake(index * self.frame.size.width/self.count, self.frame.size.height-4,  self.frame.size.width/self.count, 2);
        lineView.backgroundColor    =   Lcolor;
        self.lineView           = lineView;
        [self addSubview:self.lineView];
    }
    
    
    -(void)segclick:(UISegmentedControl *)seg{
    NSLog(@"第%ld个",seg.selectedSegmentIndex);
        
     [UIView animateWithDuration:0.3 animations:^{
        
         self.lineView.x = seg.selectedSegmentIndex*self.frame.size.width/self.count;
    
         }];
        if (_Block) {
            self.Block(@"预留位置", seg.selectedSegmentIndex);
        }
    }
    
    
    -(void)selectedSegmentIndex:(NSInteger)index{
        NSLog(@"反向点击:%ld",index);
        _segControl.selectedSegmentIndex = index;
        [UIView animateWithDuration:0.3 animations:^{
            
            self.lineView.x = index*self.frame.size.width/self.count;
        }];
    }
    
    @end
    







    UIview的扩展文件


    扩展文件.png
    
    #import <UIKit/UIKit.h>
    
    @interface UIView (Extension)
    @property (nonatomic, assign) CGFloat x;
    @property (nonatomic, assign) CGFloat y;
    @property (nonatomic, assign) CGFloat width;
    @property (nonatomic, assign) CGFloat height;
    @property (nonatomic, assign) CGSize size;
    @property (nonatomic, assign) CGPoint origin;
    @property (nonatomic, assign) CGFloat centerX;
    @property (nonatomic, assign) CGFloat centerY;
    
    
    /**
     *  9.上 < Shortcut for frame.origin.y
     */
    @property (nonatomic) CGFloat top;
    
    /**
     *  10.下 < Shortcut for frame.origin.y + frame.size.height
     */
    @property (nonatomic) CGFloat bottom;
    
    /**
     *  11.左 < Shortcut for frame.origin.x.
     */
    @property (nonatomic) CGFloat left;
    
    /**
     *  12.右 < Shortcut for frame.origin.x + frame.size.width
     */
    @property (nonatomic) CGFloat right;
    
    - (void)addTarget:(id)target action:(SEL)action;
    @end
    
    #import "UIView+Extension.h"
    
    @implementation UIView (Extension)
    
    - (void)setX:(CGFloat)x {
        CGRect frame = self.frame;
        frame.origin.x = x;
        self.frame = frame;
    }
    
    - (CGFloat)x {
        return self.frame.origin.x;
    }
    
    - (void)setY:(CGFloat)y {
        CGRect frame = self.frame;
        frame.origin.y = y;
        self.frame = frame;
    }
    
    - (CGFloat)y {
        return self.frame.origin.y;
    }
    
    - (void)setWidth:(CGFloat)width {
        CGRect frame = self.frame;
        frame.size.width = width;
        self.frame = frame;
    }
    
    - (CGFloat)width {
        return self.frame.size.width;
    }
    
    - (void)setHeight:(CGFloat)height {
        CGRect frame = self.frame;
        frame.size.height = height;
        self.frame = frame;
    }
    
    - (CGFloat)height {
        return self.frame.size.height;
    }
    
    - (void)setSize:(CGSize)size {
    //    self.width = size.width;
    //    self.height = size.height;
        CGRect frame = self.frame;
        frame.size = size;
        self.frame = frame;
    }
    
    - (CGSize)size {
        return self.frame.size;
    }
    
    - (void)setOrigin:(CGPoint)origin {
        CGRect frame = self.frame;
        frame.origin = origin;
        self.frame = frame;
    }
    
    - (CGPoint)origin {
        return self.frame.origin;
    }
    
    - (void)setCenterX:(CGFloat)centerX {
        CGPoint center = self.center;
        center.x = centerX;
        self.center = center;
    }
    
    - (CGFloat)centerX {
        return self.center.x;
    }
    
    - (void)setCenterY:(CGFloat)centerY {
        CGPoint center = self.center;
        center.y = centerY;
        self.center = center;
    }
    
    - (CGFloat)centerY {
        return self.center.y;
    }
    
    
    - (CGFloat)left {
        return self.frame.origin.x;
    }
    
    - (void)setLeft:(CGFloat)x {
        CGRect frame = self.frame;
        frame.origin.x = x;
        self.frame = frame;
    }
    
    - (CGFloat)top {
        return self.frame.origin.y;
    }
    
    - (void)setTop:(CGFloat)y {
        CGRect frame = self.frame;
        frame.origin.y = y;
        self.frame = frame;
    }
    
    - (CGFloat)right {
        return self.frame.origin.x + self.frame.size.width;
    }
    
    - (void)setRight:(CGFloat)right {
        CGRect frame = self.frame;
        frame.origin.x = right - frame.size.width;
        self.frame = frame;
    }
    
    - (CGFloat)bottom {
        return self.frame.origin.y + self.frame.size.height;
    }
    
    - (void)setBottom:(CGFloat)bottom {
        CGRect frame = self.frame;
        frame.origin.y = bottom - frame.size.height;
        self.frame = frame;
    }
    
    
    
    - (void)addTarget:(id)target action:(SEL)action;
    {
        UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc]initWithTarget:target
                                                                             action:action];
        self.userInteractionEnabled = YES;
        [self addGestureRecognizer:tap];
    }
    
    @end
    
    

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