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iOS日常基础记录11

iOS日常基础记录11

作者: 恋空K | 来源:发表于2022-10-28 14:59 被阅读0次

    //1.创建点按手势
    - (void)tapGes {
        //1.创建点按手势
        UITapGestureRecognizer *tapGes = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(tap)];
        
        tapGes.delegate = self;
    
        //2.添加手势
        [self.imageV addGestureRecognizer:tapGes];
        
    }
    
    //是否允许接收手指
    - (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldReceiveTouch:(UITouch *)touch {
        
        //获取当前的点.
        CGPoint curP = [touch locationInView:self.imageV];
        //判断点在图片的左边还是右边;
        if (curP.x > self.imageV.bounds.size.width * 0.5) {
            //如果在右边,返回YES;
            return YES;
        }else {
            //否则返回NO;
            return NO;
        }
    }
    
    长按手势有3种状态调用时机:1,第一次响应的时候,2.手指不松开移动的时候,3.手指松开的时候
    //1.创建长按
    - (void)longPressGes {
        //1.创建长按
        UILongPressGestureRecognizer *longP = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(longGes:)];
        
        //2.添加手势
        [self.imageV addGestureRecognizer:longP];
    }
    
    //长按手势分状态,长按移动时,会持续调用
    - (void)longGes:(UILongPressGestureRecognizer *)longP {
        if (longP.state == UIGestureRecognizerStateBegan) {
            NSLog(@"UIGestureRecognizerStateBegan");
        }else if (longP.state == UIGestureRecognizerStateChanged) {
            NSLog(@"UIGestureRecognizerStateChanged");
        }else if (longP.state == UIGestureRecognizerStateEnded) {
            NSLog(@"UIGestureRecognizerStateEnded");
        }
    }
    
    - (void)viewDidLoad {
        [super viewDidLoad];
        self.imageV.userInteractionEnabled = YES;
        //添加手势
        //1.创建轻扫
        UISwipeGestureRecognizer *swipe = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(swipeGes:)];
        //默认是向右轻扫
        //设置轻扫的方向
        //一个轻扫手势只能对应一个方向
        swipe.direction = UISwipeGestureRecognizerDirectionLeft;
        //2.添加手势
        [self.imageV addGestureRecognizer:swipe];
        
        //1.创建轻扫
        UISwipeGestureRecognizer *swipe2 = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(swipeGes:)];
        //默认是向右轻扫
        //设置轻扫的方向
        //一个轻扫手势只能对应一个方向
        swipe2.direction = UISwipeGestureRecognizerDirectionRight;
        //2.添加手势
        [self.imageV addGestureRecognizer:swipe2];
    }
    
    - (void)swipeGes:(UISwipeGestureRecognizer *)swipe {
        if (swipe.direction == UISwipeGestureRecognizerDirectionLeft) {
            NSLog(@"UISwipeGestureRecognizerDirectionLeft");
        }else if (swipe.direction == UISwipeGestureRecognizerDirectionRight) {
             NSLog(@"UISwipeGestureRecognizerDirectionRight");
        }
    }
    
    通过拖转手势获取的偏移量是相对最原始的点,也就是最开始拖动的点(松开手指第二次去拖转,同样相对的是第一次拖动的那个最原始的点,所以第二次拖动的时候,它回自动回去)
    //1.创建平移
    - (void)panGes {
        //添加手势
        //1.创建平移
        UIPanGestureRecognizer *pan = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(pan:)];
        //2.添加手势
        [self.imageV addGestureRecognizer:pan];
    }
    
    //当拖动时持续调用
    - (void)pan:(UIPanGestureRecognizer *)pan {
        //获取偏移量
        //获取的偏移量是相对于最原始的点
        CGPoint transP = [pan translationInView:self.imageV];
        NSLog(@"%@",NSStringFromCGPoint(transP));
        
    //    self.imageV.transform = CGAffineTransformMakeTranslation(transP.x, transP.y);
        self.imageV.transform = CGAffineTransformTranslate(self.imageV.transform, transP.x, transP.y);
        
        //清0操作(不让偏移量进行累加,获取的是相对于上一次的值,每一次走的值.)
        [pan setTranslation:CGPointMake(0, 0) inView:self.imageV];
    }
    
    - (void)rotationGes {
        //1.创建旋转手势
        UIRotationGestureRecognizer *rotation = [[UIRotationGestureRecognizer alloc] initWithTarget:self action:@selector(rotation:)];
        rotation.delegate = self;
        //2.添加手势
        [self.imageV addGestureRecognizer:rotation];
    }
    
    - (void)rotation:(UIRotationGestureRecognizer *)rotationGes {
        //获取旋转角度(已经是弧度)
        //相对于最原始的弧度
        CGFloat rotatinon = rotationGes.rotation;
        self.imageV.transform = CGAffineTransformRotate(self.imageV.transform, rotatinon);
        //清0
        [rotationGes setRotation:0];
    }
    
    //1.创建捏合手势
    - (void)pinchGes {
        //添加手势
        //1.创建捏合手势
        UIPinchGestureRecognizer *pinch = [[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(pinch:)];
        pinch.delegate = self;
        //2.添加手势
        [self.imageV addGestureRecognizer:pinch];
    }
    
    - (void)pinch:(UIPinchGestureRecognizer *)pinch {
        //放大, 缩小
        //获取缩放比例(相对于最原始的比例)
        CGFloat scale = pinch.scale;
        self.imageV.transform = CGAffineTransformScale(self.imageV.transform, scale, scale);
        
        [pinch setScale:1];
    }
    
    //一个手势默认是不能够同时支持多个手势
    //可以通过代理进行设置.
    //是否允许同时支持多个手势
    - (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer {
        return YES;
    }
    

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