协议
协议可以用来定义方法、属性、下标的声明,协议可以被枚举、结构体、类遵守(多个协议之间用逗号隔开)
协议中定义方法时不能有默认参数值
默认情况下,协议中定义的内容必须全部都实现
protocol Drawable {
func draw()
var x: Int { get set }
var y: Int { get }
subscript(index: Int) -> Int { get set }
}
协议中的属性
协议中定义属性时必须用var关键字
实现协议时的属性权限要不小于协议中定义的属性权限
协议定义get、set,用var存储属性或get、set计算属性去实现
协议定义get,用任何属性都可以实现
协议中static、class
为了保证通用,协议中必须用static定义类型方法、类型属性、类型下标。不能用class定义
protocol Drawable { static func draw() }
class Person1 : Drawable {
class func draw() {
print("Person1 draw")
}
}
class Person2 : Drawable {
static func draw() {
print("Person2 draw")
}
}
mutating
只有将协议中的实例方法标记为mutating
才允许结构体、枚举的具体实现修改自身内存
类在实现方法时不用加mutating,枚举、结构体才需要加mutating
protocol Drawable {
mutating func draw()
}
class Size : Drawable {
var width: Int = 0
func draw() {
width = 10
}
}
struct Point : Drawable {
var x: Int = 0
mutating func draw() {
x = 10
}
}
init
协议中还可以定义初始化器init。非final类实现时必须加上required
protocol Drawable { init(x: Int, y: Int) }
class Point : Drawable {
required init(x: Int, y: Int) {}
}
final class Size : Drawable {
init(x: Int, y: Int) {}
}
如果协议实现的初始化器,刚好是重写了父类的指定初始化器 。那么这个初始化必须同时加required、override
protocol Livable { init(age: Int) }
class Person {
init(age: Int) {}
}
class Student : Person, Livable {
required override init(age: Int) {
super.init(age: age)
}
}
init、init?、init!
协议中定义的init?、init!,可以用init、init?、init!去实现
协议中定义的init,可以用init、init!去实现
protocol Livable {
init()
init?(age: Int)
init!(no: Int)
}
class Person : Livable {
required init() {}
//required init!() {}
required init?(age: Int) {}
//required init!(age: Int) {}
//required init(age: Int) {}
required init!(no: Int) {}
//required init?(no: Int) {}
//required init(no: Int) {}
}
协议的继承
一个协议可以继承其他协议
protocol Runnable { func run() }
protocol Livable : Runnable { func breath() }
class Person : Livable {
func breath() {}
func run() {}
}
协议组合
协议组合,可以包含1个类类型(最多1个)
protocol Livable {}
protocol Runnable {}
class Person {}
// 接收Person或者其子类的实例
func fn0(obj: Person) {}
// 接收遵守Livable协议的实例
func fn1(obj: Livable) {}
// 接收同时遵守Livable、Runnable协议的实例
func fn2(obj: Livable & Runnable) {}
// 接收同时遵守Livable、Runnable协议、并且是Person或者其子类的实例
func fn3(obj: Person & Livable & Runnable) {}
typealias RealPerson = Person & Livable & Runnable
// 接收同时遵守Livable、Runnable协议、并且是Person或者其子类的实例
func fn4(obj: RealPerson) {}
CaseIterable
让枚举遵守CaseIterable协议,可以实现遍历枚举值
enum Season : CaseIterable {
case spring, summer, autumn, winter
}
let seasons = Season.allCases
print(seasons.count) // 4
for season in seasons {
print(season)
} // spring summer autumn winter
CustomStringConvertible
遵守CustomStringConvertible、 CustomDebugStringConvertible协议,都可以自定义实例的打印字符串
print调用的是CustomStringConvertible协议的description
debugPrint、po调用的是CustomDebugStringConvertible协议的debugDescription
class Person : CustomStringConvertible, CustomDebugStringConvertible {
var age = 0
var description: String { "person_\(age)" }
var debugDescription: String { "debug_person_\(age)" }
}
var person = Person()
print(person) // person_0
debugPrint(person) // debug_person_0
Any、AnyObject
Swift提供了2种特殊的类型:Any、AnyObject
Any:可以代表任意类型(枚举、结构体、类,也包括函数类型)
AnyObject:可以代表任意类类型(在协议后面写上: AnyObject代表只有类能遵守这个协议)
在协议后面写上: class也代表只有类能遵守这个协议
is、as?、as!、as
is用来判断是否为某种类型,as用来做强制类型转换
protocol Runnable {
func run()
}
class Person {
}
class Student : Person, Runnable {
func run() { print("Student run") }
func study() { print("Student study") }
}
var stu: Any = 10
print(stu is Int) // true
stu = "Jack"
print(stu is String) // true
stu = Student()
print(stu is Person) // true
print(stu is Student) // true
print(stu is Runnable) // true
var stu: Any = 10
(stu as? Student)?.study() // 没有调用study
stu = Student()
(stu as? Student)?.study() // Student study
(stu as! Student).study() // Student study
(stu as? Runnable)?.run() // Student run
var data = [Any]()
data.append(Int("123") as Any)
var d = 10 as Double
print(d) // 10.0
X.self、X.Type、AnyClass
X.self是一个元类型(metadata)的指针,metadata存放着类型相关信息
X.self属于X.Type类型
class Person {}
class Student : Person {}
var perType: Person.Type = Person.self
var stuType: Student.Type = Student.self
perType = Student.self
var anyType: AnyObject.Type = Person.self
anyType = Student.self
public typealias AnyClass = AnyObject.Type
var anyType2: AnyClass = Person.self
anyType2 = Student.self
var per = Person()
var perType = type(of: per) // Person.self
print(Person.self == type(of: per)) // true
元类型的应用
class Animal { required init() {} }
class Cat : Animal {}
class Dog : Animal {}
class Pig : Animal {}
func create(_ clses: [Animal.Type]) -> [Animal] {
var arr = [Animal]()
for cls in clses {
arr.append(cls.init())
}
return arr
}
print(create([Cat.self, Dog.self, Pig.self]))
import Foundation
class Person {
var age: Int = 0
}
class Student : Person {
var no: Int = 0
}
print(class_getInstanceSize(Student.self)) // 32
print(class_getSuperclass(Student.self)!) // Person
print(class_getSuperclass(Person.self)!) // Swift._SwiftObject
// 由此可以看得出来,Swift还有个隐藏的基类:Swift._SwiftObject
Self
Self代表当前类型
Self一般用作返回值类型,限定返回值跟方法调用者必须是同一类型(也可以作为参数类型)
protocol Runnable { func test() -> Self }
class Person : Runnable {
required init() {}
func test() -> Self { type(of: self).init() }
}
class Student : Person {}
var p = Person()
print(p.test())// Person
var stu = Student()
print(stu.test())// Student
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